In the year two thousand seven fourteen, a new squad of Opera Davis was
chosen by the College of Illusion. These fools promptly went on to frustrate their
DM at every opportunity. Today, still working together because really, who else
would work with them? They survive as adventurers of fortune. If you have
a problem, if no one else can help, and if you can find
them, maybe you can hire the Second Breakfast Club. Tony Kinney as Eddie
Falzoni, Jess Owen as a deer a Glow, Michael Cole as Urag,
and Jesse Wicks as Bill Crilliance, Nico Rodriguez as your DM. Welcome back
to the continuing Tales of a Fool's Quest. All right, where last we
left off, you all were leaving the town of Pho show pau Shot and
you were headed to Fedros. You had made a shiit ton of gold by
getting some really good roles, because apparently the only time you guys can get
good roles is when you're haggling with when we wash it with shopkeepers, that's
what it is. Just a recap that's thirty one and forty seven gold.
Yeah, exactly, Yeah, I think we spent a lot of it.
Yeah, yeah, we did. Yeah, we still have a ship ton.
I think this is the richest any character has ever been in any game
I've ever Yeah, it's definitely a fool's question. Don't we still have more
gems to shit? Oh boy, I'm rich, I'm I'm clare, I'm
arrange. I'm not sure I'd have to go back. There was ten thousand
and coin, and then there was the three gems. Yeah, and if
you're still got thirty one, we got three of the gems and a thousand
of the gold left. Oh okay for currency reason. We just converted some
of the goal to gems for to put it on our cart. Yeah.
Yeah, and twenty four hot pockets. That still a thing. The debit
cards, Yeah, as they are. What school would that be conjuration?
Probably probably conjuration Yeah, so m yeah, so it's probably more of a
Western hemisphere type situation, bougie capitalism. Yeah, all right, So we
already did our random travel checks. Nobody nobody rolled in, no travel checks.
So as you travel, is there anything that you guys want to do
on the few nights that you camp while you travel? I know there were
a couple of things that people wanted to test out. There was valley.
Who's with you? You have a cart again, you can set your car
up so that you can hide the treasure chest full of gold, but you
guys hadn't decided how you were going to do that yet. And then we're
going to throw the valley in the trunk with it anyway. And then Eddie,
I think you had some magic stuff you wanted to test out, right,
Yeah, I think I picked up some more scrolls that I was going
to try to every time he's trying to be quiet, I was going to
try to learn learn the spells on these scrolls. I might have wrote.
I might have wrote down what scroll I think you wrote down what scrolls?
I'm pretty sure did somewhere. Didn't you just learn anyone too? I did?
I learned magic missile, I mean magic weapon weapon. Well, missile
could be a weapon. In fact, I think it's by but it's not
constrained, but just a missile. I'm gonna have to come back to that.
I think I deleted those out of the shop too, so I hope
you put them in there somewhere. There we go on the page that I
was on originally, it is I've got Zephyr, Strike, spare the Dying,
Blink detect, magic tensors, floating disc, and greater healing. So
I think I'm gonna try for greater healing. Now we got bill for healing,
we could use some more healing. I'm just saying he'll like to heal
other people as well. I was thinking, blink, well, maybe maybe
I should go for greater healing. I guess I'll go for greater healing.
Helpeer pressure any all right, so what for learning from a scroll? I'm
gonna say rule of thumb is it's gonna take at least probably eight hours of
meditating on it while you travel to try and learn the spell, like entirely,
So for each role you make to try and get it, it's gonna
be about a day worth of work essentially. Okay, the eight hours doesn't
really need to be like all at one exact time, but just kind of
throughout the day while you're doing other things. Like that amount of time takes
a day for each spell that you want to learn, So go ahead and
make your intelligence. Oh shit, that's a ten. That's a ten.
Okay, Yeah, so I think we should probably won't play that out.
So you you effectively learn it. But how are you gonna test that?
How are you gonna learn that? How? How are you gonna are you
gonna tell the others? Like, what is Eddie gonna do here? Well,
let's see, was anyone still injured from our last fight a little bit
at all? Just the cranes? I think, Yeah, Mike leveled up,
Miles fucked up. You're heel, Miles, I think we might have
to fight, though he patted him on his wing on the way out.
I sure did. I have no idea, because like, we did all
that and then we went. I think we were good because we had plenty
of travel time, plus time in the city too. I know you and
Valley also took some potions, right, Yeah, we did while we were
in the shop. I think I'm not gonna do much. I'm gonna,
you know, I've probably got like some scuffs or some sprapes or something here
and there. I think I'm gonna test it out, just to see how
I can do with getting help you out there, because I was thinking of
continuing to practice the HydroD transformation. Might be a little clumsy with some of
my claws and bites. Oh there we go. Yeah, I'm gonna hang
around while while Ug's practice and his transformation. I'll have him kind of spot
me as it is this right rock, Yeah, not enough heads, and
we'll see, uh you know, there's you know, some scuts or some
scrapes or some bruising or something. I'll just see if I can clear that
up. And I'm gonna say that your initial role to learn it is good
enough for your first cast as well. So yeahs Ugs, you know,
testing out his shape shift and he goes into this huge hybrid high form.
I was standing just a little too close and it got smacked with his tail
and tripped over a log and I scraped my elbow. Well, the first
time was really kind of a smaller hydrat. I think I got a little
baby Yeah, forgot it was like a right scale hydra. So before he
was just going with like a regular scale. And yeah, I tripped over
a log and got a little scrape on my elbow. So I just you
know, gave the old side eye and made sure no one was around.
And yeah, right, so you healed yourself up and you effectively have access
to two schools of magic because healing is evocation. Did you really catch that?
Which what is fairy fire. Fairy fire. Uh, well I developed
that one. Yeah, so it'd be illusion. Okay, okay, well
I think the spell is originally conjuration. I thought that's what I was thinking
too. I was really just trying to mimic it more than anything, So
right, okay with my illusion. Oh but I learned a magic weapon too,
that's transmutation. I think. Yeah, so you've got access to a
transmutation class spell and you have access to an evocation magic spell. And yeah,
so you've got that. But you did those things without your allies seeing
them so far? Yes, I did. And the treasure chest in the
wagon, what are you guys doing with that? At least? Still garden
there? We got two of those red pop scrolls, right, You used
one of them, didn't you? Yeah? I think you used one,
So yeah, I think you have two loves. I think we could use
one of those, and I could hide it with a ritual so that it's
another red pop on the wagon, center on the wagon, around the chest
or just right wherever we camp, and put together a ritual to hide the
wagon or hide the chest were on the wagon. We can take a weekness,
that's true, you've never tried a mobile place of power. Yeah,
I don't know, work, we could try it, if anything, it
would work that night. Yeah it work there. Yeah, let's give that
a shot and I'll get my uh, get my my things out, my
my my little you know implements, so I can get my little magic bag
out. And I pulled out a miniature a miniature bow and arrow something on
one of the cardinal points. And also like a like a like a little
jaw trap, little little bear trap, a mouse sized no you know what,
Actually it's just a mouse trap. It's just a mouse trap mm hm.
And just some some of the local moss and leaves and stuff off the
forest floor or wherever we're at. And it scattered that around and perform my
ritual to camouflage the chest into the wagon so that it can be seen unless
you already know it's there. Okay, all right, So let's first start
with using the red pop scroll. So the red pop scroll is a red
place of power scroll, and we need to cast that to see how effective
is casting that. As a small note on that that's from the Divination Nation,
m so, and he has more intelligence role yep, eleven eleven okay,
so yeah, not only did you cast it effectively? You think that
while probably a good chunk of the magic did bleed into the area around the
ground and everything else, do you think there's probably like, when you move
the cart, you probably have about half of that place of power energy that
will stick with the cart. So it's not gonna be like as fully good
as when you are back in the first ACN city at your like house,
But you feel like you'll be able to utilize this car as a place of
power. It's just gonna take a little bit longer generally, or use more
resources or something along those lines. Yeah, And the thing about it being
from the Divination Nation was simply that the cranes are from the Divination Nation.
They are not illusionists, so and they had magic spells here. All right,
anything else you guys want to do while you're going, oh yeah,
that you're uh, you don't really have to do anything wild to disguise that
chest. That disguise does work perfectly fine, sweet, I was thinking of
I's thinking about camouflage and like hanting camels anyway, and then nothing else?
Will you got trouble? I got nothing, I don't think so I'm a
terrorized bill of the middle of nite as a hydra. We'll pay back for
all the times we were trying to sleep and he's fucking around with in the
tavern the hide. There's going to be back in one ear when I'm done
there, turning with a chameleon and periodically just kind of get it with the
tongue. All right. So you guys travel along the path and you have
the map. I sent you guys all picture of the map, so you
can kind of see where you're at. It's along the coast that you're traveling,
so you are near water. Obviously it's ocean water, so not really
like drinkable, but but yeah, you're in that vicinity. And as you
travel, you get to the town of Fedros. As you approach fed Ros,
you notice that the city appears to have been abandoned. There are no
people, no smoke coming from any chimneys, no people down at the docks
that is in this town. There's just no one here. I remember anything
about there being nobody here, No me neither do you remember, though,
there being something about Warlock in the area. So should we go back.
There's a demon horde that we heard about before. We love There's a demon
hord too. Thank you. I will transform into an eagle and do a
couple of circles above anything stands out, Okay, make yours, so you
transform into an eagle. You definitely do not get the vocal cords correct,
so you can't talk to your peers by any means. But unfortunately, go
ahead and give me a one D ten roll to see how near to night
is too. Oh, you got so lucky. Not only did you transform
into this, and not only can you not no longer communicate with your comrades,
you also can't seem to unshaped shift for two hours that you are still
in this ego form. Okay, and flying is not very easy for you.
So you start to go and take off for your initial like view and
you start to fly a lotsided and you can only fly and left turns one
bigger than the other. You're not an ambi turner, all right, I'm
entertaining a left turn. That's the most American thing I've ever seen. But
sponsor patches over. I will still let you make a roll to see if
you can find anything interesting about the town. Okay, wisdom, yep,
that's another three Jesus as my dice. You so you're flying and you only
doing left turns, keep trying to get places, but just flying in weird
circles. You just kind of go out over the ocean. You're just flying
over the ocean for a little while while the rest of them see you just
kind of pin wheel out of the distance. You are, right, sure,
I don't know what this game is. But not cut off. Not
the time he bring some of those mushrooms. Should we shoot him down valley
sharp with your crossbow on him and will at least pull him like a kite,
Come on, dummy till he winds it up too far, got stuck
again. Well that's what's doing. What are the rest of you competent people?
All right? I'm trying to shoot him with the rock. He's freaking
out calling over in the sky. It's pretty great. I just laugh.
I'm going to cast invisibility on myself, okay, and go take a peek
around on foot a little bit, not too far, just to you know,
like just just to the edge of the city there. Okay, see,
go ahead and make your that's a ten. That's a ten spell.
Yeah all right, So for casting a spell, you go invisible, disappear
and you wander into town near town. As you get close to town,
you do sense there is some illusion magic closer into the center of town.
M Can I tell what it's what it's making an illusion of what it's doing
from where you're at, No, but you can tell about where it's at.
Okay, I'm gonna I'm gonna head back to the others and relay that
information. So we got Yeah, we got some some sort of illusion magic
coming from the center of town there. I can't tell what it's doing from
as far and as I got, I didn't think. I don't think we
should split up too much with an illusionist around. That's shall we reel him
in? Shall I really try to hit him, Let's try to shoot him
down, Let's try to signal him. That's what I've been doing. I'm
not actually hitting him into his eyes, just keeping him on track, guiding
him. We all just start shouting, caw whatever that speaks, noise,
scream. I don't know. It's a weird screech. It's it's a noise
that you'd expect to come out of a turkey. They scream pretty it's very
America sounding to shout America, America, America, crack open a bud light
coming back. Yeah, that's this, that's the signal. I'll pull up
my flash bourbon. All right, let's go ahead and see if you can
start making your way back. Okay, so then you using left turns only,
are able to start pinwheeling your way back toward the others, but just
crashing, Yeah, smacking the side of the barn, fall down, walk
her way to spiral back. I'm still I'm still a bird for two hours.
So he's gonna flop around. You gonna walk around. Yeah, it's
not gonna drag in the one wing like. It's not just while he's flying,
it's always. It's always you can help me make left. So it's
gonna persist after he's not a bird anymore. Don't let him drive the car,
the hydrae't take a long way everywhere. We already took that left.
I gotta go around the block, across the street. And while Rag takes
a minute to get his bearings, We're gonna take a minute for a quick
ad break. Be right back. After the mysterious death of his father,
Vartan returns home to uncover the truth with the help of his newfound friends,
Baya, and Ovic, but his hometown of Eternal you have something even more
sinister in store for them. Join us for their journey into the untold at
Ethereal Embrace podcast dot com or anywhere you listen to podcasts by searching for Ethereal
Embrace. And now let's get back to the food. All right, So
you guys had deeper into town, yeah hopefully all right? Are you still
invisible or did you knock that off? Yeah? Well, and I am
going to I'm gonna put it on Adira Surprise. That's fourteen okay, Yeah,
So Adeira goes invisible and you see a rock fly out of nowhere,
ragged strings and back out there starting. All right, So you head into
town and you find where the illusion magic is coming. It is a simple
rainbow painted on the wall of a large what looks to be city building.
Well it's a small town, so there's like a government building in this small
town. So maybe the courthouse mixed with church type situation, right, and
so on the largest side of this, the one side with no windows,
you see a simple rainbow painted on the wall. That is the illusion magic
that you are getting, just the rainbow. It's just that there's just no
one. Why the illusion most signs of life in the city. The rainbow
is illusion magic? Yeah, okay, cool, I just wanted to be
clear. Should I dispel it? It's probably a hidden doorway right quite above
it. What you mean is squawk somewhere? What you mean somewhere over the
rainbow? That's what Bag tries to say. All right, it takes a
left turn, end up in an alley somewhere. I hear them. I
would to dispel it, all right, No, for this you won't have
to know. Uh. You see, a message begins to appear on the
wall. It is just written out there in charcoal, and it says,
hello, fellow illusionist. This is Becky and Diane. It appears that the
town of Fedros was abandoned. You likely have already noticed this. There are
no signs of demons or warlocks in the area that we can tell, but
there are signs that the town exodus is directed toward Pepperville. A large group
of people appear to have from Io or at least that direction, and after
some deliberation, Diane and I have decided to follow the group to Pepperville to
confirm that the citizens arrived there safely. If you are capable and willing,
would you please investigate Io to see what happened. If you are able to
take on this task, know that there is a scroll of sending that is
tied directly to high illusionist Dean Smelting's Travelers Journal. If you find something,
please use that scroll to send a message to Dean informing him of what happened.
The scroll is in a crate that rests to the left of this wall.
Good luck, All right, I want to go over and check through
the grates. Yeah, So you go over and you start digging through the
grates and you find a couple bottles of wine in there, as well as
about six hot pockets that have just been kind of stored in there. And
scroll, Yeah, scroll, nice put all that stuff in the cart.
All right? So IOW is on the route we were already planning to take,
which means if we continue on that route, we're going to run into
whatever drove all those people out of Ile, or there's a good chance of
it. But I don't think i'd feel right not checking out whatever drove those
people out of IO. I don't know, opinions, Sure, why not?
I mean it seems like I don't really have a I don't know.
It seems like we should probably check on it just to be safe. Yeah,
whatever it is, we don't want to if there's something driving a hole
town now that kind of want to know what's going on. Yeah, rather
not walk into a bond, All right, we'll had that way then.
You know, it's said to use the scroll if we don't decide to check
it out, right, I think it said to let them know what happened
once we checked it out. Yeah, if you find something, please use
the scroll to send a message to the Dean informing him what happened. All
right, m And this scroll does appear to be a one time use only,
so whatever message you want to send back to the Dean, you'll want
to make sure that you've got all the information that you want to send.
Yeah, so is that what we're doing? Do we need a rest or
anything? Or are we just trudging on? Like? Have we not?
Maybe we had a nice rest at all, you haven't. You can crash
here for the night in this abandoned town. Should you choose go on the
bar for you? Ready? Well, he just found the bar. He's
got two of the line. Maybe they abandoned the kegs to I am the
bar. Look here America, eagle America. That's all you can say.
You'd already you'd already fail a field sobriety test. America also very patriotic.
I don't know. I guess now we know that the town just kind of
evacuated. The implication is they evacuated because of the people from IOW running away
from something, right, but they didn't know what they were going to Io.
No, the people were going to have pepper om Iley going to Pepperville.
That's right. I think, Uh, probably the town is safer place
to rest than between the town and IO agreed. So yeah, let's stay
here for the night. Let's go find that tavern. Okay, so you
guys go to the tavern, all right, use up, use up your
travel ration, so a hot pocket each. But there is booze still at
the tavern, so you guys can get all shifted and after a little while,
ohrag, you just pop. You just your feathers start falling off,
Your arms straightens out, wings straightens out, and you just PLoP your wings
off and then you turn back into orag get fall down exhausted, don't touched
off. I'm malty calm yourselfie, yog, that's it. You guys just
crash call night. I think we do you not? Are we gonna just
take off in the morning, or do you want to take time to look
through the town and see if there's anything that we may need. Yeah,
we should probably look around and see if there's any there's anyone still, like,
if anybody needs a weapon or anything, I could use it. I
could use the black jack or something. You got a black check? Did
I get a black chick? Yeah? You bought one. Yeah, got
one off the bill. You want to get a spear or something if they
can find a good dagger? Me, No, No, I don't.
You can throw a spear. Yeah, if we get to the point where
I'm throwing spears, we're all dead. And you can play cymbols one handed.
I'm just saying, but you can bang it on something. Tell me
how to play my instrument. Oh, I'm paying too. If it means
life and death for me, I'm the only reason you're alive. I know
I have to remind you. I mean, I've never helped you. I
guess I don't. It's hard to take credit for healing people all the time
if they've never been injured. I'm realizing right now. Yeah, so shove
it. He's believing the lie. All right, So you guys want to
venture around the town and look for weapons. Potentially, now that I can
speak again, I want to go to Eddie, Eddie, I was.
I had a thought about what's happening in this area? Can you detect if
there's been a wild magic event? Can I detect if there's been a wild
magic event? You've never tried. I don't know. It just stands the
reason that we've dealt with them in the illusionation at the school, perhaps they're
dealing with it here too. Just a thought, that's a good thought.
I could maybe, Well I had two hours, just a I can maybe
come up with a rich whether there was a magic a wild magic event close
by, like within a radius, and the wagon. The wagon will still
work as a place of power, it's just not quite as good. So
I guess we could find that out. Maybe I'll try. Let's see what
would it take to put together a ritual? Would I be able to do
do that fairly easily? I would say that you could do that. Yeah,
you could do that fairly easily with one of two things. Either you're
giving up your night worth of sleep and rest or too. You don't get
to go scavenging for stuff, and you'll have to expect the others to go
scavenge for you. I'll give up the scavenging. Okay, So you'll go
to focus with that, and Valley will stay with you and kind of guard
you while you're doing it, just because it's a super intense process. But
yeah, go ahead and make your spell your yeah, intelligence role for a
spell question thirteen. Check out the big brain on a bread. You're a
smart motherfucker. All right, I'm gonna I'm gonna I'm gonna go over what
I'm doing with Value too. Well, ghead, I silenced my phone.
I'm gonna go over what I'm doing with Valley, just to show where you
know, like this is how you do this kind of thing, just because
you know she was learning stuff before and I'm kind of responsible for her not
now. Yeah, so you start teaching her in starchwinner kind of what you're
doing, and you have unlocked the spell detect magic, which is a divination
spell. So she tries to recreate what you're doing, but she cannot.
Okay, you might just you might just need more practice, and if you
recall from earlier on, they had used devices back in the town to determine
what kind of wild magic events and where the magic wild magic events had taken
place. They were using devices to do that, magic items to do that.
Valley doesn't know about those, but you guys were looped into them because
it was right after you had collected all three of the beans. Yeah,
so Valley inadvertently knows that you have access to multiple club schools of magic.
Now okay, yeah, so add that to your spell book. Well we'll
have to kill her. Now, runner over with the card again on one
purpose, almost at her last time. The rest of you are out looking
around for ship. Yeah yeah, all right, go ahead and make your
roles. Am I still invisible for foxs sake? You are until you attack
something or or until excellent until Eddie drops it. Oh yeah, you could
do stuff something that all attention to yourself and it'll break another ten another ten?
Okay, all right, what are we doing? I'm sorry, scabbage
and stuff for daddie. So yeah, its ritual. I'd also like a
nice dagger that if there's like a guard barracks or something like that that has
like a cash of weapons. I'll just get them all up in a bindle
and bring him to the camp. Okay. Yeah, So you do find
a few just standard like leather jerkins that are in there. You do find
a handful of daggers because they were like nobody ever uses daggers in this world,
and so you find some daggers that are there. Most of the heavier
weaponry has been taken though for their trip, so that is gone already.
Well, I've been around Eddie long enough to know, you know, kind
of his his theme for weapons. Yes, anything that I think that he
might take interest in, I'll just set him out and so I bound some
things, you know, if there's anything there you might like. Yeah,
yeah, So there's a couple of daggers. There's a baton that's in there
as well that you could use. Yeah, I'll take the baton and the
dagger that has like the Mermaid for a hilt. Oh yeah, yeah.
And Bill, you don't find really any like that, no weapons or daggers,
but you do stumble across a weird letter that is stamped with kind of
a royal seal. It's not a G but it's not an H and the
seal the seal has been broken and its crumbled, and you can't really make
out what that seal is, but you do notice up in the top right
hand corner of it there is a very small etching of the room that symbolizes
the Evocation Nation, the one that you had seen on the fake stuff that
Valley had made with her illusions before. And yeah, so you find this
letter, dam I'm gonna grab that and then investigate it. See, Okay,
So you take a look at this, and it gives a warning about
a person from the Evocation Nation named Magnus Devlin, and there is concern that
Magnus Devlin is making a power play in the Evocation Nation. And it's almost
the letter almost talks about him like he is a myth okay, and so
it's a warning about that. Does it say do I know, like who's
sending it to whom? No mystery? All right, well I'm gonna bring
it with me back show up to Eddie once he's done with what he's doing.
Yeah, yeah, you get it. It's it's almost kind of like
a fictional narrative, but it's also like a warning and it's got a really
nice seal and it's really nice, like it's just very formal for like a
Google, you know, but you kind of get that weird like this is
a goof vibe from it. You rolled an eight, right, that's what
you say. Yeah, okay, and uh adira, what did you roll?
What was I rolling Survival, which is wisdom? Okay, that's a
nine? A nine? Okay, So you go, were you looking for
anything particular now? Just looking, just looking see what we can see.
Okay. So you found a journal in the main building where you guys had
originally went to find the giant illusion. You found a journal that was there
that was talking about how the fish halls in this area have been corrupted lately.
The fish have been sickly, and more than seventy percent of the fish
that they've been bringing in this is a fishing town, more than seventy percent
of the fish have been to sickly to eat, to prepare or cook or
use for anything that they're burning the fish essentially, okay, don't eat the
fish. It's because of the Warlocks that American propaganda still from his eagle form
that was a holdover. You can turn right now, so that determine there
was a wild magic event. Oh you did not find a wild magic event.
No, okay, Well, wheneveryone gets back and i'm finishing up the
ritual, I'm going to pass that on. So it wasn't a wild magic
event. I think everyone's just moving on from whatever drove the people out of
Aisle. But I'm going to give him my pum. This letter it's weird.
It seems very real, but it seems like it ought not be.
I'm gonna, yeah, read the letter and do I glean anything further from
it? Uh? You can make a what's that role the spout lore or
not a spot lore? Uh? Discerned realities? That'd be a seven?
A seven? Yeah, so you really? Oh you can ask one question.
I guess about the letter, frege out what the list is? There
is? Just what here is not what it appears to be. I guess,
so, like, yeah, what in the letter you said? Part
of it seems like sarcastic or like it's like a joke. Yeah, it
seems like it's like a mythological It seems like a story, right, weirdly
worded in certain areas, some assumptions, some words that like don't make sense,
that are just the reader or the writer assumes you know what those words
mean. They're not like names or anything. They're just weird words and you
can kind of fill in from context, and so the letter makes sense,
but it's just a weirdly written thing. Maybe it's thieves can't but for wizards.
So what here is not what it seems to be. It does appear
to be some kind of secret message. You just can't. You just can't
decipher it, and neither could Bill. Well, good catch Bill, because
that's definitely not what it appears to be. I don't know what it actually
says. Maybe we can find someone in New Hubia or something who can translate
it, because that's well evoker stuff is concerning. Do you think it really
is evoker stuff? Still? I don't know. Yeah, we gotta figure
out something you can read it. So in the camp out tonight and then
we're leaving or did we already camp? Yeah? This is us looking around
in the morning. Huh. I don't know. I don't know that we
actually went to bed. Did we actually go I think we I think we
have no idea what time it is. We did not ask that question scouring
around town. Yeah, I think this is you guys coming back to the
camp at night. Yeah, okay, I think they probably scoured around town
while it was getting dark. You were doing your ritual with Valley. They
all got back and you're about to go to bed, all right, Well
yeah, I guess. I mean you guys already checked out the town,
so we can just hit the road. First thing. Should we set a
watch? Probably wouldn't hurt, wouldn't hurt. I could go catform and sleep
in the wagon, be out eleven. Okay, so you get your three
moves of that? Should you decide to stay fourteen? Jesus down? Yeah,
you got cat form down. It's just the hydra that's really the eagle.
The eagle, I thought I had that one down to. Well,
you tried to turn tried to make the beak us commercial and it's tired workout.
Yeah, thinking a should have went b just didn't work. Okay,
So you guys calling a night, You go to bed, you wake up,
and you hit the road. This concludes this episode of A Fool's Quest,
and join us next time for more fun and daring adventure. Thank you
for listening, and don't forget to like the subscribe, review, and comment
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