WEBVTT

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You, m boo, it's the
Internet. You're busy. Let's do this

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for September twenty seven, twenty twenty
three. For the next hour or so,

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let me help you sort through the
world of gaming on Game Mess Mornings

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Live with Me Jeff Grubb today,
Tony Hawkin, ever Crisis are coming to

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Steam in a whole lot more.
But first please join me and welcome in

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today's co host a Game Mess Mornings. It's Lucy James. Everybody, Lucy,

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how are you doing? Good morning, Night City. You can't help

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yourself, can I finished it?
I finished it, and so yeah,

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good good game. You did the
quick look and I've been riding that high

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off sence. No. I finished
it on Monday night. So the story

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seems to uh, seems to be
winning a lot of people over. Seems

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like it maintains that level of height, that that the high level of quality

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in the entire time, right.
I think it does. I think it

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does. I had a great time
with it. Interests is accent not doing

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it for me? But the rest
of it I think is really great,

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genuinely when the only thing I can
say is it Indris Elba does not have

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a consistent accent and you know it's
a good game exactly, and I don't.

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I don't have a consistent accents.
I'm allowed to say I'm the exact

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opposite. I love is in consistent
accent. Give it to me. I

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want it. I wanted to be
just all over the place. I wanted

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to feel like he got seven different
directions when he was in that voice recording

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studio. That's video games to me, big bay, No, I want.

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I wanted to be like a William
Shatner where it's like, don't tell

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me how to do my job.
Sickens me. Like he's doing his own

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thing. Okay, yeah, he's
he's got his own ideas about what a

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cyberpunk Indris Elba was gonna sound like. Uh yeah, I want to get

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back to more of that game.
I'm like right on the custom of beating

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Armor Course six, which I'm very
happy about. I am trying to get

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to the end of Starfield because I'm
at the very end of getting the first

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credits on that, and I'm playing
that on the ally and having that's like

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a good place for me playing it
where it's like I am and now having

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a pretty good time with that game
again. And then I'm like, kind

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of look at what else I'm gonna
play. It's probably going to be Cyberpunk.

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That's the next thing on the list, although Lies of pe Is is

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creeping up there. I just started. I made enough progress in Cyberpunk.

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Then I'm like, I kind of
want to see at least some of this

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story and if I peter out as
I get you know, we're getting more

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codes constantly. I think we could
say we've got Assassin's Creed Mirage. Uh,

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that's that's happening. And then there's
other games. There's there's a lot

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going on still so still yesterday.
You know what I booted up last night?

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Can I guess? Yeah? Is
it a remedy games Break? Hell?

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Yeah, I actually like quant a
break. You're playing that to like

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get in the mood or you do
you think Alan Wait two is gonna have

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anything related to Quantum Break in it. Fucking tim Break is played by Sea

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That's right, That's right, Sean
Ashmore tim Break. Yeah, unfortunately the

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PC version is bad, so yeah, you get out the Xbox One VCR

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version. Yeah. Yeah, I'm
the only way to play that game.

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Absolutely, I'm god, I would
like to get some stuff out of the

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way. Before Alan Wake two gets
here. We have a month, right,

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we have exactly a month right before
Alan Wake two's out. So yeah,

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a month? Okay, all right, well that won't happen, but

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I'm gonna pretend right now that I'm
gonna get a lot done. All right,

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let's explain what we do here most
weekdays, I, Jeff Greb,

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will help peace your gaming life back
together. That includes breaking news and maybe

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even some of our own original reporting. For all these topics, I'll get

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the input of a bonavide expert who
will make me look smart. If you're

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watching live on Twitch welcome. You
can always listen to the show later on

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podcast feeds by searching for Game Mess
Mornings, or find the RSS on giant

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bomb dot com. You can also
catch the show later with chapters and timestamps

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on YouTube. Hello YouTube. All
right, we have a lot to get

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into, so let's start the Morning
Mess with Tony Hawks pro Skater one plus

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two is coming to Steam next week. I think is it's probably right because

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it's one package, even though it's
two games inside one package from Tom Ivan

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at VGC Activision will finally release Tony
Hawks pro Skater one plus two one Steam

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next week. The game is now
available to wish list on Valve's PC marketplace

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ahead of its release on October third. Tony Hawks pro Skater one plus two

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was originally released in September twenty twenty
for PS four, Xbox One, and

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PC via the Epic Game Store,
and it became the fastest entry in the

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series to sell one million copies according
to its publisher. The game was then

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released for PS five and Xbox Series
X and S in March twenty twenty one,

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a few months before it arrived on
Switch. Then it never ended up

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actually coming to Steam. I put
this story number one first because there's not

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a lot of news happening today,
Lucy. That's just that's the frank truth.

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And two because I love Tony Hawks
pro Skater one plus two. It's

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the best selling Tony aw game somehow, and it just seems like even despite

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that success, it's already forgotten by
Activision and there's not a lot of chance

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for it to come back. Do
you think that Is this a sign of

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life at all? In your opinion? To me, it's a sign of

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an exclusivity deal expiring. Do you
think it was a three year exclusivity deal

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though, because That's that's the thing
where I'm like, maybe those three is

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that's what's so extreme. It kind
of feels like, you know, maybe

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Epic had it for a year and
then Activision's like, ah, whatever,

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go you have like those people,
the people that could do the port,

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you need to go make Diablo four
for us because it's gonna suck otherwise.

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And hey, they did a good
job on Diablo four. But actually I

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guess it. Yeah, I guess
Have you got the hot stone stuff in

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here? By the way, I
figure that did mean too. I did

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have it, and I don't think
I put in here. I will grab

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that real quick because like differently had
that somewhere. Yeah, it could also

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be a an invested thing to Kenneth
right, just to have more going on

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the numbers a little bit, have
more going on. Yeah, I will

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say the did you see the did
you see the promo videos that Tony Hawk's

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been putting out for this rerelease?
I have not. I don't think so

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what we're doing. So you know
how he has a halfpipe at his house

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and whatever because he's Tony Hawk.
Of course he does. Of course he

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does. He uh, he got
balloons of skate sk at e and he

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did a bunch of tricks sweet collecting
it. It was really good. Immediately

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to Jake Baldino, Tony HOOKI don't
know. Oh yeah, yeah, that's

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that's my boy. Remember that game
came out. It was me, him

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and Tim Getty's talking about that game
a whole bunch on Twitter. Yeah,

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that's that's pretty cool. I mean, I am of the opinion that Tony

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Hawk under Activision just doesn't really make
sense to them because they see it as

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a lost opportunity cost to put more
people working on either call of duty or

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something over at Blizzard. And obviously
that's what happened with Bycarious Visions is that

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they got they did great job on
Tony's first Gater one plus two, and

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the reward was, well, you're
no longer studio, You're now Blizzard.

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You need to make Diablo. And
again that was probably a smart move because

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Diablo needed to help and buy.
Karious Visions is a very very talented studio

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with a lot of passion of people
that did a great job on that game.

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But Activision is just in that situation
where they are focusing in more and

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more and more, and so my
hope maybe it's a fool's hope that,

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like under Microsoft, the incentive of
game pass might can encourage them to bring

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back Tony Hawk. I think Tony
Hawk has a better chance of coming back

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than a lot of stuff, But
I think the chances are definitely greater under

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Microsoft than they are under Activision,
right, Yeah, and I think as

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well at this point, Tony Hawk
certainly knows his worth and the worth of

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the brand name. I think it
would be very expensive to make him for

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it, never know. Yeah,
yes, Stiff, I mean, he's

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definitely has an affinity for that series
because he knows what it did for skating,

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what it did for him, like
he was he definitely made it popular.

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But also Tony Owkspro Skater the video
game fueled the growth of skating at

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the same time. So so yeah, I'm hopeful, but I'm not like,

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I'm not like fully in believe mode
where like, oh, once Microsoft's

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there, we're for sure getting that
game. That's not a guarantee. Phil

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Warah Hexton shirt, not a Tony
Hawks Pro Skater shirt. What's the buzz

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around skate four? Like, is
that popping off? And people seem excited

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about it for a long time on
social media? People were saying West skate

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full, but then at the same
time on social media people were saying,

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put Molbius back in theaters. So
I can't trust anything, right, Yeah,

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the snakes on the plane thing where
it's like there was a meme and

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then no one's like, it's just
the meme. We're actually not going to

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go see that movie. No,
skate four is popping off. It is

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in constant player preview where has a
bunch of players and they're playing the preview

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version of the game and all the
words. Everything I've been hearing from people

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who've gotten their hands on it is
has been pretty curious and interesting, and

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they're pretty excited about it because again, they're making it like a hangout game.

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It is. Yes, it's gonna
be Hey, a bunch of people

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just like you, just like you're
doing in real life with skating. You

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go to the park, you hang
out, you take turn doing tricks.

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Maybe someone brings a ramp and then
you move the ramp around. Well,

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that's exactly how skate foard is going
to work, where it's a collaborative create

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a park where like sixteen people can
get online on the same server and one

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person can be building all this stuff
while all the fifteen others are doing park

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cour to get to the top and
trying to do crazy tricks, and it's

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like that, wait, wait,
wait, if you really want the experience

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and eyah, you can have this
for free here one post and should be

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the designated videographer. Absolutely, yes, the nerd who can't skate is just

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like Fallen as friends around me.
Yeah that was me too as well.

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Shout outs to us, Lucy.
Yeah, so Skate Force seems like it's

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popping up. I still don't know
how like how who it is. Like

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when we first heard about it,
it was years off. It's been years

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now. I think we probably get
an update on that game by the end

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of next year. Maybe it comes
out by the end of next year.

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And I guess that's also maybe a
bit too hopeful. I was always at

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Tony Hawk guy for me extreme sports, Lucy, it goes Tony Hawk over

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skate but I'm ten eighties snowboarding over
SSX. What's like, which is kind

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of like the opposite because SSX is
the R Katy one and Tony Hawks R

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Katie one. But for snowboarding,
I'm like, I like the realism for

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some reason, I don't know what
it is. Final Fantasy seven Ever Crisis

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is coming to Steam. This has
Crota Ben. They all at Game Reactor

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as part of a recent Japanese Final
Fantasies. As part of a recent Japanese

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Final Fantasy seven Ever Crisis live stream, There we Go, it has been

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00:10:45.600 --> 00:10:48.840
revealed that the free to play mobile
game will be coming to Steam sometime in

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the future. It's mentioned that the
game is currently in development for the platform,

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and that players will be able to
share their data between the PC and

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mobile versions. There's not been any
mention of time frame relating to this Steam

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edition of the game, and likewise
there's not been any word in regard to

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how the game will play in practice, but it does seem likely that the

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free to play nature with with micro
transactions will be preserved to maintain parody between

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the two editions. Yes, I
think that's likely. Ever Crisis is the

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scale down Squasi d make remake version
of all the entire story of Final Fantasy

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seven and all of its spinoffs.
This is at least my understanding. I'm

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not a Final Fantasy seven guy,
okay, Yes, and it's they made

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it for phones, and it's like
it's gonna tell you the story. It's

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gonna have like the Crisis Core stuff
in there, and it seemed interesting.

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Fans are like, man, it
is micro transaction to Hell and so it's

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I'm like, I don't know.
It's part of me kind of shut yeah

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right, part of me though,
it's like still curious about it. I'm

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like, if it was on Switch, I'm like, I would definitely get

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it, but I guess, hey, i'll play it on Steam deck.

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I guess that that sounds interesting.
I know it does A version of of

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of a Final Final Fantasy seven remake
like that become more likely for you to

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play if it's on Steam. Yeah. Yeah, I think most people are

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probably gonna agree with you, Lucy, like I don't need that free to

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play ship. Yeah no, I
just wait. I'll wait until Rebirth and

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then I'll wait, however many bloody
years until the third bit. Yes,

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00:12:22.440 --> 00:12:26.840
already remaking it. Yeah yeah,
I've got Crisis Core and I could.

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00:12:26.879 --> 00:12:31.960
I could just I get original Final
Fantasy seven if I wanted it for you

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00:12:31.039 --> 00:12:35.879
to play. No cow here square
Ye. I did see a thing yesterday

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where I think it was Steven Totello
at Acts tweeted about You've done an interview

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00:12:39.600 --> 00:12:45.159
someone and it was telling Square to
get off being PlayStation only. It's like,

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00:12:45.200 --> 00:12:50.919
well they're doing this Stone PC.
Yeah, here you go, you

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00:12:50.919 --> 00:12:54.279
go fast the Monkey sport and it's
gay. It's coming to a PC before

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00:12:54.279 --> 00:12:58.000
it comes to PlayStation. So big
wind for Steam there getting your micro transaction

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00:12:58.080 --> 00:13:05.120
to Hell to play Final Fantasy seven
game. Activision Blizzard has reportedly cut ten

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jobs from the Harstone team. This
is from Brendan Sinclair at Games Industry Dot

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00:13:07.840 --> 00:13:11.440
Biz. Activision Blizzard has laid off
some developers from the Hearthstone team, the

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00:13:11.440 --> 00:13:16.120
company confirmed Kotaku senior reporter Ethan Gotch. Gotch reported last night that ten people

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within the Hartstone team were let go
without notice as part of the as part

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00:13:20.080 --> 00:13:26.360
of a restructuring. This is a
quote now. Organizational changes were made to

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00:13:26.360 --> 00:13:30.559
the Harstone team, and Activision Blizzard
representative told Gotch as a result, a

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small number of roles have been have
become redundant. We want to thank these

203
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employees for their mini contributions. Among
those laid off was a tools engineer with

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eighteen years of ten yure. Gotch
said at division Blizzard's most recent quarterly earnings

205
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showed that Diablo four launch drove Blizzard
revenue up one hundred and sixty percent year

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over year, with the division's operating
income more than four times what it posted

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in the year ago quarter. Both
figures were second quarter records for Blizzard.

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Harstone feels like it had its time, and it's in the sun and is

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00:14:00.159 --> 00:14:03.399
in sort of not maintenance mode,
but not something close to it, because

210
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it can't be growing that fast,
can't be raking in new users, right,

211
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Yeah, I mean I remember when
Hearthstone came out and the way that

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it just took over our office in
the UK. We did tournaments. It

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wasn't even just game spot too.
It was a thing that we connected with

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00:14:20.440 --> 00:14:24.080
people at last FM and c net
over so it was something that brought the

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brands together and it was awesome.
I never really got into a card game

216
00:14:31.320 --> 00:14:33.360
like it before. I really really
loved Hearthstone, but then over the years

217
00:14:35.360 --> 00:14:39.120
I just fell off. So,
you know, the meta became at least

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00:14:39.159 --> 00:14:41.240
for me, you know, as
someone who doesn't have all of the time

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00:14:41.320 --> 00:14:45.440
to devote to something like this.
I put all my eggs in the watch

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basket. I guess I couldn't keep
up with a live service game. Like

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that, and it was. Yeah, I was sad to lose it,

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but I feel like it was not
approachable for me to come back to it

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now because I'm like, I don't
know what any of this stuff is.

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00:14:56.919 --> 00:14:58.440
But anyway, Yes, a lot
of people in chat saying Marble Snap is

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00:14:58.480 --> 00:15:01.519
eating, it's a lot shit's on
mobile, it's quicker, it's easier,

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and Blizzard, I guess, yeah, that really sucks. Also, blizzards

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00:15:09.039 --> 00:15:16.039
entire esports division is in question and
burning. Yeah, and so if they're

228
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not getting the sponsorship bucks through hot
Stone through Overwatch League, yes, you

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00:15:22.039 --> 00:15:28.759
can report those to quarter the earnings
or you want, but life service games

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00:15:28.799 --> 00:15:31.879
cost a lot of money, and
so if people are paying for it,

231
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then, yeah, this is a
really sad thing. I hope it doesn't

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completely go the way of Heroes of
the Storm. The Blizzard will probably do

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that. Yeah, I think that
when it comes to harsh Stone, it

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probably isn't shrinking at some abnormal rate. These games, you know, they

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aren't free from the confines of capitalism
that all these other games operate under.

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They have to be growing to make
it make sense for these companies, and

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00:16:03.480 --> 00:16:07.000
it's probably it's probably also not maintaining
it probably is losing some number of people,

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and I'm certain obviously it's down from
it's the high point. But these

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00:16:11.440 --> 00:16:14.240
days it's like, well, you
know, we can't you just reach some

240
00:16:14.279 --> 00:16:15.720
equilibrium and that's like, yeah,
yeah, I guess they'll, they'll,

241
00:16:15.759 --> 00:16:19.559
they definitely will do that. But
in order to get to that point,

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00:16:19.799 --> 00:16:23.080
they're cutting jobs, and it's uh
kind of it's like, man, you

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00:16:23.080 --> 00:16:26.799
have to cut jobs. Don't you
have other projects ongoing to like move these

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00:16:26.799 --> 00:16:30.399
people around. So that's the part
that's like, it doesn't make a lot

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00:16:30.440 --> 00:16:33.039
of sense to me. You think
Blizzard have a ton of opening its a

246
00:16:33.120 --> 00:16:37.200
ton of projects moving over to Yeah, right, yeah, so there's there's

247
00:16:37.200 --> 00:16:41.159
a lot going on over there,
So it's like why, why is this

248
00:16:41.240 --> 00:16:45.879
the solution? But but yeah,
Hartstone again had its day in the sun.

249
00:16:47.200 --> 00:16:52.519
It's Marvel Snap is here. So
I don't know if Hartstone ever has

250
00:16:52.559 --> 00:16:56.120
like this resurgence. It feels like, God, I remember learning about Magic

251
00:16:56.159 --> 00:17:00.320
the Gathering in the nineties and then
going through a ten year period and never

252
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really hearing about it, and now
it's everywhere. So it's like, clearly

253
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these card games can have that sort
of resurgence. I don't know if Harstone

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00:17:06.480 --> 00:17:08.599
is Magic the Gathering though. I
that's what I'm saying that I honestly don't

255
00:17:08.599 --> 00:17:12.000
know enough about the genre to say
if it would even be possible for that

256
00:17:12.039 --> 00:17:15.480
to happen. I just know that
all the people in my life that play

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at Hartstone, you know, I
was one of them for a little bit,

258
00:17:17.559 --> 00:17:18.920
and I got off the treadmill pretty
quickly. But all the people who

259
00:17:18.920 --> 00:17:22.359
were kind of kept playing for months
or years after me don't hear them ever

260
00:17:22.400 --> 00:17:26.920
talk about it anymore. And I
think that's that's normal, right, Eventually

261
00:17:26.920 --> 00:17:30.039
people do move on. Yeah,
I don't. I don't know anyone who

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00:17:30.079 --> 00:17:33.880
still plays Hotstone, but a lot
of people I know playing Marvel's Nap.

263
00:17:34.359 --> 00:17:37.440
Yes, a lot of people skill
up. I'm looking at you, man,

264
00:17:37.480 --> 00:17:41.119
I'm worried about you. But I'm
like, I feel like even like

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00:17:41.240 --> 00:17:45.720
marvel Snap, though, is going
to eventually kind of go the same way.

266
00:17:45.839 --> 00:17:48.359
Like, I don't think Marvel's Snap
is going to have a Magic the

267
00:17:48.400 --> 00:17:51.559
Gathering like life span either. It's
going to be much similar to Hartstone,

268
00:17:51.599 --> 00:17:56.680
I would assume. Yeah, I
mean, who's to say, you know,

269
00:17:56.839 --> 00:17:59.759
I mean, making a lot of
money for like five to six seven

270
00:17:59.839 --> 00:18:03.200
years. It's very good. We'll
get DC snap exactly. They'll come up

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00:18:03.240 --> 00:18:07.279
with Harry Potter snap, and everyon'll
be like, I don't want this ship,

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00:18:07.640 --> 00:18:08.799
don't want to be canceled. Thank
you. Get out of here with

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00:18:08.839 --> 00:18:12.319
that. All right, we hit
that, you know what, We're gonna

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00:18:12.359 --> 00:18:15.559
take a quick break when we get
back. We got a lot more news,

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00:18:15.640 --> 00:18:18.680
including what's happening with pay Day.
Apparently it's a bunch of stuff that's

276
00:18:18.680 --> 00:18:26.720
happening with pay Day. We'll talk
about it right after this, all right,

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00:18:26.759 --> 00:18:29.200
before we talk about that, Lucy, we're back. Hello, everybody,

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00:18:29.200 --> 00:18:33.000
We're back. Hello. Uh,
before we talk about that, do

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00:18:33.039 --> 00:18:37.680
you see have you seen this?
Uh this boulders Gate rip off on mobile?

280
00:18:37.839 --> 00:18:41.519
It's a gotcha game? Okay if
you look at the video feed on

281
00:18:41.519 --> 00:18:47.039
on giant bomb dot com slash chat. Uh okay, Well, I actually

282
00:18:47.079 --> 00:18:55.480
can't get over the smooth is that
stock? Yes? And look at that?

283
00:18:56.680 --> 00:18:59.920
Look at the gribbling lady in the
back. How smooth she is.

284
00:19:00.200 --> 00:19:04.200
This is very fun. That's Lazel. But they've changed her nose to be

285
00:19:04.359 --> 00:19:10.720
like yeah, to be yeah,
to be super cute. We'll give me

286
00:19:10.759 --> 00:19:15.039
I'm super cute for audio listeners.
This is a iPhone game that has a

287
00:19:15.160 --> 00:19:19.839
starian looking like he's in a boy
band. I guess, I don't know.

288
00:19:19.960 --> 00:19:22.359
Is that a good reference these guys, that's what he looks like to

289
00:19:22.400 --> 00:19:26.079
me? Anyhow, well, I
don't know. And Synca back and they

290
00:19:26.079 --> 00:19:30.039
look like a bunch of dudes.
And the boys they look like they manage

291
00:19:30.039 --> 00:19:33.119
a target. Yeah, definitely,
But I think that's a good luck and

292
00:19:33.160 --> 00:19:36.759
I approve of it. All right, let's let's get on with the news.

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00:19:37.480 --> 00:19:41.799
Pay Day three Studio is looking to
remove always online requirement as server issues

294
00:19:41.839 --> 00:19:47.319
plague launch. This is some Chris
Scullion of VGC. Pay Day three studio.

295
00:19:47.359 --> 00:19:52.480
Starbreeze is investigating the possibility of removing
the games always online requirement following a

296
00:19:52.480 --> 00:19:56.200
bunch of issues at launch. The
game currently has mostly negative reviews on Steam

297
00:19:56.279 --> 00:20:00.240
due to players having problems connecting to
servers. Although pay Day three is a

298
00:20:00.279 --> 00:20:04.240
team based online game, it's possible
to play solo with AI bots as squad

299
00:20:04.240 --> 00:20:07.640
mates. However, since the game
requires players to always be connected to a

300
00:20:07.680 --> 00:20:12.599
server, the game's online issues have
also been preventing this option too. Starbreece

301
00:20:12.640 --> 00:20:17.519
has been attempting to improve server connectivity
and matchmaking. But the studio is now

302
00:20:17.559 --> 00:20:21.920
released a statement saying it's looking into
removing or reducing the always online require requirement

303
00:20:21.960 --> 00:20:26.680
in the future. This is I
get what like this had to be a

304
00:20:26.680 --> 00:20:32.039
low priority before launch, but they
probably weren't predicting that they would have this

305
00:20:32.200 --> 00:20:36.960
many problems with the connectivity. I
think everyone could look at pay Day and

306
00:20:37.039 --> 00:20:38.440
know that, hey, pay Day
three probably gonna be pretty similar, pay

307
00:20:38.519 --> 00:20:42.400
Day two gonna be rough at launch. I think it would be would have

308
00:20:42.400 --> 00:20:45.519
been easy to try to predict the
Metacritic there is like a seventy five or

309
00:20:45.559 --> 00:20:48.759
lower in that range, because you're
like, yeah, that's what happens with

310
00:20:48.759 --> 00:20:51.920
these games. They don't have as
much content, they don't have all this

311
00:20:51.960 --> 00:20:55.240
other stuff. But the story for
this game this week has been you can't

312
00:20:55.279 --> 00:20:57.759
get connected, and when you do
get connected, it is kind of weird

313
00:20:59.039 --> 00:21:00.799
in terms of how it matched you
up with other people. So it's just

314
00:21:00.839 --> 00:21:07.279
a bad experience across the board.
Do you think making an adding an offline

315
00:21:07.279 --> 00:21:11.720
mode so people could play solo with
AI is going to quell the concerns here

316
00:21:12.240 --> 00:21:21.039
You'll get attacked, You're getting shot
by bubble gun. What's up. Are

317
00:21:21.039 --> 00:21:22.839
you to show me something? Okay? She was like, don you know

318
00:21:22.839 --> 00:21:27.319
you can show me all right?
All does she have opinions on pay day?

319
00:21:27.519 --> 00:21:30.200
Yeah? She she has a She's
also I think she saw spider.

320
00:21:30.240 --> 00:21:33.160
She wants me to get some help
her out with that. Yeah, I'll

321
00:21:33.160 --> 00:21:36.079
help you out without soon, kiddo. You keep an eye on it.

322
00:21:36.880 --> 00:21:40.359
She's I think she likes spiders,
but she's also scared of spiders. It's

323
00:21:40.359 --> 00:21:42.559
a whole thing. She's she's gonna
be a gough. I think she's into

324
00:21:42.559 --> 00:21:45.559
things that scared Ye. Yes,
so very very much approve of that.

325
00:21:47.079 --> 00:21:51.400
Uh for me, I look at
paid eight three three, Paid three.

326
00:21:52.319 --> 00:21:56.759
I mean, it's not exactly gonna
solve launch issues, is it? Because

327
00:21:57.440 --> 00:22:00.680
I don't know. This is the
narrative now, and you are coming out

328
00:22:00.680 --> 00:22:03.960
in twenty twenty three a year of
incredible games and people just want to play

329
00:22:04.000 --> 00:22:08.079
them. And if they bought them
and he can't play, I yeah,

330
00:22:08.160 --> 00:22:11.400
yeah, I hope this will be
a redemption story for him, but like,

331
00:22:12.839 --> 00:22:17.559
damn, not a good stop.
Yeah. And they refer to this

332
00:22:17.680 --> 00:22:21.680
as a short term solution. This
is something they can do relatively quickly,

333
00:22:21.960 --> 00:22:26.960
maybe to improve the situation for a
percentage of players. They know though,

334
00:22:26.000 --> 00:22:29.799
and they've a set a bunch of
times that they know they need to fix

335
00:22:29.839 --> 00:22:33.720
the overall connect connectivity issues, and
then they need to look at all these

336
00:22:33.720 --> 00:22:36.440
other problems that people are complaining about, which we'll get to in a second.

337
00:22:37.759 --> 00:22:40.880
But but you know, the game, it still seems like it's in

338
00:22:41.000 --> 00:22:45.880
a place where it's like a launching
situation where yeah, it's it's getting a

339
00:22:45.920 --> 00:22:49.119
little bit hammered right now. But
in a couple of months, a couple

340
00:22:49.119 --> 00:22:52.319
of years, for sure, I
expect most of this will be forgotten and

341
00:22:52.359 --> 00:22:56.599
pay Day three will have, you
know, the one hundred thousand players per

342
00:22:56.680 --> 00:22:59.759
day the pay Day two has,
right, Yeah, I mean that's the

343
00:22:59.759 --> 00:23:03.359
thing. They have so much experience
in maintaining a live service game like I

344
00:23:03.359 --> 00:23:07.000
don't think anyone could have predicted the
popularity of pay Day two and how much

345
00:23:07.039 --> 00:23:10.079
that has persevered over the years,
and so I'm sure they'll get that.

346
00:23:10.200 --> 00:23:14.279
It's just a really unfortunate way to
start. And I guess for you know,

347
00:23:14.359 --> 00:23:17.599
devs who've been working on this writtennumber
of viewers, that's not the foot

348
00:23:17.640 --> 00:23:21.440
forward that they want to have out
in the world. But yeah, I

349
00:23:21.440 --> 00:23:25.160
mean, that's why, like Bailey, anyone has a review up is because

350
00:23:25.160 --> 00:23:27.720
most people can't even get in games. So yeah, kinds, and that's

351
00:23:27.720 --> 00:23:30.359
not going to change this week.
I didn't put this in as a separate

352
00:23:30.400 --> 00:23:34.200
story, but the studios saying the
game will go down multiple times per week.

353
00:23:34.200 --> 00:23:38.160
They're planning to bring it down multiple
times this week so that they can

354
00:23:38.279 --> 00:23:41.599
do maintenance on it. So,
hey, jam baby, we should have

355
00:23:41.640 --> 00:23:44.960
something else for upf I guess I've
got some other ideas there. Yeah.

356
00:23:45.119 --> 00:23:49.599
Pay Day three won't be changing it's
progression system despite community criticism. This comes

357
00:23:49.640 --> 00:23:53.279
from Jack Coleman at Duel Shockers,
so it's not just the online stuff.

358
00:23:53.279 --> 00:23:57.119
People are also not so sure about
the game itself. Payday three developer Starbree's

359
00:23:57.160 --> 00:24:03.200
has no plans to change the games
progression system, despite significant community criticism of

360
00:24:03.240 --> 00:24:07.079
this feature. It's been a rocky
star for Payday three Following its launch on

361
00:24:07.119 --> 00:24:10.720
September twenty first, The game has
been plagued with the aforementioned match making its

362
00:24:10.759 --> 00:24:15.079
server issues. My comrades and I
managed to play just one Measley Heisted an

363
00:24:15.119 --> 00:24:18.559
hour and a half on launch day. To make matters worse, it wasn't

364
00:24:18.599 --> 00:24:22.759
even really matchmaking. They were just
playing against AI, they explained. Stares

365
00:24:22.799 --> 00:24:26.319
then made a post on their website
saying an unidentified third party partner faced an

366
00:24:27.160 --> 00:24:33.039
unrecoverable situation after a software air with
the matchmaking. While the connection issues are

367
00:24:33.079 --> 00:24:37.440
a headache for players, there are
other critics criticisms being leveled against payday three

368
00:24:37.480 --> 00:24:41.279
by its community. Chief among these
is the progression system, which has been

369
00:24:41.319 --> 00:24:45.440
subject of several displete social media posts
and an initial developer live stream with brand

370
00:24:45.440 --> 00:24:52.160
director Almer Listo and lead producer Andreas
Pinager, the pair revealed that there aren't

371
00:24:52.200 --> 00:24:56.680
any upcoming changes planned for paiday three's
progression system. They said, we don't

372
00:24:56.680 --> 00:24:59.920
have any plans to change how progression
works. However, we are seeing requests

373
00:25:00.000 --> 00:25:03.200
and concerns about how the challenges and
are communicated to players. Something that we

374
00:25:03.240 --> 00:25:07.640
are evaluating right now is how we
can make the more intuitive, make that

375
00:25:07.680 --> 00:25:11.400
more more intuitive, and how we
can frontload that information. Pinnager said.

376
00:25:11.720 --> 00:25:15.759
The reaction of some community members to
this doubling down wasn't wholly positive. In

377
00:25:15.799 --> 00:25:22.799
a subsequent stream with Listo and senior
game designer Metro Covercheck cover check, Yeah,

378
00:25:22.799 --> 00:25:26.680
cover check, the pair elaborated on
Starbress thought process with progression. The

379
00:25:26.720 --> 00:25:30.599
crux of covid Check's argument is that
the team doesn't have enough information from their

380
00:25:30.640 --> 00:25:36.920
analytics to make sweeping changes to core
features immediately after launch. This has got

381
00:25:36.920 --> 00:25:40.319
to be a tough place for a
studio where you're getting complaints and you can't

382
00:25:40.359 --> 00:25:44.359
tell if the community knows the solution
or if they just know the problem.

383
00:25:44.400 --> 00:25:47.599
Because I think we hear from studios
a lot of time is the gamers are

384
00:25:47.680 --> 00:25:51.000
very good at knowing when they don't
like something. Rarely do they know how

385
00:25:51.000 --> 00:25:53.359
to fix that thing or make it
better. Like all their suggestions are almost

386
00:25:53.400 --> 00:25:56.440
always bad. So as a developer, you're like, yeah, you want

387
00:25:56.480 --> 00:26:00.039
us to change the progression system,
we hear you. We're not really taking

388
00:26:00.079 --> 00:26:03.519
your opinions on how to make that
better. We're going to wait and figure

389
00:26:03.519 --> 00:26:07.920
that out. I guess my question
to you, Lucy, is they again,

390
00:26:07.960 --> 00:26:10.160
they do have time to figure this
out. Right. Pay Day three

391
00:26:10.319 --> 00:26:14.079
is not going to live or die
in this first week, right. Oh,

392
00:26:14.279 --> 00:26:17.680
I think they fix the online stuff
first so people can actually get in

393
00:26:17.759 --> 00:26:21.119
and then maybe they'll worry about this
stuff. But I agree, yeah,

394
00:26:21.559 --> 00:26:26.640
but like it's yeah, people will
just say, oh, fix this,

395
00:26:26.759 --> 00:26:30.160
change this, and it's like that
is not you know, just tweaking one

396
00:26:30.240 --> 00:26:33.599
tiny thing you have to you know, that is a lot of work.

397
00:26:33.720 --> 00:26:37.400
And then at this point at launch, when you can't even get into the

398
00:26:37.440 --> 00:26:41.559
game, that's going to be low
on the list of priorities for them.

399
00:26:41.640 --> 00:26:45.200
Right now, I imagine they will
be constantly looking at progression, taking feedback

400
00:26:45.200 --> 00:26:49.599
from the community and making changes,
but like immediately now, it's at the

401
00:26:49.599 --> 00:26:53.519
same time, it's like this probably
is the kind of thing that can poison

402
00:26:53.559 --> 00:26:57.160
the well on an online multiplayer game. I think about like Halo Infinite right,

403
00:26:57.200 --> 00:27:02.640
and people are like kind of didn't
love the treadmill there, and then

404
00:27:02.680 --> 00:27:06.519
there wasn't enough content and those things
sort of worked hand in hand to get

405
00:27:06.559 --> 00:27:08.559
most people feeling pretty bummed out about
the idea of playing Halo Infinite. So

406
00:27:08.599 --> 00:27:12.119
these are problems they do have to
address, but or they have to or

407
00:27:12.160 --> 00:27:15.079
they just kind of tweak them,
like you said, to get it in

408
00:27:15.119 --> 00:27:18.200
a good place. But they kind
of I think they still have some time

409
00:27:18.240 --> 00:27:22.000
the time the clock is running,
but it's not anywhere near the end game

410
00:27:22.039 --> 00:27:23.720
for them of figuring out what Payday
three is going to look like in the

411
00:27:23.759 --> 00:27:30.319
long run, please go PSPs plus
dropped. Oh yeah, yeah, what's

412
00:27:30.359 --> 00:27:37.359
what's happening over on PlayStation Plus,
leading the charge for PS four and PS

413
00:27:37.440 --> 00:27:44.920
five the Clyster protocol. Let's go. And then p SWOPS five Farming simulated

414
00:27:45.000 --> 00:27:47.920
twenty twenty. Okay, now that's
a real video game. I didn't know

415
00:27:47.960 --> 00:27:52.200
we were gonna get real video games. And then POPS five we got.

416
00:27:52.279 --> 00:27:55.039
We had West, which is awesome. I like. I like that game

417
00:27:55.079 --> 00:27:59.720
too. All right, so that's
PlayStation Plus games. Those those start rolling

418
00:27:59.720 --> 00:28:00.559
out of the get into the month, right they announcement at the end of

419
00:28:00.559 --> 00:28:04.799
the month, then start coming in
October one. Okay, all right,

420
00:28:04.880 --> 00:28:07.640
let's look here at the next story. Allan Wake two was built for thirty

421
00:28:07.640 --> 00:28:11.440
frames per second, but don't worry, it will have a solid performance mode.

422
00:28:11.720 --> 00:28:18.039
Remedy says. This also comes from
Chris Scullion AVGC. The console versions

423
00:28:18.079 --> 00:28:21.160
of Allan Wake two will have a
performance mode with an increased frame rate,

424
00:28:21.160 --> 00:28:25.640
despite originally being designed to run at
thirty frames per second. Remedies communications director

425
00:28:25.640 --> 00:28:29.319
Thomas Pouha explained on Twitter that while
the game was intended to be a thirty

426
00:28:29.319 --> 00:28:32.839
frames per second experience, there will
be an option to increase the frame rate.

427
00:28:33.240 --> 00:28:34.680
I'm glad to say that allan Wake
two will have a performance mode on

428
00:28:34.720 --> 00:28:38.599
PS five and Xbox Series X.
Pouha said the game has been built from

429
00:28:38.599 --> 00:28:42.880
the beginning as a thirty frames per
second experience, focusing on visuals and ambiance,

430
00:28:44.279 --> 00:28:47.880
and somehow we have managed to include
a solid performance mode. We'll talk

431
00:28:47.960 --> 00:28:52.200
details later. A follower asked if
this meant performance mode would be locked at

432
00:28:52.200 --> 00:28:56.480
sixty frames per second with graphical details
were reduced to compensate, or would simply

433
00:28:56.480 --> 00:28:59.720
have an unlocked frame rate that aims
for aims for sixty frames per second.

434
00:29:00.079 --> 00:29:07.079
Who I replied that they're still tweaking
that Alan Wake coming very soon, Lucy,

435
00:29:07.599 --> 00:29:11.799
I guess I knew we would get
back here the games would be targeting

436
00:29:11.839 --> 00:29:14.599
thirty frames per second as like,
no, this game was made to be

437
00:29:14.640 --> 00:29:19.359
at thirty frames per second. I
think when it came like Starfield, I

438
00:29:19.359 --> 00:29:22.640
don't think Bethesda every even like considered
another option, because if that's just how

439
00:29:22.680 --> 00:29:26.480
Bethesta works, they're an anomaly.
I don't think that even really counts.

440
00:29:26.559 --> 00:29:30.599
They're just weird and kind of stupid
about that stuff. When it comes to

441
00:29:30.680 --> 00:29:33.200
allan Wake too, though. It's
like Remedy definitely has made games that are

442
00:29:33.240 --> 00:29:37.319
sixty frames per second before, but
I think they're just like looking at it,

443
00:29:37.359 --> 00:29:41.319
like, hey, we can make
this look very, very very good,

444
00:29:41.519 --> 00:29:45.519
and so we're gonna do what happened
almost all the last generation and target

445
00:29:45.559 --> 00:29:48.519
thirty frames per second. Are you
a little surprised by that or it's not

446
00:29:48.559 --> 00:29:52.240
even really registering with you? You
know what, Jeff, please tell me

447
00:29:52.240 --> 00:29:59.559
what. I don't give a shit. Yeah, you do not give a

448
00:29:59.720 --> 00:30:04.680
s single solitary shit. I just
want the game to run, yes,

449
00:30:04.759 --> 00:30:11.519
and if it runs in thirty degree
thiry degrees they fbs or thirty degrees yeah,

450
00:30:11.599 --> 00:30:15.559
if yeah, well hopefully my PC
isn't any hort than that. If

451
00:30:15.559 --> 00:30:18.920
it's uh yeah, if it runs
and day it runs in sixty, if

452
00:30:18.960 --> 00:30:22.400
it runs in one twenty, I
don't care. I want to smooth experience

453
00:30:22.839 --> 00:30:26.119
with as minimal graphical issues as possible, and if that's what thirty frames per

454
00:30:26.119 --> 00:30:30.720
second gives me, I will take
thirty frames per second. Yeah. Of

455
00:30:30.799 --> 00:30:36.680
all the things in my life that
I will devote my energy too, I

456
00:30:36.720 --> 00:30:41.279
have a limited amount of time on
this earth. I don't care. I

457
00:30:41.279 --> 00:30:45.160
mean, you gotta save that energy
for getting mad. That metal gear Solid

458
00:30:45.200 --> 00:30:48.839
is running a thirty first percent on
the switch. That's where the real yeah

459
00:30:49.079 --> 00:30:56.839
fucking konami, right, Okay,
to just touch up on the possibility of

460
00:30:56.880 --> 00:30:59.720
being a little bit of a hypocrite, something about this game feels like,

461
00:31:00.039 --> 00:31:03.440
yeah, that's filmic, thirty frames
per second whatever. Yeah, I don't

462
00:31:03.359 --> 00:31:08.160
think I can give me the hubbit
forty eight frames yeah, there, make

463
00:31:08.200 --> 00:31:12.359
it weird. Forty frames per second
is kind of really working for me these

464
00:31:12.440 --> 00:31:17.000
days. I'm playing I lock all
my games on the ally and the Steam

465
00:31:17.039 --> 00:31:19.599
deck to forty frames per second like
max, and I kind of met a

466
00:31:19.599 --> 00:31:22.960
point where that looks like sixty to
me. It basically looks like sixty yeah,

467
00:31:22.960 --> 00:31:26.640
because it's thirty three percent more frames
per second than thirty frames per second.

468
00:31:26.680 --> 00:31:30.640
So it's like that's like a significant
increase and it looks very smooth.

469
00:31:30.039 --> 00:31:34.920
But uh, most game that some
games on PlayStation five now are like targeting

470
00:31:34.920 --> 00:31:37.279
forty frames per second. Think Spider
Man two is gonna have a mode for

471
00:31:37.279 --> 00:31:41.519
forty frames per second. That's cool. I'm not expecting Remedy a studio that

472
00:31:41.640 --> 00:31:45.119
is. Yeah, it's working they're
working with Epic, but they're mostly doing

473
00:31:45.119 --> 00:31:48.720
this on their own to have a
bunch of those different modes. So targeting

474
00:31:48.799 --> 00:31:52.240
thirty, getting the most out of
the visuals at that at that level of

475
00:31:52.319 --> 00:31:56.359
frame rate, and then having a
performance mode. Well, yeah, okay,

476
00:31:56.400 --> 00:32:00.720
perfect, that sounds there's nothing wrong
here, that's all fantastic. This

477
00:32:00.759 --> 00:32:02.200
is kind of the way it should
work if a studio is going to target

478
00:32:02.200 --> 00:32:06.119
thirty frames per second. Lucy,
I got asked, are you when you

479
00:32:06.119 --> 00:32:08.240
boot it up, you're just gonna
are you just gonna go with what they

480
00:32:08.319 --> 00:32:13.599
recommend if they recommend thirty first per
second? Yeah, and I like two,

481
00:32:13.599 --> 00:32:15.799
You're just gonna boot up and start
playing, not even look at those

482
00:32:15.839 --> 00:32:17.519
options. Or if the sixty first
per second is an option, would you

483
00:32:17.559 --> 00:32:25.599
go to that? I will go
to the option's menu and put everything on

484
00:32:25.799 --> 00:32:30.200
ultra because I'm playing on a forty
ninety. And then also, yeah,

485
00:32:30.200 --> 00:32:34.000
whatever Digital Foundry tells me to do. Yeah, okay, now, totally

486
00:32:34.000 --> 00:32:37.480
fair. Yes, that's actually the
right answer. Those videos are very useful,

487
00:32:37.079 --> 00:32:42.039
all right. Limited Run announces physical
releases a Persona three Portable and Persona

488
00:32:42.119 --> 00:32:45.640
four Golden. This is from my
Nintendo News believe it or not, it

489
00:32:45.680 --> 00:32:49.759
has already been more than eight months
since Persona three Portable and Persona four Golden

490
00:32:49.799 --> 00:32:52.519
were released on multiple platforms, including
the Nintendo Switch. However, you may

491
00:32:52.559 --> 00:32:55.079
be surprised to hear that a physical
version of these two games is currently not

492
00:32:55.119 --> 00:32:59.480
available. Well, that is about
to change. Limited Run Games has announced

493
00:32:59.480 --> 00:33:04.519
that Persona Reportable and Persona four Golden
will be received will be receiving physical releases.

494
00:33:05.200 --> 00:33:07.200
Pre Orders of the former will begin
on September twenty ninth, and pre

495
00:33:07.319 --> 00:33:12.720
orders of the later will begin on
October twenty seven. Have you are you

496
00:33:12.880 --> 00:33:16.559
looking at some of these collectors editions? Lucy? I saw this yesterday and

497
00:33:16.720 --> 00:33:22.039
I I will tell you what,
if any games are ever going to hold

498
00:33:22.039 --> 00:33:27.599
their value, I think it's going
to be these. Is the Persona three

499
00:33:27.680 --> 00:33:32.519
I never finish, and so I'm
fine. It's the Persona four stuff that

500
00:33:32.559 --> 00:33:37.160
I'm worried about because I don't know
what that collector's edition looks like. But

501
00:33:37.160 --> 00:33:40.000
Persona four is one of my golden
is one of my favorite games of all

502
00:33:40.079 --> 00:33:43.920
times. Well, I can tell
you that it's let's here, do I

503
00:33:44.000 --> 00:33:49.839
have the Persona four Golden numbers?
Okay, Persona three portable see s.

504
00:33:49.920 --> 00:33:53.200
The C's edition is two hundred dollars. I assume the Persona four Golden Collector's

505
00:33:53.279 --> 00:34:00.359
edition is about the same, if
not more, But it doesn't say is

506
00:34:00.359 --> 00:34:02.440
going to be in Yes, so
these are going up for pre order in

507
00:34:02.480 --> 00:34:07.640
two days, so we'll know by
then, I assume. Uh, but

508
00:34:07.759 --> 00:34:10.480
yes, I think these are going
to be very popular, and if anyone

509
00:34:10.559 --> 00:34:14.360
wants these, you're gonna have to
be hovering over that pre order button on

510
00:34:14.400 --> 00:34:16.760
September twenty nine because they're gonna go
fast. Wait, so you have the

511
00:34:16.840 --> 00:34:20.679
image of the I have the Persona
three stuff here. I don't have the

512
00:34:20.719 --> 00:34:23.320
fourth stuff. Look at what I
just put in the Heaven reading stuff.

513
00:34:23.320 --> 00:34:31.199
But look at that like they've got
the invoca. I hope you even know

514
00:34:31.320 --> 00:34:37.039
her. Sorry, everybody, let's
see here there it is. Yeah,

515
00:34:37.079 --> 00:34:39.079
that's a lot of stuff in there. I mean, and that's the two

516
00:34:39.119 --> 00:34:45.199
hundred dollar version. And again I
think that Persona three or Persona four collectible

517
00:34:45.199 --> 00:34:47.159
stuff that is going to be relative. I mean it's limited run, so

518
00:34:47.159 --> 00:34:51.960
it's going to be inherently limited,
especially for a switch version. Uh,

519
00:34:52.159 --> 00:34:53.880
this is God, I'm not telling
anyone to invest. This is not an

520
00:34:53.880 --> 00:34:57.559
investment advice, but you should buy
this and invest in it. Put all

521
00:34:57.599 --> 00:35:01.840
your own in Persona three and Persona
four collection tables for take your money out

522
00:35:01.840 --> 00:35:07.280
of your kids college fund and go
buy these instead. So wait, so

523
00:35:07.320 --> 00:35:10.239
are you going to get a Persona
four one or you just like you're not

524
00:35:10.280 --> 00:35:13.519
sure? You need to know what's
in there? Is that what you're at?

525
00:35:15.400 --> 00:35:17.559
I need to know what's in there. But also I'm trying not to

526
00:35:17.599 --> 00:35:22.920
get as much like stuff, and
I'm trying to I'm going I'm going to

527
00:35:25.159 --> 00:35:29.920
like a bunch of I've got trips
coming up and travels expensive, and I'm

528
00:35:29.920 --> 00:35:31.239
just trying to be like a little
more careful with my money, I guess.

529
00:35:31.639 --> 00:35:37.119
But at the same time, I
love Persona four. So and also

530
00:35:37.159 --> 00:35:40.920
I have basically you can already see
here, but this is Mass Effect shelf.

531
00:35:42.000 --> 00:35:45.159
And yesterday dark Horse did the pre
orders for new figures. And then

532
00:35:45.320 --> 00:35:49.159
here's the Persona shelf. So I've
got like the vinylf of five. I

533
00:35:49.239 --> 00:35:52.320
have the character book. Yeah,
and then I have like a bunch of

534
00:35:52.360 --> 00:35:55.199
figures and stuff here over a little
bit so people can see I'll get it.

535
00:35:55.239 --> 00:36:00.920
Hang on, let me yes,
yeah, here we go. There

536
00:36:00.960 --> 00:36:06.440
it is okay, yeah, looking
good. All right, yeah, that's

537
00:36:06.599 --> 00:36:10.320
uh. I'm well now we've missed
everything up Here we go. It fixes

538
00:36:10.400 --> 00:36:15.199
this. This thing is being pretty
stupid. I wonder if we could just

539
00:36:15.199 --> 00:36:17.480
controls the out of this. There
we go, Here we go, all

540
00:36:17.559 --> 00:36:24.039
right, yes, nope, one
more time. There it is, okay,

541
00:36:24.079 --> 00:36:28.239
there we go. Now we're fixed. Control Z and obs is something

542
00:36:28.280 --> 00:36:30.800
they only added like a couple of
years ago, and it's saved my life.

543
00:36:30.800 --> 00:36:35.440
It's saved my life right now.
All right, let's see here.

544
00:36:35.519 --> 00:36:37.880
Secora, one of From Software's best
games, has quietly topped at ten million

545
00:36:37.920 --> 00:36:42.519
in sales. Is from Chris Carter. It destructoid with all of the Soul's

546
00:36:42.559 --> 00:36:45.920
series marketing blitz is it's easy to
forget that. Yes, from Software produced

547
00:36:45.960 --> 00:36:47.559
and released Secro. It's not easy
to forget that, Chris. I remember

548
00:36:47.559 --> 00:36:51.679
that every single day of my life, and it ruled well. It's cleaned

549
00:36:51.760 --> 00:36:54.320
up quite a bit and managed to
achieve the milestone of ten million units sold

550
00:36:54.360 --> 00:36:59.840
worldwide as of September twenty six,
twenty twenty three. Here's the full announcement

551
00:37:00.079 --> 00:37:02.960
from its release in March twenty nineteen
to today. We haven't received tremendous support

552
00:37:04.000 --> 00:37:07.360
from everyone, and we have now
surpassed ten million units sold worldwide. We

553
00:37:07.400 --> 00:37:12.760
would like to express our sincere gratitude
to everyone who played this work. That's

554
00:37:12.800 --> 00:37:15.280
a new ip hitting ten million.
Listen, it's not luigis Natal three numbers

555
00:37:15.280 --> 00:37:20.119
of thirteen million. It's pretty close
though, and it's uh, it's actually

556
00:37:20.239 --> 00:37:23.519
kind of up there with most like
PlayStation big first party games, and it's

557
00:37:23.679 --> 00:37:29.320
ahead of most Xbox first party games
in terms of raw numbers sold. So

558
00:37:29.400 --> 00:37:32.280
that's super impressive. And honestly it's
the from Magic. At this point,

559
00:37:32.360 --> 00:37:37.920
I've bet Armored Core six eventually gets
the ten million copies sold or maybe something

560
00:37:37.960 --> 00:37:40.719
close to it, because I just
at this point from it's got the golden

561
00:37:40.760 --> 00:37:45.760
touch, right what do we know
what almed Corps is on right now?

562
00:37:45.320 --> 00:37:49.920
I don't remember if I thought it
was pretty good. I'm kind of interested

563
00:37:50.039 --> 00:37:55.800
now. D Core six sales us
AT said early on, like in the

564
00:37:55.880 --> 00:37:58.760
days after it came out, that
it was a big hit. But I

565
00:37:58.800 --> 00:38:01.239
think all that all those were all
that reporting was based on, like the

566
00:38:01.280 --> 00:38:06.440
concurrent numbers on Steam. I don't
know if they've said exactly, so maybe

567
00:38:06.440 --> 00:38:08.480
maybe ten millions a bit much Armored
Core six, but you know, any

568
00:38:08.960 --> 00:38:13.400
six a million seems like kind of
five to six five five to six,

569
00:38:13.400 --> 00:38:15.840
and it's almost certainly going to get
to that with almost without a doubt.

570
00:38:16.840 --> 00:38:21.920
So that's pretty impressive for the Armored
Core series, and it's already the best

571
00:38:21.960 --> 00:38:28.800
selling Armored Core game almost certainly.
King celebrates Candy Crush Saga's Okay, Lucy,

572
00:38:28.840 --> 00:38:30.519
are you looking at the story?
Don't? If you are, If

573
00:38:30.519 --> 00:38:34.000
you aren't already, don't. How
many levels are in Candy Crush Saga?

574
00:38:36.840 --> 00:38:39.239
Oh, and Chad, I feel
free to throw in your guests this as

575
00:38:39.280 --> 00:38:45.079
well. I mean levels are in
Candy Crush Saga. That's low, low

576
00:38:45.119 --> 00:38:47.920
low. Every guest so far has
been low. That's low. Let's see

577
00:38:47.920 --> 00:38:52.599
that's low, Kurtman, That's that's
over for sure. Okay, some some

578
00:38:52.679 --> 00:38:53.800
are now finally starting to get over. What do you say, Lucy,

579
00:38:54.440 --> 00:38:59.199
I said, like twenty thousand?
Okay, it is fifteen thousand levels.

580
00:38:59.320 --> 00:39:07.920
Yes, they are celebrating their fifteen
thousand level and twenty billion dollars in revenue.

581
00:39:07.079 --> 00:39:10.320
This is from de Takashi over at
games Be Activision Blizzards. King Division

582
00:39:10.400 --> 00:39:15.559
is celebrating twenty years of Candy crusts
Saga with the launch of its fifteen thousandth

583
00:39:15.719 --> 00:39:19.639
level for the Match three game.
The company said that Candy Crust Saga has

584
00:39:19.639 --> 00:39:23.000
reached twenty billion in revenue. Let's
see the little thing there. Twenty billion

585
00:39:23.000 --> 00:39:28.519
revenue and five billion downloads to date. Five billion downloads. That's just about

586
00:39:28.559 --> 00:39:31.920
everyone on Earth. That is so
many mothers. It's half of everyone on

587
00:39:31.960 --> 00:39:35.800
Earth. But yeah, right,
it's every mom on Earth. That is

588
00:39:35.840 --> 00:39:38.519
the equivalent of a wrecking ball swinging
through the video game industry. Headquartered in

589
00:39:38.559 --> 00:39:42.320
London, England, and Stockholm,
Sweden, with offices across the globe,

590
00:39:42.360 --> 00:39:45.159
King's games, including Candy Crisaga,
Candy Crush, Soda Saga, and Farm

591
00:39:45.199 --> 00:39:51.920
Here Saga, continue to captivate audiences
worldwide. Candy Cross Saga Lucy came out

592
00:39:51.960 --> 00:39:57.679
in like twenty twelve, so it's
been like a solid decade of just this

593
00:39:57.719 --> 00:40:00.119
game dominating mobile and I was so
there's been other stuff here and there,

594
00:40:00.159 --> 00:40:04.880
and there's been the clash of Clans
games and Pokemon Go, but all that

595
00:40:04.960 --> 00:40:07.880
time, in the top three,
it's always been Candy Crustsaga and Candy Crush

596
00:40:07.880 --> 00:40:12.719
Saga almost always just goes back to
the top. It is just the default

597
00:40:12.800 --> 00:40:16.480
game for so many people, and
yeah, for every mom on Earth.

598
00:40:16.800 --> 00:40:20.559
It's kind of surprising. And when
you when you look at that, it's

599
00:40:20.599 --> 00:40:22.639
like, can it keep going?
And obviously they've said that for years and

600
00:40:22.719 --> 00:40:27.320
has kept going, So I think
you kind of make sense why Microsoft's like,

601
00:40:27.480 --> 00:40:30.119
we could spend sixty nine billion dollars
nice on this, right, Yeah,

602
00:40:30.840 --> 00:40:34.400
yeah, everyone, everyone always leaves
off the king when they talk about

603
00:40:34.440 --> 00:40:40.440
Activision Blizzard. It's Activision Blizzard King. They really want that king. But

604
00:40:40.559 --> 00:40:44.559
yeah, christ, I mean,
you know what, not gonna yuck anyone's

605
00:40:44.599 --> 00:40:51.400
yim enjoy what you like. But
also jeesus, all right, a little

606
00:40:51.400 --> 00:40:55.239
breaking news. This is from Tom
Warren on Twitter and Tom Warren's over at

607
00:40:55.239 --> 00:41:00.400
the Verge himself. The FCC is
still going after Microsoft is planning to resume

608
00:41:00.480 --> 00:41:07.559
it's administrative case against Microsoft's proposed Activision
Blizzard acquisition soon. The administrative administrative case

609
00:41:07.719 --> 00:41:12.280
will commence twenty one days after the
Ninth Circuit rules on the FTC's appeal.

610
00:41:12.639 --> 00:41:16.280
The administrative hearing will be held virtually. This is the administrative case that was

611
00:41:16.360 --> 00:41:21.360
always on the books. This was
always going to happen. In fact,

612
00:41:21.360 --> 00:41:28.360
this has happened before the FTC tried
to get that preliminary injunction basically a restraining

613
00:41:28.440 --> 00:41:30.800
order to stop the deal from going
through. That's the court case to happen

614
00:41:30.840 --> 00:41:35.000
a little bit ago where all the
details came out and stuff like that.

615
00:41:35.079 --> 00:41:37.840
But before that they are like,
hey, we're going to do this administrative

616
00:41:37.840 --> 00:41:40.760
case where basically the FTC has its
own judge and they go over all this

617
00:41:40.800 --> 00:41:45.800
stuff. But without that preliminary injunction, which the FTC did lose out on,

618
00:41:45.880 --> 00:41:50.400
I think there's still appealing that.
I think that's what the appeal is.

619
00:41:51.039 --> 00:41:53.400
But without that injunction, the deal
is still free to close. Microsoft

620
00:41:53.440 --> 00:41:57.760
can still close the deal. So
that's why these CMA thing is still more

621
00:41:57.800 --> 00:42:02.519
important. So yeah, I wonder
why the FTC kind of doesn't just drop

622
00:42:02.559 --> 00:42:07.239
this at a certain point. But
I think they are afraid to give any

623
00:42:07.280 --> 00:42:08.719
ground through these companies because they're trying
to be more and more aggressive, and

624
00:42:08.760 --> 00:42:13.280
I think they want these companies to
know that they will do everything because it's

625
00:42:13.280 --> 00:42:15.400
not about winning. I don't Lucy, I don't think that there was ever

626
00:42:15.400 --> 00:42:21.280
about winning, about saving face and
about showing these companies that it will be

627
00:42:21.360 --> 00:42:23.280
a headache if you try to do
this, so maybe they will think twice.

628
00:42:23.400 --> 00:42:27.000
And I think that again, going
back for the very beginning, I

629
00:42:27.039 --> 00:42:30.760
always thought that's a completely fair strategy
for the FTC because it airs out all

630
00:42:30.800 --> 00:42:34.679
of these potential issues with these deals, so we have a better understanding of

631
00:42:34.719 --> 00:42:37.400
what they look like or what they
could look like. And that's only a

632
00:42:37.440 --> 00:42:40.840
good thing. And then you know, if the deal is it's like good

633
00:42:40.920 --> 00:42:45.760
enough to overcome those the standing of
the way, well then find but the

634
00:42:45.800 --> 00:42:49.639
FTC can still put some hurdles in
the way and try to commence companies like

635
00:42:49.760 --> 00:42:53.000
Facebook, I think twice before they
consolidate even more. Yeah, all right,

636
00:42:53.119 --> 00:42:57.360
Nickelodeon All Stars Battle just lost my
page. Let me see if I

637
00:42:57.400 --> 00:43:00.960
can get that back real quick.
Nickelodeon All Stars Battle roy Al Too.

638
00:43:02.440 --> 00:43:07.519
Excuse me. Nickelodeon All Stars Brawl
Too is getting a release date of November

639
00:43:07.719 --> 00:43:12.599
third. This is from Nintendo Everything. Nickelodeon All Stars Brawl Too just received

640
00:43:12.599 --> 00:43:15.679
a final release date. Game mill
Ludacity and fair Play Labs have confirmed that

641
00:43:15.679 --> 00:43:21.719
the title will arrive on November third. Nickelodeon All Stars Brawl two was first

642
00:43:21.719 --> 00:43:24.400
revealed back in July game Mill said
it would be coming sometime in twenty twenty

643
00:43:24.440 --> 00:43:29.400
three. It was, but didn't
confirm anything more specific. There's a bunch

644
00:43:29.440 --> 00:43:31.880
of details here, but for the
most part, this is another one of

645
00:43:31.920 --> 00:43:37.960
these Smash Brothers clones. This game, Hello, this one's gonna have single

646
00:43:37.000 --> 00:43:43.400
play campaign featuring roguelike elements. Well, never rode game of the Year,

647
00:43:43.400 --> 00:43:49.719
then let's go. D's actually a
really good idea. I'm super curious about

648
00:43:49.719 --> 00:43:54.639
that. Yeah, I'm almost done, kiddo. Let's see. Yeah,

649
00:43:55.480 --> 00:44:02.840
this is in a comparison to the
wb Smash clone that was a free to

650
00:44:02.840 --> 00:44:07.800
play game but had better production values
than Nickelodeon All Starts Brawl one. But

651
00:44:07.840 --> 00:44:10.599
then that one went offline and they're
like, we're gonna bring that back next

652
00:44:10.679 --> 00:44:13.519
year. That's when the real launch
is gonna be. This has actually been

653
00:44:13.559 --> 00:44:15.559
early access and everyone's like, wait, what, We've been spending money on

654
00:44:15.599 --> 00:44:19.760
this for a long time. Why
you're going to take it offline? So

655
00:44:20.239 --> 00:44:24.239
I think putting these games out as
just product packages for mostly a younger audience

656
00:44:24.599 --> 00:44:29.400
that makes a lot more sense than
trying to be the Smash competitor free to

657
00:44:29.400 --> 00:44:32.480
play game that WBS seemed to go
for now. I'm kind of suppose this

658
00:44:34.719 --> 00:44:40.960
we actually forgot about multiverses. Yeah, multiverses? Yes? Is Lord who?

659
00:44:42.039 --> 00:44:44.320
Jan? Who is the woman we
met on the train? Is she

660
00:44:44.400 --> 00:44:47.440
going to be in this? From
all that? Oh? Yeah? Yeah?

661
00:44:47.440 --> 00:44:52.039
God? What's yeah La La Bett? Yes, LB, Yes,

662
00:44:52.280 --> 00:45:01.159
LB. That's right, there's chat
catching upburg. I hope she's the narrata.

663
00:45:01.320 --> 00:45:05.519
Yes, if she was the announcer, that would be very cool.

664
00:45:06.679 --> 00:45:08.239
They didn't have voice acting in the
first one. This one will have voice

665
00:45:08.280 --> 00:45:12.639
acting. Jenny's gonna be in it. Who's who's gonna be in there?

666
00:45:13.000 --> 00:45:15.320
Tom Kenny? The voice is SpongeBob? Oh? Really okay? And then

667
00:45:15.800 --> 00:45:19.960
I hope that they have is Jimmy
Neutron's dad in this one and we're seeing

668
00:45:20.000 --> 00:45:22.079
the last one? I was in
this one too. If he was in

669
00:45:22.079 --> 00:45:24.880
the last one, I need I
need Jimmy Neutron's dad. You know that

670
00:45:24.920 --> 00:45:28.440
about me, Lucy, I do
know that. Boy. I've never seen

671
00:45:28.480 --> 00:45:30.119
a single episode of Jimmy Neutron.
I was not a Nickelodeon clid. I

672
00:45:30.199 --> 00:45:34.119
was a Cartoon Network kid. Yeah, I just know the memes about Jimmy

673
00:45:34.199 --> 00:45:39.239
Neutron's down. Although, oh,
what's that Jan says that was Nigel Thornbury.

674
00:45:39.639 --> 00:45:43.800
Nigel Thornberry was in Okay, all
right, yeah, so not Jimmy

675
00:45:43.840 --> 00:45:46.519
Natron's said, this is Eliza Thornbury. I did watch The Wild Thornbreeze because

676
00:45:46.599 --> 00:45:53.079
wasn't that wasn't that Tim Curry Wash
Thornbury's dad, He's like nerros Uh.

677
00:45:53.440 --> 00:45:57.639
They was definitely going maybe in the
movie. I don't know. I'm not

678
00:45:57.719 --> 00:46:00.480
sure. I never watched The Wild
porn Berries. I know that was like

679
00:46:00.559 --> 00:46:05.880
sort of in a follow up to
not like in the same universe as Rugrats,

680
00:46:05.880 --> 00:46:07.840
but from the same animation team obviously, but I was too old by

681
00:46:07.880 --> 00:46:12.920
then. Tim Curry was always Nigel. Wow, that's awesome. I had

682
00:46:12.960 --> 00:46:16.039
no idea. That's very cool.
I gotta love Tim Curry smashing. Have

683
00:46:16.079 --> 00:46:20.880
you seen have you seen Over the
Golden Wool. I've started a bunch of

684
00:46:20.880 --> 00:46:23.119
times with my kids around. I'm
like, I know it's a bit spooky,

685
00:46:23.199 --> 00:46:25.360
but maybe they'll be into it,
and then they're just like this fucking

686
00:46:25.440 --> 00:46:29.760
boring, Like, OK, I
like it, guys, Yeah, you're

687
00:46:29.800 --> 00:46:31.920
being very rude to the things.
I like. Tim Carr is very good

688
00:46:31.920 --> 00:46:36.880
in that one. It was Over
the Garden Wall was on Max the one

689
00:46:36.920 --> 00:46:39.400
to watch for HBO, and they
took that off there, I think,

690
00:46:39.440 --> 00:46:44.760
and they're gonna play it on TV. But I think I'm just gonna pirate

691
00:46:44.840 --> 00:46:51.079
in. I think I'm gonna do
it. I don't care anymore. I'm

692
00:46:51.119 --> 00:46:54.519
gonna do it. I'd like to
say, for when this is eventually used

693
00:46:54.519 --> 00:47:00.360
in court that I do not condone
piracy stot me like the whole time,

694
00:47:00.480 --> 00:47:07.840
I enjoy the corporations n FBI,
I own that. I think. So

695
00:47:07.960 --> 00:47:10.360
I'm just getting a digital backup.
That's what that is, digital library of

696
00:47:10.440 --> 00:47:15.920
goods. All right, last story
here. Game streaming will reach Netflix like

697
00:47:15.000 --> 00:47:20.239
popularity, but not soon. Ubisoft
CEO says this comes from Eddie McCoo at

698
00:47:20.280 --> 00:47:24.039
game Spot. Ubisoft recently signed a
major deal with Microsoft for cloud streaming rights,

699
00:47:24.239 --> 00:47:30.400
and Ubisoft's CEO Uves Gammol sounds pretty
bullish on the prospects for game streaming

700
00:47:30.440 --> 00:47:35.000
in the future. Speaking to Financial
Times, Giomo said streaming in the video

701
00:47:35.079 --> 00:47:37.840
game world could follow a similar path
that film and television day. With Netflix,

702
00:47:38.119 --> 00:47:42.920
Gimo pointed out that Netflix's big bet
on streaming did not pay off right

703
00:47:42.920 --> 00:47:45.840
away, and that might be similar
for games. When when Netflix first said

704
00:47:45.840 --> 00:47:49.400
it was going to go Should I
do my uves Gamo voice? People get

705
00:47:49.400 --> 00:47:52.079
mad when I do it, but
kin want to do it anyhow? What's

706
00:47:52.480 --> 00:47:57.679
your Netflix first said it was going
into streaming. Their shares fell a lot,

707
00:47:57.800 --> 00:48:00.960
and they were widely criticized. It
did. Oh I'm sorry, I

708
00:48:00.960 --> 00:48:06.199
didn't realize Eve Gil most German it
sucking joy. It's more about the timber,

709
00:48:06.480 --> 00:48:10.000
timber, It's more about the sounds
than anything else. Today we see

710
00:48:10.039 --> 00:48:13.880
that we can become. It's it's
become. It's going to be the same

711
00:48:13.880 --> 00:48:15.920
way with video games, but it
will take time, but when it takes

712
00:48:15.920 --> 00:48:20.320
off, it will happen very quickly. There it is, there's my EU

713
00:48:20.360 --> 00:48:23.599
skim Uh yeah, I don't know. I don't know. I'm not I

714
00:48:23.639 --> 00:48:27.320
don't know if I'm convinced that you
cloud gaming is eventually going to be a

715
00:48:27.360 --> 00:48:30.559
thing. I guess it makes sense. It's like who wants to buy hardware?

716
00:48:30.880 --> 00:48:34.199
But it turns out, look at
the way the iPhone sells. Everyone

717
00:48:34.239 --> 00:48:36.599
wants to buy hardware. I don't
know. I don't know if I get

718
00:48:36.599 --> 00:48:42.000
this anymore. Lucy, Yeah,
I was San Francisco on well because I

719
00:48:42.199 --> 00:48:45.400
lived the great job with me I
was in a car with my friend Callie.

720
00:48:45.440 --> 00:48:49.840
We were on the way somewhere on
Saturday. Was it, Oh no,

721
00:48:49.880 --> 00:48:53.920
it's Friday. Saw people queuing around
the block or the new iPhone?

722
00:48:54.000 --> 00:48:57.760
Then did you see that video where
someone did that to it and the whole

723
00:48:57.800 --> 00:49:00.480
titanium thing broke? Oh no,
I didn't. Yeah, only on the

724
00:49:00.480 --> 00:49:04.559
pro though, and I was like, damn, all right, Yeah,

725
00:49:04.599 --> 00:49:07.079
streaming, I was there, Jeff, I was there when they tried to

726
00:49:07.079 --> 00:49:10.559
make on Live a thing. I
was there for the Yeah, I was

727
00:49:10.599 --> 00:49:15.239
there for guy. Guy. We
keep saying the text just around the corner

728
00:49:15.239 --> 00:49:17.440
of the text there, Yeah,
it's there, it's it's I just think

729
00:49:17.440 --> 00:49:22.559
people don't like that deal. But
yeah, I don't know. Adoption rates

730
00:49:22.559 --> 00:49:27.719
are still not probably where they needed
to me. I had an online press

731
00:49:27.719 --> 00:49:30.960
account. Oh did you enjoy your
full games that came to that? Uh

732
00:49:31.039 --> 00:49:35.840
huh? I think I played Saints
Row the third on there a year later

733
00:49:35.880 --> 00:49:38.519
after it came out everywhere else.
All right, yeah, yeah, I

734
00:49:38.559 --> 00:49:43.559
don't know. Streaming, it's it's
fine in terms of time. I guess

735
00:49:43.599 --> 00:49:45.960
this is part of the CMA thing
because they are yeah, right, they

736
00:49:46.000 --> 00:49:49.480
got this deal that they're fending it
off. Yeah, and then I bet

737
00:49:49.519 --> 00:49:52.000
they'll be able to make some deals
with that and there will be some audience

738
00:49:52.039 --> 00:49:54.480
for streaming. Some people won't want
to buy hardware, they'll have a TV,

739
00:49:54.599 --> 00:49:58.360
they'll want to play games, I
guess, but I think the people

740
00:49:58.400 --> 00:50:00.880
that are really gonna be Yeah.
Some of us also have a day a

741
00:50:00.960 --> 00:50:07.840
cap which I almost hit yesterday.
Yeah, all right, let's see here,

742
00:50:07.880 --> 00:50:12.679
I got a pull from yesterday.
I'll bring that up here in a

743
00:50:12.760 --> 00:50:15.360
second. Uh. There it is. Now, I'm gonna go to news

744
00:50:15.400 --> 00:50:21.920
assets. There we go. What
game comes out first that? This is

745
00:50:21.960 --> 00:50:25.920
from Monday's Gamess Mornings. Star Wars
Eclipse from Quantic Dream. Twenty seven percent

746
00:50:27.039 --> 00:50:30.480
say that one. Star Wars Cotour
R remake from Saber, Twenty eight percent

747
00:50:30.559 --> 00:50:36.599
say that ones only one percent more, and then forty five percent rack their

748
00:50:36.639 --> 00:50:38.639
vote up for neither. Neither of
these games are going to come out.

749
00:50:38.719 --> 00:50:44.880
How do you feel loosen? Yeah? I was gonna say, Absby wrote

750
00:50:45.280 --> 00:50:46.880
Scull and Bones. When's that coming
out? Yeah? Both these are more

751
00:50:46.920 --> 00:50:52.239
likely than Scull and Bones. Yeah, I see that. Yeah. I

752
00:50:52.239 --> 00:50:53.760
don't know, man, it just
feels like such a weird one. So

753
00:50:53.760 --> 00:50:58.400
what is it? The Star Wars
eclips remake. Star Wars Eclipse is the

754
00:50:58.480 --> 00:51:00.880
quantic dream game, right, and
then their faces correct and Star Wars next

755
00:51:00.880 --> 00:51:05.119
to the Old Republic remake, which
is already moved from one studio to another.

756
00:51:06.280 --> 00:51:09.320
Yeah, I mean both seem to
be very early in end production.

757
00:51:09.480 --> 00:51:14.400
I would imagine that the Saber is
overhauling everything ASPI did at this point,

758
00:51:14.440 --> 00:51:16.480
at least sifting through everything. It's
going to be at least three years until

759
00:51:16.480 --> 00:51:21.039
we see either of them, probably
closer to five. I think that's right

760
00:51:21.119 --> 00:51:23.519
for both. And at that point, what is the landscape going to look

761
00:51:23.519 --> 00:51:28.000
like? For Star Wars? Are
people going to give a solitary shit?

762
00:51:28.360 --> 00:51:31.760
Yes, Vakoto because they're no style
the side in there, But I well,

763
00:51:31.760 --> 00:51:36.400
Eclipses High republics so and I listen. I like the High Republic books.

764
00:51:36.480 --> 00:51:39.119
Lucy. High Republic is like,
we're gonna go back seven hundred years,

765
00:51:39.199 --> 00:51:42.840
I might be two hundred years whatever
it is, into the past before

766
00:51:42.920 --> 00:51:45.159
a new Hope and tell stories about
when the Republic was really strong and the

767
00:51:45.239 --> 00:51:49.480
Jedi were actually competent in all this
stuff. And some of the books have

768
00:51:49.519 --> 00:51:53.079
been very good. The first book
was was excellent, but that's like a

769
00:51:53.119 --> 00:51:59.199
publishing initiative from Lucasfilm and like Lucasfilm's
book publishing arm and they have comics and

770
00:51:59.239 --> 00:52:02.679
stuff and they're gonna a show.
But in five years they could be that

771
00:52:02.679 --> 00:52:06.119
could be behind them. They could
be like the High Republic. It did

772
00:52:06.199 --> 00:52:08.440
its thing or it didn't and we're
moving on. And I guess here's this

773
00:52:08.519 --> 00:52:13.719
game from Quantic Dream now like that
it's gonna be weird. I don't know.

774
00:52:13.800 --> 00:52:15.239
I guess maybe maybe the High Republic
will never go away or something.

775
00:52:15.280 --> 00:52:17.800
I just I don't know. It
seems yeah, you know what you said,

776
00:52:17.840 --> 00:52:21.239
all that, you set all that, and I was just like,

777
00:52:22.360 --> 00:52:28.800
you're like, that's not I don't
give a shot. Yeah that's yeah.

778
00:52:29.280 --> 00:52:34.800
I yeah cool, yeah it's I'll
tell you why I would not be in

779
00:52:34.880 --> 00:52:37.760
I want to be in the business
of trying to make video games based on

780
00:52:37.800 --> 00:52:40.840
some weird Star Wars options. No, yeah, that would be that'd be

781
00:52:40.840 --> 00:52:45.039
tough. Genuinely, any license property
is such a role of the dice right

782
00:52:45.039 --> 00:52:50.320
now, except for the Lord of
the Rings hubbic cozy sim game where it's

783
00:52:50.360 --> 00:52:53.599
making well, of course that gets
how do you think means there? Because

784
00:52:53.639 --> 00:52:57.239
like listen, I look at the
Shire, and I do think that looks

785
00:52:57.239 --> 00:53:00.960
cozy as fuck. Do you think
they're trying to capture that feeling? Yeah,

786
00:53:01.079 --> 00:53:04.280
I hope so, I hope so. I just I just want a

787
00:53:04.320 --> 00:53:07.880
game that is set in the world
of Middle Earth and I don't have to

788
00:53:07.920 --> 00:53:10.079
follow Frodo and the fucking Ring.
Yeah. I don't want to even hear

789
00:53:10.119 --> 00:53:13.480
about the way. I don't want
to hear about the Ring. I just

790
00:53:13.519 --> 00:53:16.599
want to enjoy it and just like
us about Yeah, I want to drink

791
00:53:16.679 --> 00:53:20.280
with Sam. I'll drink with Sam
wise, That's who I want to hang

792
00:53:20.280 --> 00:53:22.039
out with. But like when Frodo
shows up, me and Sam's going back,

793
00:53:22.119 --> 00:53:27.840
get out of here. We didn't
invite you, all right, I

794
00:53:27.960 --> 00:53:29.960
got a new poll. We'll talk
about that in a second. Lucy and

795
00:53:29.960 --> 00:53:30.920
the mean time, let me tell
people what you got going on where they

796
00:53:30.920 --> 00:53:36.119
can find you all that good stuff? Uh? Tam and I played Alan

797
00:53:36.239 --> 00:53:38.880
Wake. You can go check out
his preview on GameSpot dot com, the

798
00:53:38.960 --> 00:53:44.320
video preview on YouTube, but also
on games what dot com. We've got

799
00:53:45.320 --> 00:53:52.519
Fco to Hero today, Blight Club
Major, Mitch's first deployment Mitch Tomorrow.

800
00:53:52.559 --> 00:53:55.440
We've got the Resident Evil for Separate
ways quick look a voicemail, dump truck

801
00:53:55.960 --> 00:54:01.239
and upf on Friday, and then
next week will be recording another episode Jeff

802
00:54:01.239 --> 00:54:08.280
just our adventure with one John super
ipatchual go forward to that the what also

803
00:54:08.400 --> 00:54:15.840
are doing? I'm writing a big
video about the cyberpunk timeline. I am

804
00:54:15.920 --> 00:54:19.199
very excited about that because that lore
they're is so fascinating. They do such

805
00:54:19.199 --> 00:54:22.840
as the thing. We delayed the
video so that I can include twenty seventy

806
00:54:22.840 --> 00:54:27.639
seven and Phantom Liberty so excellent.
That is really good stuff. It will

807
00:54:27.679 --> 00:54:30.320
be, you know, one stop
shop. And it's also kind of fun

808
00:54:30.320 --> 00:54:36.280
because I got to read the Cyberpunk
t TRPG like world building book and stuff

809
00:54:36.280 --> 00:54:38.480
for it. So are there like
novel I'm sure there aren't, but other

810
00:54:38.480 --> 00:54:43.559
novels of cyberpunk twenty twenty. Yeah, there's one right here on my shot.

811
00:54:44.280 --> 00:54:47.400
I might read some of that stuff. It's called no Coincidence there was

812
00:54:49.039 --> 00:54:52.320
I think it is comics too,
And there's obviously Edge Runs, right,

813
00:54:52.480 --> 00:54:53.639
I should watch Edge Runners. That's
the thing I should actually do, Like

814
00:54:53.920 --> 00:54:58.480
you should watch it. Everyone seems
to love it. I should just give

815
00:54:58.519 --> 00:55:01.079
it a shot. Right. Let's
see here, I got a new pole

816
00:55:01.280 --> 00:55:05.840
that we will discuss on Game Mess
Mornings tomorrow. It is are you playing

817
00:55:05.880 --> 00:55:08.519
pay Day three or are you waiting
until we get some more updates? Yes?

818
00:55:08.719 --> 00:55:12.400
No, and I have no interest
in pay Day three. Feel free

819
00:55:12.400 --> 00:55:14.480
to hit that one. If you
have no interest in pay Day three,

820
00:55:14.599 --> 00:55:16.440
we will discuss that on Game Miss
Mornings. Like I said, tomorrow on

821
00:55:16.519 --> 00:55:21.559
Giant Bomb. Speaking of Giant Bomb, stick around after this. As Lucy

822
00:55:21.599 --> 00:55:22.760
said, F zero to hear on, me and Mike are gonna go head

823
00:55:22.800 --> 00:55:25.360
to head as much as you can
in F zero. Wait, it'll be

824
00:55:25.400 --> 00:55:29.199
fun. Watch that. It's gonna
be about an hour and then later today,

825
00:55:29.599 --> 00:55:31.119
well Blake Club Major Mitch, and
you're not gonna want to miss that

826
00:55:31.159 --> 00:55:36.239
because we've got to see what the
what stupid outfit we're putting this guy in.

827
00:55:36.719 --> 00:55:38.760
That will be happening at two thirty
pm Eastern. So F zero to

828
00:55:38.760 --> 00:55:42.400
here right after this and then two
or thirty pm Eastern, get back here,

829
00:55:42.679 --> 00:55:45.400
we'll do a little bit of Blake
Club. All right, Lucy,

830
00:55:45.440 --> 00:55:47.000
thank you so much for talking with
me about video games. I really appreciate

831
00:55:47.039 --> 00:55:52.119
it. Oh that was nice to
be here. Thank you all for watching.

832
00:55:52.559 --> 00:55:54.639
Oh Chan says, wait, I'm
gonna wait, oh wait, wait,

833
00:55:54.800 --> 00:55:58.440
I've react to slack real quick.
Okay, yes, sure, absolutely,

834
00:55:58.480 --> 00:56:01.119
I could do that. I've react
to slack. Okay, let's see

835
00:56:01.119 --> 00:56:07.239
where do I gv staff general.
Okay, let's see that's not it's not

836
00:56:07.159 --> 00:56:13.760
wearing slack. Jan, That's the
thing. I don't know, is it

837
00:56:13.880 --> 00:56:23.840
up here? Oh? Oh,
I was listen, Jan, I was

838
00:56:23.920 --> 00:56:28.920
gonna I was gonna suggest this.
I was gonna say, let's do that.

839
00:56:29.360 --> 00:56:31.480
I was like literally thinking about this
exact image in my head. And

840
00:56:31.559 --> 00:56:37.000
so the fact that you've already made
it. Jan's thumbnails are secretly the best

841
00:56:37.000 --> 00:56:39.400
thing about Giant Bomb. Every time
he does bekus, he just does.

842
00:56:39.480 --> 00:56:44.159
He goes away into his little Jan
corner and Dawson. It doesn't tell anybody,

843
00:56:44.159 --> 00:56:45.079
and then they're suddenly they're on the
video and I'm like, oh my

844
00:56:45.119 --> 00:56:50.119
god, I'm good. All right, look out look out for that,

845
00:56:50.199 --> 00:56:52.400
everybody, Uh, look up for
that. That will be two thirty pm.

846
00:56:52.400 --> 00:56:54.920
If you want to see what me
and Lucy are reacting to. That's

847
00:56:54.920 --> 00:57:00.280
on Blake Club later today. You're
the best audience in gaming, and I'm

848
00:57:00.280 --> 00:57:01.679
gonna be back with another show tomorrow. So until then, have a good

849
00:57:01.679 --> 00:57:06.480
one. Take care of yourself and
goodbye h

