WEBVTT

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Be bad. It's the Internet.
You're busy. Let's do this for November

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sixteenth, twenty twenty three. For
the next hour or so, let me

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help you sort through the world of
gaming on Game Mess Mornings Live with me

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Jeff Grebb. Today's suicide squad kind
of looks fun now, and the Embraser

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group of mess is getting hotter and
stinkier. But first, please join me

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in welcoming today's co host a Game
Mess Mornings. It's Janet Show. Everybody,

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jan How are you doing terrible?
I only have how many days to

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get hot in front of a live
audience? Yeah, I've been thinking about

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that too. How am I gonna
get hot? I've been looking at all

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the Hollywood designer drugs that turn people
hot. You've got my price range,

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jan Exactly, I don't. I
don't know what health insurance is. You

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think I look at that? No, no idea if there's making and keeping

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appointments with doctors and frankly, I'm
too important to do anything like that.

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Exactly Exactly When do we get to
the range where we just have an assistant,

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because honest to God, I need
someone to help fix me. Yes,

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an assistant, A life coach,
who's to say what their job title

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will actually be, but we need
them just constantly surrounding us and making sure

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that we stay on the straight and
narrow. Yeah, I guess you know

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what. Every episode of the show
until then we should just be like,

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hey, everybody, we're doing a
live show in Los Angeles December ninth at

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noon on a Saturday. The Game
of the Year like conclusion. There will

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be other finale the finale. We'll
be doing other like normal Game of the

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Year podcast leading into that everybody,
So you know, keep your briches on

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about all that, but the finale
will happen live in LA. Tickets are

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going on sale soon still, is
what we're still saying, right I do

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we have any more updates there?
Tickets are going on sale today. Well

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shit, all right, there you
go. Tickets are going on sale today.

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With the information is going to be
out there one way or the other

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here pretty soon. I will say, if you're a premium member, a

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chance, so you're going to get
the information before everyone else. So just

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keep that in mind. Just keep
your peepers peeped peep the premium peeps.

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Definitely the Moroccan Lounge in Los Angeles, Yes, and you might like,

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look up the Moroccan re lounge.
It's like, oh, standing room only,

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there will be chairs, don't work
going to be chairs? Yeah,

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it just might not be a signed
seating. So of you know, more

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details to calm everybody, We're kind
of figuring this out on the fly.

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It's something we've wanted to do.
I remember like when I first came like

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working here, I'm like, man, it would be cool if we could

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do something, especially for a game
of the year that's such a big thing.

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And you guys were like, yeah, Jeff, we thought we've talked

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about this. I'm like, okay, cool, and it's like and then

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I kind of got to a point
where, oh, we're busy all the

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time. That would be really hard
to make happen. And suddenly backl ours

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like we're making it happen. Oh, holy sh shoot, okay, let's

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do this. So something that's been
a long time in the making, but

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yet coming together here last minute in
a lot of ways. So really hoping

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it comes together, really hoping everyone
shows up. So again, tickets on

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sale today. Look out for that
again. Details if you keep your peepers

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peeped. Jane, how are you
feeling about it. I'm feeling good.

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I feel like I've had knocking on
fake Ikia would here. I feel like

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I've had a semi charmed life with
production and there being a lot of extenuating

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circumstances that would prove things to be
impossible. But because of our can do

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attitude and me being able to crawl
underneath tight spaces, we make everything happen.

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So, you know, people be
stressed about technical stuff and I'm like,

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fucking chill dog, It's cool.
It's cool. A certain plight I

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have been like, I'm just gonna
stand over here, let Jan do his

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thing and just hope for the best. It's it's honestly, the more you

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stress about it, the more you're
gonna get stressed about it. So adopt

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my mentality where you know, I
trust the process. It's very zen Jan,

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we appreciate it. All right.
Well, let's stays in about this

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show and explain what we do here
most weekdays, I, Jeff Grubb,

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will help piece your gaming life back
together. That includes breaking news and maybe

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even some of our own original reporting. For all these topics, I'll get

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the input of a bona fide expert
who will make me look smart. If

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you were watching live on Twitch Welcome. You can always listen to the show

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later on podcast feeds by searching for
Game Mess Mornings, or find the RSS

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on giant bomb dot com. You
can also catch the show later with chapters

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and timestamps on YouTube. Hello YouTube. All right, we have a lot

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to get into, so let's start
the Morning Mess with rock Steady. Suicide

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Squad game looks a lot more fun
now. That's a headline from Michael mick

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Werder over at Polygon. Batman Arkham. Developer rock Steady Studios peeled back the

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curtain on Suicide Squad Killed the Justice
League in a new twenty minute video on

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Wednesday, a preview that sure goes
a long way toward addressing the tepid reception

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to the game's previous reveal rock Steadies
inaugural Suicide Squad Insider video, which is

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like a new series that they're doing. We talked a little bit about this

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somewhere I can't remember where, maybe
on Game This Mornings. It focused on

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the story and the gameplay of the
twenty twenty four Suicide Squad game, which

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I believe is coming out in February. It re establishes that the big threat

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in the upcoming game is a brainiac
controlled Justice League and pretty much the entire

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populace of Metropolis, which has been
enhanced by alien invaders. The video shows

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a video explains, excuse me,
how the Suicide Squad AK Task Force X

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becomes so superpowered themselves. Harley Quinn, Captain Boomerang, dead Shot, and

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King Shark raid the whole of Justice
Museum to steal a bunch of gear from

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superheroes and supervillains. Harley will use
Batman's grapple gun and glider to move through

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Metropolis, while Captain Boomerang wields Doctor
Savanna's speed for Scauntlet and dead Shot flies

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around using Gizmo's jetpack. King Shark
is just King Shark. Jan How are

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we feeling about Suicide Squad? I'll
tell you what. I haven't really watched

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this yet, so I was figuring
I bring up some gameplay or some of

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the video of this while we talk
about it. But it does seem people

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are more positive on it. Are
you like we just hearing that? Are

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you feeling a little bit better about
this game? I think it's just in

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such a tough spot in this genre
specific genre of gaming, and it you're

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doubling down now because of being tied
to a superhero IP and we're in a

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very tumultuous place right now with superhero
fatigue across the board, whether it's Marvel

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DC whoever else, right, I
mean, what's his face, Omni Man

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coming out to Moral Kombat one that
it feels like a different instance of that,

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and Marvel Spider Man two. I
feel like it's not a fluke.

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But we always knew that that was
a sure thing because of the lineage of

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the first one and then Miles Morales
a shooter where you were playing as a

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suicide Squad where Harley Quinn is the
most popular character there in Suicide Squad,

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the movies being up and down in
terms of quality and public reception. I

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just don't know if the public,
other than like the diehard DC fans or

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the Harley Quinn pervs out there shouts
out to y'all, are are going to

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be flocking to this, especially after
Gotham Knights. Yeah, I think you're

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right, Like you diagnosed the the
wider problem here of you know, the

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various forms that superhero fatigue have taken
recently. I think that in this game's

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you know, been at too.
It's benefit. There are a lot of

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those pervs, right, a lot
of DC fans, a lot of people

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who love Harley Quinn. These characters
are still very very popular in general,

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at least the Justice League characters,
and I think there's enough DC fans that

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that actually do love the idea of
Suicide Squad even before those movies came to

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the scene. But you know,
we did see with that second Suicide Squad

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movie a much more a much better
movie of a film that I really actually

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enjoy a lot. Even I'm like, you know, that's it's just another

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superhero movie at a certain point,
even though I really enjoyed it. And

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I think the wider reception, of
course that was during the pandemic, but

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even in the HBO reveal of that
didn't seem to take over the world in

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any real way. And not even
thinking now that you we're close to the

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first Suicide Squad movie, which is
a trash fire. So it's like,

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man, this is such a weird
trajectory that this franchise, the singular franchise

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is on, and does that have
an effect on this game? A game

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that definitely would have started at a
time when this made a lot more sense

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now as for what we're actually seeing
on the screen, what this game actually

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looks like. Now, it does
look better to me because and it's probably

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just they haven't changed a lot.
I know this game got a delay.

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They probably aren't fixing a ton.
But for me, the big thing was

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like I was just so over this
idea of going online with friends and shooting

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weak points, and that's what this
game looked like. That's all it looked

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like. Now it's like, hey, here's how these characters move, and

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here's how they're powerful, and how
that stuff is going to be fun,

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and here's a bunch of different scenarios
about how you're ex are going to get

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to express that in different ways.
And I'm a little bit more on board.

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I guess I do have still some
faith that rockstead he's going to make

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a game that is very fun to
play, right, Yeah, I am

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with that optimism. I think the
thing I fear is that when we get

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to the finish line with this and
we get our hands on it, it

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will be a very fun game to
play. But much like other games of

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this ILK, I'll play it on
stream with y'all have a very good time.

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I think it's a very good game, but because of the multiplayer component

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and playing its single player hampers the
experience, I just won't check it out

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again. Yeah, and that's just
the general fear with games like this,

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right, And I don't think the
DC rappings is enough to keep me going.

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I mean, maybe Harley Quinn is, but I don't know. Yeah,

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I think I am one of those
Harley Quinn purves. I should say

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that, Okay, safe Space,
you can admit, you can admit your

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your your faults and your foibles here. Yeah, I think I'm exactly where

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you are with that. Where I
look at this game and I bet we

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will have a pretty good time playing
it online for content on this website.

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And hey, there's nothing wrong with
that. I know. A big part

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of me enjoy is like experiencing these
games in one or two sessions with y'all

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and then move on to the next
one. But you know, for this

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game, it needs to be more
than that for a lot more people.

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And I'll say it does look like
it's probably shaping up to capture some sizable

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audience. At this point. They
made the right choice of getting out of

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twenty twenty three entirely with this one. I think though, even if,

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even if they haven't made drastic changes
under the underlying foundation of what this game

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is and how it plays, which
you know, maybe they did some stuff,

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maybe they didn't, who knows,
just getting out of the mailstream of

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twenty twenty three, and maybe we're
fining a few things here and there,

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making sure that it doesn't feel super
cheesy with those purple spots on airplane or

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on the helicopters you have to shoot
to take them down. Yeah, yeah,

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if you just like shifted that stuff
a little bit, got out of

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the way. Some of these big
games come out early next year, when

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people have had a chance to have
a breather after catching up on so many

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games. I think this has a
much better chance of doing something pretty big

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in a way that like Gotha Knights
never really had a chance because it just

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wasn't a very good game. This
could be pretty fun. And if that's

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the case, all these other things
that are working against it, that superhero

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fatigue might not matter so much because
people are Okay, hey, we'll give

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it a chance. Hey, and
you know what grub we've been saying,

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superhero fatigue, But these are villains
you're right, there's no villain fatigue.

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There's no villain fatigue. Everyone wants
to be the bad guy. It's like

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that Billie Eilish song that keeps playing
every single movie. Yes, I think

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the one silver lining here is that
the common comparison I keep seeing with Suicide

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Squad is like, oh, this
looks like crackdown, and that isn't a

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bad thing, right, good thing. That's a great thing. More games

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should be like cracked down, absolutely, and I think that type of game

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is missing in the current offerings of
the world right where if that is a

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solid crackdown like crack like, then
I think that maybe it's saving grace as

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long as the loot part of it
is not disgusting, not inane, right,

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Like, Yeah, I don't want
to look at listen. I can't

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imagine someone thinking I want to go
to a game with fucking King Shark and

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Harley Quinn, these silly villains that
are they just they cause chaos and go.

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I can't wait to look at a
stat scream that has seven bullet points

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that say two point five percent plus
two point five percent minus in various things.

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That's inane. And the game definitely
had those vibes in the last reveal.

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They are not harping on that stuff
in this one, as far as

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I could tell, I think this
in this video their harbard on the stuff

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that I think it is interesting.
How are you gonna get these these idiots

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to be able to keep up with
the flash? Well, fucking Captain Boomerang's

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got a fast gauntlet now, and
it's not just like, oh, alien

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tech. They went into a superhero
vault and took some stuff that you know,

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the heroes have previously captured from villains
or whatever. That's interesting. I

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like that. That makes sense for
these characters. So if they're putting their

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focus there, that seems right.
And obviously there's gonna be loot. They

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haven't changed this game that much.
There's gonna be loot. But you're right,

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I just don't want to look at
a screen that is just gonna make

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my eyes glaze over. Yeah.
I don't want to have to compare multiple

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rib cages like I did in that
Avengers game. Yes, all right,

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cool, the Hulk has a different
rob caage now, that makes sense.

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Bawk's got like seven rib cages in
there. Man, That's the only way

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that thing could work, all right, let's go ahead and get to this

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next story. I suppose, although, look at the King Shark. We're

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in a tiny little hat there.
That's cute. That's good stuff. Samoa

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Joe. Yeah, we should ask
Samoa Joe. Yeah. Let's see what

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Samojo's doing for end of the year. All right. Uh, let's move

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ahead here to Embracer Group and more
bad news for that company. It has

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written down fifteen projects and says further
studio closures and biots are planned. Not

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00:14:20.240 --> 00:14:24.799
like feared, not like on the
table, they are planned. This is

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from Tom Ivan at VGC. Embracer
Group provided further details about its ongoing restructuring

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plans during its quarterly earnings presentation on
Thursday. The company announced in June that

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it was implementing a restructuring program which
would involve the closure of studios in the

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cancelation of some projects. It has
since shut studios like Saints Row developer Volition

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and Campfire Cabal, while others have
reportedly been put up for sale, such

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as border landsmaker Gearbox. Embracer has
also made layoffs at companies including tomb Raid

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developer, Crystal Dynamics, Knights of
the Old Republic remake studio, Beamdog and

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guys that a beam Dog now that's
just moved all over place, and pinball

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FX makers and studios, among others. On Thursday, Embracer confirmed that the

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ongoing restructure resulted in over nine hundred
employees being let go during its second quarter

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00:15:09.240 --> 00:15:16.080
ended in September. Mugai Bouyan,
the chief financial officer of Embracer's board game

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company as Modi, who is also
serving as finance workstream lead on the group's

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restructuring project, said over half of
the staff that were left were developers.

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Embracer has written down fifteen projects that
says further studio closures and buyouts are planned,

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Borderland studio, gearboxes for portly a
for sale, blobl and now we're

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repeating things written down. Let's know, I'm not an accountant. My understandings.

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Usually what that means is they're they're
like they have stuff based on projections,

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and now these things are either going
not going to meet those work projections

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or they're going to lose money,
and they are. It's close to a

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write off on your taxes. It's
just like, oh, we're going to

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kind of put this up as a
loss on our top sheet here when we're

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explaining it to the irs or whoever
they have in the country there, and

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basically a lot of stuff is just
not working out the way they expected it

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to and they are looking for creative
accounting ways to save as much money as

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possible. And that means over like, the bottom line here is less investment

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in new games, more like retreating
from a lot of these projects in a

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lot of different ways. And that
continues to be where Embracer is at.

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Every time we get Embracer news story, I ask, hey, are we

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close to getting on the other side
of this? And at this point,

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Jan, I think my expectation is
we hit rock bottom with Embracer, and

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Embracer just isn't really a going concern
in a couple of years here, right,

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Yeah, grub, have you ever
found yourself at a buffet line and

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00:16:44.080 --> 00:16:48.519
you're very excited and you get everything, and then you realize you're sitting there

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at your table and you're like,
I didn't actually want all this, or

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00:16:52.000 --> 00:16:55.159
I don't know what to do all
this. I don't know how to eat

245
00:16:55.200 --> 00:17:00.320
a crab leg Yeah, and I'm
like lam and I'm an irresponsible eater and

246
00:17:00.399 --> 00:17:03.720
so and that's that's a personal problem
right. Uh, when I do that,

247
00:17:03.759 --> 00:17:06.599
it doesn't affect too many other people. Uh, it's no way to

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run a company. I'll say the
way I eat cod jan No. Also,

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I am terrible with money. I
know this. The audience knows this.

250
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But if I was in the shoes
of Embracer, I don't think I

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00:17:22.160 --> 00:17:26.480
would do that. Mm hmmm.
I don't think i'd buy all these companies

252
00:17:26.559 --> 00:17:30.359
and then realize I don't I don't
know what to do that. It doesn't

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00:17:30.400 --> 00:17:36.519
it doesn't seem like it's working all
right. Buy. Yeah. It's as

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00:17:36.559 --> 00:17:38.160
always with with stories like these.
Over the last couple of weeks, we

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00:17:38.279 --> 00:17:41.039
say like, you know what,
where what? Where's the out? How

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00:17:41.079 --> 00:17:44.559
do they grow? How do they
get out of this? What's next?

257
00:17:44.720 --> 00:17:48.480
And for Embracer, it is very
very clear that there really is no answer.

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There is no game they can make
that is big enough to make this

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00:17:52.799 --> 00:17:56.680
all make sense. There is no
number of successes they could have to make

260
00:17:56.720 --> 00:18:00.640
this all makes sense. They have
uh completely overextended themselves to a point where

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the only way this ever could have
made sense is if they could have continued

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to get really cheap capital at about
zero percent interest rates to for their their

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expansion or to pay their their current
employees, which is almost certainly how this

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business was worth operating for them,
you know, more than a year ago.

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Now it is. You know,
we're deep into interest rates going way

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up. They that make borrowing money
to pay your employees is not an option

267
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anymore, and they are. So
they're in a situation where despite successes,

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like we said every time about this
about Embracer, like Dead Island two and

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a handful of others remnant too,
I think is them despite those major successes

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multimillion copies sold of both of those
games, that has nothing to do with

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their success or nothing to do with
with like with the reality of their business

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sheet. And now they're in a
situation where they're like, Okay, yeah,

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so who cares about successful games?
We are going to fire almost four

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hundred and fifty people who are making
games for us because making games is not

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the answer. And if you were
a game making company and you put yourself

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in a situation where making games is
not the answer, something's gone very very

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wrong. And I at that point, it does feel like it's going to

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have to crash before you can actually
get out of this. So, yeah,

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I don't know any thoughts on that. It just seems especially unfortunate because

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you get a success like Dead Island
two, and Dead Island two was like

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00:19:26.400 --> 00:19:30.359
in Internet hiatus for however long and
it comes out turns out to be a

282
00:19:30.440 --> 00:19:34.359
very solid, good game, and
then Remnant two, which is a solid

283
00:19:34.359 --> 00:19:40.960
sequel to the original game, and
you just see so much mismanagement at the

284
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top, and I feel like we
kind of saw the writing on the wall

285
00:19:45.799 --> 00:19:49.440
from the get go, once this
whole acquisition process was going underway. Yeah,

286
00:19:49.440 --> 00:19:52.880
but I mean, what can you
do from an outsider's perspective, right,

287
00:19:53.000 --> 00:19:56.720
Like you can't say, like,
Embracer, don't do it, no,

288
00:19:56.720 --> 00:19:57.680
no, no, yeah, And
I think a lot of people were

289
00:19:57.759 --> 00:20:02.759
doing that. But it's like there
was always that hesitation of, oh,

290
00:20:03.000 --> 00:20:04.960
maybe they have a grander plan.
And I think a lot of people didn't

291
00:20:04.960 --> 00:20:07.440
believe that they had a grander plan, but I was like willing to have

292
00:20:07.519 --> 00:20:11.839
a little bit of benefit of a
doubt up to a point. And then

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00:20:11.880 --> 00:20:15.680
it's like the second the other shoe
drops here and we're sitting there looking at

294
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these headlines after headlines of Embracers shutting
things down, firing people, and just

295
00:20:21.720 --> 00:20:26.039
generally panicking. It's like, okay, I mean all those suspicions we had

296
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about this being a bad idea and
not having a vision were true. It's

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00:20:30.480 --> 00:20:33.720
just even like in the worst case
scenario, I didn't think it was this

298
00:20:33.880 --> 00:20:41.440
bad. But here we are.
There's this the Knights of the Older Republic

299
00:20:41.960 --> 00:20:45.000
game here. I don't think that
that is actually at beam Dog. I

300
00:20:45.000 --> 00:20:49.319
think that went to the company that
made snow Runner, which you know,

301
00:20:49.440 --> 00:20:52.160
I can't remember, and they did
the Witcher three port for Switch either.

302
00:20:52.240 --> 00:20:57.519
I can't remember their name right now. But Nights of the Older Republic remake,

303
00:20:57.680 --> 00:21:03.079
that's never coming out, right,
It's never coming out interact. Thank

304
00:21:03.119 --> 00:21:07.400
you, Thank you, Magwhite.
I guess thank you. I feel sad

305
00:21:07.440 --> 00:21:11.400
because I wanted, I got very
excited to check that out as someone that

306
00:21:11.440 --> 00:21:14.880
has never checked out the original Knights
of the Old Republic, and I thought

307
00:21:14.920 --> 00:21:18.759
like, oh, I'll just wait, and I guess I'll keep waiting.

308
00:21:18.240 --> 00:21:22.000
Yeah, it's a this is a
it's an especially weird situation. But uh,

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00:21:22.640 --> 00:21:26.759
I think that if you we talked
about that previously, when when Sony

310
00:21:26.880 --> 00:21:30.400
kind of like scrubbed the relationship to
Tonight's to the Old Republic remake and to

311
00:21:30.720 --> 00:21:36.079
Embracer with all that stuff, because
it's it's got to be like Sony talked

312
00:21:36.079 --> 00:21:38.119
to Embracer. Embracer's like, uh, listen, we can't lie to you.

313
00:21:38.200 --> 00:21:41.079
That would be illegal. We're not
really working on that right now.

314
00:21:41.119 --> 00:21:45.839
We are trying to put out all
these fires. And yeah, I think

315
00:21:45.839 --> 00:21:48.559
it's one of the things we probably
never get an official cancelation of. We

316
00:21:48.640 --> 00:21:52.160
just like eventually one day Embracer is
no longer a going concern, and we

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00:21:52.279 --> 00:21:56.319
put two and two together at that
point. The other one, the one

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00:21:56.319 --> 00:21:59.960
a Quantic Dream, the Quantic Dream
High Republic Star Wars game. You think

319
00:22:00.079 --> 00:22:03.119
that ever comes out? No,
not at all. I don't think so

320
00:22:03.200 --> 00:22:07.119
either. Yeah, that one I
should have a better chance, but it's

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00:22:07.160 --> 00:22:10.400
like that's a big budget game,
and I don't think anyone's funding it except

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00:22:10.440 --> 00:22:12.920
for Quantic Dream, and I guess
Quantic Dream is under net Ease. Now.

323
00:22:14.000 --> 00:22:15.240
I think I got it, can't
keep it straight. But I don't

324
00:22:15.240 --> 00:22:19.440
think that one comes out either.
We'll see. Okay, we're gonna take

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00:22:19.440 --> 00:22:22.559
a quick break. When we get
back, we have a lot more news.

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00:22:22.920 --> 00:22:25.480
Jane Ochoa will still be with me. Everybody, so don't you get

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00:22:25.519 --> 00:22:37.319
scared. Jane'll keep you safe.
We'll be back after this. Yo,

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We're back and Sega wants to join
Nintendo not like that in looking at other

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00:22:41.119 --> 00:22:45.920
ways to bring its IP to more
consumers. This is from my Nintendo News.

330
00:22:45.400 --> 00:22:48.279
Sega is doing well at the moment
and is currently in the process of

331
00:22:48.319 --> 00:22:53.039
exploring how it can bring some of
its large library of IPS to other platforms

332
00:22:53.039 --> 00:22:59.000
than traditional video game consoles. This
is similar to Nintendo's thinking a few years

333
00:22:59.000 --> 00:23:02.440
back, which saw Nintendo creating their
own theme parks in the form of Super

334
00:23:02.519 --> 00:23:06.720
Nintendo World and bringing Mario to the
big screen and smashing records across the board.

335
00:23:07.160 --> 00:23:10.880
Sega's thinking more about movies and bringing
some of its gaming properties to the

336
00:23:10.880 --> 00:23:15.720
popular roadblocks. Sega also has the
recently unveiled, unveiled and well received Sonic

337
00:23:15.799 --> 00:23:19.920
dream Team coming exclusively to Apple Arcade
next month. It will be interesting to

338
00:23:19.920 --> 00:23:23.599
see where they go next. We
have a related story to this after this

339
00:23:23.839 --> 00:23:27.720
jam, but I just do at
first blush Sega looking to put its IP

340
00:23:27.920 --> 00:23:30.400
and more places. I thought Sega
has already been pretty good at this.

341
00:23:30.480 --> 00:23:36.880
There's always been a ton of Sonic
merchandise. But I suppose they were maybe

342
00:23:36.880 --> 00:23:41.559
thinking beyond Sonic at this point,
they have multiple franchises that are very very

343
00:23:41.559 --> 00:23:45.799
popular, Yakuza and what's the other
one I'm trying to think of, right,

344
00:23:45.880 --> 00:23:48.200
Oh, all the Persona stuff,
Yes, all the Atlas stuff,

345
00:23:48.519 --> 00:23:52.680
Right that those things could easily just
be pretty massive in a bunch of different

346
00:23:52.680 --> 00:23:56.599
places. This could work, right, Yeah, one hundred percent, this

347
00:23:56.640 --> 00:24:03.119
could work. I think that it's
surprising that they've only clung on too trying

348
00:24:03.160 --> 00:24:07.359
to monetize and pimp out Sonic when
you do have very beloved ip out there

349
00:24:07.400 --> 00:24:11.599
on top of that, like Yakuza, like a Dragon, and especially at

350
00:24:11.599 --> 00:24:19.799
the Persona series, I could definitely
see like some type of serialized like a

351
00:24:19.880 --> 00:24:27.440
Dragon or Yakuza TV show, Right, that could easily happen. Make a

352
00:24:27.480 --> 00:24:36.480
special clothing line where they just sell
cheetah print jackets and eye patches. You

353
00:24:36.519 --> 00:24:41.079
know, there's a lot to do
with Persona especially, right, like monetize

354
00:24:41.119 --> 00:24:45.799
those pervs. Those pers are just
as bad as the Harley Quinn perves exactly,

355
00:24:45.880 --> 00:24:49.279
yes, And they're die hard fans
at this point, and they want

356
00:24:49.319 --> 00:24:52.319
to spend more money on stuff that
they like from Sega, So you might

357
00:24:52.319 --> 00:24:57.880
as well find more ways to provide
that opportunity. There's also like I feel

358
00:24:57.880 --> 00:25:03.559
like Sega does have like a rich
treasure trove of like interesting ip that could

359
00:25:03.559 --> 00:25:10.440
be spun off very very easily,
uh, into TV series, movies,

360
00:25:10.480 --> 00:25:15.920
et cetera. Like Space Channel five
could be like a very fun I don't

361
00:25:15.920 --> 00:25:18.839
know movie, or like like a
one off thing or whatever, or like

362
00:25:18.920 --> 00:25:25.160
even like a children's animated show on
Amazon Prime or something like that. Yeah,

363
00:25:25.200 --> 00:25:30.559
like there's so many yes, sambade
amigo, Like that Little Monkey Creature

364
00:25:30.559 --> 00:25:36.039
could absolutely be a fun little cartoon
series that I'm super monkey ball, yes,

365
00:25:36.160 --> 00:25:38.119
right, yeah, like easily.
Yeah, and uh, I mean

366
00:25:38.200 --> 00:25:41.920
obviously it's I think it's very easy
to take that stuff and just turn it

367
00:25:41.960 --> 00:25:45.240
into you know, for these kids
shows, they apply a template to all

368
00:25:45.240 --> 00:25:49.039
of them, and it just works
for most of these properties trying and there's

369
00:25:49.599 --> 00:25:53.240
a decent amount of money in there. Kid, there's a lot of money

370
00:25:53.680 --> 00:25:57.680
for children's programming because that's how a
big part of how people decide what streaming

371
00:25:57.720 --> 00:26:03.759
services they stay so describe to like
as people were like picking and choosing,

372
00:26:03.960 --> 00:26:06.519
but once your kids get hooked on
a show, you can't ever cancel.

373
00:26:06.839 --> 00:26:08.880
And these streaming services know that,
and they want to keep it that way,

374
00:26:08.960 --> 00:26:12.359
and so that's why you see them
invest so heavily into children's programming,

375
00:26:14.119 --> 00:26:17.640
and so I think a lot of
Sega properties would be would lend themselves easily

376
00:26:17.720 --> 00:26:21.279
to that. But Sega is looking
for home runs here as well, with

377
00:26:21.480 --> 00:26:27.160
big movies that could be big blockbusters, and Persona and Yakuza seem like the

378
00:26:27.200 --> 00:26:30.119
answer there. Now, I guess
that does bring us to the next story.

379
00:26:32.279 --> 00:26:34.559
After the success of the Sonic the
Hedgehog movies, Sega wants to bring

380
00:26:34.559 --> 00:26:40.480
Morbit's IP to other platforms. This
is from Smengaliso Similane at Destructoid. Still

381
00:26:40.519 --> 00:26:42.000
this is kind of just an extension
of the last story, but here's where

382
00:26:42.000 --> 00:26:47.200
most of this comes from. Sonic
has been enjoying renewed popularity in recent years

383
00:26:47.240 --> 00:26:49.440
thanks to the two Sonic the Hedgehog
movies that have become some of the highest

384
00:26:49.480 --> 00:26:53.720
grossing video game adaptations. Sega hopes
to capitalize on this by bringing more of

385
00:26:53.759 --> 00:26:59.200
its franchises to a non gaming audience. In an interview with CNBC, Sega's

386
00:26:59.240 --> 00:27:04.880
chief operating officer, Shuji Yutsumumi,
revealed that the platforms they are considering include

387
00:27:04.880 --> 00:27:10.160
movies and even roadblocks. The second
Sonic movie grossed at an impressive four hundred

388
00:27:10.200 --> 00:27:12.519
and five point four million dollars,
so it's no surprise that they hope to

389
00:27:12.519 --> 00:27:18.480
reply replicate that success with its other
ips. Ips that are being considered currently

390
00:27:18.480 --> 00:27:22.319
include Like a Dragon, which is
Yakuza and adaptations could be could be a

391
00:27:22.400 --> 00:27:26.799
hit, as it already has a
huge following. As Sega reveals the franchise

392
00:27:26.799 --> 00:27:30.640
has sold twenty one point one million
units. Persona may also find itself on

393
00:27:30.680 --> 00:27:34.319
more platforms. It's easy to imagine
it being adapted to a film series or

394
00:27:34.359 --> 00:27:38.680
even a television series, as the
franchise already features gripping narratives and plenty of

395
00:27:38.759 --> 00:27:44.640
relationships and friendships to explore. Sega
meanwhile also denied that it would be acquired

396
00:27:44.680 --> 00:27:48.400
by Microsoft in this interview. But
they've said that before. Yeah, so,

397
00:27:48.440 --> 00:27:52.440
I mean we keep coming back,
Persona, Yakuza, these things,

398
00:27:53.119 --> 00:27:56.440
they do make a lot of sense. But do you think those could be

399
00:27:56.720 --> 00:28:00.160
you know, four hundred million dollars
for Sonic, that's big. Do you

400
00:28:00.200 --> 00:28:02.759
think either of those could get close
to that if they were movies? Or

401
00:28:02.839 --> 00:28:07.599
do they make more sense as like
Netflix streamings franchises? I think Yakuza makes

402
00:28:07.599 --> 00:28:11.720
more sense as a Netflix streaming series. I think with Persona, because of

403
00:28:11.759 --> 00:28:17.359
the nature of the main cast always
being high schoolers, you run into the

404
00:28:17.400 --> 00:28:22.279
problem of your actors aging out of
that. Yeah, and also do you

405
00:28:22.319 --> 00:28:25.960
do you make it? Do you
keep a Japanese do you westernize it?

406
00:28:26.039 --> 00:28:30.279
Right? And recast all these characters
with American actors or like North American actors,

407
00:28:30.359 --> 00:28:37.759
right, that could create like backlash
within the assisting audience immediately. I

408
00:28:37.799 --> 00:28:41.839
think that Sega has to lean into
their weird stuff. I think you could

409
00:28:41.839 --> 00:28:48.720
definitely have like The House of the
Dead as like, hey, we already

410
00:28:48.720 --> 00:28:51.480
got that Uvea Boll movie House of
the Dead. We could just watch that

411
00:28:51.559 --> 00:28:56.920
instead. Let's not let's please not, let's not do that. They they

412
00:28:56.920 --> 00:29:00.640
could do a bunch of odd stuff, like they could do an Anhalo series,

413
00:29:00.720 --> 00:29:06.519
much like Mike Michael Flanagan's series Is
that pop up every year on Netflix?

414
00:29:06.680 --> 00:29:11.880
Right space channel five, I'm dead
set cast Ariana Grande is ooh la

415
00:29:11.960 --> 00:29:15.400
la, you're there already? Man, is holy shit already done? That?

416
00:29:15.480 --> 00:29:19.119
It's adding done. I would watch
that one million percent. They also

417
00:29:19.240 --> 00:29:23.519
own Angry Birds, right, Yeah, did they bought Rovio didn't they Holy

418
00:29:23.559 --> 00:29:27.799
crap, Yeah it did. So
That's on the table did pretty good,

419
00:29:27.839 --> 00:29:30.200
even though that first one is really
weird. You know what the plot is

420
00:29:30.240 --> 00:29:34.720
of that first one. It's like
other people are moving to the Red Birds

421
00:29:34.759 --> 00:29:38.359
Island and he's like super upset about
it. So it's basically just a story

422
00:29:38.359 --> 00:29:44.440
about how the hero of the movie
is racist. It's very weird, cool,

423
00:29:45.000 --> 00:29:49.480
very strange. Oh no, we're
all clamoring for some more vector Man,

424
00:29:49.559 --> 00:29:52.319
right, Oh yeah, the kids
won't. My kids won't stop talking

425
00:29:52.359 --> 00:29:57.319
about vector Man. They love that
Arby Boy. But here's the other thing.

426
00:29:57.440 --> 00:30:00.759
Here's the other thing. You know
what, Sega, you know what

427
00:30:00.839 --> 00:30:03.319
brought me into you, what brought
me into the fold as a little child,

428
00:30:03.359 --> 00:30:12.559
other than Sonic Shanoby Yo movie whatever. That's something jan that's like,

429
00:30:12.720 --> 00:30:17.839
Yeah, there's a lot of like
just cool dude properties from the Sega Genesis

430
00:30:18.160 --> 00:30:22.079
that Sega could if they took seriously
and like actually like made like a brand

431
00:30:22.079 --> 00:30:26.400
new big triple A but big budget
like Shanoby game and then put out a

432
00:30:26.599 --> 00:30:30.640
and head like a Netflix series at
the same time, that would pop off.

433
00:30:30.640 --> 00:30:33.680
For me personally, I would be
very in that. Here you go

434
00:30:34.279 --> 00:30:41.599
I'm I still have my casting hat
on cast Andrew Kogi as Shanoby. You

435
00:30:41.759 --> 00:30:45.240
good to go, baby, Andrew
Cogi. He was in the Snake Eyes

436
00:30:45.279 --> 00:30:48.440
movie. Oh yeah, okay,
that's a good one. That's awesome.

437
00:30:49.079 --> 00:30:56.319
He's in the Max uh the one
to watch for HBO TV series Warrior.

438
00:30:56.759 --> 00:31:00.920
Okay, let's do it, baby, it's right there man. Okay,

439
00:31:00.039 --> 00:31:03.960
yeah, I'm let me be a
casting director. Someone, let me cut

440
00:31:03.960 --> 00:31:07.480
the check. Yeah, just consult
him and pay them that big that big

441
00:31:07.519 --> 00:31:11.680
consultation fee, that real money.
Please, let's move it. Let's move

442
00:31:11.720 --> 00:31:18.240
on here. Oh yeah, go
ahead please. Streets of Rage Yeah yeah

443
00:31:18.720 --> 00:31:21.200
again, Like if they took that
stuff seriously, if they're like what we

444
00:31:21.200 --> 00:31:23.279
could make, if they believe themselves, they could make a good movie out

445
00:31:23.319 --> 00:31:26.039
of these things. I bet they
would end up with something that's really cool

446
00:31:26.119 --> 00:31:30.559
and really fun. You give that
one, like uh fast and the furious

447
00:31:30.680 --> 00:31:33.720
energy. I think where it's like, it's about the crew. It's about

448
00:31:33.720 --> 00:31:37.039
the crew fighting through these streets.
Yeah you know, it's not a family.

449
00:31:37.119 --> 00:31:41.640
It's a crew, but it's close
to a family. And I'm man,

450
00:31:41.759 --> 00:31:44.599
I am on board and like a
little kid comes by on roller skates,

451
00:31:44.599 --> 00:31:47.319
and just beats the shit out of
everybody who wouldn't want to see that?

452
00:31:48.119 --> 00:31:52.799
Yo, we could we we could
tie it into the Kangaroo Jack film

453
00:31:52.880 --> 00:32:00.000
series film franchise. Oh man.
And then someone in the chat saying,

454
00:32:00.039 --> 00:32:02.559
echo the Dolphin. Yeah, give
me an echo of the Dolphins series kids

455
00:32:02.559 --> 00:32:06.920
TV show the kids need a new
free Willie. Uh huh. Yeah.

456
00:32:07.160 --> 00:32:09.279
I watched a ton of Flipper on
Nick at Night as a kid. Because

457
00:32:09.319 --> 00:32:15.200
I'm I'm forty years old. The
grub it does not stop. Sega,

458
00:32:15.559 --> 00:32:17.359
hire me cut the check to me
so I can cut the check. You

459
00:32:17.400 --> 00:32:21.599
know what you do. You appeal
to the weird fantasy weirdos. And I'm

460
00:32:21.599 --> 00:32:24.920
not talking pH fantasy. I'm talking
I don't mean to disparage her. I

461
00:32:25.000 --> 00:32:30.480
love her to death, the Lucy
James style of fantasy. People out there,

462
00:32:31.079 --> 00:32:34.640
Golden Ax, you know what we
mean, everybody when we say Lucy

463
00:32:34.680 --> 00:32:38.680
James style fantasy. It's yes,
Golden X. I think that could be

464
00:32:38.720 --> 00:32:43.960
great. God, someone just said
something, Oh yeah, pans a dragoon

465
00:32:45.200 --> 00:32:50.559
that is like ready made for one
of those Oh hey, Netflix decided to

466
00:32:50.559 --> 00:32:52.839
make one of its own anime things. You can make that with pans Dragon

467
00:32:52.880 --> 00:32:58.000
pans Dragon. Saga's got a really
cool story man. Yeah, I think

468
00:32:58.160 --> 00:33:00.160
it's shining force. Oh my god, yes, say it's got so much.

469
00:33:00.519 --> 00:33:05.440
You know the other thing that we've
all completely forgotten about and danced around

470
00:33:06.279 --> 00:33:12.720
Heanetta Baonetta. Yeah, but Bonetta
should just be who does that? There's

471
00:33:12.759 --> 00:33:17.200
like some there's some tall women I've
seen on TikTok that would be great as

472
00:33:17.240 --> 00:33:21.359
Bayonetta jan or least thereon. That's
what I meant. Yeah, sure,

473
00:33:21.440 --> 00:33:28.119
charlotte'stare on it. It would would
murder as as Bayonetta. Yes, god,

474
00:33:28.200 --> 00:33:31.119
there was another one that just popped
into mind. Uh god, Daytona

475
00:33:31.240 --> 00:33:36.839
USA. Sure, let's go with
that. Yeah, man, just get

476
00:33:36.920 --> 00:33:39.039
Alex Kid. Okay, now you've
gone too far, Slay mccawsam. We

477
00:33:39.039 --> 00:33:42.559
don't need to know Alex Kid movie. He needs to stay in this hole,

478
00:33:43.880 --> 00:33:46.799
all right. We'll continue to think
of awesome possible Sega franchises that could

479
00:33:46.799 --> 00:33:50.559
make the believe. I think the
point is Sega just needs to actually start

480
00:33:50.559 --> 00:33:53.599
getting on this and really believe and
not do it half assed and not let

481
00:33:53.759 --> 00:34:01.079
some uh you know, slimy Hollywood
producer who doesn't understand the try to adapt

482
00:34:01.079 --> 00:34:04.720
it. Just actually get in there
and do it most of the work themselves,

483
00:34:04.759 --> 00:34:06.799
and I think they could have a
lot of success with this stuff.

484
00:34:07.519 --> 00:34:09.840
Or give me the work and I'll
do it, yes, Or just call

485
00:34:09.920 --> 00:34:14.480
up jan Chance. Numbers now flashing
on the screen, everybody there, you

486
00:34:14.519 --> 00:34:16.159
go call him. Oh no,
I'm sorry, that's just Dave Lang's numbering

487
00:34:16.159 --> 00:34:22.239
in all right. Mass Effect veteran
Mac Walters is leading a new Net East

488
00:34:22.280 --> 00:34:25.079
studio in Canada. This is from
Chris Sculling at VGC. Net Ease has

489
00:34:25.079 --> 00:34:29.400
announced a new game development studio headed
up by one of the key writers on

490
00:34:29.480 --> 00:34:32.800
the Mass Effects series. Led by
Mac Walters, World's Untold is a fully

491
00:34:32.840 --> 00:34:37.920
remote game studio with a base in
Vancouver, Canada. Walters was a prominent

492
00:34:37.960 --> 00:34:40.840
member of Byway for nearly twenty years, initially joining the company in two thousand

493
00:34:40.840 --> 00:34:45.239
and three. He was a writer
on Jade Empire before becoming a senior writer

494
00:34:45.519 --> 00:34:49.280
on the original Mass Effect. He
was later lead writer on Mass Effect two

495
00:34:49.320 --> 00:34:52.440
and Mass Effect three, narrative director
on Anthem and creative director on Mass Effect

496
00:34:52.480 --> 00:34:58.760
Andromeda, and project director on Mass
Effect the Legendary Edition. Walters was working

497
00:34:58.760 --> 00:35:02.280
as production director on Dragon Age Dreadwolf
when he left BioWare in January, saying

498
00:35:02.280 --> 00:35:07.079
he was taking a career break.
According to net ease, World's Untold was

499
00:35:07.119 --> 00:35:10.559
set up by Walters and his team
to create ips with depth and possibility that

500
00:35:10.639 --> 00:35:15.440
can't be contained in a single game
or even a single medium. All right,

501
00:35:15.519 --> 00:35:20.480
chill out, net eas Okay,
here's that's cool. I think this

502
00:35:20.559 --> 00:35:23.239
is it's always interested to hear who's
start in studios who have especially people with

503
00:35:23.239 --> 00:35:29.239
pedigree and pedigrees like this. But
I think this comes back to there is

504
00:35:29.320 --> 00:35:31.960
still a lot of money out there
for people to start their own studios,

505
00:35:32.320 --> 00:35:35.400
which is why it's so weird to
look on the other side of things,

506
00:35:35.400 --> 00:35:37.960
like there's so many layoffs happening,
and yet there's all these studios still starting

507
00:35:38.039 --> 00:35:42.880
up, and I think it's still
kind of hard for a lot of these

508
00:35:43.039 --> 00:35:45.800
big studios to come buy enough talent. So it's like, man, like,

509
00:35:45.840 --> 00:35:50.360
there's still a labor shortage even though
all these other companies are having layoffs.

510
00:35:50.519 --> 00:35:54.239
So it continues to speak to there
is something like rotten somewhere in game

511
00:35:54.280 --> 00:35:59.079
development, but it's not necessarily that, oh, the whole industry is falling

512
00:35:59.119 --> 00:36:02.239
apart. It's like in No,
companies are still investing in games in a

513
00:36:02.239 --> 00:36:07.440
big way. It's just maybe more
targeted, more judicious. And the people

514
00:36:07.440 --> 00:36:12.400
that got sloppy coming out of the
pandemic and Embracer is of like the poster

515
00:36:12.519 --> 00:36:15.320
child for that. They're the ones
paying the price now and everyone else is

516
00:36:15.360 --> 00:36:17.639
sort of like, no, we
hey, we see a star developer,

517
00:36:17.920 --> 00:36:21.360
we want to go give them a
ton of money to start their own thing.

518
00:36:21.920 --> 00:36:24.320
And I think this indicates that overall
the video game industry is still pretty

519
00:36:24.360 --> 00:36:29.960
healthy, right, Yeah, I
want to That's definitely what I want to

520
00:36:30.000 --> 00:36:32.920
believe and hope that we're we are
all moving towards because you know, you

521
00:36:32.920 --> 00:36:38.400
would hope working underneath the umbrella of
like PlayStation, Xbox, Ubisoft, that

522
00:36:38.480 --> 00:36:45.320
you have kind of that guaranteed insurance
of too big to fail type of type

523
00:36:45.320 --> 00:36:50.840
of mentality where you have that safety
net working under that bigger company. But

524
00:36:51.119 --> 00:36:58.639
with that bigger company comes a lot
of miscalculated swings where you are at that

525
00:36:58.679 --> 00:37:01.960
bottom line and you are are ready
to be cut at the first first go.

526
00:37:02.159 --> 00:37:06.599
I mean at those bigger companies,
like contractors have it the worst,

527
00:37:06.719 --> 00:37:10.679
QA testers have it the worst on
top, and then you keep piling on

528
00:37:10.760 --> 00:37:15.159
to other folks that get let go. It's it's terrible. So maybe this

529
00:37:15.280 --> 00:37:22.400
trend of having these smaller studios,
hopefully right, is better and leads to

530
00:37:22.440 --> 00:37:28.679
a healthier industry. The problem grub
is just people always get bought out,

531
00:37:28.760 --> 00:37:31.159
and then after they get bought out, those people get let go. The

532
00:37:31.199 --> 00:37:36.000
people the person at the top of
that buyout can go make a whole new

533
00:37:36.039 --> 00:37:39.800
studio, and like the cycle continues
until you know, we can do something

534
00:37:39.840 --> 00:37:45.559
about it, like unionizing perhaps,
Yeah, I think, yeah, giving

535
00:37:45.599 --> 00:37:50.239
people more chances to own the fruits
of their labor and all that stuff,

536
00:37:50.559 --> 00:37:52.360
because I think if they have a
stake in it, it's harder for companies

537
00:37:52.400 --> 00:37:58.440
to cut these people. Yeah,
I think. But like, this is

538
00:37:58.440 --> 00:38:01.599
the system working as intended right now, where it is, Hey, someone

539
00:38:01.760 --> 00:38:06.880
who has this pedigree leaves a company
and there's someone else ready to give them

540
00:38:06.880 --> 00:38:09.719
money to start a new studio to
hire even more people. And this one

541
00:38:09.840 --> 00:38:14.039
is you know, fully remote,
so it's even being done in the mold

542
00:38:14.079 --> 00:38:17.599
of like what modern development and modern
labor looks like in general. So it's

543
00:38:17.639 --> 00:38:22.679
like, Okay, this is like
an improvement compared to you buy aware what

544
00:38:22.000 --> 00:38:25.239
is probably has a lot of remote
workers, but I think they also have

545
00:38:25.239 --> 00:38:29.800
a lot of people still coming into
the studio. And that's just like momentum

546
00:38:29.800 --> 00:38:30.679
at a certain point, that's lineage. It's like, that's the way we've

547
00:38:30.679 --> 00:38:32.519
always done it, that's the way
we're going to keep doing it. That's

548
00:38:32.519 --> 00:38:37.000
what we're used to. All of
the tools and the services that we bought

549
00:38:37.119 --> 00:38:39.800
work in a way that like they
all come to a central office location,

550
00:38:39.880 --> 00:38:43.800
and so it just makes sense for
people to still be here. So someone's

551
00:38:43.800 --> 00:38:45.599
starting a new studio kind of thinking
I'm going to take what works and then

552
00:38:45.599 --> 00:38:50.320
I'm going to build a whole bunch
of new things using new ideas around that.

553
00:38:50.719 --> 00:38:52.760
It's like, okay, that's kind
of the uh, you know,

554
00:38:52.840 --> 00:38:57.199
capitalism meeting creativity coming together in a
way that it's supposed to. And it's

555
00:38:57.239 --> 00:39:00.360
kind of working in some way here. And honestly, I don't even know

556
00:39:00.360 --> 00:39:02.760
how little this studio is going to
be. A lot of the thing that's

557
00:39:02.840 --> 00:39:07.079
changed in the most in recent years
is these people who do have a pedigree

558
00:39:07.320 --> 00:39:12.039
starting up studios, working with publishers
like net E's, they don't spend the

559
00:39:12.039 --> 00:39:14.199
first couple of years like, oh, we'll we're gonna be like five or

560
00:39:14.199 --> 00:39:15.800
six people, We're gonna figure some
stuff out. It's like no, they

561
00:39:15.880 --> 00:39:20.239
hire up fast and suddenly they're like
one hundred to one hundred and fifty people

562
00:39:20.360 --> 00:39:23.440
very quickly. And that's where things
have really changed, where these big publishers

563
00:39:24.199 --> 00:39:27.840
have a lot more faith in these
people who have put out a bunch of

564
00:39:27.880 --> 00:39:30.599
games. And that's what happened with
like Embark Studios, who I think did

565
00:39:30.599 --> 00:39:35.639
get purchased by someone very quickly,
but even before they got purchased, they

566
00:39:35.679 --> 00:39:38.880
got enough investment that they were hiring
up two hundred and fifty people or something

567
00:39:38.920 --> 00:39:43.760
wild like that before ever releasing a
game. Now they have the Finals coming

568
00:39:43.800 --> 00:39:45.719
out and people seem pretty excited about
that, and the other one that keeps

569
00:39:45.719 --> 00:39:51.559
getting delayed, but the people are
excited about that as well. It's just

570
00:39:51.559 --> 00:39:53.519
like this is a new model and
it's something that it has kind of come

571
00:39:53.559 --> 00:39:58.920
out of nowhere. A little bit
of big studios popping up frequently all over

572
00:39:58.920 --> 00:40:01.760
the place, led by people who
have a lot of experience and have a

573
00:40:01.760 --> 00:40:05.679
lot of money to be able to
hire up and make big games that can

574
00:40:05.719 --> 00:40:08.239
make waves in the industry, not
just like little indie things that are trying

575
00:40:08.239 --> 00:40:10.719
to come in from the side and
get some attention. It's like, no,

576
00:40:10.760 --> 00:40:14.440
the Finals could be the next big
multiplayer game. Who knows. So

577
00:40:15.719 --> 00:40:17.960
I think this studio getting a chance
to do that. Also net Ease,

578
00:40:19.159 --> 00:40:22.960
like you think Nettie is, and
I think you know almost certainly they are

579
00:40:22.000 --> 00:40:28.840
gonna want live service games. And
I guess that little quote they gave about

580
00:40:28.880 --> 00:40:31.519
games that can't be contained in one
game or even in one medium, they

581
00:40:31.559 --> 00:40:36.199
are thinking very big. And I
suppose if you're looking at the person who

582
00:40:36.320 --> 00:40:39.440
you might think is primarily responsible or
one of the people primarily responsible for Mass

583
00:40:39.440 --> 00:40:43.199
Effect, you can imagine a world
it's like, well, if we had

584
00:40:43.280 --> 00:40:46.119
Mass Effect, we would have planned
for it to be multiple games and also

585
00:40:46.239 --> 00:40:50.400
probably turned into a movie or turned
into an anime and all these other things,

586
00:40:50.440 --> 00:40:53.039
and probably a mobile game. Nettie's
is probably thinking along those lines,

587
00:40:53.119 --> 00:40:59.199
right. I feel like that's the
strategy moving forward for when you do get

588
00:40:59.199 --> 00:41:00.880
an ip that hit, it's big, right, is like, how can

589
00:41:00.920 --> 00:41:07.440
we branch out immediately? Right?
Like, I honestly did not understand or

590
00:41:07.679 --> 00:41:10.400
realized that there was an appetite for
more Horizon content, And that's not me

591
00:41:10.480 --> 00:41:15.199
poo pooing the game at all.
I fully acknowledge that it doesn't speak to

592
00:41:15.239 --> 00:41:17.599
me, but it speaks to a
good chunk of the gaming audience out there.

593
00:41:19.039 --> 00:41:22.159
And I didn't think that there was
a need or a desire for that

594
00:41:22.199 --> 00:41:27.400
show, but there is. So
something blows up huge. There is a

595
00:41:27.440 --> 00:41:30.800
fandom that gets built up and tied
to it that and they would love more

596
00:41:30.880 --> 00:41:37.079
of that across the board. Absolutely
all right. Moving on here, dais

597
00:41:37.800 --> 00:41:42.920
inexplicably achieves its highest ever player count
over ten years after being released. This

598
00:41:42.960 --> 00:41:46.559
from Andrew Heaton at Destructoid. When
it comes to open world zombie survival experiences,

599
00:41:46.599 --> 00:41:51.960
many can't claim to be as brutal
and unforgiven as days. Bohemia Interactive

600
00:41:52.079 --> 00:41:55.599
Dystopian Food Scavenger Simulator is still going
strong, but recently it hit its biggest

601
00:41:55.639 --> 00:42:00.519
player count on Steam, as spotted
by pc Gamer. Data from steam dB

602
00:42:00.679 --> 00:42:05.320
shows that the game recently hit an
all time peak of sixty and forty nine

603
00:42:05.400 --> 00:42:09.239
concurrent players. Nice It's an impressive
number for a relatively small game that's been

604
00:42:09.280 --> 00:42:14.239
around since twenty twelve. That puts
it, like you know, easily in

605
00:42:14.280 --> 00:42:17.000
the top twenty of most played games
on any given day on Steam, maybe

606
00:42:17.119 --> 00:42:22.159
like even in the close to the
top ten. Mostly I put the story

607
00:42:22.159 --> 00:42:27.559
in here Jan to say we should
play day Z. I had a feeling

608
00:42:27.639 --> 00:42:30.440
that's what this was for. We
should play day Z. That would be

609
00:42:30.760 --> 00:42:35.599
a fun friend like fun series like
Oh I got a I played Daisy a

610
00:42:35.599 --> 00:42:37.559
bunch of long time ago. I
don't remember anything about it other than I

611
00:42:37.599 --> 00:42:42.440
had some fun weird stories about other
people either helping me out or trolling me

612
00:42:42.480 --> 00:42:46.159
and like chasing me for four and
a half kilometers and I want that again.

613
00:42:46.360 --> 00:42:51.960
Let's play day Z. Sure,
Thank you, Jan, Thanks Jane.

614
00:42:52.000 --> 00:42:53.320
You can't say no when we're on
the show together. You gotta say

615
00:42:53.360 --> 00:43:00.440
yeah, it's true. We'll see
ba goo good for dais I Yes.

616
00:43:00.559 --> 00:43:04.239
Honestly keeps happening with games right where
Like they go quiet for a long time,

617
00:43:04.639 --> 00:43:07.559
they can pop back up at any
moment, probably a lot of times

618
00:43:07.559 --> 00:43:09.639
because the streamers. That's probably related
to this. I have no idea they

619
00:43:09.679 --> 00:43:14.800
get updates up. But I think
games just don't go away, go away,

620
00:43:14.840 --> 00:43:19.599
and the way they used to write
no no, like games have such

621
00:43:19.639 --> 00:43:24.239
a weird lifespan now like I think
a lot about how there are several MMOs

622
00:43:24.280 --> 00:43:30.159
out there, grub that we're never
talking about, but have millions of players.

623
00:43:30.239 --> 00:43:36.960
Yeah, like somehow EverQuest two is
still happening right there, Yes,

624
00:43:37.360 --> 00:43:42.079
it's getting people expansions EverQuest two or
even though maybe the original EverQuest to still

625
00:43:42.079 --> 00:43:46.480
getting expansions, Request one is still
going. According to Marino, they're they're

626
00:43:46.519 --> 00:43:50.880
just like a weird appetite. I
don't I don't know, I'll never both

627
00:43:50.920 --> 00:43:55.519
are Jesus Christ? Okay? Are
there still people playing Final Fantasy eleven?

628
00:43:55.719 --> 00:44:02.400
Yes, definitely yes. So you
know, for the gaming industry, feels

629
00:44:02.480 --> 00:44:10.480
impossible to try and predict, impossible
to try and decide what is going to

630
00:44:10.480 --> 00:44:15.480
to to put your energies behind,
to eventually blow up because you get something

631
00:44:15.559 --> 00:44:21.679
like Daisy. I haven't heard of
Daisy in years, literal years, and

632
00:44:21.760 --> 00:44:24.400
to hear like it still has like
an obscene amount of people playing. Good

633
00:44:24.440 --> 00:44:29.760
for them, if we okay,
so if I did, oh no,

634
00:44:29.760 --> 00:44:31.760
no, okay, right, well, just got out of the shower.

635
00:44:32.159 --> 00:44:37.960
Okay, thanks for telling us,
please turn your video off. It's still

636
00:44:38.239 --> 00:44:42.800
going. But like there's not there's
not like millions of people. I don't

637
00:44:42.800 --> 00:44:45.559
know if there's even like tens of
thousands of people playing that game. I

638
00:44:45.559 --> 00:44:50.519
think play much game ever Question two, Oh yeah, yeah, yeah,

639
00:44:50.559 --> 00:44:52.599
but ever Question two is like,
yeah, not nearly as power popular as

640
00:44:52.679 --> 00:44:59.039
ever Quest one. Uh and ever
Quest one, I don't Yeah, yeah,

641
00:44:59.079 --> 00:45:04.599
I think millions of players in terms
of like traditional MMOs games like EverQuest

642
00:45:04.679 --> 00:45:07.679
are wow, Final Fantasy fourteen.
Yes, that's that sounds right. That's

643
00:45:07.719 --> 00:45:12.559
my pedantic correction. You guys keep
going, you're doing great. Thanks,

644
00:45:14.280 --> 00:45:17.280
all right, he's gone. Okay, if if I forced us all to

645
00:45:17.280 --> 00:45:24.000
play a survival game, would you
rather play Daisy arc Rust or Grounded?

646
00:45:29.599 --> 00:45:32.719
I'll say I'll say my piece for
dais because it's the most maybe at this

647
00:45:32.800 --> 00:45:37.760
point, most archaic in some ways. I think it has the most potential

648
00:45:37.800 --> 00:45:43.639
to be like the one that has
the best stories emerge on video. Yeah.

649
00:45:43.840 --> 00:45:46.239
I was gonna say maybe not Grounded, because I know some folks have

650
00:45:46.400 --> 00:45:53.960
like a fear of spidery or being
really small. Most people are saying grounded,

651
00:45:53.960 --> 00:45:57.320
but that's just because they think it's
fun. And this isn't about fun,

652
00:45:57.320 --> 00:46:00.000
everybody, No, this isn't about
fun. This would be fun.

653
00:46:00.199 --> 00:46:02.000
Come on, have you been to
this website? Yeah? Have you been

654
00:46:02.039 --> 00:46:07.000
to GiantBomb dot com before Jesus,
I guess really telling on yourselves right now?

655
00:46:07.360 --> 00:46:10.840
All right, let's keep going here. Expect deep cleavage and Final Fantasy

656
00:46:10.920 --> 00:46:15.039
seven Rebirth. Baby Mike, you
turn your video back on. Maybe let's

657
00:46:15.039 --> 00:46:20.280
see it. From Ben Leon,
a game reactor with Final Fantasy seven Rebirth

658
00:46:20.320 --> 00:46:22.639
set to make its debut at the
end of February, the ESRB has already

659
00:46:22.679 --> 00:46:25.360
rated the game give us a teaser
for what we can expect from it.

660
00:46:25.679 --> 00:46:30.440
The rating notes that Rebirth is an
action role playing game in which players follow

661
00:46:30.480 --> 00:46:32.960
the story of a mercenary cloud Strife
on a quest to save the planet from

662
00:46:32.960 --> 00:46:37.639
evil. Players explore fantasy landscapes,
perform missions, and battle monsters and soldiers

663
00:46:37.639 --> 00:46:42.800
in frenetic melee combat. The rating
goes on to add that we can expect

664
00:46:42.800 --> 00:46:45.599
cries of pain and impact sounds,
as well as explosions and blood splatters,

665
00:46:45.599 --> 00:46:51.239
and pools and pools following characters.
I guess blood pools following characters being slashed

666
00:46:51.239 --> 00:46:54.920
by swords, often in slow motion. It's all very typical for Final Fantasy

667
00:46:54.920 --> 00:46:59.920
in this regard, as as is
the fact that some female characters are designed

668
00:47:00.159 --> 00:47:04.199
in revealing clothing with the SRB going
as far a note that we can expect

669
00:47:04.519 --> 00:47:09.800
deep cleavage quote unquote. So yeah, you know, I got to applaud

670
00:47:09.880 --> 00:47:14.559
Square here because I feel like with
Final Fantasy seven remake and you know,

671
00:47:14.599 --> 00:47:19.440
the subsequent remakes that we're getting,
I think they're just leading all the way

672
00:47:19.480 --> 00:47:23.679
in to gamers just being a bunch
of thirsty little and pervs. Like it's

673
00:47:23.760 --> 00:47:30.440
it's not just the female characters,
right of people obsessing over Tifa purchasing this

674
00:47:30.679 --> 00:47:37.119
very hyper specific Tifa statue erith UFI. There are people that are, like

675
00:47:37.199 --> 00:47:43.519
I've seen be a little too sussio
about Cloud Zach and Seproth, and people's

676
00:47:43.559 --> 00:47:49.119
opinions on sep Roth being a little
bit too problematic, maybe being a little

677
00:47:49.159 --> 00:47:55.039
bit too concerning of like y'all need
to calm down. Uh yeah, And

678
00:47:55.320 --> 00:47:59.000
to be fair, it just says
deep cleavage. It doesn't say that it's

679
00:47:59.039 --> 00:48:02.159
a lady's deep cleavage. This could
be a man's butt crack cleavage, right,

680
00:48:02.239 --> 00:48:06.519
it could be Yeah, it could
be some magic spell on Cloud.

681
00:48:06.559 --> 00:48:08.079
He did that cross dressing scene in
the first game. Who knows, maybe

682
00:48:08.519 --> 00:48:12.760
that returns. What if someone is
wearing a deep V neck and it's a

683
00:48:12.840 --> 00:48:15.360
dude exactly, yes, yeah,
a deep deep cleavage v neck on a

684
00:48:15.440 --> 00:48:20.400
dude like yeah, some like really
big pets. Yeah, and butt cleavage

685
00:48:20.480 --> 00:48:22.320
is big right now, that's right
Cosbot in chat saying that that's right,

686
00:48:22.440 --> 00:48:28.239
that's right. Kills, but not
that type of type of crack. Absolutely

687
00:48:28.280 --> 00:48:30.599
not put more crack in games.
That's what we say here at Giant Bomba

688
00:48:31.119 --> 00:48:36.400
all right analytics actually yes, yes, like you know, we get a

689
00:48:36.440 --> 00:48:38.719
lot of different things, but we
never get the accidental butt crack when a

690
00:48:38.880 --> 00:48:43.760
character is bending over. More of
that. We definitely need more of that.

691
00:48:43.800 --> 00:48:46.480
Where is my immersion? Let's see
if I can see this real quick?

692
00:48:47.599 --> 00:48:52.840
Okay, I was going to share
my my soussio screenshots of residuval form.

693
00:48:53.000 --> 00:48:54.840
I installed the eight A mod.
You know what here else? If

694
00:48:54.880 --> 00:48:58.800
I can get this now, it's
not gonna work, everybody. Sorry,

695
00:48:58.840 --> 00:49:00.920
you guys don't get to see my
my deep deep sense. It's not that

696
00:49:01.039 --> 00:49:06.360
bad. It's just the proportions got
a little bit bigger, all right.

697
00:49:06.679 --> 00:49:10.960
Analog's back with another limited edition pocket
lineup from Christopher Grant a Polygon. The

698
00:49:12.000 --> 00:49:15.320
Analog Limited Edition Circus is back in
town. If you've held out, no

699
00:49:15.400 --> 00:49:19.239
glow in the dark or translucent translucent
models for you, this might be your

700
00:49:19.320 --> 00:49:22.840
moment to pick up an Analog pocket
in one of eight new throwback colors.

701
00:49:22.119 --> 00:49:25.480
You could snag a model in blue, green, indigo, spice, orange,

702
00:49:25.519 --> 00:49:30.119
pink red, or silver for the
usual two hundred and fifty dollars asking

703
00:49:30.119 --> 00:49:35.800
price this Friday, November seventeenth,
at eleven am Eastern on Analog's website.

704
00:49:36.360 --> 00:49:39.000
Orders will ship out next week.
These actually look really cool. The indigo

705
00:49:39.320 --> 00:49:44.360
purple looks like exactly like you expect. The spice orange looks like you would

706
00:49:44.360 --> 00:49:46.320
hope it would look. I am. I'm like, man, I don't

707
00:49:46.320 --> 00:49:49.400
need another pocket, but I kind
of want to get one of these.

708
00:49:50.320 --> 00:49:54.360
Yeah. I finally got the chance
to get a pocket because of front of

709
00:49:54.360 --> 00:50:00.280
the site Alex Bonyellow. But man, these these look gorge They look real

710
00:50:00.360 --> 00:50:02.840
nice. Speaking of new hardware going
on sale, if you're watching live,

711
00:50:02.920 --> 00:50:07.239
in five minutes, the Steam deck
O lead goes up for pre order,

712
00:50:07.880 --> 00:50:13.559
So it's we're gonna be playing real
pretty It's real man. I've been playing

713
00:50:13.559 --> 00:50:16.440
it NonStop and like literally, it's
all I'm doing right now is playing on

714
00:50:16.480 --> 00:50:20.360
my Steam deck O led. I
love it. It's really good. So

715
00:50:20.880 --> 00:50:22.800
if you're on the fence, you
know, I'm happy to nudge you over

716
00:50:22.840 --> 00:50:27.639
to make poor financial decisions. We
are going to be playing Call of Duty

717
00:50:27.679 --> 00:50:30.679
after this, and Shawn's like,
I might be a little late. I'm

718
00:50:30.719 --> 00:50:32.199
gonna try to snag one of those
O leads. So he's gonna be there

719
00:50:32.199 --> 00:50:37.039
trying to pre order that. So
boom boom. All right, let's see,

720
00:50:37.199 --> 00:50:42.440
let's get to the poll question from
yesterday. Let me frame that up

721
00:50:42.480 --> 00:50:47.280
properly. Here we go, should
a game costs more if it has more

722
00:50:47.320 --> 00:50:53.440
content? Seventy twenty six percent say
yes, And I think this was the

723
00:50:53.440 --> 00:50:58.559
the most generous way I could phrase
that question in favor of what Strausselnik would

724
00:50:58.599 --> 00:51:01.320
want. There he's the person who
talked about this, saying, hey,

725
00:51:01.679 --> 00:51:06.079
you know, maybe we could charge
by hour, and twenty six percent of

726
00:51:06.079 --> 00:51:09.239
gamers are like, maybe that makes
some sense. I think if you said,

727
00:51:09.840 --> 00:51:13.280
hey, he's talking about Grand Theft
Auto, do you think Grand Theft

728
00:51:13.280 --> 00:51:15.800
Auto should cost more than sixty or
seventy dollars because because apparently you can get

729
00:51:15.800 --> 00:51:20.119
more hours out of it, I
think fewer people would be in favor of

730
00:51:20.159 --> 00:51:23.039
this. But seventy four percent say
no, jam, what do you think?

731
00:51:24.079 --> 00:51:27.840
Fuck? No? Oh wait,
this is so so let me refresh

732
00:51:27.840 --> 00:51:30.880
this actual let's see if that changed, because that was oh okay. Sixteen

733
00:51:30.000 --> 00:51:32.440
percent said no. When you have
two and a half thousand votes, there

734
00:51:32.480 --> 00:51:36.000
we go. So it's thirty one
percent said yes. So even more people

735
00:51:36.000 --> 00:51:39.000
are like, yeah, I guess
why not? All right, I have

736
00:51:39.039 --> 00:51:42.360
a new poll question that will go
up here. It might be going up

737
00:51:42.360 --> 00:51:45.599
here very soon actually, and we'll
get that in a second. In the

738
00:51:45.639 --> 00:51:47.079
meantime, jan what do we have
happening on the website? What do you

739
00:51:47.199 --> 00:51:52.400
have going on? All that good
stuff? What we got going on today

740
00:51:52.840 --> 00:51:57.760
is upf that's right, don't adjust
to your calendars or check them. Unprofessional

741
00:51:57.760 --> 00:52:01.440
Fridays happening on a Thursday today,
almost immediately after this. Do you want

742
00:52:01.480 --> 00:52:06.159
me to stream that? You stream
that? We'll figure it out. We'll

743
00:52:06.159 --> 00:52:07.280
figure it out. We'll figure out. That's a good question. We'll figure

744
00:52:07.280 --> 00:52:13.440
it out. Voicemail dumb truck popping
off later today as well tomorrow another episode

745
00:52:13.480 --> 00:52:19.079
of Game Mess Mornings, as well
as Thursday Night Throwdown on Friday, and

746
00:52:19.119 --> 00:52:24.440
then BCR happening tomorrow. We're gonna
be talking about the Game Awards snubs stuff

747
00:52:24.480 --> 00:52:30.840
we feel like should have popped on
there, and that'll be Jeff Beckler myself

748
00:52:30.920 --> 00:52:36.880
tomorrow's saying, Bailey Myers. And
then this Saturday and Sunday, this weekend

749
00:52:37.000 --> 00:52:44.199
is part two of Giant Bomb's Extra
Life grub Minati Windbag are heading over to

750
00:52:44.320 --> 00:52:47.119
dance Yep, looking forward to it. I'ming on a plane, not by

751
00:52:47.159 --> 00:52:50.960
this time tomorrow, but a few
hours after that. I'm gonna be traveling

752
00:52:51.079 --> 00:52:55.039
to Minneapolis, the Twin Cities,
gonna get lost, eventually stumble my way

753
00:52:55.039 --> 00:53:00.320
to dance house apparently. And then
Saturday, I think, starting at noon

754
00:53:00.480 --> 00:53:02.440
Eastern, will be streaming, so
look out for that, everybody. And

755
00:53:02.440 --> 00:53:07.280
then on Sunday, Jeff Baklar will
be playing some pinball. Yep, yep.

756
00:53:07.599 --> 00:53:10.639
Pinball Daddy's back, Everybody, pin
and Ball Daddy's back. Also shouts

757
00:53:10.679 --> 00:53:15.440
out to Will Crosby. Will Crosby, who helped us out doing the Bombathon,

758
00:53:15.800 --> 00:53:19.320
is going to be streaming for twenty
four hours this weekend as well.

759
00:53:19.519 --> 00:53:22.280
Big Big, Big, Big Big
Big. Shouts out to Zombie Pie,

760
00:53:22.400 --> 00:53:27.039
Turba, Sean First, and the
community. If you join the Giant Bomb

761
00:53:27.119 --> 00:53:31.480
team yep, and hey, we
have still the lofty goal we're trying to

762
00:53:31.480 --> 00:53:34.480
get to with all this stuff,
So tune in this week and help us

763
00:53:34.480 --> 00:53:37.679
get as much money raised for these
hospitals as possible. We really appreciate that.

764
00:53:38.000 --> 00:53:42.320
And you know, if you are
not any position to donate, do

765
00:53:42.440 --> 00:53:45.119
not feel bad. It's a tough
year for everyone across from ward though.

766
00:53:45.239 --> 00:53:49.559
Yeah, tell your friends, tell
your rich frends, see your rich friends.

767
00:53:49.559 --> 00:53:52.920
Put it in your those rich kid
discords you're in, Just drop blink

768
00:53:52.920 --> 00:53:57.280
in there and tell people them.
Yeah, I said, cut the check,

769
00:53:57.599 --> 00:54:01.840
cut the check, all right?
New poll question? Are you more

770
00:54:01.840 --> 00:54:06.960
excited about Suicide Squad after it's re
reveal reveal? Excuse me? You could

771
00:54:06.960 --> 00:54:09.000
say yes, no, or I
don't care about it at all, And

772
00:54:09.039 --> 00:54:14.719
we will get to that tomorrow here
on giant bomb dot com, where I

773
00:54:14.760 --> 00:54:16.280
believe Tam should be joining me for
Dregs Day. I think you should be

774
00:54:16.320 --> 00:54:20.920
ready to go. And then yeah, and we are doing an episode tomorrow.

775
00:54:21.079 --> 00:54:23.079
I'm traveling, but I'm not traveling
to till until tomorrow evening. So

776
00:54:23.239 --> 00:54:28.480
yes, game this morning is still
happening live tomorrow one more time, everybody,

777
00:54:28.880 --> 00:54:32.159
December ninth, Live in Los Angeles, the Moroccan Lounge. Tickets on

778
00:54:32.199 --> 00:54:37.079
sale today. Keep your eyes peeped
for peepers for the details, and yeah,

779
00:54:37.599 --> 00:54:40.199
we'll let you know if you honestly, if you go to Twitter dot

780
00:54:40.239 --> 00:54:44.400
com slash giant bomb, that's a
good way to find out. Otherwise,

781
00:54:44.480 --> 00:54:47.440
the discord is a really good way
special if you're a Premium member, keep

782
00:54:47.440 --> 00:54:52.320
your eyes on that and we will
provide the details today at some point.

783
00:54:52.360 --> 00:54:55.239
All right, Jen, thank you
so much for spending today talk with me

784
00:54:55.320 --> 00:54:59.159
about video games. Man, you
know I love it. It's my favorite

785
00:54:59.159 --> 00:55:00.880
way to start a Thursday day.
Thank you all for watching. You're the

786
00:55:00.880 --> 00:55:04.679
best audience in gaming. Until next
time, have a good one, take

787
00:55:04.719 --> 00:55:07.559
care of yourself. Goodbye. W

