WEBVTT

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He'll be go me, bit,
it's the Internet. You're busy. Let's

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do this for December eleventh, twenty
twenty three. For the next hour or

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so, let me help you sort
through the world of gaming on Game Mess

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Mornings Live with me Jeff Grub Today
we're recovering from the Game Awards while Sega

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is making Golden Axe more edgy.
But first please join me and welcoming today's

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co host a Game Mess Mornings.
It's Rachel Kaser. Everybody, Rachel,

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how are you doing? Hi?
I'm sorry about the glare. Helios is

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basically squatted right over Texas as usual
and so like this is his like light

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just this is the best I can
do to block it out. This is

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with the curtains draw and the green
screen up everything. So Rob, the

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sun God is coming for you and
as long as I don't lean too far

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for this way or he's going to
start taking me. Oh no, no,

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well you're sending goodbye. Yeah no. How have you been? Ah?

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Pretty good? I mean after the
Game Awards, I detoxed by going

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to Anime Frontier this weekend, which
is a big anime convention that isn't fort

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Worth, which, like any good
Dallas resident. I only go to Fort

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Worth if it's absolutely necessary. But
I can show you this. If you

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hear any squealing in the background,
it's my cat. But I can show

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you guys these whoa, that's they
really are amazing. Because of Ebony and

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Ivory from DMC, I asked if
they had Scarborough fare from Bayonetta. They

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did not. Unfortunately, this is
the best they could do. And the

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sales guy, after asking me to
play a rock paper scissors game with another

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customer, he said, because I
was such a good sport, he'd give

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these to me at a discount.
I know it wasn't really a discount.

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I home stupid, but at the
same time I saw them and I was

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just My best friend actually bought them
for me because we hadn't bought each other

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Christmas presents yet. So he said, let's just buy each other Christmas presents

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while we're there. There's gonna be
a ton of merch there, and he

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said, hey, I'll give these
to you for forty dollars and I just

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went Sydney. Sydney. Next thing
I know, I've got these in my

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hands. Well, they're great.
They look fantastic for people listening to the

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audio version Ebony and Ivory. These
guns are as big as Rachel Kaiser.

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They are gigantic. Yep, they
are longer than they're almost as long as

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my whole arm. Yes, that
is incredible stuff. Well, I'm glad

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that. I'm glad you got a
chance to get away from games to the

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complete opposite, which is of course
anime. The way to do it.

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You said you got to meet Steve
Bloom and all that stuff. That's fun,

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Steve Bloom among other voice actors.
I waited in line for three hours

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to meet Steve Bloom because unfortunately I
got there right as he was going to

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lunch, and they said, you
know, just you know, just park

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up here early in the line.
He'll be back soon. He went and

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had a nice lunch and then you
know, it took a while for the

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line to go through, but it
was great when you finally got up there.

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He's just lovely guy. All the
voice actors there are just wonderful people.

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I've never met. I've never met
a voice actor who wasn't just a

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delight to be around. Yeah,
they seem to be very appreciative of the

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industry that made them, you know, made them, you know, they're

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famous, whatever it is. But
yeah, like it's always nice to see

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that they pay that back. So
glad that worked out. I am.

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I definitely am recovering from the Game
Awards. It was like halfway through the

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week and I was already losing my
voice and then we had to go do

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our live show and that was a
struggle for me to speak during that thing.

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So very happy with the response though. We had a great time.

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It was really fun. It was
great to see like all the bits that

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I was like, you know,
half planning, like being like, ah,

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this is pretty stupid, but I'm
gonna do this. We had been

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star intro our show with a little
sketch or whatever, and I'm like,

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God, no one's gonna find this
funny. And everyone seemed to like all

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the stuff we did, so that
was that was nice. And then yeah,

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it was just cool to get together
with everyone and hang out and do

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cool stuff all week, which is
how it worked out. And very very

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happy with it. So thanks to
everybody who came out, Thanks to everybody

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who watched GB at night. That
was a ton of fun. A boy,

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I liked doing that a lot.
Y'all looked like you were having fun.

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Oh, hello, little daughter.
Excuse me? Oh yeah, kitty,

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Yeah, get in there. She
is very I was afraid she's going

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to hit a button and shut me
out of the stream or something, of

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course, but yeah, anyway,
Yeah, it looked like y'all were having

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fun. I think Mike was there. Well, obviously Mike was there,

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but I think he said he brought
one of our other colleagues, Jordan there

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too. Yeah, I'd got to
meet Jordan for the first time. Yeah,

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that was great. You got to
meet Jordan before you got to meet

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me, Yes, exactly. Hey, I feel bad about that, but

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I'm glad you're here now talking about
James with me. It's because I was

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the one staying behind and minding the
store while everyone else was in la Yep,

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it's but like Jordan lives out there. That probably made it easier.

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But yes, so it was got
to meet Jordan for a little bit at

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she was at the office, but
I was busy. Mostly I met her

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at like a Twitch event later and
that was it, And yeah, it

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was cool. It was great.
Now so now now I just got to

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meet you in person to collect collect
all the games beat team to unlock the

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achievement. Yeah, unlocked the achievement
exactly. Yeah, I still haven't met

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Mike in person, so you know
it's probably gonna be both the Yeah,

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I have it. It's just we've
kind of missed each other at every single

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games Beat event. We've only worked
together for two years. Yeah, yeah,

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he uh right, Like it probably
makes sense. It's like, okay,

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well Michael go to this Game's Beat
event, you can go to the

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next one. That sort of thing. Yes, we're both the ones who

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don't live in California, right,
Although I'm I'm hoping y'all can come out.

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Either y'all can come out to Texas, or I can do a road

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trip up to New York or something
and pass cross paths with you guys on

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the way. I've been looking for
a reason to get down to Texas at

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some point. I'd like to visit. That's that would great just for the

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brisket, risk it for the PRIs. Yeah, that's what I'm talking about.

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I'm talking about the food of course, Yes, yes, exactly.

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One of my uber drivers tol me
all about his favorite Texas barbecue and I

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was like, this is this is
a good kind of Uber driver, the

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one that just wants to talk about
barbecue. All right, let's explain what

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we do here most weekdays, I, Jeff Greb, will help piece your

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gaming life back together. That includes
breaking news and maybe even some of our

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own original reporting. For all these
topics, I'll get the input of a

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bona fide expert who will make me
look smart. If you are watching live

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on twitch welcome, You can always
listen to the show later on podcast feeds

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by search for Game Mess Mornings,
or find the RSS on giant bomb dot

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com. You can also catch the
show later with chapters and timestamps on YouTube.

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Hello YouTube. All right, hello
YouTube. We have a lot to

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get into, so let's start the
Morning Mess with Lego Fortnite is propelling Fortnite

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to a new level of popularity.
This is from Ali Welsh at Polygon.

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I didn't realize Fortnite had new levels
of popularity to go to. Yes,

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and it seems that's like a wild
thing like that over the weekend. Yet

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again, apparently they had a new
high for concurrent players at the same time.

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Like that's like it just keeps doing
that now. Lego Fortnite, the

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new survival game spin off of the
Fortnite phenomenon that Epic Games, launched on

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December seventh, is off to a
flying start. According to Epic's official player

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tracking as recorded by Fortnite dot gg, Lego Fortnite peaked at an astonishing two

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point four to five million concurrent players
on Saturday. To put that number in

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context, it's considerably higher than the
all time high for any game on Steam

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save Player Unknowns Battlegrounds, which peaked
at over three million se simultaneous players in

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January twenty eighteen. It's more than
twice as many players as Steam's current most

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popular game, counter Strike two,
had it at the same point on Saturday.

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Lego Fortnite is also the dominant game
mode within Fortnite itself right now.

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It's drawing roughly twice as many players, is the main Battle Royale mode,

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and a comparable number to the Battle
Royale Zero, Build and ranked modes combined.

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Epic launch to two other new games
within Fortnite last week, Arcade Racer

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Rocket Racing and Rhythm Game Fortnite Festival. These are not nearly as popular as

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Lego Fortnite, although their peak player
counts are deep into six figures and would

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still be the envy of all but
the top three of four to four games

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on Steam. Rachel. When I
was like first hearing like rumors about this,

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It's like, yeah, that Lego
game is probably going to be very

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very popular inside of Fortnite. I
bet it's gonna make a ton of money.

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Here. It is again though,
that they it is taking over the

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world. It seems like and makes
sense like Lego has been looking for a

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way to sneak back around and take
over some of the lunch that that Minecraft

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eight from Lego in a way and
partnering up with Fortnite makes a lot of

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sense, and people seem to really
like the game. I'm gonna try to

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try it out this week, but
I don't know, what do you think

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this is? This just like peanut
Butter and Jelly working together to create a

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great results for everybody. Oh oh
yeah, yeah for sure. I mean

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I was thinking about this kind of
reminded me of how last year a Lego

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game was the only game that competed
with elden Ring for sales, like it

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was the Lego Star Wars the Skywalker
sky Walker Saga. That was the only

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game that was like neck and neck
with elden Ring for sales, like the

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entirety of the year, and then
so you combine something like Fortnite, which

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I mean, I think it might
not have been as big if Fortnite hadn't

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gotten such a resurgence with the OG, but I think that brought back so

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many people in and then you have
like a bunch of parents going lego,

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Well, that's got to be great
for kids, and you know, putting

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their little tikes back on. You
know, maybe it also attracted some of

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the Roadblocks audience, like kind of
brought them in maybe a little bit,

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you know, at the very least
what I think is happening with that.

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If it's not attracting the Roadblocks audience, which it might be, I think

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it could be. If it's not, though, what it's doing is it's

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creating a new thing that's attracting people
who might have been into Roadblocks as a

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kid and missed it, and now
they're like, well, I like this

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idea of going to one hub and
getting a bunch of different experiences, having

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like one place I hang out,
and then it could be a bunch of

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different things. That's what Roadblocks does
better than anything else. Even though it's

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a nightmare for the people that make
the games and kind of a mess of

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a company. It still does that
thing better than anything else, except for

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now maybe Fortnite, which is going
to have the ability to be anything because

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the underlying fundamental technology is unreal and
that could be shaped into any number of

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things. And then also the quality
level seems to be much better. Now.

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These games all still seem to be
made by Epic themselves, right,

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I don't think these are any of
these things have been made by fans yet,

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is that correct? You know,
I don't think they've been made by

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fans. I think it's I mean, there are like companies that Epic collaborates

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with, like they did that with
the Alan Wake, right, uh,

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Fortnite Island. So, but I
think there have been some that have been

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made with by collaborators, but I
don't remember. I don't like official partnerships

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that sort of thing, Yes,
exactly. Uh that's probably Eventually they do

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get to a point where they are
bringing in like the community made games,

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and that that's what powers them going
in the future. That's their you know,

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metaverse play or whatever. But in
the meantime, it's like, well,

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these these select partnerships where you like
you're taking game modes that you know,

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can be very fun and can fit
into Fortnite and like appeal to the

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kinds of players that were already in
Fortnite. That makes a ton of sense.

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I yeah, I'm gonna play the
Lego game, but I'm actually more

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excited about the Rocket Racing because I
love Rocket League and I love the way

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those cars feel. So now I'm
just gonna go play a KRT Racer with

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those games. That's a great idea
to me. Do you think that this

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is going to have a long term
sort of benefit to the game. Do

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you think this is gonna last or
it's just a flash in the pan and

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then in a couple months everyone's going
to be back over on the Battle Royale

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game. I think Lego Fortnite has
staying power for sure. Rocket Racer I'm

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not so sure. Like I feel
like the same people who will be playing

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that will probably just go back to
Rocket League. But there's no singular Lego

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game that the Lego audience can just
go back to. I feel like,

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you know, you say you can
go back and play some of the single

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player Lego games, you can what
is that Lego Mmo? So I my

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brain, I know what you mean. Yes, but I can't remember the

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name of it either, but Worlds
or something like that. Maybe, Yeah,

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yeah, I think I think this
is definitely I think that this also

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has the power to attract, you
know, the younger audience as well,

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parents who maybe didn't want them playing
Fortnite, but also is are just now

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starting to realize that Roadblocks may not
be the safest place either, right,

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which it probably which isn't. So
you combined that and then so you've got

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you know, parents bringing in the
kids. You got a little bit of

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the Roadblocks audience, and then you've
got the Fortnite players who want to try

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something new. I think it's got
staying power. I think it's got legs.

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I totally agree they and like the
way that they're phrasing this that they

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like in this story says together,
the three new modes which launched launched alongside

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Fortnite's Chapter five and in the wake
of the Big Bang event on December second,

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represent a new era for Fortnite as
it continues its evolution from a hugely

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popular battle royale shooter into a multi
multifaceted, multiverse style online gaming platform.

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Like this story calls them new modes
every time you bring that up to Epic,

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They're like, we think they're new
games. These are whole new games

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inside of inside of Fortnite, And
it does feel like they are gonna be

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able to establish that that this that
these things aren't just asides from the or

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distractions away from the main attraction of
Fortnite, which is the Battle Royale.

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It's like, no, that's that
now. It's just everyone comes to four

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like to see what else they can
do in there, and it's a place

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to hang out with their friends.
I get to be a little bit of

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an old man about this, and
I get a little friend. I'm like,

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I don't know if I like the
idea of like one game being like

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the ultimate game for people. It's
like I like the idea of things being

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so different and be able to come
out of nowhere. But at the same

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time, it doesn't seem like that
side of gaming is going to stop.

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It's not like suddenly early access games
are going to stop popping off on Steam.

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Because millions of people are playing on
Fortnite, it looks like we can

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have both and maybe that's that's yeah, that's pretty cool, right, Oh

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yeah, I think it is for
sure, because there are always going to

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be people who are the opposite of
you or like, you know, I

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just want to go one place where
I can you know, hang out with

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the people that I want to I
want to hang out with, play games

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with them, socialize and you know, or just meet new friends or try

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new things. And you know,
some people, it can be an ease

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of use factor as well, because
I mean, especially with early access games,

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those can be hard to I mean
speaking of someone who has been playing

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Boulders Gates since twenty twenty, yeah, yes, yeah, And there's definitely

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an ease of use factor there,
right, And it's you know, Jason

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Fanellian Chat's kind of saying something similar
about how this can introduce new concepts,

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new new genres to an audience that
may have never tried things before. And

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you know, gaming's got a lot
of that right now. Like game Pass.

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So, oh, hey, game
Pass, you've already subscribed a game

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Pass. There's gonna be games in
there that you wouldn't have tried if you

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had to pay for them, but
now you could just go ahead and download

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them and play them on your Xbox. It's like that is going to work

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for a certain audience, but another
audience is like, well, I don't

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even want to subscribe to anything I
want. I want a free to play

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game. And because I don't have
any money, I'm a I'm a poor

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college kid, or I'm someone who
is like streaming Fortnite to a device because

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I like, yeah, so I'm
a free to play game makes sense for

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00:14:52.960 --> 00:14:56.759
me from a single yes, exactly, there's a million scenarios in which it's

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like a free to play game has
a lot more appeal, and then now

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they have this whole world opening up
to them of a bunch of different genres

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coming into this one place and in
a place where they feel like it's worthy

247
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of spending my time in there because
I know I always have a good time

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in Fortnite, and my friends are
already there. That's the biggest factor in

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00:15:13.879 --> 00:15:16.799
most of most of the time for
people with like game Pass, it's like,

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yeah, if my friends are already
there and I'm playing a bunch of

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games with them, that makes sense
for me. But if your friends are

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already in Fortnite, you're not going
to want to like leave there to go

253
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try to find games to get them
maybe maybe to bring them with you.

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It's much more beneficial if it's already
in the Fortnite ecosystem. I think what

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other games would you want to see
in this? Oh yeah, or if

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you have something else that since no, no, actually, since that that's

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actually an answer to your question since
I mentioned it. Lego boulders Gate.

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Okay, yeah, that would be
fantastic idea. That's Carlac. Uh huh.

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00:15:52.279 --> 00:15:56.720
I just I can picture her now, just my beautiful Carlac just in

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lego form. Yeah, yeah,
you know, I could work, especially

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like some of the weirder races that
you get in Dungeons and Dragons, like

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the mushroom people as well, that
they would be fun to see in lego

263
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form. I think we need like
a little Lego episode of Boulder Skate three.

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I like that a lot. Yeah, and having like the simple look

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of something like a lego to be
more welcoming and let people know like,

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hey, no, yeah, this
is don't worry, this is going to

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be easy to visually parse. I
think that could be beneficial to something like

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00:16:26.679 --> 00:16:30.480
Boulder Skate three. Yeah. Did
you see the whole thing that was popping

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off after the Game Awards where Spider
Man fans were like, have you ever

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00:16:34.159 --> 00:16:38.279
played Boulder Skate three, who's played
Boulderskate three. It's like, here's lego

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00:16:38.360 --> 00:16:44.399
Boulderskate three. Here, educate yourself
exactly exactly. Yeah, how'd you feel

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00:16:44.399 --> 00:16:48.960
about the overall reaction to the game
Awards and the game awards themselves. We

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00:16:48.000 --> 00:16:52.039
talked a little bit about it before
we got started, but yeah, how'd

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00:16:52.039 --> 00:16:55.399
you feel about it all? I
mean, okay, leaving aside the whole

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criticism of you know, whether this
event is like too commercial, whether it

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00:16:59.120 --> 00:17:03.160
didn't acknowledge the enough whatever was going
on with Hideo Kojima as usual, that

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00:17:03.279 --> 00:17:07.519
like, what was going on with
Hideo kojimas like a subheading for every single

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00:17:07.880 --> 00:17:14.039
game awards every year, and believing
all that aside, I thought I thought

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00:17:14.039 --> 00:17:18.759
all of the awards went to the
worthy candidates. The only one that I

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thought was given incorrectly was Best Ongoing
Game, because that should not have gone

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00:17:22.680 --> 00:17:26.920
to Cyberpunk twenty seventy seven because it's
not an ongoing game. It's done.

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Yeah, it's over. Yeah,
it ongoed to this year. I suppose.

283
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Yeah, I don't. I'm not
like, yeah, I think,

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yes, it's a repairy job.
That's exactly right. That's where my problem

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00:17:38.960 --> 00:17:41.799
is, Like, there are other
ones where it's like, hey, they

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00:17:41.839 --> 00:17:47.400
went from strength to strength because their
ongoing support was so good, and Cyberpunk

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00:17:47.440 --> 00:17:49.960
went from we have to fix this
mess to being something that is acceptable and

288
00:17:49.960 --> 00:17:52.839
now people really like. Of course, of course, but yeah, I

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00:17:52.880 --> 00:17:56.240
agree with that. I mean,
since we're talking about it, that should

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00:17:56.240 --> 00:17:59.839
have gone to Fortnite. I think
because Fortnite has put in so much work

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00:17:59.839 --> 00:18:03.319
this year with with Og and then
as well with Lego Fortnite, I think

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00:18:03.440 --> 00:18:06.920
they I never thought I'd say this, but Fortnite was robbed. Yes,

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00:18:07.160 --> 00:18:11.440
yes, exactly, but yeah,
I mean in terms of like the the

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the commercialization of the game awards.
Obviously it can't be commercialized. It was

295
00:18:15.599 --> 00:18:22.279
always a commercial, but boy it
was pretty egregious this year. It was

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00:18:22.640 --> 00:18:27.599
wild. And I think my thing
is that this is Jeff Keeley's nature.

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00:18:27.839 --> 00:18:32.400
Like I put out the you know, the Scorpion and the Toad image of

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00:18:32.480 --> 00:18:36.039
him being the scorpion and us expecting
different from him, and it's just like

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00:18:36.240 --> 00:18:37.799
that he isn't that. This is
who he is. This is the kind

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00:18:37.839 --> 00:18:41.599
of show he's gonna make. He's
going to have probably like ten celebrities,

301
00:18:41.680 --> 00:18:45.519
if if those celebrities will show up, He'll put those on them on stage

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00:18:45.559 --> 00:18:49.680
before anyone else, and then he
will short change more awards if it means

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00:18:49.720 --> 00:18:53.599
more commercials. And I mean at
a certain point it's on us to like

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00:18:53.680 --> 00:18:57.119
not expect him to change and to
do something different and to avert our attention

305
00:18:57.279 --> 00:19:00.519
somewhere else. Is what I think. It's like. I like, I

306
00:19:00.559 --> 00:19:03.240
think we should maybe try to like
lift up the Dice Awards and make them

307
00:19:03.240 --> 00:19:07.480
a bigger deal, because that they
are the complete antidote to the Game Awards,

308
00:19:07.519 --> 00:19:08.599
if this is what we actually care
about. But I don't know what

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00:19:08.759 --> 00:19:14.519
you think those are the actual awards. I think I remember seeing somewhere on

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00:19:14.559 --> 00:19:18.480
a social media somebody said was trying
to defend Jeff and sayings like why does

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00:19:18.519 --> 00:19:21.519
everyone say Jeff doesn't love games?
Jeff Keey, Jeff Keeley, not Jeff

312
00:19:21.519 --> 00:19:26.920
Grebb, Jeff Jeffrey. Yeah,
And I say, and I just wrote,

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like, of course Keeley loves games. I don't for a second doubt

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00:19:29.920 --> 00:19:32.240
that he loves games. In fact, I think part of this is because

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00:19:32.599 --> 00:19:36.559
he promises to so many publishers and
developers that they can get their game in

316
00:19:36.599 --> 00:19:40.640
front of an audience. That I
mean that combined with it because he's also

317
00:19:40.640 --> 00:19:42.319
a film and TV nerd, which
is, you know, one of the

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00:19:42.319 --> 00:19:45.160
reasons he and Kajema get along so
well, because Kajima is exactly the same

319
00:19:45.160 --> 00:19:49.559
way. I think like those two
things are so paramount to him that you

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00:19:49.640 --> 00:19:53.559
put them together and it just crowds
the awards out. And I mean,

321
00:19:53.599 --> 00:19:56.920
I don't think it's malice, but
I think, you know, it's like,

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00:19:56.039 --> 00:19:59.839
yes, of course Keeley loves games, but as with all relationships,

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00:20:00.119 --> 00:20:03.480
loving something is not enough if you
don't treat it right. Yes, And

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I think in this case it was
more just that everybody who actually got a

325
00:20:07.319 --> 00:20:11.319
chance to accept an award on stage
basically had like fifteen to twenty seconds to

326
00:20:11.359 --> 00:20:15.559
speak, and poor Neil Nubah is
up there actually getting teary ey thanking his

327
00:20:15.640 --> 00:20:18.759
family and this is like, you
know, talking about what a great honor

328
00:20:18.799 --> 00:20:21.680
this is for him. And meanwhile, there's like that teleprompter that flashes up,

329
00:20:21.720 --> 00:20:23.680
please wrap it up, yep.
And I was like, don't you

330
00:20:23.799 --> 00:20:27.319
dare play that man off the stage. He's crying, I know, Yeah,

331
00:20:27.359 --> 00:20:33.039
And so the ends up feeling very
very awkward and a little embarrassing.

332
00:20:33.200 --> 00:20:37.000
I think is kind of what it
is. But whatever, I know what

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00:20:37.000 --> 00:20:40.480
the Game Awards is. Most people
know at this point. It's just like

334
00:20:40.519 --> 00:20:44.279
even knowing it going in by TV, Yes, yeah, exactly, so

335
00:20:44.880 --> 00:20:48.880
giving a ton of time to Jordan
Peele and Kojima, of course that's how

336
00:20:48.880 --> 00:20:52.200
it's going to go down. Yeah, that was the only part that I

337
00:20:52.240 --> 00:20:55.920
was like, Okay, there were
some obvious cuts that could have been made

338
00:20:55.960 --> 00:20:59.720
here. Like everything else, you
want to let Anthony mackiw whose only relation

339
00:20:59.759 --> 00:21:03.799
to GET is like Simol you and
uh and and Matthew McConaughey at least have

340
00:21:03.960 --> 00:21:07.519
game are associated with games that are
coming out. Anthony Mackie's only thing is

341
00:21:07.519 --> 00:21:11.200
like being in the Peacock adaptation of
Twisted Metal, right, and yeah it

342
00:21:11.279 --> 00:21:15.000
does. It does feel like,
Man, if there's any sort of gaming

343
00:21:15.079 --> 00:21:17.640
relation, it's like, okay that
this counts as gaming one hundred percent,

344
00:21:17.680 --> 00:21:18.880
so we won't get in trouble,
and it's like, no, these are

345
00:21:18.920 --> 00:21:22.960
just actors from Hollywood, and it
just it feels weird that Anthony Mackie.

346
00:21:23.039 --> 00:21:27.400
I realized what he was doing.
He saw the Keanu Reeves thing of No

347
00:21:27.519 --> 00:21:30.759
I Love You More, and he
was trying to recreate that. So hard

348
00:21:32.039 --> 00:21:33.599
that it just blew up in his
face. It's like, oh man,

349
00:21:33.640 --> 00:21:37.160
I'm like, you really blew that
one big time, Anthony. Yeah,

350
00:21:37.160 --> 00:21:41.880
because as any three, it's just
it's just a bunch of like industry professionals

351
00:21:41.880 --> 00:21:47.480
in the audience going yep, day, last thing before we move on.

352
00:21:47.559 --> 00:21:49.480
It is I mean, obviously everyone
knows it's expensive to get into the game

353
00:21:49.519 --> 00:21:52.680
boards. If you are if you
have a game and you want to spend

354
00:21:52.720 --> 00:21:56.000
a lot of money to get get
on there, it's it's probably worth it.

355
00:21:56.000 --> 00:22:00.960
It's hundreds of thousands of dollars for
seconds of airtime. With that kind

356
00:22:00.960 --> 00:22:07.240
of business, us complaining online is
only going to be so effective when that

357
00:22:07.319 --> 00:22:10.759
money is very green and spends very
well. And Jeff Keeley like, that's

358
00:22:10.799 --> 00:22:14.640
going to be the priority there.
All right, let's see here, Sega

359
00:22:14.680 --> 00:22:18.000
wants its franchise reboots to be edgy. This is from Alex Hopley at Game

360
00:22:18.039 --> 00:22:22.480
Reactor. While we were speculating on
some Sega reboots, now the company has

361
00:22:22.519 --> 00:22:26.279
confirmed it's bringing back some beloved ips, including jet Set, Radio, Crazy

362
00:22:26.319 --> 00:22:30.640
Taxi, and more. While we
didn't hear much of what these reboots will

363
00:22:30.640 --> 00:22:36.240
look like, Sega CEO coo Shuji
Utsumi recently revealed more information. Speaking with

364
00:22:36.279 --> 00:22:41.400
The Washington Post, Utsumi said Sega
wants to show edginess and a rebellious mindset

365
00:22:41.440 --> 00:22:45.160
in these reboots. The concept of
games like jet Set Radio is it has

366
00:22:45.200 --> 00:22:49.119
advanced, the original creators are involved
again, and its time is now.

367
00:22:49.160 --> 00:22:53.240
He continued, It's a good time
where people can appreciate all kinds of concepts.

368
00:22:55.720 --> 00:22:57.960
We got a glimpse of a bunch
of the games, excuse me,

369
00:22:59.039 --> 00:23:02.119
at the Game Awards, and I
thought they looked pretty good. I didn't.

370
00:23:02.119 --> 00:23:06.640
I didn't think anything looked especially like
rebellious or edgy. But maybe that's

371
00:23:06.759 --> 00:23:11.559
something we haven't been shown yet.
Do you think like these classic Sega franchises

372
00:23:11.119 --> 00:23:18.559
can find that edge and could come
out and have a relevancy in today's market.

373
00:23:19.119 --> 00:23:22.359
Yes, it depends on what they
mean. I'm kind of wondering if

374
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maybe there was maybe a little bit
of like a something lost in translation,

375
00:23:26.279 --> 00:23:30.319
A little bit always a possibility,
yes to me, because like Edgy could

376
00:23:30.400 --> 00:23:33.799
be you know, I mean,
I can see how you could say something

377
00:23:33.839 --> 00:23:38.039
like jet Set Radio could be like
more. I think a rebellious mindset like

378
00:23:38.079 --> 00:23:41.359
that's jet Set Radio right, nutshell, But I'm not sure how you could

379
00:23:41.359 --> 00:23:45.160
make that edgy. It's it's riding
around and probably a different edgy than we're

380
00:23:45.200 --> 00:23:48.640
thinking of. Right, it's quite
a different edgy than what are our culture

381
00:23:48.640 --> 00:23:52.920
associates with edgy. This is coming
from a completely different place, different country.

382
00:23:53.319 --> 00:23:57.200
They probably mean it like it does
have an edge, like it's something

383
00:23:57.200 --> 00:24:00.400
where you look at that you're like, oh, this feels like something like

384
00:24:00.400 --> 00:24:03.400
they're going for something. It's probably
what they mean, you know what.

385
00:24:03.480 --> 00:24:06.799
Yeah, that's probably I'm thinking that's
probably what it is that. I don't

386
00:24:06.799 --> 00:24:08.640
think they're going to go like a
whole I think somebody mentioned it in chat

387
00:24:08.799 --> 00:24:11.960
d MC Devil May Cry reboot.
I don't think that's where they're going to

388
00:24:12.000 --> 00:24:17.680
go with at all. That's not
a bad idea. Oh no, oh

389
00:24:17.720 --> 00:24:19.559
no, you said it. You've
said it. I've spoken it into existence.

390
00:24:21.640 --> 00:24:26.279
It's going to happen now. Yeah, absolutely, it's unavoidable. Yeah.

391
00:24:26.440 --> 00:24:30.079
I think that those games all looked
pretty cool. The Shnobi game,

392
00:24:30.240 --> 00:24:34.160
it looks looks excellent. But I
think you've been like the streets of rage.

393
00:24:34.160 --> 00:24:37.240
There was streets of rage in there
too, streets of rage in there,

394
00:24:37.319 --> 00:24:40.519
yes, and I could go that
could go edgy definitely, And that's

395
00:24:40.559 --> 00:24:42.440
the one I'm like most worried about
because it's okay, you got to get

396
00:24:42.480 --> 00:24:45.960
the music. Do they did they
get the music and make that right?

397
00:24:47.000 --> 00:24:49.079
And are they going to have the
right snappiness? Streets of Rage four just

398
00:24:49.119 --> 00:24:52.920
came out, not from Sega really, and that's excellent. That's still a

399
00:24:52.960 --> 00:24:56.880
game I played to this day,
So you're gonna have to You're gonna be

400
00:24:56.880 --> 00:24:57.759
compared to that. But hey,
beat them up center good, are in

401
00:24:57.799 --> 00:25:02.240
a good place, go for it. But I'm like gold golden ecks that's

402
00:25:02.279 --> 00:25:04.759
coming back as well. It's like
these are things that I think I would

403
00:25:04.759 --> 00:25:07.519
like ask for, but I wasn't
like, Oh, you need to go

404
00:25:07.599 --> 00:25:11.920
all out and try to make them
triple A games. And it doesn't feel

405
00:25:11.960 --> 00:25:14.680
like necessarily they are going to be
triple A. But it just feel like

406
00:25:14.720 --> 00:25:21.519
they are going for something more than
just a nostalgia k let's repaint these things,

407
00:25:21.559 --> 00:25:23.039
put them out again, and then
move on in a couple of years,

408
00:25:23.039 --> 00:25:26.400
and maybe we'll do something with them
again in a couple of years.

409
00:25:26.480 --> 00:25:29.079
So I'm glad they're making an effort
here, and it sounds like they have

410
00:25:29.160 --> 00:25:32.039
a vision. I just I don't
know. We're going to start getting these

411
00:25:32.039 --> 00:25:33.720
games to see if Sega is actually
going to deliver on them. Is it

412
00:25:36.319 --> 00:25:38.440
a good thing that maybe Sonic is
not a part of this initiative, Like

413
00:25:38.480 --> 00:25:41.880
Sonic gets to live over here,
and it's like, Okay, all the

414
00:25:41.079 --> 00:25:45.640
other Sega games get a chance to
breathe because Sonic's not taking up the oxygen.

415
00:25:45.799 --> 00:25:48.799
Oh yeah, for sure. I
feel like Sega has relied on Sonic

416
00:25:48.839 --> 00:25:52.640
a whole lot as a franchise,
as they should. It's it's still a

417
00:25:52.640 --> 00:25:55.640
big money maker. But I think
in this case, I feel like they

418
00:25:56.160 --> 00:25:57.799
have had a lot of people over
the years. I think it's got to

419
00:25:57.839 --> 00:26:02.240
be like a ramping up of voices
saying, hey, we want another Crazy

420
00:26:02.240 --> 00:26:04.799
Taxi game or we want another Golden
Ax game. There's got to have been

421
00:26:04.839 --> 00:26:08.880
I think there have been more of
those. Probably that's I'm gonna guess that's

422
00:26:08.920 --> 00:26:14.759
probably what prompted it. And I
think even if they only put like a

423
00:26:14.880 --> 00:26:18.440
quarter of the resources into this that
they put into Sonic, then I think

424
00:26:18.480 --> 00:26:21.839
it definitely has a strong chance of
success of you know, of giving us

425
00:26:21.839 --> 00:26:25.200
something, giving us something good that
we will want to play. Even people

426
00:26:25.200 --> 00:26:29.599
who perhaps are not you know,
lifelong Goldenacks or crazy taxi fans like you

427
00:26:29.640 --> 00:26:33.079
and I are, will give them
a chance to onboard into the franchise.

428
00:26:33.160 --> 00:26:37.279
And you know, it's it's it's
that whole thing that I feel like a

429
00:26:37.279 --> 00:26:40.319
lot of people have talked about this
this year of you know, we've got

430
00:26:40.319 --> 00:26:42.680
these older franchises, you're just leaving
money on the table by not bringing them

431
00:26:42.680 --> 00:26:47.279
back, because even if there aren't
a whole lot of people asking for them,

432
00:26:47.440 --> 00:26:52.240
there's are still good ips. Yes, absolutely, and it is a

433
00:26:52.440 --> 00:26:56.519
Sega sort of figuring out, hey, we can make bets on a variety

434
00:26:56.559 --> 00:26:59.400
of different things because we have these
pillars. And then that's what Usumi says

435
00:26:59.839 --> 00:27:03.720
is these projects wouldn't be possible without
the Sega pillars, A persona like a

436
00:27:03.799 --> 00:27:07.960
Dragon and Sonic. We've been investing
into these three titles, yeah, the

437
00:27:07.039 --> 00:27:11.680
last three years making these pillars grow, and they grew very well, and

438
00:27:11.720 --> 00:27:15.720
now they're enabling them to take chances
on some of these other franchises. It's

439
00:27:15.759 --> 00:27:17.759
like, okay, yeah, in
my opinion, that's the way it should

440
00:27:17.759 --> 00:27:19.599
always be working, right. It's
like, you got things that are working

441
00:27:19.960 --> 00:27:25.680
now and obviously keep trying new things, and I think Sega probably almost certainly

442
00:27:25.799 --> 00:27:30.240
is they have been. But also, let you have these these dormant franchises

443
00:27:30.279 --> 00:27:32.960
that I have a lot of nostalgia
for. Let's yeah, let's give them

444
00:27:32.960 --> 00:27:36.279
a chance to come back. I'm
a little shocked that they're coming back all

445
00:27:36.319 --> 00:27:38.279
at once, or that they announced
like five games at a time, but

446
00:27:38.559 --> 00:27:41.119
part of that makes me think like, oh, this feels like a true

447
00:27:41.559 --> 00:27:45.039
like I said, like a vision, like they have an idea behind all

448
00:27:45.079 --> 00:27:47.319
of this, and that's going to
give them this impetus to keep going.

449
00:27:48.039 --> 00:27:51.559
I hope that these five game five
games come out do well enough that we

450
00:27:51.640 --> 00:27:55.880
keep getting more and we'll talk about
there are there are more coming beyond these

451
00:27:55.920 --> 00:27:57.799
five, that they have some stuff
planned that they didn't talk about and they

452
00:27:57.880 --> 00:28:02.720
didn't reveal at the game wards,
but fair nothing to show per se although

453
00:28:02.720 --> 00:28:07.119
I will say it is funny after
seeing Persona and Yakaza now like a Dragon

454
00:28:07.400 --> 00:28:11.400
games be kind of niche for so
long now to hear Shuji Utsumi describe them

455
00:28:11.400 --> 00:28:15.359
as pillars of Sega's marketing strategy,
and I'm like, it is the times

456
00:28:15.359 --> 00:28:18.759
we live it. I'm glad they're
getting more attention now. But god,

457
00:28:18.839 --> 00:28:22.200
it is weird to hear those described
in such a way. It's weird,

458
00:28:22.319 --> 00:28:26.160
But it's congratulations Sega for like figuring
that out and like making it happen.

459
00:28:26.200 --> 00:28:29.799
That's a company that has often felt
lost, and at least when it comes

460
00:28:29.799 --> 00:28:32.359
to those, well maybe sonings still
a little bit. They're still lost,

461
00:28:32.440 --> 00:28:34.559
But when it comes to Persona and
like a Dragon, they seem to have

462
00:28:34.559 --> 00:28:37.519
a pretty good idea of where they
need to be with those. All right,

463
00:28:37.519 --> 00:28:40.400
we're gonna take a quick break.
When we get back. We're going

464
00:28:40.480 --> 00:28:45.880
to keep talking about the news.
We'll be right back after this. And

465
00:28:47.000 --> 00:28:51.119
we're back. We're back, and
we're no longer breaking. Was this on

466
00:28:51.119 --> 00:28:52.319
the side of the screen? Ready? I'm ready? Yes? All right?

467
00:28:52.400 --> 00:28:55.039
Well, oh yeah, no problem. You know, you take your

468
00:28:55.119 --> 00:28:59.079
take your your drink. That's fine, stay stay hydrated. Everyone, everyone

469
00:28:59.160 --> 00:29:03.400
drink water exactly all right, Sega
says some of the original jet Set Radio

470
00:29:03.440 --> 00:29:07.240
team are working on the reboot.
This is from my Nintendo News. Sega

471
00:29:07.279 --> 00:29:11.880
co Chief operating Officer and Sego of
America CEO shu Jiutsumi has spoken a little

472
00:29:11.880 --> 00:29:15.440
more about the new jet Set Radio
reboot, which was showcased at the Game

473
00:29:15.480 --> 00:29:18.519
Awards. Talking to The Washington Post, the CEO said that a number of

474
00:29:18.599 --> 00:29:22.319
developers from the original game are currently
hard at work at the jet Set Radio

475
00:29:22.359 --> 00:29:26.640
reboot, and says that they will
try to invoke that aforementioned ed genus and

476
00:29:26.680 --> 00:29:30.359
a rebellious mindset the concept of games
like jet Set Radio advanced. This is

477
00:29:30.359 --> 00:29:36.440
the quote from before, but basically
the other newspit from this interview here is

478
00:29:36.519 --> 00:29:40.519
that the original team, some of
those people have returned to work on the

479
00:29:40.559 --> 00:29:42.920
game, and I think that's probably
for the best. I was never a

480
00:29:42.960 --> 00:29:48.079
huge jet Set Radio lover, Rachel. I think I always thought it looked

481
00:29:48.119 --> 00:29:49.400
cool and I liked it for contestance, and I would play it and be

482
00:29:49.440 --> 00:29:53.119
like, ah, this doesn't quite
immediately click with me. But that doesn't

483
00:29:53.160 --> 00:29:56.960
mean like people who worked on that
game are going to just make that exact

484
00:29:56.000 --> 00:30:00.279
game again. They've been making games
this entire time. They know where to

485
00:30:00.559 --> 00:30:03.960
improve upon the formula, and I
still want like that original feel and style

486
00:30:04.079 --> 00:30:07.039
to be there, but it's it's
it's cool. Do you think that they

487
00:30:07.079 --> 00:30:11.759
can modernize a game like this and
make it relevant? I think so.

488
00:30:11.960 --> 00:30:15.720
I think, well, it can
go either way. When you bring back

489
00:30:15.759 --> 00:30:18.920
the original creators, either they just
spin their wheels and make the same game

490
00:30:18.960 --> 00:30:23.119
again, or they pull out all
the draft documents, all the like concept

491
00:30:23.160 --> 00:30:26.559
documents that they had and they're like, oh, we really wanted to make

492
00:30:26.599 --> 00:30:30.599
this game back in the day,
and you can. And then they'll they'll

493
00:30:30.599 --> 00:30:33.440
throw in like so many of the
original concepts that they worked on that maybe

494
00:30:33.519 --> 00:30:37.880
technically they weren't able to put into
the original game. You know, maybe

495
00:30:37.920 --> 00:30:40.799
you know another you know, it's
a different story, direction, a different

496
00:30:41.119 --> 00:30:44.519
you know, some additional art,
you know, because there's there's so much

497
00:30:44.559 --> 00:30:47.519
that gets cut in the pre production
of these games. I can't help but

498
00:30:47.559 --> 00:30:51.759
think that there's a chance if you
bring back the original creators for them to

499
00:30:51.920 --> 00:30:55.599
expand on their original vision. And
I'm hoping that's what we get with Jet

500
00:30:55.640 --> 00:31:00.160
Set Radio. Yes, I totally
agree. And then at the same time,

501
00:31:00.200 --> 00:31:03.000
Sega plans to revive even more legacy
franchises. This is from Liam Doolan

502
00:31:03.079 --> 00:31:07.720
at Nintendo Life. Arguably one of
the biggest highlights of this year's Game Awards

503
00:31:07.720 --> 00:31:11.680
show with Sega's announcement it would be
reimagining five classic ips, including Jet Set

504
00:31:11.799 --> 00:31:17.240
Radio, Crazy Taxi, Golden Axe, Shanobi, and Streets of Rage.

505
00:31:17.599 --> 00:31:19.400
In case you missed it, there's
apparently even more to come, according to

506
00:31:19.440 --> 00:31:23.920
the official trailer and in the pr
for the announcement that it's further noted how

507
00:31:23.960 --> 00:31:30.200
the upcoming projects spanning a range of
genres and currently in different stages of development,

508
00:31:30.359 --> 00:31:33.680
with plans to release them over the
next several years. SEGA co Chief

509
00:31:33.720 --> 00:31:37.799
Operating Officer and SEGO of America CEO
Shuji Utsumi had to say this about the

510
00:31:37.839 --> 00:31:42.640
announcement. We are digging into our
legacy and reimagining several franchises to bring these

511
00:31:42.680 --> 00:31:47.759
games to more audiences around the globe. Today's announcement is just the start of

512
00:31:47.759 --> 00:31:51.799
our initiative. First and foremost,
our ambition will be to create game great

513
00:31:51.839 --> 00:31:55.759
games with memorable characters and worlds.
We hope fans of all ages will look

514
00:31:55.799 --> 00:31:59.720
towards our future with anticipation as we
release these projects in the coming years.

515
00:32:00.440 --> 00:32:02.920
So yes, like we got,
we got Chanobee, Streets of Rage,

516
00:32:04.079 --> 00:32:07.279
Golden Ecks, Crazy Taxi Jet Set
Radio. Uh, there's other games that

517
00:32:07.319 --> 00:32:12.200
have been rumored. The one that
I want is Echo the Dolphin, mostly

518
00:32:12.319 --> 00:32:15.200
mostly because I really, I really
like that Dreamcast game, and I think

519
00:32:15.200 --> 00:32:19.160
if they were to take Echo the
Dolphin and kind of reimagine it now,

520
00:32:19.200 --> 00:32:22.240
they could do a cool three D
Echo the Dolphin game again. But I

521
00:32:22.400 --> 00:32:27.599
don't know what would you want?
People in chatter saying things like Knights is

522
00:32:27.640 --> 00:32:30.480
that is that appealing to you?
Oh yeah, yeah that would definitely.

523
00:32:30.079 --> 00:32:36.119
Yeah, Altered Beasts, Alter Beasts
for sure, Panzer Dragoon maybe, yeah,

524
00:32:36.519 --> 00:32:38.559
the House of the Dead, yes, I like, yeah, just

525
00:32:38.599 --> 00:32:43.079
throw although I will say you'll be
playing Echo the Dolphin by yourself, me

526
00:32:43.119 --> 00:32:46.160
and my philosophobia. I can't even
watch videos of Sybnautica, so like I'm

527
00:32:46.160 --> 00:32:50.240
probably not going to be the like
Echo the Dolphin two D is I can.

528
00:32:50.319 --> 00:32:53.079
I can make that work like I
can, Like my brain doesn't like

529
00:32:53.079 --> 00:32:55.640
like make that connection as like oh
this is like that's kind of why I

530
00:32:55.640 --> 00:33:00.480
can also play Dave the Diver.
But you know, anything like like you

531
00:33:00.480 --> 00:33:02.480
get to like three D like Subnautica, Oh no, it's done. I'm

532
00:33:02.519 --> 00:33:06.759
like my brain just makes kind of
makes me go like this, no,

533
00:33:07.119 --> 00:33:09.319
like curl up into a ball,
like can't watch I get a little scared

534
00:33:09.359 --> 00:33:14.799
as well with with underwater games,
but I it's kind of a fun scared

535
00:33:15.000 --> 00:33:19.880
and any sort of thing swimming beneath
me freaks me out. But I'm gonna

536
00:33:19.880 --> 00:33:22.920
be playing Symnautica because my name works
really well with it, Rachel. That's

537
00:33:22.920 --> 00:33:25.279
how it works at Giant Bomb.
If it it could be grub Nautica.

538
00:33:25.759 --> 00:33:30.160
Yeah, I'm gonna have to play
it. People. Yeah, people mentioned

539
00:33:30.240 --> 00:33:34.119
Vector Man. Comic Zone is one
that actually has been rumored that that it

540
00:33:34.240 --> 00:33:37.559
will come relatively soon after this these
five games, I suppose. But yeah,

541
00:33:37.599 --> 00:33:40.240
Comic Zone is when they're making it's
like, man, I wonder what

542
00:33:40.279 --> 00:33:43.680
that looks like they try to like
make that three D. I kind of

543
00:33:43.680 --> 00:33:47.440
hope they just stick with the two
D visuals and make them look like a

544
00:33:47.480 --> 00:33:51.839
comic book again, because that was
such a good gimmick for a game that

545
00:33:51.960 --> 00:33:54.680
is pretty hard to play. Actually, it's pretty difficult to uh uh,

546
00:33:54.960 --> 00:33:59.039
to actually get through that game because
the challenge is so high. But yeah,

547
00:33:59.119 --> 00:34:01.880
I'm pretty excited about all this.
Oh, they mentioned Virtual Fighter.

548
00:34:01.920 --> 00:34:06.160
When they mentioned Virtual Fighter, I
was just having flashbacks to like that was

549
00:34:06.359 --> 00:34:09.880
actually the very first fighting game I
ever played was Virtual Fighter two. Oh

550
00:34:10.280 --> 00:34:14.559
yes, yeah, Virtual Fighters one
that was kind of hoping would get mentioned

551
00:34:14.599 --> 00:34:16.639
at the Game Awards. So yeah, that the fact that they didn't even

552
00:34:16.679 --> 00:34:22.159
though they had that recent Arcade re
release of Virtual Fighter. Iree. I

553
00:34:22.199 --> 00:34:27.280
love Virtual Fighter, and I know
it doesn't have We're talking about it before

554
00:34:27.320 --> 00:34:30.079
one of the shows. The John
bomstaff was talking about it. It's like

555
00:34:30.239 --> 00:34:32.039
the characters aren't quite as memorable as
some of the other games. But it's

556
00:34:32.039 --> 00:34:36.119
like you could fix that pretty easily
by just you could getting them a new

557
00:34:36.159 --> 00:34:39.440
code of paint for sure. All
right, let's see her. Final Fantasy

558
00:34:39.480 --> 00:34:43.679
sixteens producer doesn't think there will be
a sequel or a spinoff. This is

559
00:34:43.679 --> 00:34:47.000
from Alex Hopley, a Game reactor. Recently, we've seen the surprise launch

560
00:34:47.000 --> 00:34:52.159
of Final Fantasy sixteen's first expansion,
packing a new story, weapons, and

561
00:34:52.280 --> 00:34:55.159
level cap We're also going to get
another expansion next year, seeing Clive face

562
00:34:55.199 --> 00:35:00.000
off against the against the Leviathan.
But even with this lot of DLC,

563
00:35:00.159 --> 00:35:04.719
it doesn't seem like Final Fantasy sixteen
is getting much more attention in the future.

564
00:35:05.000 --> 00:35:07.679
According to a recent interview with Famitsu, the game's producer, nioki Yo

565
00:35:07.880 --> 00:35:13.800
Yoshi p Yoshida, believes that believes
the team is looking more towards a new

566
00:35:13.840 --> 00:35:17.159
title altogether, rather than add to
Final Fantasy and Final Fantasy sixteen. The

567
00:35:17.159 --> 00:35:22.719
producer said he'd rather work on the
next title or consider a new challenge.

568
00:35:22.039 --> 00:35:25.440
Still, the door isn't closed forever. If you ask me if there will

569
00:35:25.480 --> 00:35:29.960
be anything related to Final Fantasy sixteen
in the future, I don't know.

570
00:35:30.239 --> 00:35:32.280
Since I don't know what will happen, I'd rather not say anything. Diffinite,

571
00:35:32.480 --> 00:35:37.400
said Yoshida, which I think is
code for Square Enix could do it

572
00:35:37.440 --> 00:35:39.800
without my input and I don't,
so I can't speak for them. Yes,

573
00:35:40.199 --> 00:35:46.239
I think you're probably right about that. It's yeah, I think that

574
00:35:46.320 --> 00:35:52.360
Final Fantasy sixteen is in a place
where they're gonna maybe let it settle for

575
00:35:52.400 --> 00:35:57.039
a little bit and see if,
like the fandom can resurge in some ways,

576
00:35:57.039 --> 00:35:59.639
because that could happen with a game
like this, where it's like a

577
00:35:59.639 --> 00:36:01.679
lot of our arguments happened in the
early months, but always it a real

578
00:36:01.760 --> 00:36:07.199
Final Fantasy or whatever, but that
stuff will wane, and then a lot

579
00:36:07.239 --> 00:36:10.440
of times with games like this that
do have a lot of them a behind

580
00:36:10.440 --> 00:36:13.880
them and a lot of fan love, it's like, okay, no,

581
00:36:13.960 --> 00:36:15.480
actually, we appreciate what this is, even if it's different than what we

582
00:36:15.480 --> 00:36:20.039
were expecting, and now it's actually
a beloved game, and that happens all

583
00:36:20.079 --> 00:36:23.639
the time with Final Fantasy games in
particular, So they could take their time

584
00:36:23.679 --> 00:36:28.440
on this and maybe come around to
doing something a little bit later. But

585
00:36:28.760 --> 00:36:31.559
also it doesn't seem like it's in
a place where it would make sense to

586
00:36:31.559 --> 00:36:37.119
do a ton with Final Fantasy sixteen
as opposed to like making more Final Fantasy

587
00:36:37.159 --> 00:36:40.280
seven spinoffs. Just from a business
perspective, I get maybe people might be

588
00:36:40.320 --> 00:36:43.679
a little over Final Fantasy seven stuff. I have no idea, I'm not,

589
00:36:43.719 --> 00:36:45.800
I'm just not a fan. But
they keep doing more of that stuff,

590
00:36:45.800 --> 00:36:49.679
and they seem that seems to be
doing just fine. It's like now

591
00:36:49.840 --> 00:36:52.360
opportunity costs. Maybe we should just
keep doing that instead of doubling down on

592
00:36:52.400 --> 00:36:57.239
Final Fantasy sixteen. Maybe we should
just get on with Final Fantasy seventeen.

593
00:36:57.239 --> 00:36:59.960
I don't know, does that sound
right to you? Yeah? They really

594
00:37:00.159 --> 00:37:01.639
do feel like different entities at this
point, Like you know, you got

595
00:37:01.639 --> 00:37:07.920
your Final Fantasy seven like ecosystem basically, where they're like they're they're trying to

596
00:37:07.920 --> 00:37:10.920
do a whole like remaking the original
game with something new they're doing a Resident

597
00:37:10.920 --> 00:37:15.719
Evil for remake and that with that
and in multiple stages. But we've also

598
00:37:15.760 --> 00:37:20.559
got a you know, and they've
they're releasing mobile games, and they did

599
00:37:20.559 --> 00:37:24.760
that remake of what was the prequel
game with Zach I can't remember. They

600
00:37:24.880 --> 00:37:29.440
released that last year. Yes,
the Crisis Core, Crisis Core, thank

601
00:37:29.480 --> 00:37:32.039
you, and uh so they they're
they're, they've they've got that whole thing,

602
00:37:32.119 --> 00:37:37.840
like that's a whole separate cauldron that's
bubbling away and uh they're they're they're

603
00:37:37.079 --> 00:37:40.800
stoking that as much as they can. I really don't think Final Fantasy sixteen.

604
00:37:42.320 --> 00:37:45.079
I think I think it's better as
a closed system as what it is,

605
00:37:45.119 --> 00:37:47.840
like just like, let's not over
market that it's it's perfectly lovely the

606
00:37:47.880 --> 00:37:51.960
way it is. It's had its
time. But I I think it would

607
00:37:51.960 --> 00:37:55.079
be like not in their best interest
to necessarily invest more money in it directly,

608
00:37:55.239 --> 00:37:59.639
especially when they can just immediately go
on to Final Fantasy seventeen. Maybe

609
00:37:59.800 --> 00:38:02.159
right, And you know, the
thing that is the biggest success out of

610
00:38:02.159 --> 00:38:06.440
Final Fantasy sixteen that they don't need
Final Fantasy sixteen to do that. That's

611
00:38:06.559 --> 00:38:08.960
Ben Star. They could just hire
him to do other games. He could

612
00:38:09.039 --> 00:38:15.320
voice characters in the future. I
suppose maybe they like he played the main

613
00:38:15.360 --> 00:38:17.239
character Clive. I guess maybe he
wouldn't play the main character in another Final

614
00:38:17.280 --> 00:38:20.400
Fantasy game, but maybe, hey, why not. He's got range.

615
00:38:20.440 --> 00:38:24.159
He probably could cast him as Sid
in all future installments exactly. Yes,

616
00:38:24.199 --> 00:38:27.719
that way he can keep coming back. He doesn't necessarily to be the same

617
00:38:27.800 --> 00:38:30.440
character. Yes, I think that's
the way to do it. So that's

618
00:38:30.679 --> 00:38:35.599
that's my proposal. We have Ben
Starr play Sid in all future Final Fantasy

619
00:38:35.639 --> 00:38:39.400
games. Yes, oh yeah,
Marino says Final Fantasy eight remake as Squall,

620
00:38:39.760 --> 00:38:43.159
thank you, because yeah, he's
a huge fun Fantasy eight fan.

621
00:38:44.480 --> 00:38:47.119
Yes, I can see it now, and I'm just like, yes,

622
00:38:47.199 --> 00:38:50.920
I can see it. There it
is. Although, although to be fair,

623
00:38:50.960 --> 00:38:53.039
I always picture Squall is having a
little bit more of like a because

624
00:38:53.119 --> 00:38:57.559
his voice, especially as Clive,
is much more like very serious fairy tone.

625
00:38:57.719 --> 00:39:00.440
I picture Squall is kind of having
like augh whatever kind of a voice,

626
00:39:00.480 --> 00:39:02.800
you know, like kind of like
a really kind of cringey teenager.

627
00:39:02.840 --> 00:39:07.800
He doesn't who doesn't realize he's cringey
exactly. Not that I doubt Ben can

628
00:39:07.840 --> 00:39:10.159
do that, but you know,
it'd be a little bit different. Nexte

629
00:39:10.199 --> 00:39:14.159
to be different for I would like
to see it. I know he could

630
00:39:14.159 --> 00:39:15.480
do it. I saw some of
this range of myself, so yes,

631
00:39:16.039 --> 00:39:21.599
absolutely. Speaking of games not getting
direct sequels or spent offs, Zelda producer

632
00:39:21.599 --> 00:39:24.599
confirms Tiers the Kingdom won't get a
direct sequel. This is from Jonathan Wright

633
00:39:24.679 --> 00:39:29.400
at Destructoid the legend of Zelda.
Tiers of the Kingdom might be the perfect

634
00:39:29.400 --> 00:39:31.599
sequel in every definition of the word, but even Nintendo seems to agree that

635
00:39:31.639 --> 00:39:37.519
it has exhausted all possibilities for this
particular iteration of Link's journey. You'll know

636
00:39:37.559 --> 00:39:40.280
by now that Tears originally conceived as
DLC for Breath of the Wild more than

637
00:39:40.320 --> 00:39:45.239
to a proper installment when the producers
realize the sheer scope of the IDs being

638
00:39:45.280 --> 00:39:47.920
thrown around at the studio. The
entire game is pretty much modeled after what

639
00:39:47.960 --> 00:39:52.280
you already experienced in the acclaimed twenty
seventeen title. And yet we couldn't begin

640
00:39:52.559 --> 00:39:55.840
to list all the fun elements they
built upon to turn Tiers of the Kingdom

641
00:39:55.840 --> 00:40:00.920
into another sensational hit. Sure it
may it may have ultimately lost the Game

642
00:40:00.920 --> 00:40:02.559
of the Year to Balder's K three. But it's not every day that we

643
00:40:02.599 --> 00:40:06.400
get a sequel to one of the
greatest games in history and somehow end up

644
00:40:06.480 --> 00:40:08.519
enjoying it more. And the best
part, it looks like Nintendo knows when

645
00:40:08.559 --> 00:40:13.199
to leave well Enough alone, because
it's not planning to develop a threequel to

646
00:40:13.280 --> 00:40:16.199
the Breath of the Wild offshoot.
Ag Al Numa, who's served as a

647
00:40:16.239 --> 00:40:20.840
producer on the Legend of Zelda franchise
for well over a deck over three decades,

648
00:40:21.280 --> 00:40:23.880
recently explained it in an interview with
Game Informer that they aren't planning a

649
00:40:23.920 --> 00:40:29.840
three quel mainly because Tears is already
the apotheosis of this particular sub series.

650
00:40:30.280 --> 00:40:32.800
As I've mentioned previously, with the
Tears of the Kingdom, we were seeking

651
00:40:32.800 --> 00:40:36.519
to build on top of the world
we created with Breath of the Wild and

652
00:40:36.559 --> 00:40:38.920
really exhaust the possibilities of what we
could put into that world. On Numa

653
00:40:38.960 --> 00:40:44.280
explained, I think it is to
use a bit of a term in apotheosis

654
00:40:44.360 --> 00:40:46.320
or the final form of that version
of the Legend of Zelda. In that

655
00:40:46.360 --> 00:40:50.079
regard, I don't think that we'll
be making a direct sequel to a world

656
00:40:50.119 --> 00:40:54.599
such as that that we created here. That's correct, right, Rachel.

657
00:40:54.639 --> 00:40:59.840
I mean you could do that twice. A third time would be serious diminishing

658
00:41:00.079 --> 00:41:04.480
turns, right, Yeah, especially
since they've already used Ganendorf. I mean

659
00:41:04.480 --> 00:41:07.360
that was the only thing that was
kind of missing in Breath of the Wild

660
00:41:07.360 --> 00:41:10.519
that they brought back in Tears of
the Kingdom is classic Ganandorf as you know,

661
00:41:10.599 --> 00:41:14.480
the main villain whereas and that was
one of the weird things about Breath

662
00:41:14.519 --> 00:41:15.880
of the Wild to me, is
like, well, yeah, we've got

663
00:41:15.960 --> 00:41:20.079
Gannon, but he's basically just like
this big evil cloud and you know,

664
00:41:20.119 --> 00:41:23.320
without necessarily a personality. And then
they finally bring back Ganandorf classic in this

665
00:41:23.519 --> 00:41:27.400
and you know, have him be
the big villain in this. I can't

666
00:41:27.400 --> 00:41:30.519
see where they would go with a
third game. I don't. And also,

667
00:41:31.360 --> 00:41:34.800
as much as I appreciate the writing
there, it's like, was it

668
00:41:34.840 --> 00:41:37.719
a perfect sequel? Because to me, I feel like we neglected the story

669
00:41:37.760 --> 00:41:40.519
of Tears of the Kingdom a little
bit. I really like the story of

670
00:41:40.519 --> 00:41:45.159
Tears of the Kingdom because of the
don't I don't care about the lore of

671
00:41:45.199 --> 00:41:46.599
Zelda. I care about like what's
happening in front of me, and the

672
00:41:46.599 --> 00:41:51.239
emotions of Tears of the Kingdom really
worked. This is true. Yes,

673
00:41:51.320 --> 00:41:54.639
that stuff really hit me. I
thought the moments were very powerful. Them

674
00:41:54.719 --> 00:41:59.719
fitting in overall doesn't bother me,
but yes, they definitely neglected that.

675
00:41:59.239 --> 00:42:01.840
That's some one's concerned. Yes,
I agree that they did not care about

676
00:42:01.880 --> 00:42:05.760
that at all. So yes,
if if we're looking for like sequels in

677
00:42:05.800 --> 00:42:08.400
those terms, it's not the perfect
sequel, You're right, Is that something

678
00:42:08.440 --> 00:42:12.880
you were looking more from the series
in the future. I think so.

679
00:42:13.239 --> 00:42:16.639
I think well, personally, one
of the like slight disappointments to me about

680
00:42:16.800 --> 00:42:21.039
Tears of the Kingdom was that I
felt we could have made like a little

681
00:42:21.079 --> 00:42:24.599
bit more complexity with like Gannendorf and
you know why he wanted to conquer.

682
00:42:24.679 --> 00:42:28.320
It was like he's just evil,
you know, as opposed to like,

683
00:42:28.480 --> 00:42:30.199
maybe this is just like you know, he was, you know, somebody

684
00:42:30.199 --> 00:42:32.920
who was doing the right thing for
the wrong reasons or something like that.

685
00:42:34.119 --> 00:42:36.679
It's just a force of nature,
right, He's like a hurricane. Yeah.

686
00:42:36.760 --> 00:42:37.639
Yeah, And at this point you're
just like, well, that's just

687
00:42:37.679 --> 00:42:40.840
not At a certain point that fails
to be interesting to me, especially when

688
00:42:42.039 --> 00:42:45.199
we're trying to like make Zelda more
complex as a character, not like necessarily,

689
00:42:45.239 --> 00:42:47.519
but you know, Zelda and all
the other side characters were trying to

690
00:42:47.559 --> 00:42:51.840
make them more complex. And I
really think if it had been a story

691
00:42:51.880 --> 00:42:53.920
only, it had been story only, it definitely would have stayed dealc.

692
00:42:54.039 --> 00:42:59.079
It was the mechanics, the gameplay
mechanics, which are just Chef's kiss,

693
00:42:59.320 --> 00:43:01.199
that was what it into a whole
separate game, not the story. So

694
00:43:01.280 --> 00:43:04.519
if you were going to make a
third game in the series, you'd have

695
00:43:04.559 --> 00:43:07.920
to come up with an even more
interesting gameplay mechanic, because there is really

696
00:43:08.079 --> 00:43:13.320
I don't think there's anywhere else for
a story to go. Yes, you're

697
00:43:13.360 --> 00:43:15.599
definitely right, And I think that
like, when you look at it that

698
00:43:15.679 --> 00:43:19.760
way, it's obvious you just do
something new with the next game. Now

699
00:43:19.800 --> 00:43:22.559
it's going to be open world it's
still gonna be Breath of the Wild inspired,

700
00:43:22.920 --> 00:43:27.239
clearly, that's that's clearheaded. I
mean they're not stupid. Yes,

701
00:43:27.280 --> 00:43:30.079
I mean we could just look at
the numbers, like the Breath of the

702
00:43:30.079 --> 00:43:35.599
Wild and Tiers of the Kingdom are
about to be like outselling the rest of

703
00:43:35.599 --> 00:43:37.639
the Zelda games combined here pretty soon, we're going to be pretty close to

704
00:43:37.679 --> 00:43:44.559
it. It's it's that though those
games have sold so much better than previous

705
00:43:44.719 --> 00:43:47.800
Zelda games that they're just they're not
going to go back in the like they're

706
00:43:47.800 --> 00:43:52.039
not gonna go wholesale back. They
will have offshoots of Zelda. They will

707
00:43:52.119 --> 00:43:54.880
keep doing two D Zelda here and
there, but probably have something equil into

708
00:43:54.920 --> 00:44:00.840
the Links Awakening remake again in a
couple of years, and I'm I will

709
00:44:00.840 --> 00:44:02.559
play that and I'll be very excited. But they're gonna keep making games in

710
00:44:02.599 --> 00:44:06.280
this Breath of the Wild form.
It's just they're gonna have to change up

711
00:44:06.280 --> 00:44:08.159
a lot more, a completely new
map, maybe rethinking a lot of that

712
00:44:08.199 --> 00:44:12.719
stuff as well, just like how
the map can work and things like that.

713
00:44:12.920 --> 00:44:15.760
So hey, we'll find out in
seven years whenever that game actually comes

714
00:44:15.800 --> 00:44:19.599
out, right, So yeah,
I think, well, I think we're

715
00:44:19.599 --> 00:44:23.039
probably definitely gonna have something that comes
out in conjunction with the movie, so

716
00:44:23.159 --> 00:44:27.079
which probably will still be quite some
time from now. Yeah that, Yeah,

717
00:44:27.079 --> 00:44:30.039
that's not bad. That's not bad
because they probably could do a like,

718
00:44:30.079 --> 00:44:31.440
do we know, like what story
in the movie is, Let's say

719
00:44:31.440 --> 00:44:35.519
it's let's say let's say it's oker
enough time. Let's say they're doing opera

720
00:44:35.599 --> 00:44:37.760
of time. If they had an
Okera enough time remake to go along with

721
00:44:37.800 --> 00:44:40.880
that. Oh yeah, that would
that would pop off right if you get

722
00:44:40.880 --> 00:44:45.360
people people love getting home from the
movie and then playing the game that they

723
00:44:45.559 --> 00:44:49.920
just got really excited about, or
watching the movie on Netflix or whatever.

724
00:44:50.320 --> 00:44:53.199
Uh that that's happened recently with The
Witcher and and and Last of Us.

725
00:44:53.480 --> 00:44:57.800
It's like, if it's in leaks, you know, if ocker enough time,

726
00:44:57.880 --> 00:44:59.800
the remake would be awkerat in time, it would be a very good

727
00:44:59.840 --> 00:45:02.159
game. It's like, and it
looked like big and important with the remake

728
00:45:02.199 --> 00:45:07.119
of Visually, I think that could
be very successful. But yes, I'm

729
00:45:07.360 --> 00:45:12.360
like, I'm picturing it now that
that seems if I were a Nintendo executive,

730
00:45:12.400 --> 00:45:15.679
I would want to capitalize on like
having uh not necessarily the attention that

731
00:45:15.719 --> 00:45:19.119
a movie would bring, because I
don't think Zelda needs the attention, but

732
00:45:19.159 --> 00:45:23.679
more like the franchise continuity. Yes, definitely, So you don't want the

733
00:45:24.400 --> 00:45:29.679
movie to feel like a whole separate
entity from the game series. Do you

734
00:45:29.960 --> 00:45:35.039
are you a high roll historia reader? I know I have friends who are.

735
00:45:35.880 --> 00:45:38.639
I'm sorry to hear that. If
you'd like me to read high role

736
00:45:38.760 --> 00:45:43.880
historia, I I will do so. I would never upon anybody you said,

737
00:45:44.320 --> 00:45:46.719
I'll start a I'll start a Patreon
and we can and you can request

738
00:45:46.719 --> 00:45:51.360
that of me. Okay, well
there you go. If you're getting paid

739
00:45:51.400 --> 00:45:52.079
and whatever, let's make it happen. I mean, I was. I

740
00:45:52.119 --> 00:45:55.880
was thinking about reading the those god
awful Assassin's Creed novels for a while.

741
00:45:55.920 --> 00:46:00.519
But if but I'd have Fily pivot
to High Rule Historia. It's better than

742
00:46:00.519 --> 00:46:04.880
the Balance Wonder World novel. I
can assure you. I could assure you

743
00:46:05.079 --> 00:46:07.679
there was a Balance Wonder World novel. How did I not know about this?

744
00:46:07.719 --> 00:46:09.239
I wish I didn't know about You
shouldn't have told me that, Jeff,

745
00:46:09.360 --> 00:46:14.239
I'm thinking about this all things rough
stuff. It's very rough, all

746
00:46:14.360 --> 00:46:17.400
right. Fortnite's dev really wants a
crossover with Nintendo, but hasn't had any

747
00:46:17.519 --> 00:46:22.119
luck. This is a Liam Dulan
at Nintendo Life. Fortnite has had just

748
00:46:22.159 --> 00:46:25.639
about every crossover at this stage,
from Dragon Ball and Marvel to Lago,

749
00:46:27.119 --> 00:46:30.800
but the one brand Epic believes could
top them all is Nintendo. Speaking to

750
00:46:30.840 --> 00:46:35.760
Axios in Los Angeles this week,
the head of Fortnite's ecosystem, Zax Pearson,

751
00:46:36.079 --> 00:46:39.079
admitted Epic had tried incredibly hard to
wo the legendary video game company behind

752
00:46:39.159 --> 00:46:44.039
Zelda, Mario, and Donkey Kong, but was unable to make any significant

753
00:46:44.039 --> 00:46:47.199
progress. When asked out how hard
Epic had tried to woo Nintendo, Pearson

754
00:46:47.320 --> 00:46:52.599
said told Axios, I don't know
what the word for, like making diamonds

755
00:46:52.760 --> 00:46:55.320
is. If it did happen,
though, it might just be Epic's biggest

756
00:46:55.320 --> 00:47:00.760
crossover ever. Pearson believes that Fortnite
players would love it. Nintindo has their

757
00:47:00.800 --> 00:47:04.159
strategy and we have our strategy,
and we hope at some point to use

758
00:47:04.199 --> 00:47:08.159
their characters. Per Parent said,
because our players would love it. Given

759
00:47:08.199 --> 00:47:12.880
Nintendo's history and the way it protects
certain ip we immediately can't see Nintendo running

760
00:47:12.880 --> 00:47:17.039
along the battlefield with a Tactckle assault
rifle, and William Dulan's probably right about

761
00:47:17.039 --> 00:47:22.760
that. Over a Nintendo life,
this is one where it's like you you

762
00:47:22.760 --> 00:47:28.719
you could see a world in which
Nintendo was like, oh yeah, maybe

763
00:47:28.719 --> 00:47:31.719
we should like do this, and
it's probably that world was probably the we

764
00:47:31.960 --> 00:47:36.039
U when that was out, and
the only thing that Nintendo had going for

765
00:47:36.159 --> 00:47:38.320
and they needed a lot of help. It's the complete opposite world now,

766
00:47:38.400 --> 00:47:44.000
right, the Nintendo Switches space dominant, the games are dominant. I mean

767
00:47:44.440 --> 00:47:46.079
when when someone was like, saw
this, like Natindo can't afford not to

768
00:47:46.079 --> 00:47:49.880
be in Fortnite, and this was
a Fortnite saying that, So I don't

769
00:47:49.920 --> 00:47:52.519
really I didn't really want to pile
on, but I couldn't help to just

770
00:47:52.519 --> 00:47:55.679
feel like, hey, the bad
super Mario super Mario Party game that no

771
00:47:55.719 --> 00:48:00.559
one likes is has outsold God of
warrag Rocket has outsold the Last of Us

772
00:48:00.599 --> 00:48:05.199
Part two. Like that's where Nintendo
s and that game is is I don't

773
00:48:05.239 --> 00:48:07.119
think even in the top ten of
it's best selling switch games. If it

774
00:48:07.159 --> 00:48:12.000
is, it's near to the bottom
now because it's like it's got there's a

775
00:48:12.039 --> 00:48:15.719
ton of games that have done more
than sixteen million copies, which is I

776
00:48:15.719 --> 00:48:17.159
think our nineteen million copies, which
is where I where I think Super Mario

777
00:48:17.199 --> 00:48:22.000
Party is. And it's like,
Okay, if that's the reality that we're

778
00:48:22.000 --> 00:48:24.400
dealing with, Nintendo just isn't even
thinking that this is a need in any

779
00:48:24.400 --> 00:48:28.360
way. And if they don't need
it, that's going to be a big

780
00:48:28.679 --> 00:48:31.039
hurdle to get over to convince them
they should do it, right, Yeah,

781
00:48:31.079 --> 00:48:35.559
I think it's not something that nint
Nintendo does not have to do it.

782
00:48:35.599 --> 00:48:38.239
They don't have they don't need the
prestige. Like you approach Crystal Dynamics

783
00:48:38.239 --> 00:48:40.440
and say hey, we want to
put Lara Croft in Fortnite, They're going

784
00:48:40.480 --> 00:48:44.599
to jump at the chance. And
then you approach Nintendo like, hey,

785
00:48:44.599 --> 00:48:47.199
can we put Let's let's not be
ambitious here, let's put somebody mentioned to

786
00:48:47.199 --> 00:48:52.239
her in chat. Let's put Samus
Ran in Fortnite, and they'll and Nintendo

787
00:48:52.239 --> 00:48:55.239
will be like, no, they
don't have to, yep, exactly.

788
00:48:55.280 --> 00:49:01.280
And it's at a certain point you
could see like there's maybe a fifth sixth

789
00:49:01.360 --> 00:49:06.800
tier character that if Nintendo cared about
getting attention to, they could still do

790
00:49:06.960 --> 00:49:10.679
this, But that's not what Epic
wants and it wouldn't be worth the effort

791
00:49:10.679 --> 00:49:15.320
to Nintendo at a certain point.
So it's just it's just not Yeah,

792
00:49:15.400 --> 00:49:17.960
yeah, it would involve like a
lot of licensing their their the image,

793
00:49:17.960 --> 00:49:22.239
and I just don't think they want
to be part of that, right exactly,

794
00:49:22.280 --> 00:49:24.159
And and and then having to come
in and dictate like, hey,

795
00:49:24.159 --> 00:49:28.360
this is what it's okay for these
characters do and what it's not it's yeah,

796
00:49:28.440 --> 00:49:30.719
and well, and the word to
answer his question, the word for

797
00:49:30.800 --> 00:49:35.079
making diamonds is pressure. And I
don't think they have that kind of pressure

798
00:49:35.440 --> 00:49:39.119
exactly. Not that not that they
can exert on a material as hard as

799
00:49:39.199 --> 00:49:44.400
Nintendo, right like that is yeah, you just don't have the gusto for

800
00:49:44.440 --> 00:49:50.000
that one, all right. Deo
Kajima appears to have snuck a Silent Hill

801
00:49:50.039 --> 00:49:53.079
message into his OD trailer. This
is from Chris Sculling at VGC. Uh

802
00:49:53.679 --> 00:49:58.639
Hideo Kojima appears to have snuck a
reference to Konami's Silent Hills series into his

803
00:49:59.159 --> 00:50:02.519
to a trailer for O. The
El Spots exclusive, which was previously known

804
00:50:02.559 --> 00:50:07.239
as Overdose, was officially introduced during
the Game Awards last week, along with

805
00:50:07.280 --> 00:50:10.760
a teaser trailer showing close ups of
actors' faces. However, as spotted by

806
00:50:10.760 --> 00:50:15.400
Central Xbox and verified by VGC using
the trailer on the Official Coach of a

807
00:50:15.440 --> 00:50:21.599
Production's YouTube channel, the section involving
German actor Udo kir appears to have a

808
00:50:21.679 --> 00:50:24.480
hidden message in it. While Kere
is talking to the camera, faint letters

809
00:50:24.480 --> 00:50:30.000
appear in his mouth during five separate
frames, which could be seen easier if

810
00:50:30.039 --> 00:50:34.559
the video's brightness levels are adjusted in
order. In order, the letters spell

811
00:50:34.559 --> 00:50:38.840
out Atami, which is a Japanese
city located in Shuzoku prefacture. The kanji

812
00:50:38.920 --> 00:50:44.599
spelling of Shuzoku, and when separated
into individual kanji means calm, quiet,

813
00:50:44.679 --> 00:50:50.840
or silent, and the other kanji
in there means hill. So basically,

814
00:50:50.960 --> 00:50:55.960
just put silent hill in Udo Kir's
mouth. Okay, yeah, listen,

815
00:50:57.039 --> 00:51:00.760
we've been trying to say, like, oh yeahdemus make another Remember when Death

816
00:51:00.800 --> 00:51:04.519
Stranding was first like being teased before
they released the trailer, and everyone's like,

817
00:51:04.559 --> 00:51:07.519
oh, it's just silent hills and
disguise. Guys, We've got to

818
00:51:07.599 --> 00:51:10.119
let this go. We have to
for our own mental health. This is

819
00:51:10.159 --> 00:51:13.880
not going to be I can promise
you I can. I would almost bet

820
00:51:13.920 --> 00:51:15.880
money on it. This is not
going to be silent hill. This related

821
00:51:15.920 --> 00:51:20.440
out all. Yes, it's not
going to be silent hill related. But

822
00:51:20.599 --> 00:51:22.159
is he teasing and he must be
just teasing Konami, right, That's the

823
00:51:22.199 --> 00:51:25.599
other solution here, is that he's
just tweaking somebody's nose exactly. It's just

824
00:51:25.639 --> 00:51:29.760
poking them, or at least maybe
trying to suggest that this is the thing

825
00:51:29.800 --> 00:51:31.440
I did because I didn't get to
make Silent Hills. Maybe he's trying to

826
00:51:31.960 --> 00:51:37.239
flag that in a way, but
this is just Kojima being Kojima, right,

827
00:51:37.280 --> 00:51:39.679
He's just messing around because it's one
of his trailers and he gets the

828
00:51:39.719 --> 00:51:43.880
mess around and he loves doing that
shit. Right. Yeah, I think

829
00:51:44.679 --> 00:51:47.559
if nothing else I would I would
just accuse Kojima of trolling us because he

830
00:51:47.679 --> 00:51:50.960
knows we're going to look for that
sort of stuff. And you know,

831
00:51:51.039 --> 00:51:54.360
it's like this isn't practically his whole
arg marketing shtick at this point. So

832
00:51:54.639 --> 00:51:58.960
yeah, I would definitely say that. No, I understand I want a

833
00:51:59.000 --> 00:52:01.239
new sign and I want a new
good Silent Hill game two. I don't

834
00:52:01.239 --> 00:52:05.000
think Jima is gonna be making it. I don't think we're gonna see pt

835
00:52:05.320 --> 00:52:08.480
Silent Hills come back. I'm sorry, guys, but just for our own

836
00:52:08.519 --> 00:52:13.119
peace of mind, I think we
just got to let this go. Sarahs

837
00:52:13.119 --> 00:52:15.880
skates as shout out to Grubford to
pronouncing koch of it in two different ways

838
00:52:15.920 --> 00:52:19.480
in three seconds. I caught that
too. It's just gonna happen. That's

839
00:52:19.480 --> 00:52:22.559
how the mouth works sometimes. All
right, let's see it. I think

840
00:52:22.599 --> 00:52:27.679
that's gonna do it for the news. I got the pull question from at

841
00:52:27.719 --> 00:52:30.039
some point in the past. It's
been a while since we did a show.

842
00:52:30.039 --> 00:52:32.039
It says here on YouTube eleven days
ago. That just can't be right,

843
00:52:32.119 --> 00:52:37.280
that's wild. But we were traveling
everybody, Yes, exactly, Rachel

844
00:52:37.320 --> 00:52:39.239
got to do the first show back. I'm very glad you were here for

845
00:52:39.280 --> 00:52:43.920
that. But yes, the poll
question was do you care that the Grand

846
00:52:43.960 --> 00:52:50.079
Theft Auto Trilogy is on Netflix on
mobile? And only seven percent of you

847
00:52:50.199 --> 00:52:53.199
say you care. Ninety three percent
said no. And that's what I voted

848
00:52:53.239 --> 00:52:57.719
for as well. Yeah, I
get it, but I have a million

849
00:52:58.079 --> 00:53:02.199
ways to play these games now.
I think for the very casual Netflix fan

850
00:53:02.320 --> 00:53:07.880
who might see GTA in their app
when they're on their phone, maybe it

851
00:53:07.920 --> 00:53:09.840
moves the needle a little bit.
But I don't think this is some actual

852
00:53:10.000 --> 00:53:14.119
huge get These are the older Grand
Theft Autos. People have played these before.

853
00:53:15.159 --> 00:53:16.760
It's not that big a deal,
right, Yeah, I don't.

854
00:53:17.679 --> 00:53:20.840
I don't know. It's hard to
say. With Netflix. I feel like

855
00:53:21.440 --> 00:53:23.440
I don't think Netflix knows what kind
of games it wants on its platform.

856
00:53:23.440 --> 00:53:27.119
I think it's just I think it's
throwing stuff at the wall and seeing what

857
00:53:27.239 --> 00:53:30.079
sticks. Yes, it's going to
be a big hit for Netflix. It's

858
00:53:30.119 --> 00:53:32.480
I don't think it's going to be
the GTA trilogy, but you know,

859
00:53:32.599 --> 00:53:36.400
they're trying everything. It's the it's
they're they're doing it in a way that

860
00:53:36.440 --> 00:53:39.480
seems safer than what Google did right
with Stadia, where it's like, hey,

861
00:53:39.519 --> 00:53:43.559
they're throwing my old nemesis. Yeah, they're throwing stuff at the wall,

862
00:53:44.000 --> 00:53:46.840
but it's like twenty million dollars.
They're throwing at the wall to get

863
00:53:47.119 --> 00:53:51.280
a bunch of games that are already
playable elsewhere, Like they're just trying to

864
00:53:51.280 --> 00:53:53.400
get them on Stadia. That doesn't
seem to be happening here. They're like,

865
00:53:53.559 --> 00:53:59.400
we're gonna try small things and see
their recording indies. Yeah, Braid

866
00:53:59.519 --> 00:54:02.360
and Hate and you know, the
new Valiant Hearts game, which I'm mad

867
00:54:02.440 --> 00:54:06.880
because I still didn't get to play
because I don't have a Netflix subscription that

868
00:54:06.920 --> 00:54:12.000
includes games, yes exactly, but
which I mean, I love Valiant Hearts.

869
00:54:12.360 --> 00:54:15.719
I don't want to pay for that
for that level of Netflix just to

870
00:54:15.760 --> 00:54:21.360
play a Valiant Hearts game. All
Right, I have a new Poole question

871
00:54:21.400 --> 00:54:23.679
that we're going to post here in
a second. In the meantime, though,

872
00:54:23.800 --> 00:54:25.840
Rachel, why do you tell people
where they can find you on the

873
00:54:25.880 --> 00:54:30.280
internet and all that good stuff?
Okay, well, you can find me

874
00:54:30.320 --> 00:54:32.960
on a little site you may have
heard of called games Beat. I'm going

875
00:54:34.039 --> 00:54:37.320
to be writing some new stuff.
I'm working on, an Avatar or Frontiers

876
00:54:37.320 --> 00:54:42.039
of Pandora review. I also do
a weekly column there called kaser Focus.

877
00:54:42.400 --> 00:54:45.880
You can catch that on Fridays if
you're interested in hearing me rant about the

878
00:54:45.920 --> 00:54:50.239
industry, usually after Minati has already
clocked off for the weekend. That's usually

879
00:54:50.239 --> 00:54:52.760
when I really get going with that
with that column. And also, Jeff,

880
00:54:52.800 --> 00:54:55.599
since the last time you and I
talked, I kind of have something

881
00:54:55.679 --> 00:55:01.719
going over on TikTok. I've started
doing a daily gaming news uh blast on

882
00:55:01.760 --> 00:55:06.920
TikTok three minutes. It's it's going
pretty well. A lot of people seem

883
00:55:06.960 --> 00:55:12.199
to show up and appreciate me like
giving them like rapid fire news updates three

884
00:55:12.239 --> 00:55:14.519
minutes or less. I always keep
it to three minutes or less unless it's

885
00:55:14.519 --> 00:55:16.199
a very special episode like it was
with the game Wards. But yeah,

886
00:55:16.199 --> 00:55:20.239
it's my username on TikTok. You
can just search my name. But it's

887
00:55:20.320 --> 00:55:22.480
uh, my username is at Grace
of Athena and yeah, you can also

888
00:55:22.480 --> 00:55:27.280
find me on Twitter. I'm over
on Blue Sky now if you want,

889
00:55:27.280 --> 00:55:30.480
if you want to, you know, if you're a if you're a Twitter

890
00:55:30.519 --> 00:55:32.440
refugee, which I don't blame you, but yeah, so you can you

891
00:55:32.440 --> 00:55:35.559
can. If you want to see
more of my face, you can definitely

892
00:55:35.559 --> 00:55:38.480
do it on TikTok excellence. Yeah, so everyone follow Rachel on TikTok Grace

893
00:55:38.519 --> 00:55:45.360
of Athena because also search Rachel Kaser
fantastic. I uh now you mentioned I

894
00:55:45.360 --> 00:55:47.360
think I've seen a TikTok of yours
come across my feed like that, So

895
00:55:47.440 --> 00:55:51.639
yes, excellent. Oh that would
be yeah, small world, small world,

896
00:55:52.159 --> 00:55:53.679
and that's how that's how it goes. Sometimes. I think I follow

897
00:55:53.719 --> 00:55:57.519
you on TikTok as well. Yeah, I've started posting like I go for

898
00:55:57.639 --> 00:55:59.920
my morning walks. Now I'm just
like, I'll post a TikTok of me

899
00:56:00.079 --> 00:56:01.960
doing bullshit on my walk every day
and night. Most most of the videos

900
00:56:02.000 --> 00:56:06.000
just meet crunching leaves. That's all
you can hear. So yeah, I

901
00:56:06.039 --> 00:56:07.719
think I did. I think I
did call Jeff Keeley a tall drink of

902
00:56:07.719 --> 00:56:13.559
Canadian water on one of my tiktoks, a tall drink of Werners. Yeah,

903
00:56:13.639 --> 00:56:19.400
all right, we have a new
poll question for Wednesday. Tomorrow's gonna

904
00:56:19.400 --> 00:56:22.280
be the podcast for Wednesday. Were
you happy with the Game Awards? Yes

905
00:56:22.360 --> 00:56:25.840
or no? Just curious, yavy
question, heavy question, Interpret it however

906
00:56:25.880 --> 00:56:30.280
you want, whatever you think,
yes or no. If you're happy with

907
00:56:30.320 --> 00:56:34.880
the Game Awards, we'll discuss it
then in the meantime, Rachel, thank

908
00:56:34.880 --> 00:56:37.440
you so much for spending today talking
with me about video games. I really

909
00:56:37.440 --> 00:56:39.679
appreciate it. Oh, no problem, I missed you, Jeff. It's

910
00:56:39.679 --> 00:56:42.920
good to be back. Just you
too. We'll get you back on way

911
00:56:42.960 --> 00:56:45.280
more often. It's the ADHD out
of say it, out of mind is

912
00:56:45.280 --> 00:56:47.719
how it goes from now. It's
fine that I'm like, who gonna get

913
00:56:49.000 --> 00:56:51.400
Here's what happened. I will be
like who gonna get for the Monday show

914
00:56:51.440 --> 00:56:52.679
and I'm like there's no one,
and there's like a list to like ten.

915
00:56:52.679 --> 00:56:54.760
People are like I would totally do
it, and I'm like, oh,

916
00:56:54.760 --> 00:56:59.639
okay, I forgot. That's just
how I would definitely be in like

917
00:56:59.639 --> 00:57:01.119
a better or if you if we
did this like another Monday, any other

918
00:57:01.159 --> 00:57:05.519
Monday. But it's a The roof
is literally being worked on where I usually

919
00:57:05.559 --> 00:57:09.440
work, and so you would hear
nothing but like loudhammer sounds like if I

920
00:57:09.480 --> 00:57:12.800
was there right now. So that's
just normal for us. Every time we

921
00:57:12.840 --> 00:57:15.119
do a show, it feels like
Jeff Backlar's got someone like working in his

922
00:57:15.239 --> 00:57:17.639
yard. I'm like, I'm what
kind of you a fucking jungle out there?

923
00:57:17.679 --> 00:57:20.800
I've been there. He doesn't.
I don't know what's going on over

924
00:57:20.800 --> 00:57:22.440
there. It's just New Jersey.
That's how they do it there. I'm

925
00:57:22.480 --> 00:57:29.880
just kidding. Thanks for listening,
and everybody, you're the best audience in

926
00:57:29.920 --> 00:57:32.159
gaming. Until next time, have
a good one, take care of yourself,

927
00:57:32.599 --> 00:57:37.239
and goodbye bye.

