You'll be not a dummy bit it's the Internet. You're busy. Let's do
this for August eighth, twenty twenty two. For the next hour or so,
let me help you sort through the world of gaming on game mess Mornings
Live with me Jeff Grub Today, fighting games are four feet lovers. But
first join me and welcoming today's co host to Gamess Mornings. It's Rachel Kaiser.
How's it going Rachel? Everybody, I am a very unsophisticated fighting game
fan, and I don't know what I'm doing here for this. Yeah,
I mean, listen, I don't know what I'm talking about either, So
we're just gonna We're gonna go over this. We'll get help from chat when
we need it, but mostly on My understanding is feet. That's what people
are most excited about coming out of EVO, and I can understand. Yeah
right, yeah, me neither. How's it been going, Rachel. It's
been a few weeks since I had you on any any life updates? How's
it going well? I think last time I was on, I hadn't had
my wedding ceremony yet and that has happened, so that was fun. You
were invited Jeff, I don't know if you showed up or not. I
did not. I completely forgot, but I also I think it was you
did. Yes. I was there, Yes, yes, yes, yes,
it was lovely. Yes. And the officiant, actually, since she
knew we were gamers, she inserted a vow into our into the into the
ceremony, said, do do you vow to let the other win at the
games? Sometimes? And my and my husband and I just looked at each
other and went, that's incredible, that's it. Just simultaneously just started going,
No, you don't want to you don't want to let them win.
Yeah, yeah, because they, like you want to tell you wanted to
be the real deal. Absolutely, we can't enter our married our our matrimonial
existence lying to each other and right be lying to each a foundation of lies,
exactly. You can't have that right you want to have. It's a
foundation of respect, which means, you know, being cheap when you actually
are playing fighting games and just throwing out the same move over and over again.
Even it means you just win all night in a really boring way.
That's what marriage is. That's how you do it is. That is that
the basis of all communication it's the basis of all communication and marriage. Absolutely,
Before we get into this mess, let's explain ourselves. Each weekday,
I Jeff Greb will help peace your gaming life back together. That includes breaking
news to catch up, where we discuss the biggest topics consuming the lives of
gamers everywhere, and maybe even bring some of our own original reporting. For
all these topics, I'll get the input of a bona fide expert who will
make me look smart. If you were watching live on Twitch, welcome,
Hello Twitch. You can always listen to the show later on podcast feeds by
searching for Game Mess Mornings, or find the RSS on giant bomb dot com.
You can also catch the show later with chapters and timestamps on YouTube.
Hello YouTube. Okay, we have a lot to get into. Let's start
the morning Mess with Splatoon three is getting a direct presentation on August tenth at
six am pacis Big time nine am Eastern. I am not going to promise
to wake up for this one. Rachel, where are you at with Splatoon
three? I'm I am like, keep like oscillating between being very excited and
then also putting it off to the side because I'm like, oh, that's
so far away. It's not that far away anymore. It's coming up pretty
quick, right, Yeah, and it's I mean, they'll Splatoon is one
of those games. It's just it's just silly fun. I'm not one of
those people who's ever like, well, I mean, I don't take a
whole lot of games seriously, but Splittoon is definitely one of those that I
definitely don't take seriously under any circumstances. But that's why I'm excited for it.
It's just although I was a little baffled when the trailers first came out
and they were showing more of like the post apocalyptic world than like, oh,
okay, Splittoon three Mad Max style, I don't know whether I'm here
for it or not, but I'm just excited we're going to get more news
about it because it's been a while since we heard about it, And yeah,
I was so focused on getting Bayonetta news that I almost completely forgot that
it had been a while since we heard about Splatoon. Right, It's a
good thing where we've been waiting for a direct Although it's like you know,
from the beginning of the summer, I was kind of hearing like they're gonna
do a bunch of smaller things instead of like a major direct. So it's
like, well, once you get the direct, we'll get updates on all
these things, and that's when I'll start paying attention. Again, they haven't
done that, so it's like, oh, oh yeah, no, a
month from now, Splatoon three is coming out, and so and I I
really I love Splatoon. I've spent a lot of time with the multiplayer in
both one and two. I think the single player games are very, very
fun that they put in there, and I'm just I am kind of curious
to see like where they will be amping things up with Splatoon three and where
they will just continue being like, this is what Splatoon is, so we're
going to keep those things. From what we've seen so far, I get
the hunch that this is, for the most part, like Splatoon is this,
and it's okay if it continues to be that, and maybe we'll add
some stuff to the Perphrey, We'll add different weapons and stuff like that,
but I don't expect things that change too much. So when they do this
direct, how much are you expecting to be like, Oh, this is
like brand new and a massive addition to the game. And how much you're
like, Oh, they're just diving into the details that maybe the only the
biggest Splatoon fans care about. I think it's probably going to be about I
mean, optimistically, I say fifty fifty, but realistically probably more like thirty
seventy. Yes, I think you're You're probably right. I think there'll probably
be some surprises in terms of what they're putting in this game. But I
remember when you were talking to that that first trailer, the Mad Max,
the sort of thing. I'm like, are they gonna go like, are
gonna make a Fallout game a single player game and Splatoon or whatever, and
it's gonna like this big RPG or something, this big open world game.
Maybe I'm not expecting anything like that anymore. I am expecting a puzzle platformer
like they've had in the first couple of games that takes a couple hours to
beat. Maybe some variety in the environments, maybe a little bit a little
bit more than they maybe even had in the past. But beyond that,
that's I don't expect much. I mean, if all Nintendo does, or
if all the developers do is just I mean rein great the aesthetic that seems
to be all they really need to do, so it feels like anything else
they put on top of that that's just gravy. Yeah, I mean,
and it's like, this is not a franchise that is struggling to find its
footing right in terms of success, in terms of appeal, it is a
very popular game around the world. It is especially popular in Japan. It's
a franchise that is probably already sold around twenty million copies or something like that
when you can find them all pretty close. The second game is like at
they want to say, thirteen fourteen million copies sold. It's a massive,
huge success, unlike what most publishers could even dream of, especially for launching
a console like a console exclusive shooter game, like most most copies would even
try to do something like that, because it is like what Sony was saying
with Call of Duty, you can't make one of those if there's no one
could compete with that. Well, you know, this is an exactly Call
of Duty. But Nintendo put out a shooter that is a massive success.
So I don't that when they have their formula, I don't expect them to
shake things up too much, especially because we've that's not necessarily how Nintendo works
these days, like they they were going to do that, it would be
a much wider gap between games, Like I think what we're seeing with uh
Mario Odyssey, like we haven't gotten Mario Odyssey too, because I think they
probably want to do a wider gap and do something very different from one game
to the next. With this, They're like, well, the online multiplayer
people want it to be that online multiplayers, so let's upgrade it, improve
it in ways we can. I will say it. The one thing I
am maybe most hopeful for when it comes to a Nintendo Switch online shooter game
like Splatoon three is a promise to make sure that the online experience is upgraded
in some key ways, mostly just to make sure that connection is as solid
as possible. Nintendo has done some work in the background, apparently to improve
their online infrastructure. I would I would hope that many many of those things
were done with this game in mind, right where this game is going to
be a big online multiplayer game for them, why not just make sure that
this has the best possible net code. That said, I'm not expecting them
to be like and here's discord on Switch or here's even a really good built
in voice chat, like you're gonna have to keep using the phone like it
was dedicated to Yeah, unfortunately, but yeah, it's amazing to me what
things that we will eventually we'll basically just let slide because Nintendo that I don't
think we would ever put up with from Sony or Microsoft. Like if Sony
or Microsoft to turn around and said, hey, you have to use the
PlayStation app or the Xbox app to party chat with people on on you know,
while playing Apex or something like that, we would all bust a gasket,
I think. But Nintendo, we're just sort of like, hey,
Nintendo, get Nintendo, what can you do? Yeah, it's and it's
it's sort of like a oh this it's the it's the Gordon Ramsey thing.
We talked about this on a recent episode, where it's like, oh,
oh my pressure, it's all beautiful, and then it's oh, you fucking
donkey when like one of the competent companies don't mess up. But I think
it was Platoon specifically that had that insane peripheral where it's like you could plug
this three point five millimeter headphone jack into the bottom of your switch and then
and then there's like this a little. I think it was like a little
Splatoon looking guy even and it had another three point five million marry Jack for
you to connect your phone, and so then it was I think it was.
And then yes, right, I think this how it worked. Chat
could remind me. Maybe maybe I can look it up here in a second.
So you could have the communication audio coming through and the game audio coming
through the same headset. And it was like this, like just as massive
little mess of cables that you would have to use to communicate with people online,
so you could have the phone and the game and stuff. It was.
It was messed up. I remember. I feel like I've seen pictures
of this, but I don't. I didn't. I didn't know that's what
it was for. That's what it was. I think that's what it was
for. I'm like vaguely remembering this thing, all right. There was a
whole bunch of EVO news. Rachel, like we said, we're not the
biggest fighting games and fans, but we'll do our best here, everybody.
We'll try. Uh, Street Fighters six is getting kimberly and you're jury Uri.
I'm gonna say, Yury, Uh, let's just let's play this Kimberly
is a very cool look a fighter. She fights with spray paint. I'm
into it. This was announced at EBO. Uh, Like there wasn't like
a ton of like new games announced like Ebo is for like the people would
really care about new characters and stuff like that. Street Butter six still a
little bit aways off coming next year. I believe, yes, in twenty
twenty three. Uh. They say Kimberly is a spunky new ninja and I
don't know if she looks great here, just based on like seeing her,
I think she's got a lot of style. I'm into it. Rachel,
what do you think? Yeah, I'm liking how she fits into the because
we've definitely got a new aesthetic for Straight Fighter six. We're kind of leaning
into the the street part of it, and you know, there's there's a
lot of like dingy environments with like bright splashes of color, and that's basically
because she's he's got a lot of she's got a lot of vivacity, which
I like. She's even when she's doing her idol animations, they say he's
kind of he's constantly in motion. He's constantly bouncing around, and she looked
like she's having fun. And that's that's all I can really ask of a
street fighter character at this point, because to you, at this point,
this looks so depressed constantly. You got that tired dad energy, Yes,
definitely, And I'm like, this does feel like it is on the opposite
end of the spectrum there where there's just a ton of color exploding off for
all the time. And she's like bouncy, a lot of energy, like
you said. And then here is Jury. I believe Jury, Yes,
Gary and chesss tired dad and divorced dad. He's got that energy going.
And there's there's Jury introducing herself by just sticking her foot right in the camera
for all you all you freaks out there. There you go. Jury is
a returning character. I think there's a lot a lot of fans out there,
so I'm like wondering how they balance choosing who to put on the roster.
It's probably got to be a balance up. Okay, obviously some new
characters, obviously we you and some classics and stuff like that, but they
can and I guess with the classics they can always do that as DLC.
So maybe now is the time to like, oh yeah, here's Kimberly and
here's a fighter coming back from like one of the games. It's not street
Fighter two, right, there's the street Fighter two roster that is uh,
you know, the gods of this pantheon. And then everything else is like,
Okay. The fans of the like longtime fans of the series who have
played every single street Fighter will care about these, but it's not necessarily going
to be the biggest thing except for now. We are introducing this at EVO
so we can bring back Jerry and people will be very excited. Yeah,
this is something the EVO audience I could definitely see, you know you you
just put this out at I don't know, like a trade show or something,
and people like, yeah, okay, cool, you put this out
at EVO and I was like, yes, Jerry is back. Yeah.
And the chat says, how do they decide? They decide by who,
like, like they said, horny. Horny is the answer. That's how
they decide. That's fair and Mike hoping now that she was first a super
street Fighter for so that's what it was, okay, And I do remember
that her costume is because I remember her costume when she first showed up being
because I remember white pants, Like she had very big, voluminous mc hammer
pants, and then they got rid of that when she was in Straight Fighter
five and put her in that ridiculous Uh, like what was it like a
wet suit? I think that's all I remember about Jury the last for the
last time she's appeared. So if they're going back to the big pants,
I mean cool, right, exactly. Yes, I make no comment about
her feet because I mean she's that's just how she fights, and I'm like,
that's if that's what what Jury wants to do. I'm not going to
argue with her. That's right. Absolutely. There's another character was announced,
this one for guilty gear Bridget. Let's bring let's bring her up. Uh,
she looks good. Chad is very happy about Bridget apparently, so I'm
happy for you. She did she apparently when you hit the buttons, she
does attacks. I think that's pretty a pretty good thing for a fighting game
in my opinion. Yeah, that sounds that sounds pretty useful. Yes,
could this I might be a main, I might be a Maine. I'm
just saying, yeah, this is this is this is fantastic stuff. I'm
super intomously. I haven't actually seen the trailer yet so I'm just watching.
Yeah, there we go. Okay, let's let's keep going with this news
here while the Well the Bridget trailer plays in the background. Here, a
new Fatal Fury was greenlit, I think, and you know Mark of the
Wolves, I think, as well as the same franchise. There hasn't been
a new Fatal Fury in a very long time. I think. Uh,
here, let's actually click over this trailer now replay this. It's kind of
just a teaser. They're talking, Hey, we've greenlit it, we're making
this. There's not much the show, but that's I don't know, I'm
pretty excited about this. I uh, this is from the era of when
I was playing these games. Fatal Fury was never quite my thing, but
I'm I'm like, okay, I still was like always paying attention to it,
and I always kind of saw it, and I would like to get
another chance to like, oh, fall in love with this franchise. So
another good move. This one's from S and K. Obviously, any history
with Fatal Fury or S and K fighting games Fatal Fury, No, And
I'm a little bit I find it. Are you amusing that they've managed to
garner this much hype already, considering the trailer is literally just a piece of
concept art, yes, exactly, just saying, hey, new game green
lit. Here's here's a general idea of what it's going to look like.
Kind of okay, cool, But I know I've never played a Fatal Fury
game before. I was a little before my fighting game time. Yeah,
but I'm excited to try it again. I hear so many people telling me
they like Fatal Fury and I've never It's never been something that's ever been on
my person my radar personally. So if they put a new one out,
that's just my excuse to hey, I can get into it now. Yeah,
and I kind of wonder where S and K sits in the modern roster
fighting game developers, because Capcom obviously putting a ton of money into Street Fighter
six. It looks very good, I think, But then you know,
if you are someone who is into anime fighters or you really want that really
striking two D aesthetic, a two D looking aesthetic. At least you have
Arc system Works doing stuff like Guilty Gear, and they're you know, they
put out a game a year almost they have a ton of options for you,
and those look really really striking. Like I said, I wonder if
like S and K maybe feels a little bit uh and not I want to
say outdated, but it just looks like Mike Manadi and Chat said, it
looks flat to him, and I wonder if maybe that can hurt them trying
to bring something back that doesn't stand down. It isn't as flashy as a
big budget street fighter or or you know, relatively a big budget our System
Works games. So hopefully they come out and it's like just it looks great
and stands out and it's like, oh, here's a modern take on an
S and K game. Uh something Okay, nextually here let me know before
I skip this. Uh yeah, something's happening with techn We don't know what.
Maybe we will hear more at the Game awards. Basically all they showed
and this is from Bandai Napko is a picture of what's the I can't I
always mix up with all the characters names. I let's see if I can
get a picture of him here. Let me bring here tech in eight Kazu
Yeah, thank you, yes, Kazu yah. They base one of it's
one of them, shimas I never remember there. Yeah, here's what I
think is happening. I think they've been watching Giant Bomb ranking of Tech and
endings and they're like, listen, we gotta do so, we gotta capture
this wave. We've got to capture the excitement for this. There is Kazia
throwing his dad off a cliff and then looking at the camera and smiling,
and then it transitions into this and what does this mean? It says,
get ready? So okay, okay, Kazia is he went from the original
version, the early model, and to a modern model. Raychel, I'm
gonna ask you, as someone who's just looking at this and you use your
context clues here, do you think this is a remake of an early game
or do you think this is them like promising some continuation of the story.
Oh, it's hard to say. It feels like Tech and six was not
that long ago. At seven feels like that wasn't that long ago. So
I don't know if we're I don't know if we're right yet for a continuation
of the story. I mean, I think Tech and eight was in the
Invidia League, right, So yeah, that's true. So maybe maybe it
is coming sooner than we expect that's where I was at, and then I
remember like seeing I'm like, oh, yeah, that was in the Invidio
League. Maybe maybe this is just them saying we're gonna like, yeah,
continue that story finished, some story. We're gonna throw the throw more people
off cliffs, we promise. Get ready. Well, I mean that's the
problem. They could throwing people off cliffs. It's such a tech and staple
at this point. It's like, I literally have no idea if it's like,
yes, we're going to be visiting Oh my god, I'm old.
Sorry, that's messed up. That does not feel seven years old. I
agree, I don't know for some reason, man, life, where is
my life gone? I know, for it's all slipping away from me seven
years old? That is messed up. But yeah, this is probably Tech
and eighth. Then, because it has been so long, we're the Invidio
week, I'll say, and I think this is just a cool way of
doing this teaser. The teaser it does seem like it maybe suggesting some sort
of remake, but I don't think so. I think this is probably going
to be Tech and eight. Techn I did play some Tech at seven when
it came out, and I remember really really enjoying it. So maybe tech
and eight will be my chance to get back into it. Aren't they also
doing like a tech In show on Netflix? Isn't that like this be like
maybe a tie in? Maybe tie in with that in some way? That
very likely could Maybe they loved companies love doing that right now, having their
shows come out and doing a tie in. That could be the I don't
know if that's the case though, but I'm not sure. Let's see.
Arcade one Up is making a Marvel Versus Capcom to Arcade cabinet. I picked
some details here from Mike Manati at games Beat Arcade one up earlier. Yeah
somethings like a schmuck to me. Arcade one Up announced today that is releasing
a Marvel versus Capcom two cabinet this fall. Pre Orders will start on September
eight, and product shipping. The product will begin shipping a few weeks later.
The machine also includes other games from Capcom's Marvel series, including Marvel Versus
Capcom, Marvel's Superheroes Versus Street Fighter, X Versus street Fighter, Marvel Superheroes
X Men, Children of the Adam X Men, Mutant Apocalypse, and Marvel
superheroes in War of the Gems. Sometimes I forget how many Marvel fighting games
Capcom is made, But the middle of one's a lot of like going back
to playing Wolverine and Magneto in these Yeah, absolutely like going back to like
the very very early nineties, even like and I'm like, oh yeah,
like there was like some stuff they even put on our own Genesis. I
think that children the Adam game I played on Genesis. Either way, this
is very cool. I'm kind of surprised that this is happening. It felt
like Marvel Versus Capcom two would have been too big, too complicated, too
many vested interests with Disney and UH and Capcom and trying to get everyonebody to
work together. But I mean, this also feels like it could very well
be the best selling fighting game machine that they put out, even because like
I don't know something about It's like street Fighters they have, they have a
couple of street Fighter two cabinets that Arcade one up is done, and they're
cool and they're great. Refoter two is huge, but also like there are
millions of ways to play street Fighter two. I feel like Marvel Versus Capcom
two fans might feel even more precious, precious about their game. And this
cabinet is gorgeous looking. I have it up here on the video and if
you get a chance, if you're listening to the audio version, get a
chance to look it up, you should. I'll try to put a link
into the description for you. It's I don't know, I think I kind
of just want it because of how beautiful it is. I mean that all
the art from that time that Capcom was doing for other other franchises that they
would like work with, like that was true for like their Disney games that
they were making that always had really good art. But the Marvel art that
they do Spider Man looks fantastic. The Incredible Hawk looks fantastic, and both
are on the side here, and I'm just kind of blown away about how
how cool it looks. And that's a good roster of fighting games too.
They won two, three, four, five, six, seven, eight,
So you're gonna you're kind of getting your money's worth. Although I don't
think they've said how much this thing is going to cost. It's uh,
it's going to probably be a bit more expensive because it is Marvel versus Capcom
too. What's the what's the most you would pay for one of these arcade
one up things? Oh, I don't know. I don't know how much
this. I mean we're talking about like I live in a tiny apartment,
so it's a matter of like, well, what do I even have space
for something like this? Yeah, I don't know. I could. I
could shell out like maybe a couple hundred, But then I'm also like,
uh, I could always I could also just like get these games elsewhere,
but like you know, if it's a matter of like I would drop thousands
if I had the money, like if I had the money in space,
if money were no object, Like yeah, please, I would love a
cabinet like this. I remember playing some of these games, like I think
it was, oh, probably like original Marvel versus Capcom. I swear,
I swear I played some of these in an actual arcade. Or maybe it
was just my friend's house and it was really cool, so I remember it
as an arcade, so that's also possible. But I just remember these games
I actually remember playing when I was younger. So I'm actually really excited about
this. Real quick update from the Locust board in chant Tech in Bloodline comes
out on August eighteenth. It's a Netflix anime, so good call out Rachel,
that was a yeah, it's probably always good to have something kind of
lined up. Doesn't have to come out the exact same time. Obviously,
Tech and eight not coming out this year, we would have heard that already.
And then uh, yes, everyone chat saying it's probably gonna be around
six hundred dollars. That has been the like the going rate for cabs like
this. I just there was that killer instinct Pro cabinet that was like a
thousand dollars, and that makes me wonder if they're and the riser costs extra
of course, yes, and they usually put out a stool as well,
if themed stool that you can get as well, So probably if you get
like all that, it would probably be like seven hundred dollars, right,
That's how they would normally do it. Look, I'm still saving up for
a steam deck. I don't have that. I gotta I gotta use my
scratch wisely. Yes, I hear. I've been actually looking at a couple
more arcade one up cabinets. I have the Rampage one that I love it
again because mostly because the art on it is very cool and uh and you
know, this one has like that light up banner at the top, and
I also really like that. I haven't seen that on many of these cabinets,
so I'm like, man, they're kind of going all out. I
start getting into these again, and I started looking at some some of the
options. They were going up in price, but a lot of them are
on sale for like three hundred four hundred right now, and I'm like,
man, that's just like right on the border of what I would be wanting
to pay. And I'm like, then it's hard to choose which one do
I get. They have the stand up Ridge Racer one that I'm I like,
but I kind of wish it was because they also have a sit down
Daytona one, which isn't for sale anymore. I at least I haven't been
able to find it. I'm like that Ridge Racer one was a sit down
one. I would have got it at four hundred dollars, no questions asked,
But I'm like, the stand up one's kind of awkward. I don't
know, We'll see I don't know. Uh okay. Nickelodeon All Stars Brawls
as a new fighter, Hugh Neutron, Ray Trump cauty on you to be
my Jimmy Neutron correspondent. Is there any chance that was one of your shows?
Like it was briefly one of my shows when I was younger, And
I'm like, wait, I admit. When I first heard this, I
was like, wait, tell me Jimmy's in this before? Like, did
we really put Jimmy's dad in before Jimmy? See, we think Jimmy Newt
Trump was probably on the main roster. Well, I mean, I'll be
honest, I never touched this game. You are not alone. I don't
think this. I mean it feels like this game came and went and now
everyone's playing multiverses instead. Yeah, and yeah, I don't don't. Maybe
maybe if this, maybe if he was in multi Versus, I would be
more excited about it. Oh, I can see how he does against Batman
and Shaggy. But now I'm just like, Okay, I don't want to
be mean. No, I don't want to. I mean this, if
people are compared to multi Versus, this game looks really bad. I'm sorry,
this game looks rough. Uh. Maybe it's like they're doing something.
I have this trail that we're watching and I haven't muted. Maybe they're doing
something, but it just looks like, I don't know. The characters don't
like gel together. The backgrounds look cheap. This back I mean, I
mean I get this Jimmy New Trial. There's weird stuff happen. I haven't
watched a lot of the show. There's like just giant inflatable assets in the
background, is what it feels like. It just feels like, oh,
those are assets from the assets to are blown up, and I don't know,
it just has no character. I think this game looks real bad.
No, yeah, it's you know, we're we're going down the list and
I've been I was watching these trailers beforehand and it's like, oh, cool
new Street Fighter character. Oh Teken teaser, Uh, Fatal Fury, you
know, Guilty Gear. And we're going on lists of fighting games and it's
like Nickelodeon All Star Brawl and I'm like, just like, my level of
energy is just like, oh, time to go off and get a coffee
exactly. Other news out of Ebo, Dragonball Fighters Z is getting rollback net
code. UH. This is the GGPO protocol that everyone wants in their fighting
games. It is the accepted online standard. UH. One of the reasons.
Everyone's so I was so excited about that project l fighting game out of
Riot. It's it's comes from the people who made GGPO rollback neeck code.
This feature, though, is only being added to the PC, Xbox Series
X in PlayStation five versions of the game, so the last in versions are
it feels like getting left behind at this point, which you know, I'm
sort of I think I'm okay with because we'd spend a couple of years where
we are fully into the next generation and it feels like, okay, well,
at least they're going to keep supporting this game going forward, even if
it means like people playing on those old systems, we'll have to upgrade if
they want to keep up with the latest version of the game. I can't.
I can't hate. Yeah, and yeah, that's just true. And
it's like I think they also said, like, if you have those old
versions, there's like an upgrade path to get you to these new versions if
you upgrade, your upgrade your systems. So unfortunately, there's no mention of
rollbackneck code support for Switch at the moment, and I feel like that's probably
not going to happen either. I bet that game doesn't have a ton of
people playing on Switch. I feel like if you're a serious Dragon Ball Fighter
Z character, you're probably not on Switch. I agree. Guilty Gear Strive
has surpassed one million unit shipped. This makes it the first title sold by
Arc system Works and the first Guilty Gear series to reach that huge milestone.
I think this is kind of put this here, like, Okay, obviously
this is just it's news out of Ebo and all this stuff like that,
But it feels like fighting games are just getting bigger and bigger and bigger,
right as as as huge as Smash is. I was not expecting even a
free to play sort of take on that like multiverses, to blow up in
the way it has. I just think that something has happened where there are
a ton of people showing up for fighting games of all stripes now, and
I think that's reflected here in Guilty Year Strive being the first time an ARC
system Works game it's surpassed one million copies shipped. That's that's impressive, right,
So, especially considering like you said, I mean, it's not even
just a matter of like the games themselves, like individual games getting bigger.
We've also got more options. I feel like, even it was just a
few years ago, like Mortal Kombat or a Street Fighter in any given year
was your only option if you wanted to play a new fighting game. And
now we've got we've got a lot of games coming out. It feels like,
even even if it's just games that yeah, don't turn out and that
don't end up turning out very well, since we just and Nickelodeon All Stars
Ball, Like, even though that that game didn't turn out to be a
huge success, it was still, uh, you know, a company saying,
hey, we want to do something with our IP and you know,
put a video game out there capitalizing on it. What do we do?
Fighting game? And in fact that that's the go to now right And it's
not like a lot of other genres where big publishers have stepped back and like,
I don't know if we can make money doing this anymore, so we're
not going to do it. I mean, obviously that's happened to some extent,
but the biggest publishers, Capcom, has never stopped making fighting games.
They make fewer fighting games, but they haven't stopped. And yet at the
same time, what has happened in other genres where smaller studios step in and
like, well, we can make a good one of these. Uh.
They a lot of the studios have done that, and it turns out like
some of them have just gotten bigger and bigger and bigger over time, and
including Arc system Works, and now they are like basically one of the main
champions of the genre. So uh, it's it's basically video games working how
they always have. Where when you know an idea doesn't work so well for
a big studio anymore, these smaller teams can step in and make it makes
sense for them, and it may. So far it seems like it has
made a lot of sense for Guilty Gear and Arc System Works. Uh,
let's see here. Finally, Multi Versus Season one has been teased and includes
Arcade mode ranked matches, a Robin costume for Lebron James, So like Robin
from Batman and Robin, Uh, Chris Chris o'dwn, He's basically it's Chris
o'donald cosplay, and a Valkyrie costume for bugs, money and there, and
that's all coming to Multiverses in season one. Uh. Is this the kind
of stuff that gets I mean, I honestly, it's like, Okay,
if this one with these were one of your characters, you would be be
like, okay, anything new for them, I'm gonna be at least like
peaking at Maybe it's not the kind of thing I'm gonna be spending money on.
Uh but like you know, ranked matches, A lot of people are
taking both the verses pretty seriously, especially after EVO. I think, uh
so, I like that it's gonna be good. But yeah, I mean
like they probably are gonna have some season one come out, and I bet
by like season three it's gonna be completely different, because I don't think they
would have expected this game to blow up and the way it has, and
it's like by season three, like it's going to be it's gonna season one
like look and pitiful in comparison. I think they're gonna have so much stuff,
so many options, so many things for you to buy, so many
things for you to unlock. But this is like probably a decent start.
This is where they need to be. I don't know if they said a
new date for this, because I remember this being delayed. They said stay
tuned for an official date coming soon, thank you very much. So yeah,
we're still waiting on that date after it got delayed. So fair enough,
all right? That does it for our evil round up. If we
get some time, we'll do a grubs next Question there and they'll catch up
where if anyone has any questions about that stuff or wants to bring anything up,
we'll talk about it then. So use that ask a question button there
and we'll see what we can do. Okay, Rachel, Let's move on
to Beyond Good and Evil to getting a new lead writer. This comes from
Rebecca Smith at PlayStation Lifestyle. Beyond Good and Evil Too is one of those
games seemingly stuck in development hell, but at least we know it seems it
seems still to be alive and now has a new lead writer. Blizzard's former
narrative designer, Sarah Arlano Orlano orlano as joined Ubisoft mont Pierre mont Pierre Montpellier.
Man, That's that's a rough one for me. Uh youbi stuft Montpelli
in the aforementioned role, but it does suggest the games development is nowhere near
finished. Is that how you read this news? Rachel? I mean?
Is that even news at this point? Beyond Good and even Beyond Good and
Evil two stuck yeah, yeah, I like right there with you. It's
like, but it's like, we know this game isn't testing based on some
stuff. I've heard some stuff like but other leakers have heard. It's like,
but I'm wondering, Okay, that much must be a gameplay test.
They are seeing if the game is fun. And yet that doesn't mean it's
like, oh oh, they're playing a near finished version of it. They
are probably playing a near complete prototype of it, and now they need to
turn that into a product. And then she's kind inn here, Sarah Arlano,
to help help complete that and do what is maybe most important for it
beyond Good and Evil two, and make it feel like it captures the spirit
of the original story and characters. Right yeah, I mean if if,
if she can do that, I mean, more power to her, because
I don't really know a whole lot. I mean, you'd probably know more
than I do about what's going on behind the scenes over there. But I've
heard it's a mess, and it looks like a mess from the outside,
and it's at this point, like, you know, it doesn't It wouldn't
surprise me if the game is still sort of in a you know, pre
production early production phase. And they're only just now starting to really put some
juice behind it. So you know, but if she can pull something good
out of it, you know, I will I will applaud her into the
next decade, honestly, right, And this also feels like what we've been
saying all along is that that original pitch, the thing that they originally showed
us, probably has not much to do with what we're going to end up
getting. You know, people take jobs late into development all the time,
but lead writers specifically feels like one where it's like, Okay, this is
probably she's probably still going to have to shape a lot of what this game
looks and feels like and acts like. So yeah, all right. Next
story, Microsoft and Unity partner to make Azure the default cloud provider for Unity,
and they also want to make it easier for you to publish act of
those Unity games on Xbox platforms. This comes from Sarah Bond in a blog
post today. Unity has selected Azure as its cloud partner for building and operating
real time three D experiences from the Unity Engine. In addition, we're excited
to work together to make it easier for game creators around the world to publish
the Xbox consoles and PC so they can reach their communities. I read this
whole blog post trying to find out exactly what that part means. We're excited
to make it easier for game creators. This is kind of all they said
about the partnership between Microsoft and Unity. Will also enable made with Unity game
creators to more easily reach their players across Windows and Xbox devices and unlock new
success opportunities by engineering improved developer tools, leveraging the latest platform innovation from silicon
to cloud, and simplifying the publishing experience, Unity creators will be able to
realize their dreams by bringing their games to more gamers around the world. So
not eyes crossed. While you're saying some of those parts, well, I
think that's the exactly Like, it's just not a lot of specifics. It
is very broad things that could mean anything. But I mean the point here
is these two, these two entities have partnered. This is another customer for
Azure. It is another move where yeah, sure, there are all these
fights happening inside of gaming where people are battling over market share of sort of
established verticals within gaming. People are like, oh, Xbox versus PlayStation and
who's gonna win there? Yeah, that fight is probably important still. I
mean obviously, like whoever has more consoles, it makes it easier for people
to spend more money. But then there's like a level above that where it's
like the future is going to involve these cloud technology, whether whether that means
cloud streaming or not. I mean, everyone has their skepticism about that,
sure, but it seems like more and more games are going to be made
there and more the cloud is going to connect these games in important ways.
And if there is going to be a metaverse, there's going to need to
be a backbone for it, and maybe Azure can be that. Microsoft well
well well ahead of everyone else. And the competitors there aren't Sony and Nintendo.
The competitors there are Google and Amazon, and those are companies that have
really struggled to figure out how to do how to launch their gaming strategies,
especially Google. Amazon has begun to figure it out a little bit with some
of their MMOs and stuff like that, but they still, like the Microsoft
obviously has so much of an advantage in understanding what developers need because they have
thirty developed developers now or whatever. So when they go to talk to a
partner like Unity. Hey, we have the technology. We have like the
hardware that's required to build this cloud that you need to build your games and
have your partners build their games. And also we understand the challenges and the
obstacles they're going to run into, and we are solving them. We're working
with Hideo Kojima right now to make a big cloud game or a game that
uses cloud technology, and we have a major team in place to solve every
problem he's going to run into. So as you are encountering problems, well,
we have people working on those problems already, so come work with us.
And it feels like this fight is just almost already over before it began
in terms of Microsoft position itself as the dominant force in in providing these cloud
technologies to people. Do you, as far as like Unity is concerned,
what do you think is going on with Unity? Because they definitely seem like
they are flailing a little bit and trying to compete with Unreal Do you think
this makes a difference to a developer trying to choose where to make their next
game. They don't know, it's hard, it's hard to stay because I
mean, you're right. They do seem like they're sort of like losing their
footing a little bit compared with their competitors, and I'm I'm not sure this
kind of a partnership is really going to do. It feels like it's going
to do more for Microsoft and Azure than it's going to do for Unity,
and it Oh gosh, it's hard to say. I don't want to.
I don't want to speak out of turn because I also don't want to,
you know, turn on and say it like, oh, yeah, they
can't compete, or oh this is going to be a big boost for Unity,
because it really doesn't feel like it's going to go either way for Unity,
right. It kind of feels like they're they're skating forward on the momentum
they have and that's enough to keep them going. But I just it's hard
for me to see the pathway for growth for them that they seem to desperately
want, which is why they are doing stuff like buying ad ad tech companies
to you know, bake into Unity and things like that. Someone a chat
says, does anyone except for the smallest indie studios use Unity. I'm trying
to remember there was a very recently and like the past week there was a
new story about a major publisher using Unity for one of their games, and
it even had them made with Unity splash screen, so it was like they
didn't even pay to get rid of that. But I can't remember this.
I thought it was like Squaring Nicks maybe, but that's maybe that's not right.
I'd have to look and see for myself. All right, YouTube will
hold the first ever interactive gaming live stream. Somehow I feel like that is
not true. But they quote unquote call it the first ever interactive gaming live
stream. Uh. This comes from Andy Robinson at VGC. YouTube is announced
the first ever interactive gaming live stream YouTube game On, as it's called the
platforms self proclaimed biggest gaming special ever, will stream on Saturday, August twenty
seven at one pm Pacific time four pm Eastern and feature around two hours of
content hosted by more than sixty popular creators. Uh. There's like some more
details here, Rachel, But this to me, this is giving me like
some executive at a TV network being like games seemed popular, got put together
a game show for me, show based on games. We'll make it a
big special event. And they don't really seem to understand it. This is
giving me those vibes. I don't know about you. What do you think?
Yeah? Pretty much? It's yeah. This this max not of something
that like a commute like the YouTube community once. It's more, you know,
an executive at Google is saying, hey, you know, let's let's
let's let's do something to remind everyone we have a lot of game creators around
here, and let's let's come up with you know, ah, you know,
a snappy like we're doing this the first thing and something even if it's
demonstrably not true. Yeah, and okay, So I mean here's what they
say in terms of like the interactive stuff. Viewers will be able to play
along by voting in real time on unique gaming challenges and influence how the extreme
will play out, according to YouTube. Uh okay, so that's the first
for YouTube. Yeah maybe right, because like I know, I have a
game right now which called to the Lamb has announced that it has like Twitch
integration and people can like interact with that stuff and you could you're gonna be
able to stream that game when that comes out, and that's going to happen
before August twenty seven. It's been a thing for a lot of games go
ahead. Yeah, And wasn't that like a selling point, Like I'm gonna
like, let's let's resurrect the dead a little bit here. But wasn't that
sort of like a little bit of a selling point Mixer was that you could
interact, like there was a deeper bond between the streamer and the viewer and
you could interact with them more. I mean I never actually streamed on Mixer,
but from my friends who did that, that was what I understood was
a big thing for them. But I will say, like the first thing
that caught my eye about this was I thought, oh, you know,
is this a charity thing? What charity are we supporting? Oh? No,
charity. Oh, we're just we're just having a big old, you
know, a big old gratification festival, you know for YouTube and it's biggest
names. Yes, it's a big old commercial product. It's an activation,
is what it feels like. It's like, we have a major activation coming
up and we're looking for sponsors and if you want a sponsor it, come
on and be a part of YouTube. Game on. Did you know it's
the first interactive gaming live stream. It feels like we are getting the pitch
deck that for potential sponsors, and they not like filtered it to actually go
out and be read by real human beings. Yeah, here's some other details.
This fully interactive live stream celebrates the adversity of gaming content that makes up
YouTube gaming culture, not diversity of humans, the diversity of gaming content that
makes up YouTube gaming culture, from entertaining gaming challenges and surprise gameplay moments to
honoring classic gaming anniversaries, all of which are inspired by the most popular trends
on the platform. It's said, yeah, this feels like it was directed
by the algorithm. I don't want to be mean, but this sounds stupid
as hell. Yeah, yeah, this is making me kind of mad actually
the more I read it. Segments include a frightening batch of analog horror challenges
and hot Ones Challenge hosted by Shaan Evans, where viewers selected, where viewer
selected players will go head to head playing Street Fighter six, and where defeated
players must eat increasingly hot wings. Games featured in the stream include, among
us, Fall Guys, Fortnite, Free Fire, Friday Night, Funken,
Grand Theft, Auto five, Minecraft, Mortal Kombat eleven, Poppy Playtime,
Rocket League, stree Fighter six, track media and more so, again,
this doesn't even feel like it is a big new game announcement thing like Street
butter Stix is going to be there, but they are not. They are
not promising new reveals or anything like that. Beyond that. So well,
remember when they would do the YouTube rewind stuff. They stopped doing that after
a while because every it very transparently became less about hey, let's celebrate the
great creators on this platform and more about, hey, let's let's put together
like basically a demo reel for you know, people to sponsor stuff on YouTube.
They cleaned it up. They only put out like the creators that were
most palatable, and I can't help but feel that this is kind of something
similar. Yeah, it's you know, I'm really not like anticipating uh you
know that, you know, one of those like trust me, I watch
YouTube gaming content all the time. I'm not I'm not saying there's there's a
whole wealth of great stuff on the platform. I think we're going to see
a very cleaned up and sponsor friendly version of that. I mean, and
I mean, if you look at the list of creators, I mean it
kind of I mean again, I like all of these I like, well,
not all of them, but I do like a lot of these creators,
but they're very A lot of them are very sponsor friendly. I think,
Yeah, I think that that is overall the sense I get from this
that Twitch isn't anything to sing home about, owned by Amazon, Jeff Bezos
and all that stuff. But you get the sense that with Twitch, most
of the time when they make decisions, they are making decisions thinking about what
the community is going to think. And Twitch please don't shut this stream down.
Yeah, hey, yeah, I love, love, love Jeff Bezos.
But when YouTube does it, it feels very much like the things that
they get excited for aren't have nothing to do with like what the community,
the viewers or creators actually care about all that much. It is very much
like, oh man, nest Lee showed up and they're gonna get the rights
a big check, and that's what I'm like, Hell yeah, can you
believe that? Isn't that awesome? And like many of the creators maybe are
excited about that by but many of them like, uh no, I just
want I want to do fun and cool stuff. But whatever, I don't
know. Good luck. YouTube. Game on with the first ever Interactive Gaming
live stream. All right, we'll be yeah, I will. I will
probably not put it on in the background. I was about the line say
I would, but I'm probably not going to. All right, let's get
to the catch up where I just wanted to bring up this story from Damian
McFerrin over at Time Extension. He wrote this is the title Drugged Coffee,
Pirated Games, and Empty Bank Accounts, The story of Game Fan magazine I
am. I grew up on gaming magazines, Rachel. I don't know if,
like was that. Were you reading gaming magazines as a kid, or
was the Internet plenty plentiful by the time that you were getting into games as
a young adult. No. I read some gaming magazines, but I don't
think I ever read game Fans. I was not much of a game fan
reader either, actually, but it's definitely this story seems to capture I think
a lot of what early gaming magazines were like. And so I've started reading
I haven't finished. Here's an excerpt from it where someone was from the first
person reaccounting my first day in the offices. I was dumbfounded at how garage
the whole organization felt. There was no consistency that to the types of computers
being used outside of mostly being max, and many of them were out of
date, a more out of date than I expected. The space that was
being rented in an office building in Agora Hills, California was a total mess,
feeling more like a college fraternity than a professional company. I really couldn't
believe how that company, that group of people could make a full and proper
magazine every month under these circumstances. Once the shock war off and I got
into the swing of things, there was definitely bad parts, but there was
far more good. It was like a dream come true. This was long
before the age of the Internet as we know it now, before there were
all these huge video game focused websites, podcasts you do, channel streams,
or the opportunity for anyone and everyone to get their voice out there. Getting
hired on a gaming magazine was still a huge position and meant my writing would
have a reach that few others could claim. And Game Fan was the perfect
fit for me. As a gamer, I was far more into imports,
and I always consider myself more of a fan than a journalist, so I
loved the exciting and enthusiasm the entire magazine always exuded that for me actually like
really gets to like my problem with game fans at the time is it didn't
feel like a professional undertaking, and I was much more into stuff like EGM
and EGM was like at this time, early game fan and EGM actually weren't
all that different. Early EGM was like, all previews have to be positive.
They actually just talked about this on Player one podcast this past week,
who included some people who like began writing around that time, where it's like
all previous have to be positive because we don't want to make the gaming companies
mad at us. That's what they were, Like, that was their thinking
at the time, Like it was very important that game that gaming companies were
happy with magazine because that's where all the sponsorships came from. But still,
like by the time, like that changed pretty quickly through the nineties, and
so like when I was kind of beginning to read more and more gaming magazines,
I got way into EGM because I could tell that they took the stuff
seriously and had like a dividing line between you know, who was sponsoring the
magazines and the editorial structure of it. But yeah, I'm planning to read
this this whole story about like, okay, yeah, what who did drug
call? Oh my god, that sounds scary and horrifying, minister, And
the kind of thing that could happen at a video game magazine in the nineties
is exactly what that sounds like. So yeah, I'm I wanted to put
this out there and let everyone get a chance to read this. I actually
I do. I did a YouTube video on my own account where I went
through an early EGM and was kind of reading through it and seeing how video
game coverage had changed. I might do another one of those videos. Maybe
we'll bring game Fan into it. Yeah, I like these little stories,
well, that little story, but I like stories about these pieces of sort
of gaming ephemera because I mean, especially with the generation of gamers that are
that are adults now, and boy don't I feel old, but they would
never have any experience with something like game Fan or even EGM. Really yes,
and so this is I mean, but this is really important I think
for not just the history of games, but the history of game coverage,
which you know, I mean that's I mean, maybe that's only important to
you and me since we're I mean, I think it's our job. I
think it would give a real, real perspective, but I mean, what
are you gonna do? Would just be like you have no idea how bad
it once was. You think you could you complain about games journalists today,
You have no idea what it was like before we were doing this job.
Like I think it's it's a completely different world. And like like ethical,
like ethical conversations about the way to handle situations is something we take pretty seriously.
Those were conversations that just never even happened back then, and eventually that
stuff got brought into it and it was in like the late nineties when people
like Dan Shoe would take over AGM and John Davison and they had the like
serious background of of journalistic ethics that they brought to the job and stuff like
that. But it was very noticeable to change from one world to the other.
So that but at the same time they're like that that's not most of
the kids that complaining about games journalists don't care, and it's fine that they
can complains. It's like bringing in an old series catalog. It's like you
think it's like you think shopping is weird now, you know, like this
is what shopping used to be. Yes, writing, this is what this
is what gamewriting used to be. Yes, exactly, and crafty and chesses.
John Davis was a good singer and corn Well, thank you for that.
Thank you for that crafty. All right, let's get to the poll
question from Friday. Do you use or plan to use any gaming subscription family
plans? Forty eight point nine percent said yes, Fifty one point one percent
said no. This is higher than I was expecting Rachel would but it's like
it's close, but it's like, you know, families, how many people
are in a position where they need to have like four to five Xbox Live
subscriptions or eight Nintendo Switch Online subscriptions. I think it's kind of a surprisingly
high number to have like almost half say yes, I'm going to use this,
would you do you? Yeah? I would definitely because I already use
my my game pass for my husband and I, uh so that weekend,
which is weird because we're on the same Xbox, but we have our differends
so and it's it's nice to be able to share our you know, to
share the games across all the accounts. And it's kind of the same with
Switch On with Nintendo switch online so that we can we can download the games
and play them together. And it's it. I understand to an extent,
But I also see why a lot of people would be like, nah,
this is of no use to me. Yeah. I mean, if you
are someone who you know lives alone, you're relatively young. I could see
doing this with like a group of friends. But then, uh, me
and Patrick Kuper we're talking about this on Friday. He's like, most time,
I bet people who do this aren't actually doing the money splitting thing where
Okay, I'm gonna get this and we're all going to save money by you
giving me five dollars per month instead of you having to pay fifteen dollars per
month on your own. That's a hassle. Most people are gonna be like,
well, I got the family Plan and do you want to be on
it? And like, that's actually how I do it with like my YouTube
account, I have a family thing and I don't ever ask anyone for money
to help offset the cost of that. They're just like, if they could
be on it, they want, and if not, whatever, it's you
know, no skin off my back. And so I think in that situation,
it's like Okay, most people are probably just gonna keep buying it on
their own because that's the easiest. And it does have that like emotional what's
called emotional labor involved of trying to like round up people to spend money together.
So yeah, I mean, well, I guess I guess the implication
being that because it's a you know, family plan, there might be family
like accounts that you can pay out for to the you know, to the
subscription, which is kind of which is what my husband and I do.
So yeah, I can understand that. But at the same time, I'm
thinking, you know, that does make sense. It's like if it's more
of like a Netflix situation where you know, it's like I call it,
like my roommate in college is still on my Netflix plan or something. I'm
not calling her up and saying, hey, I need you to fork me
over two fifty for the Netflix account or something like that. Yeah, and
I think that's. Yeah. When it comes to actual families or like tight
knit groups of friends who are always kind of sure these things, that stuff
makes a ton of sense. They're obviously going to take advantage of these things,
and they should. That's who it's for. If you are like the
uh, you know, the gaming leader of your family or whatever, and
it's like everyone's like, oh, hey, can I play your game system
because everyone knows it's yours. But yeah, and then you know, if
we get another one, I'm just gonna get the family plans so you could
just have all the stuff, have access to it right away and go to
town. And it makes sense in that case, especially for the companies,
like people are looking at this and be like, oh, this is Microsoft
lowering the costs because people are going to split the costs of the higher of
one of these family plans instead of just buying a single thing. It's like,
no, more likely. There's gonna be a lot of people who were
already paying fifteen dollars per month deciding to spend more and getting the twenty five
dollars per month because now when they go to convince their friends to come play
with them, they're like, I already have a family plan for you to
hop on. Just sign up. Here is I'll add you to my account,
and now you have all these games too, when we could play together
all the time. And so they're getting more money out of that person who
is the most likely to spend money with them instead of like the more difficult
thing of convincing someone who isn't so sure if they're going to get them their
money's worth out of this to come fifteen dollars per month, So it makes
a ton of sense. All right, let's go with the new poll for
tomorrow, actually for Wednesday. I'm sorry, we got the bomb cast tomorrow.
So let's see. Are you picking up Splatoon three at launch three?
I mean I probably will, I definitely will. I'm I'm expecting to be
a pretty pretty successful game. Obviously, it's gonna be successful in Japan.
It's one of the biggest new Nintendo franchises in Japan. Uh, But I'm
like, I want to see, like, okay, after so many more
options on the switch now since the Splatoon two came out, Like, are
people still like clamoring for it for something like this? I think they will
be, you know, in the United States and elsewhere. Yeah, I
mean there's plenty of time there. There's time between you know, do it,
you know when it comes out and being at a three where you know,
there's enough time for me to play some Splatoon yeah, and again exactly.
And it's like the kind of thing where it's fun to pick up every
once in a while. You're like, we'll be playing it in our community.
We've had a couple of Splatoon two game night. We had a lot
of fun with h So it's like, yeah, it's the kind of thing
where we'll just hop in and play a couple of matches here and there every
once a while, and then when a new Switch game comes out that that
distracts you from it, it's fine, you just come back to Splatoon later.
So yeah, and Dug Foot says, I'm still playing through some Zena
Blade three and you probably will still be playing through Zena Blade three when when
Splatoon three comes out in a month, because man, that game seems big.
I'm starting ze Zina Blade Chronicles three tonight. I think we'll see.
I'm gonna start it and try it out and see what I think. Yeah,
I gotta like seriously try to like buckled out. I say it like
it's a task. But you know, it's like over the weekend, I
was I was detaching a little bit and not I was like, oh,
I'm not in the mood for a big RPG, and I gotta just be
like, Okay, let's just get our coffee and our hiking gear and let's
just get in there and do it. That's exactly right. It's how I
feel. Rachel. Where can people find you? You got anything coming up
this week? You want to pump? Yeah, you can find me on
Twitter at Rachel Kaser and I'm on Twitch Gray Sympathena is my task And what
have I got going on this week? I might try streaming something a little
bit later. But in writing terms, you can find me on games Beat,
as you know, for my professional writing and my personal writing. If
you have any interest in older TV shows, you know, I'm not gonna
name names necessarily, but I know I've got one coming out that today for
a new episode will not new, but another episode of Perry Mason. And
you know, I've also got some other things that I'm She's holding a giant
Golden Girls cup just for audio listeners, a changle I want. I think
that might be a hint. I think it might be maybe, you know,
just just a little bit anyway. But yeah, so that's what I'm
doing this week, So uh yeah, hope to see either and uh yeah,
and the giant bond this week, we got our meeting here in a
little bit. We're gonna figure it out. We'll be doing I would expect
more live streams after this show. That is kind of like we did we
try did we test it on Friday if you like that, where right after
Game Mess Mornings we went right into h Jan and Jess playing that mortuary assistant.
Probably do be doing more of that this week. It's Monday, so
we gotta go to the meeting right after this. Yeah. Yeah, I
thought it was great. It was fantastic. I was and that's a game.
That's how I want to experience that game is watching Jan get spooked through
it, although he seemed pretty cold blooded about it. It's so yeah,
But right now we're gonna go figure out the rest of the week and come
back with more. I will probably be doing a grubby stream today though at
two pm Eastern I'll come back and we'll do that. So yes, for
today, no stream right after, but if you want to stick around,
come back around later two pm. I'll be doing a grubby stream and we'll
figure that out. I think I'm probably gonna mess around with the analog pocket.
It's got that update. I haven't done it yet. Maybe we could
just run through the process of updating it, maybe adding some of my video
game backups to it and play some games on there and see how that goes.
Or I could start see or I could start seeing up Wade three on
stream. Maybe that's the plan. Jesus Christ. It's like, do you
want, you know, a fluffy YouTube video sort of content, or do
you want Game of Thrones? Yeah, we'll see that's the difference between the
two, and jan might tag along. Okay, that sounds like fun.
That sounds like a plan. All right, everybody, get back for that.
Plenty of happening. Plenty of more is happening on Giant Bomb this week.
We got some show, we're planning to kick off a new feature.
Then of course all the normal stuff voicemail, dump truck. We'll have upf
on Friday Bomb Cast tomorrow. Tune in for that please, and then I'll
be back with more game Miss Mornings on Wednesday. Until then, we are
out, Rachel, thank you so much for joining me. I really appreciate
it. Thank you for being the best audience in gaming. Until next time,
have a good one, take care of yourself, and goodbye.