In the year two thousand seven fourteen, a new squad of Opera Davis was
chosen by the College of Illusion. These fools promptly went on to frustrate their
DM at every opportunity. Today, still working together because really, who else
would work with them? They survive as adventurers of fortune. If you have
a problem, if no one else can help, and if you can find
them, maybe you can hire the Second Breakfast Club. Tony Kinney as Eddie
Falzoni, Jess Owen as a deer a Glow, Michael Cole as Urag and
Jesse Wicks as Bill Crilliance, Nico Rodriguez as your DM. Welcome back to
the continuing tales of a Fool's Quest. You know what, Fraser the face,
I like you. You got a deal, lovely. I will say
it would probably be helpful if we had the map that you guys have made
already as a starting point that we could both expand on and cooperatively make more
complete. Yeah, it would be a more efficient use of our additional manpower.
Roz She's like, what would you be a deer and show them the
map? Obviously, I don't think that we could part with the map after
all the work of Roz is done. Plus you might stab me in my
sleep, but I think it would be very kind if you know we showed
them Roz them map. Don't you agree? And Edie's a little bick He
agrees, and and she's like, fine, I'll do this, but if
they kill us in our sleep, I swear I will haunt you forever.
And Fraser's like, oh, yes, good point. Don't die here or
your soul will become part of the amalgamation. Couldn't know I do that?
All right? Which house will you all be staying at? If you don't
mind me asking? Is there a tavern on the block? Um? There
was something that looked like a tavern. Yeah that one. Okay, lovely
well, Winchester, I will see you in the morning. Then all right,
I'm going to go down to that tavern or a saloon or pop or
whatnot, and uh, wait for this whole thing to blow over. No,
we're going to do it. Roll real quick first, go ahead,
and because this can kind of dark out, so let's roll. I mean,
are you guys trying to be quick and quiet? Yeah? All right,
let's all roll. Dex Sterity rolls then and see what we can do.
I will say, as a group, as long as everyone gets seven
or higher, you will be successful. I got eight, so it's a
five or higher. Right, Oh no, lovely eight? Okay, damn
it, Bill, So it wouldn't be a problem if we were at the
castle. What are your hit points out right now? Bill? The hell
the first question? Three hundred three, three hundred and sixteen sixteen sixteen,
All right, not max, but that's that's where you're currently at. Yeah,
that's my back really Okay. So you start walking toward this tavern.
You are making your way and sneaking through the streets. It is not super
dark outside yet, but the sun is no longer direct lee on the city
and it has fallen behind the tree tops. So I mean you can tell
the sky is still bright, you know, there's just no sunlight touching the
buildings, the ground, the walls, anything. You start making your way
and Bill has lost some blood. He's been sick, he's exhausted. This
has been a long fucking trip for bi. Anattosin is gonna give him diarrhea?
Oh yeah, it's already messing with his stomach. He's feeling gurgly,
and he stumbles just a little bit over a piece of stone that have popped
up on the road, and as he goes to brace himself against the wall
to keep from falling, his symbol smashes right into the walls, planting out
a loud clang of noise. You all turn instinctively to check on Bill,
who just made a loud clang of noise, And just as you turn to
go back and keep making your way toward the tavern, a shadowy creature flies
out from one of the alleys and just grabs onto him and starts whipping him
with tentacles, doing five points out damage and knocking him to the ground.
Don't like that way go? And well, uh, Bill just got knocked
down, so and this thing just took its turn and did that. So
I will let the three of you other ones decide who goes an initiative,
who was probably closest to Bill can probably go first. Let's do it.
I'm probably in the front because I was getting to that tavern seeing if there's
bottles still. Yeah, and UK almost always takes up the back, right,
so pity me. Yeah, yeah, so probably yep, that's why
I will lunge over there and see if I can remove this shadowy tenderliefing off
Bill. Okay, so just a regular attack yep to nine okay, so
nine hits, but it gets to hit you back five okay. Five damage
knocks it up and off into this air away from Bill, allowing him to
kind of free himself from its grapple. But it does claw at you with
the shadowy claws, doing three points of damage back to you. I think
you have three armor, right, yeah, so it just hits your armor.
And now being that close to it, could I discern anything about it?
It is a make a roll to see, Oh what is that wisdom?
Yeah? Thirteen okay, So this entity it is an emotion. So
there is a dark blood magic that was put over the curse, and there
are all these shadowy figures and pieces of it. And it's right, there's
this blood curse that is the amalgamation of all the dead souls that lived here,
all that dead energy. But it's not their actual souls. It is
the emotions that happened at the time they died, with the exception of the
core souls that are managing this. They are the evil entities. So this
is almost like a bad vibe that is attacking you. Fire and ice aren't
going to be able to do it, but radiant damage would be able to
do it, or any kind of sunlight would be able to impact this creature.
Is what you get from being that close to that many souls. I
mean there's that just that much life energy and this little shadow. But you
also know that they're connected. So if one knows you're here, the others
now also now you're here, all right. Also they can hurt you,
so they also are susceptible to physical damage to right, they are if you
if you hit, if you do enough damage to them, it's enough to
shock them essentially. Okay, which is what you did. You're not going
to kill this thing. You are just going to surprise it a little bit.
I mean, unless you have radiant damage or sunlight which will make it
dissipate. But yeah, we do not. All right, Let's run to
that tavern the job, all right? I would probably say a deira is
next to the initiative, so you just bolt it toward the tavern. Yeah
all right, and then Eddie you as well, yeah as well. All
right, So Bill, you are on the ground attacked by the saying what
are you doing? I'm running I'll try and get my feet and just sprint
after a mike. Yeah, well I knocked it off of you, so
you're free. Good to go, yep, and appreciate it. It is
going to shocked and angry at Orhag. It is going to hit Orhag for
only three points of damage. But it grapples onto you. Now you're still
standing up, so obviously it's just wrapped around you. The shadowy form you've
just seemed pretty strong. Yeah, it seems pretty strong. Yep. So
it's like latched onto you. Yeah, and the rest of you. Well,
Eddie and Adira, you're pretty confident that with the amount of movement you
just used, another round of that will get you to the tavern. Bill
you're a little bit behind them, so because you had to get up and
run and then og, you're at the back. So since it hasn't me
grappled, I'm going to shape shift into a large puddle of water, okay,
with using my I think Tucker upgrade to shape okay into a body of
water. Yeah okay, yep, and just ooze out of its grasp.
Okay, So if that's possible, Yeah, yeah, sure, I was
hoping you would shape shift with this attached to you, go ahead and see
what it does make your role Ooh eleven, Oh damn, really I was
really hoping for a fail. No, no, it's eleven, twelve,
thirteen. Okay, so you turn into a thirteen. You shape shift right
out and that gives you three moves and they turned into at thirteen. But
it goes if you want. I can he just flopped right out of it.
Yeah, with too watery hands. One slime oos away. Okay,
that takes us back to Adra. I'm still hoping it to the tavern all
right, So you get to the tavern door first, you've got an action.
You could open the door if you want, or try to. Yeah,
it is locked. Well shit, but I mean these doors are old,
and you know it's with the outside walls are made. I flimb over
them or slide under it. I've got an axe. I can just chop
rights. Like the half saloon doors, red can just blow under it.
Right. So all the designs of this place outsides are stone, but the
insides are wood. So like the interior walls, they're like made of wood
on the inside, but the outsides are stone. The doors are made of
wood as well, so if you wanted to use your strength to try and
burst it in, just with a shoulder check, you cold probably even do
that. Just do a strength roll. Try to Sorry, that's a night.
I will give you the option either you successfully do it, but you
take a little bit of damage to the shoulder going in. I'm going to
roll a D four for the damage. Or you hit it and it kind
of knocks back off on the hinges and you're confident with a strength check next
time that it'll work and you let you in. But you're gonna have to
wait one more round where you're all trapped outside with shadowy creatures. Well,
we're just gonna have to take a little bit of damage to that shoulder.
I think, what a team player you need to get in there. That
is three points of damage. Well, that's not nice. The hell of
a door. It's a very strong door. Careful, I'll hold it open
for you. All right. So og is a puddle of water, so
he's probably a little bit slower now right, he's a puddle of mud.
I'm going to run back and drink him and then run so that he can
keep up. I am going to cast fairy fire at this shadow creature just
in the hopes that it No, no, it's off you now. No,
I'm just going to cast silent image of ten feet behind where the shadow
creatures are. Okay, not a puddle of water though. Just this is
regular for a bulk. So yep, that's like a twelve for the role.
So the image is perfect. And I will also let you know,
right out the gate the creature, you notice something. I assume you turn
and start running again. Yeah, all right, you notice something right out
the gate after you cast that, you're looking at the creature seeing what it's
doing. It no longer seems interested in rag or the image. Oh,
it turns and starts heading right after Bill again, the closest person right after
him. That's what. It starts moving in that direction. Obviously it's not
it's turn yet, but that's what that's what you're pulling up with. That
kind of a success on your ability, all right, and then you make
it inside for the closest person. Sorry, do I have time to pull
that scroll out and activate it? You don't have time to pull it out
and activate it. You as as far as like you cast a spell,
then you're trying to like b lined it and you get there and you get
inside. But your next turn you can get it open and activate it perfect
yep, uh, all right, Bill, I'm I'm going to sprint inside
the door. And all right, so you were you were taking out of
the bag, but you don't do any other actions. So you just double
move it. Sprint as fast as you can, burst into the door,
symbols clashing down to the ground as you lapse into running, dive to behind
a dira. Got the move all down door. I pull the symbols out,
drop them on the ground and lapped my knees and just slide it from
and it is now the monsters contemplating the sound that would make somethinking what do
I gotta do? There somos and splashing sounds. The monster comes charging in.
Didn't shut the door? Ready to go? Bill? Right' still out
there? Yeah, we got a way from the door. It comes flowing
toward you and it it got six so it gets all the way up to
the door and it smashes right into the wall and then kind of strikes it
and that knocks itself back. A little bit made of shadow. It doesn't
penetrate the wall right away, and a little bit suns itself, Adira.
You see three more coming from the other end of the street down toward the
tavern now, just zipping at you and their shadowy forms and right gets your
turn. Hmm, there's more coming to make it snappy. Okay, everybody's
in the tavern now, yep, except for you. So I will do
my little mud flow to the door or and then shape shift again to a
stone wall where the door was. Okay, all right, hopefully eight an
eight is uh? It's like what one move? Yeah, yep, course,
So yeah, you turn into a stone and I guess you're an face
on this side, and I guess your move is gonna probably just be to
block them from coming inside. Put up a full thick wall. They can't
get around you, defensive and it is a deer return. I don't know.
There's nothing to do with him blocking the door. You just stay there,
don't. Let's see what happens, all right, So Eddie do his
thing with a scroll? Does that require a roll or anything? Um,
I'm the red pop. Scrolls don't because you're not using them to attack anyone
or anything like that, and you're just creating a place of power, So
you have no a place of power in this tavern and and so you feel
it, all of you feel all you feel the power Eddie's power eminating throughout
this. All right, Hey, all right, your your face is on
this side. You don't have a way to sense what's going on out the
other side. Do you feel anything in your So dissolve my face on that
side and popping up the other side. You can some meat wad vibes here.
Yeah, So you do that, and you can see you can see
them out there, but they are now like wandering away. It's kind of
milling about their own thing. It's like they don't see you anymore. Okay,
we'll revert back to the other side. It seems they're preoccupied and have
other things to do. All right, good deal. You could probably come
down now then if you want. We'll just prop this door up. Okay.
So we turned in normal shape and tell I didn't break the door.
I broke myself. The door just broke the latch, probably with all bit
shut with a table or bop. All right. Yeah, so you guys
do that, and the tavern is now yours. It's the Winchester. All
right. I'm gonna go take inventory and then uh start the deep friors eating
up and while the fools settle into the Winchester, we are going to take
a quick ad break. Hello, fellow D and D ars. My name
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look forward to having All we ask is that you have fun, be kind,
and play the role. Hey everyone, before we get back to the
show, I just want to remind you that we have a discord group and
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Say oh la, all right, back to the show. So you
guys, are you make it in? What all types of things are in
this tavern that you as you look around? You guys, tell me.
I'm assume there's a bunch of dusty bottles on the shelf behind the bar,
and oh for share, mirror, Yeah, mirror. There's a towel somewhere.
Oh yeah, but it's all like, you know, just crumbles the
dust if you touch it. M hm. I'm going to go though behind
the bar and then through the little door into the manager's office, okay,
where there's a desk that I'm going to open the drawer off and take out
the bottle of good stuff and find the key to the safe. Oh yeah,
is there any keys in there? Oh yeah, there's definitely keys in
there. Ye yeah, i'm'n pull keysut and tossing to someone and then I'm
just gonna go. You know, I had a corner with my bottle of
the good stuff, all right. So so you go to toss the keys
to the person you have holding onto all your stuff, and you realize that
Valley's not with you. Neither is your treasure cart, treasure chest, or
your cart. She was using the bathroom when you were at the cranes,
and you guys all just left her. Good guys, oops Valley. Oh
yeah, that's the Oh wow, I thought it was quiet first off in
the morning, and to everyone's dismay except for ooh Rag, who doesn't give
a shit. She has all the hot pockets. Well, I've got my
dinner, the bottle of yeah, three thousand year old Scotch liquid lunch.
Yeah, I'm gonna go over to the fireplace, and I assume the stack
of wood next to it. I want to chairs, yeah, chairs,
oh yeah. And as soon as you turn this place into a place of
power, you know that old timey jazz music starts playing in the background,
your detective music, Yeah, switches the black's like that smoke cloud that's just
that head height. Yeah, yeah, like visibly splits the room. In
two different Yeah, the door to the office got one of those foggy glass
windows with your name mentioned on it. You weren't wearing a hat, but
now it's a fedora. All right. Do you guys do anything tonight before
you I mean, drink, you start the fire, you kick back,
you get real hungry, and keep forgetting about valley because I also forgot about
valley. Sorry storybelly. No, I think we're just gonna just kick back
and be hungry. Okay, make a plan for the morning. Uh.
With that one role that you had, you noticed that those things kind of
lost track of certain people at certain points, and they seem to be hunting
by an instinct of some sort. They don't have eyeballs or anything. So
those shadow creatures hunt by some kind of formats in close proximity. I don't
know, because they just completely ignored you when you were when you were a
puddle of mud maybe trimmer suns. Yeah, they completely ignored my illusion.
He's a puddle of mud. Now, is there a window near the front
of the building. Yeah, yeah, grab a plate or a goblet or
something and chuck it across the street loudly, just to see what they do.
Nothing none of them come out, none of them do anything about it.
They weren't attracted by the noise. Must require something living, it seems
to be the case. More likely that's why you haven't sensed anything living in
this city could be Maybe that's why they were all over built. Yeah,
he was out there alone. Rich turn into a puddle little water, and
you gotta talk shit to me. I just keep seeing like the whole group
sitting around like like pooh, beer, oh, think think. Yeah.
I want to go back in that office and sit down at the desk and
a rummage around for a like some paper and a pencil or quill or something,
okay, and start working on a rich. Okay, I would have
built bill. How are you feeling to heal yourself? Yeah? I feel
great now right now, right now, I feel great. Probably should all
fine now here? No, thank you, by I'm good. Are you
pretending to be hurt again? I have damage my shoulder? No you don't.
Oh no you don't. I rolled a tend you don't stop it A
way here? Four? Yeah? Can you tell me four? Okay?
It puts me almost backs your health before on my two D eight. Then
Eddie talking about who Rett turning into puddle of mud inspired me if I'm going
to go write a song about how some woman hates me named the Deira.
I want to work out a ritual that will it make us seemed to be
undead to anything that senses life alive. We're you just gonna shane to the
dead. Yeah, we're at the Winchester. Yeah, having a pint,
waiting for this whole night to blow over. We've already made it to the
bar. Attempt to hide our life force or make it seem like a death
force. Okay, so make a role on that ritual, right, because
rituals do a role usually. I'm happy to make a role af you.
Oh I thought there was because then like sometimes it requires like other people to
help you or is that just depending on difficulty. It's just depending on difficulty,
Like it might take extra time, it might take reagents I don't have,
or cost a lot of money, or it might take extra people's help.
Oh, I got it right here. It's going to take days,
weeks, months. First, you must blame you'll need help from blank.
It'll require a lot of money. The best you can do is a lesser
version, unreliable and limited. You and your allies will risk danger from Blank.
You'll have to disenchant blank to do it. Blink blink. I I
am gonna say it's going to take about six hours to build this, so
you're gonna be up pretty late the end of the night. I'm gonna be
tired tomorrow. Yeah, I'll keep bringing him copy and bourbon. Oh more
than that, you're not going to be able to pull back his spells that
he lost, if he lost any. I didn't lose any. Okay,
that's good. I didn't know if he lost any with the spiders. I
cann't remember speaking of spells. Mm hmm. I haven't had a chance to
check out that scroll a PODYA. We've been pretty we've been moving along,
been pretty pressed. So yeah, yeah, I'm gonna work on that ritual
then, okay, I am gonna say, give me a role, a
spell casting role. I want to see if it does something. Well,
it's a eight. Okay, So the spell does exactly what you said you
wanted to do, which is it treats it acts as if you are undead,
and people seeing you will believe that you are undead or sensing you.
Even something looking for a life force will sense an undead life force. Okay,
did you just turn us all as zombies? Yeah, just get a
way to do it. Zombie ish, he un alive us, that's what
he does. You know? Do we look any different? Are you casting
it right now before you talk of the Frasers tomorrow? Nah? I guess
it's proud. It would have been funny if I just let you do that.
But I figure if you're designing this for six hours, you probably would
have thought about that. We should probably also put it on a valley.
Yes, and the horse. We don't have the horse. The horse on
the other side of the horse. Oh, that's right, valley is the
horse? Now? Poor roach? Are you sacrificed? Oh? Uh huh?
All right? What else? What are the rest of you doing?
Just getting some rest after that? I don't guess. I still don't hear
any spirits in the area or anything like that, do I? Nope?
Okay, I was contemplating using that my new ability, that communion of whispers
when I spend time in a place making note of its resident spirits and calling
on those spirits. But with no spirits talking, there's no one to talk
to you. I will let you call out to some spirits and see who
responds, Well, that doesn't sound ominous at all. Do it break out
the Luigi board? Wait, I'm in Yeah, we're just staying up anyway.
Okay, Eddie's being noisy in the manager's office whatever he's doing. Since
he's got six hours, I'll occupy my time by trying to commune with the
local spirits a role. That's a six seven eight. Okay. So it
gives me a vision, but it's unclear and its meaning is murky. Okay,
if something is agreeable, to speak with me or show a vision.
Yeah, So you see a vision of a king in full kingly garb,
crown on everything, walking into this tavern. And as he walks into this
tavern, all of the people in the tavern are running away from him,
trying to escape him. And he has a group of cultist looking people with
ritual daggers surrounding this tavern. And just as they start walking through the door
to do exactly what you think a group of cultists following a king would do
to a bunch of people chilling in a tavern. You come back from the
vision that is quite disheartening, and I'll relay. I saw a vision of
a king enter the tavern with cultists at his side brandishing daggers, and then
things faded as I'm sure they carried forth their murderous intentions. I think that's
what happened at that house. I think that's what happened in this entire city.
Oh spooky, who's got the marshmallows? God damn it, Fally,
hot buckets and marshmallows. She's having a great time. She's toasting up some
She's just sitting by their fire now, talking to Roz, toasting up some
hot pockets and marshmallows, drinking very market. I didn't really feel like part
of the group anyway. Yeah, ran over by a card. They didn't
care. Fally watched the chest. She's like, they said they wanted to
keep an eye on me, but they keep leaving me places. She's also,
I think they're supposed to be watching this treasure. I don't know.
Please don't touch it. So she spilled the beans about the treasure. They're
treasure hunters. We need to get to the Frasers pretty quick. Everybody's nightmares.
I could do the ritual now and then we could just go over there
tonight. Wait, a puddle across the street. You want to waste it,
just go get a valley. Let's not be rash. We can go
to the cranes in the morning. Seems to be the safest time. According
to them. They seem to know what they're doing. They're still alive,
according to their story. All but Martin, All but Martin is he here
by the way to be looked from Martin Crane. He's hiding in the man's
office. He got dragged off sipping an old passion. He did. He
got dragged off by those shadow creatures, so he might still be He could
be anywhere, Bill, based on what I saw in that vision. Do
you know anything about the history of this place? Do I? That'd be
a spout lore if you did. I have Bardic lore too, but I
don't know if this would be included in mine. I have legends of heroes
past. Is my Bardic war? Would that be a legend of a hero
pastor now there would be a legend of a hero past. Yeah, I
will attempt to make the role with bardik war. I think it doesn't give
me like actual skill checks. It just that's the category of stuff you would
know. I rolled a nine, and what would I add to that I
think wisdom all right? Ten? All right, so a ten will do
it well. Then hold on a second scholastic lore dump. I actually put
this in the threads for you guys. Uh, why aren't you opening access?
Granted? There we go scroll down processing so transfer complete. You know
that Giermo's Gambit was once a beautiful, thriving metropolis back during the Age of
Chroniclers, so two ages ago, and there was a queen who lived here.
And the queen was amazing, she was wonderful, she loved everyone.
And then during the break at the end of the Age of Chroniclers, shit
went haywire and everyone lost their magic and they just went to no magic back
then. Long story short, you know that her husband in an attempt the
king because she was the queen and it was a queendom, it was her
rule. Her husband was the lesser of the two roles as far as royal
decree is considered. Her king saw after magic because he was also a magician
who lost his power. He made a deal with a patron, started a
cult, got a taste of magic back and went way overboard to try and
regain that magic power, and doing so, it through the city into chaos.
Him and his cult killed a shit ton of people, and the patron
helped him keep everyone that was inside from fleeing his best as humanly possible.
And yeah, that's kind of what you know. It was a beautiful city
once and queen ruled it and her king, her husband. The king betrayed
everyone and killed a bunch of people with a bunch of high society old magicians
that lost their power. And you did it through bounding with something. So
probably some kind of warlock grey yep, something like that. I will away
that information to Wet and Eddie. Seems Idie knows the stuff about the magic.
I'm in the other room doing that Rachel thing. You did know too
that he used blood magic too, okay to make that deal. That was
very common. Okay, So we could blame this all on the warlocks.
Yep. Yeah, it screwing us since the beginning. Thank Greyhawk for that
pack hunt, packed hunt, packed hunt. All right, So yeah,
I we'll relay that information. So it sounds like you came here and murdered
everybody probably. It seems seems like a very comfortable place to stay of the
night. It seems great. You're getting the feeling that happened in every house
at this point. Yeah, that's true. Well, I hear no spirits,
so I bet you didn't happen in the castle. Whatever. It's not
lingering here aside from the shadowy remnants outside. I'm sure we're gonna have time
to check out the castle. Bill just lay off of it. We're not
doing anything tonight. Oh no, No, we've had time to check out
the castle to tie something toe or something. If he takes off in the
middle of night to go to the castle, somebody him put a bell on
Bill to his feet getting into Bill's kinkland. I've got my manacles in the
bag. I mean, we've been a group for a while. We kind
of know about Bill. We whipped together, thankfully in separate rooms. I
mean, we're all friends, but I mean we've seen things. He's a
bar. I constantly have symbols attached to me. I don't do anything quietly,
constantly and anything. For those of you that would like greater details,
please join our patreon. Jesse will tell you all the things that Bill has
been doing in his bedroom. And that's not his only face, Bill Quiverance,
only fence, Oh god, it's it's sport. Slashed the bard and
uh in the lunch lady, the bard and the lady mashed potatoes. Fifteen
shades a great all right, so no one got sleeping, two slices of
bread sticks and waffles, one hundred and one uses for milk toast. God
damn that derailed water. Yeah. So yeah, so you guys, uh,
you guys get a little up all night. Yeah, you get a
little bit of sleep, you can. But the bourbon kick tam and we
got just rolling about picking on Bill all night. Oh yeah. Yeah.
Even Eddie from the manager's office chimes and every once in a while, I'm
actually just asking to make me food. See what he does with a butter
sock. I just wait until everybody's about fall asleep and then clash the symbols
together. The valley's over there having the best night of sleep, and then
she's had it in weeks. She's like, oh my god. They have
a bed in here. It's comfortable, this is nice, hot pockets,
running water. They too had a party. This is not a tavern and
inn. It's we're sleeping on booths, keeping on the table. On a
more serious note, Garamel's gambit was once a beautiful thriving metropolis. This was
during the Age of Chroniclers, when magic users was a dominant force in the
world of Euprey. During this time, the area known as the Forest of
anouk Si was called the Golden Wood, and the city was called Regalia.
One of the greatest magicians of the Age of Chroniclers built an empire there.
She surrounded herself with other great minds and built the citizen oriented quingdom for her
people. She eventually married another great magician, and the two of them built
the perfect kingdom. No citizens of the city were hungry, homeless, or
sickly. With magic as prominent as it was, there was no need for
such things. Then came the break. Magic disappeared and the people of the
city began to panic. The queen set aside her personal concerns about the loss
of magic and focused on keeping her people safe. She worked with architects,
farmers, engineers, and many other guilds to ensure the success of her kingdom
in the absence of magic. Her husband did not share her altruism. While
the queen worked to secure the future of her people, her husband spiraled into
a magice depression. He and a handful of loyal advisers scoured ancient tombs for
a key to unlock the magic that was now lost to them. In their
hunt to return magic, the King's secret Order left no stone unturned. While
the queen struggled to return her kingdom to any semblance of its former glory,
the king was more successful in his hunt for power. He found his path
back to magic by way of a deal struck with the old god. He
had established a connection with the patron and sworn a pat to the god Cuthulhu.
The King's power grew as his secret Order evolved into a full fledged cult.
Rumours of human sacrifice and unholy rituals began to reach the queen, but
in her love for the king, she disregarded them as fanciful nonsense. The
city suffered and the citizens died. One night, when both moons of Euphrae
met in full eclipse and the night was at its darkest, the King's Secret
Order set forth upon the city, wielding a new dark magic. The cultists
slaughtered the residence of the queendom, where each new victim their power grew.
Few escaped the madness. Legend holds that the king took hostage his wife during
the night, he made her watch as the city fell to the shadow.
When the city had finally grown quiet and the powers of darkness had claimed its
hold, the king ran his ritual dagger into his wife's chest. It is
said that the last words to have been uttered by any living being within the
city were spoken by the queen. As she lay dying on the floor.
She looked to her husband, the king, and said, why, Guermont,
Why did you do this to us, my sweet Guermont. King Guermont
and his cultests would be come part of the shadow that night. They were
forever cursed to darken the streets of the city, their souls tainted with the
endless hungers for magic and blood. The city, now known as Germo's Gambit,
is still considered cursed and haunted. Many merchant travelers of the Illusion Nation
consider it a mercy to be slain by the spiders of Anookxe than to ever
enter the cursed walls of Germo's Gambit. I hope that you've enjoyed the small
piece of Darker histories of Euphrae. If you would like more dark secrets,
or maybe to see maps, or to talk to the cast and crew,
be sure to follow us on social media or join our discord. All of
those links and more can be found at www dot a fool's quest dot com.
Thank you. This concludes this episode of A Fool's Quest, and join
us next time for more fun and daring adventure. Thank you for listening,
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