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Hey, everybody, it's Friday,
and I'm not gonna put the music on

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the YouTube version. Sorry everybody.
I just don't have that ready to go,

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But Sean will do with the podcast
first. I mean, I could

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probably get it going if we really
wanted to, but I'm just not gonna

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happen. But if we all just
did it right now, yeah, going

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there sounded like a centerfold for a
second. This is BombCast Revengeance Episode eight

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thirty five. There's been eight hundred
and thirty four BombCast revenge is before that.

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We did it, and this week
we got plenty to talk about.

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We're gonna do our most anticipated game, anticipating games left for the rest of

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this year. Last week we did, Hey, our favorite games of the

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year so far. So we figured, let's look at what's left. There's

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not a ton, but we found
some that we'll talk about here in a

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minute. We'll talk about games,
but first we just got that in streamed

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Fallout. That was a lot of
fun for upf Mike. You got to

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miss around some mods. Tell me
for shoot, it was like, did

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it peak your interest at all?
For mods? In the real way?

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It was fun to do that.
But no, I'm still very much with

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these bethesta games, Like I know
for some people that is like the thing

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I remember, like a star Fields, like, well we'll wait for them,

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MAZI for mods, it's like,
I don't know, I don't really

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care about any of these mods,
even when I'm just like like we're gonna

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make a texture slightly better and I
don't care, and know it's like real

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goofy, like like the Macho Man
thing was really funny. I get almost

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the same effect watching a YouTube video
of like the Mato Man dragon right all

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that in Scarim in a video,
and that was good for me. I

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didn't need to go install the mod
and then like have it happened to me

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for real? Yes, I know
exactly what you mean. And and those

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like those joke mods, they're funny
the first couple of times and then it's

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like, well, I'm just playing
the game now. There are mods though

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that are a completely different story.
And yeah, like when because Starfield didn't

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have DLSS, so the one that
like turned f SR into DLSS, like

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that's that's nothing I'll use. Well
that was star Food. It would be

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mods or like that, and like
a mod to add a map into Yeah,

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for Fallout four in skym it's like, we're gonna do fun stuff for

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stuff. It's like, how about
some yeah, like features that make it

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game? What if it was fun? I mean that is the video I

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just naked. Jake on YouTube did
that like great breakdown of Red Dead Redemption

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two, and then he just went
back to it recently and he's like,

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uh, you know, I've reconsidered
it, and mostly because it came out

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a piece seeing it, I installed
a bunch of mods, and I'm like,

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Okay, I bet if I installed
a bunch of mods into Red Dead

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Redemption too, I can have a
pretty good time with what they made there.

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And that's that is the kind of
game where I am, so I'll

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keep doing mind. I can see
that because like that game more so than

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even like betas the game, it
is kind of hard to veer off from

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that story pass sometimes if you kind
of mod read there Redection two to be

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more of this like pure open world
open just you are a cowboy going around.

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The one that really piqued my interest
there is exactly that, like where

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it's the bank robberies work the way
you expect them to instead of being like

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scripted sequises. No, it's like, now I can just go to my

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my own emergent bank robbery. I'm
like, okay, yes, I would

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install that and I would have a
very good time with that. So yeah,

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I don't know. You guys have
anything else going on this week?

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How's everyone doing? I am like
beat, I'm dead tired. Yeah,

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not getting enough? What did we
ready for the weekend? I can't remember

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the past three days though, define
more Gamma ever upload the other half of

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that? When we did our PlayStation
I did, don't worry, I got

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you, Yeah, I thought,
I'm not gonna remember to build my time

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for if I don't see a YouTube
video, don't worry a video for some

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reason, Mike, who can say, yeah, yeah, I down.

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I'd worked a lot this week.
I did. I mean, you know,

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it's this kind of work and like, you know, normal job work,

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so it's not like I'm, you
know, in the steel mill or

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something, but still is a lot
of work. I'm a little mentally drained.

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I I kind of want to watch
some TV shows and that's fucked up

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for me. I never do.
But like X Men ninety seven looks amazing,

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and people like the Fall Show,
and you know, it's like there's

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a time of life where I did
really like fall Out and it'd be kind

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of fun to get back into that. So maybe I'll do x Men first,

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because that's you know, thirty minute
episodes or it's not all Out.

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I'll catch up on that. Yeah, maybe I'll check out Fallout. Who

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knows. Yeah, I'm I'm kind
of into I think I'm gonna check out

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Fallout camping and people are getting excited
about it. I mean honestly, just

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seeing you play, I'm like,
oh, I like Fallout enough, and

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I bet that show will we just
amplify that. Yeah, I do kind

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of want to play fall up,
not not for up. What I really

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what maybe is to watch Jeff play
New Vegas. Finally New Vegas. That's

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the one I want to. No, I never played it. I started

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it a couple of times, and
I haven't really played it. That's why

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he likes fall Out four. I'm
always missing. I'm joking. I do

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kind of want to like go back
to us Fall seventy six and see what

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that's like now. I haven't played
it since it was new and bad.

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Yeah, I think there's people put
scenes in there. Yeah, crazy God

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that was that was a whole update
was it's like there's people, people,

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people in the game because every other
question you got from a computer. Yeah,

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yeah, we were. We were
in that meeting earlier this week where

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we're like figuring out stuff, and
it's like the reason we did this fall

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Out streams like a little peg behind
the curtain here is like, hey,

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you know, we're trying to see
if we do these big events where everyone

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was working together kind of doing something
similar for when there are big things coming

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out. So the fall Out TV
show is here, let's do this as

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a test. It's like, yeah, well, we'll see how it works,

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but like we'll do something with that. Maybe we should play fall Out

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seventy six. And at that time, it was like is everyone going to

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be around for that? That would
be something fun to do, so instead

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we did the mod thing. But
hey, next week people are still gonna

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care about Fallout. I would like
to play show Out seventy six, So

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maybe we could do that on the
website next week. That'll be cool.

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Yeah, I think that'd be very
cool. Although I wonder is that the

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kind of game where we can dip
in for an hour and a half to

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two hours and get something out of
it or definitely not. I recall even

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back then that the intro stuff wasn't
too bad. Actually, like you kind

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of got out in the world relatively
click. I might be misremembering, and

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again, very different game now,
So who knows how much other shit that

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it throws at you at this point. Maybe we just have to like do

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a tutorial before the stream or some
Yeah. Yeah, I just think maybe

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it seems like the kind of game
that would be fun to dip in on

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my Steam deck to like get started, and then we get on the PC

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and play together. That could be
cool. Yeah, all right, you

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know what, let's talk about video
games. The Eclipse? Sorry was this

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week? That's crazy? Oh yeah, but oh I was like, I

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mean last weekend. No, that's
what that was during a weekday. That

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was Monday. That was Monday,
Yeah, this Monday. Yeah. What

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did you all do for the Eclipse? Did you? Did you guys traveling?

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Mike? I know you traveled into
those zone of fatality. Yeah.

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I just had to like drive like
thirty minutes to get into totality. So

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I did that with my brothers and
their family. So we went to like

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a place there was an old car
factory here that's been shipped down for a

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while. There's like something there,
but basically a big empty parking lot,

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and the local university's astronomy department was
there kind of like they had some telescopes

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and they were talking about what's going
on. So it was neat because you

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know, there were like a lot
of people, but we also had our

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own space. The kids were there
and they were, you know, relatively

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into it. There were definitely stretches
where they got bored, but like once

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totality happened, everybody was just completely
stunned. It was so worth to like

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get actually in totality. That was
stark. That was dramatic. Yep,

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I was mes marius by it for
sure. All right. I played a

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game Tales of Kenzera Zau. Oh
yeah, the preview embargo is up,

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and I'll just kind of talk about
like my initial reaction to it, which

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is maybe Jen wasn't lying. It
feels really good and sometimes I'm like,

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okay, so it has the things
you expect from a metroid Vana movement,

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like library where you can pull from
Okay, I could do the double jump

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and I have a dash, and
I think the double jump feels pretty good.

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I think the dash might actually feel
better than the dash in Prince of

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Persia of the Lost Ground, which
surprised So it's like, okay, so

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they have like some good juice in
the way you move around in this game.

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But think, I'm imagine probably you
know, early on, I'm not

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sure if it's gonna get more complex
than this or sort of challenge me more.

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I don't think the combat's gonna be
quite as good as it was in

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Lost Crowns, but it's definitely in
that zone of it being good enough.

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And I think having the option of
being able to switch between the masks of

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so people don't know it is a
metro advan yet it does look a lot

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like The Lost Crown but it has
both melee and and you know a gun

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that you can shoot by switching these
masks, and the gun's like, you

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know, a little p shooter and
that feels pretty cool. And then you

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could switch over this other mask.
We can get into someone's ass and just

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like actually tear them up with the
heavy and the light attack like a lot

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of combat games. And I'm like, I'm having a good time when I'm

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doing that stuff. But really it
is all about getting around this world,

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exploring seeing finding puzzles, being like, Okay, I'm gonna be able to

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solve that eventually, like keeping that
in the back of the head and then

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exploring some more, just like a
good Metroidvan yet and I'm pretty impressed by

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it. I think the afro futurism
style doesn't feel like it is like too

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rote at this point where it's like, oh, it's just pulling from everything

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everything else that's done that before.
It's like, no, it's got its

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own way of approaching that. And
at the same time does have like,

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oh, there's some cool purple lighting
like I imagine in Black Panther or whatever,

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and I'm I'm down with that.
I'm enjoying that quite a bit.

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And then I'm playing with I'm not
gonna be able to remember the language,

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but I'm playing in the in the
African language, and then I hear I

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read the English subtitles, and that's
pretty cool. It's setting a tone as

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well, and I'm just, yeah, I think they've done a very good

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job here for especially a game that
I was like, I kind of came

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out of nowhere. Yeah, I've
seen it in a couple of things now,

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but I could see why EA was
like, hey, this is this

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would be a good fit for EA
originals. It does feel like it's of

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that quality, something like something else. I don't think it's Swahili. That's

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right. If it was with Swahili, I would have remembered it, but

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I don't think it is. I
could check it. I could. I'm

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serious to check it out. I
mean, I'm not surprised if here that

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it's combat. It's not as good
as Lost Crown. I don't think any

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two D game has combat as good
as the Lost Crown. The fact,

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which is why I'm trying to be
like, it's not that good, as

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it's not as good as that,
and yet it's also still very fun,

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very engaging, and I'm enjoying it. There's also the estion of like,

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is the combat going to be different
because you have ranged options, which is

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deemphasized in Prince of Perch. I
would say, yes, yeah, you

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have like your little bone arrow,
but it's not much so yeah, absolutely,

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like if you kind of mix it
up a bit, that'll work fine.

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And the fact that to hear that, like the platforming, which is

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another important component, does feel good. That's something it is silly perstem okay.

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I didn't. It wasn't spelled the
way you're spelling it our Wolves,

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So that's why I didn't think it
was Swahili. Okay, cool, Yeah,

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it's it is a game that I
think is probably going to be right

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there in that pantheon of cool modern
Metroad Venya games, just based on what

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I played so far, and that
is very exciting the fact that we're like

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just kind of getting all these back
to back now, I'm just I'll be

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interested to see how they sort of
get across the story if that can maintain

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a certain level of engagement from me
throughout, which is not a guarantee.

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It's also not sort of a deal
breaker if it doesn't, but you know,

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we'll see. The way that they
are delivering it so far is we're

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stopping the game, We're having the
two little Jpex come out and talk to

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one another, and like, that's
that's fine to a certain extent. I

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hope there's not too much of that. I like, you know, I

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think the peak of storytelling for me
in this genre is still Metroid Dread,

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where it's like, yeah, told
environmentally, and then Samus Aaron has one

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line of dialogue that just rips so
hard and then two lines technically but yeah,

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right, two lines, yes,
and then and then she becomes a

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Metroid spoiler. Sorry, I can't
help christ that's crazy. It doesn't it

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doesn't have to. It's just like
excited. Yeah, if you have it,

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if you haven't played it by now
you have, that's that's your own

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fault for the point. Because I
like it. I've tried to tell people

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that it's so exciting and hearing the
phrase she becomes a metroid, what does

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that mean? It's still delivered because
if you played the last Metro game before

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this, you know that she is
already. I'm that's right, so exactly.

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Yes, ah, I like I
think Metroid Vane is. And now

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I'm thinking about like, yeah,
because that is one thing. Lost Crown

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to storytelling I think was fine for
me, but like dread or even games

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that do have more story like the
Ori games are hollow night, I think

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handle that stuff really well. Yeah, Lost Crown was mostly serviceable in that

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regard. Yeah, I'm definitely looking
forward to Zoo though. I like I

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mentioned our momcast before I played that
demo, which, by the way,

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that demo is still available over on
Steam. I don't know if it would

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be anywhere else. I haven't checked, but I played during next Fest and

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neal they just kept up after that, and so you'll look for it for

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yourself. I think movement wise,
I I kind of like better in Prince

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of Pergia because it feels a little
more fluid in how the movement goes.

218
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Prince of Perga feels a little stop
and go. To me, it always

219
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feels very good, but does feel
like you sometimes have to stop to use

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the ability right or to you like
traverse something. But I think this just

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felt a little more. It feels
very Metroid Dread in the little I played

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of it. Rub So yeah,
it's also coming to PlayStation Plus day one.

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Oh okay, nice. I don't
know what tier it is, but

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I think it is just the base
tier. I think it's like there's three

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00:14:16,279 --> 00:14:18,960
and you never know if a game
is launchings which one you need. It's

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always very weird. But yeah,
that come out end of the month.

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I'm looking forward to that one.
Yeah, and I'll be playing more of

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00:14:24,519 --> 00:14:28,720
it, and once we could talk
about it in a larger capacity and I've

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played a lot more, we'll revisit
that on a BombCast for sure. I

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think I think Dan's playing it as
well. I'll see we can get a

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00:14:35,240 --> 00:14:37,879
couple more codes for everybody. Several
else can jump in if they want.

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Anyone else playing anything well. In
a similar vein, I did play The

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Rogue Prince of Persia, the new
Rogue like take on the series. I

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got to play kind of an early
preview from from movie soft tier. I

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got to play for about an hour
and it's it's it is very funny because

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this is not connected to the Lost
run in any way, but it is

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still like a two D game with
a lot of emphasis on combat and platforming.

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So and it still feels good.
It still feels really good, but

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it is a bit different, you
know. You know, you can get

240
00:15:11,480 --> 00:15:15,600
different weapons, right, so you
start off with I think the Daggers,

241
00:15:15,600 --> 00:15:18,720
but you could get a saber or
even a big axe and they all sort

242
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of work differently. And then there's
all the roguelike stuff where like, yeah,

243
00:15:22,919 --> 00:15:24,840
like the law is gonna be different. You still can find like challenge

244
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rooms where you have very bespoke platforming
challenges that feel really good. The best

245
00:15:30,519 --> 00:15:33,559
thing is the way that they incorporate
wall running into this, whereas in Lost

246
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Crown the wall running was basically just
an air dash here you actually do run

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on a wall if it is in
the background, and usually there is a

248
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wall in the background, but it's
not just a horizontal thing. You could

249
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run up at vertically for a bit
or diagonally, so it's very versatile how

250
00:15:50,840 --> 00:15:52,639
you can move around that and when
you are sort of chained together like a

251
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double jump into a wall, run
into you know, a wall jump,

252
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and all this other stuff, it
feel is very nice. So yeah,

253
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I think it's incredibly promising already from
what I played. I think it might

254
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have a similar like story thing where
it's like, yeah, there's some story

255
00:16:08,519 --> 00:16:11,440
here. It's not the same story, it's not the things up, but

256
00:16:11,440 --> 00:16:15,440
it is like you know, it's
like Jeff said, the JPEG's talking at

257
00:16:15,480 --> 00:16:19,000
each other kind of thing again,
which whatever. That's so that's fine.

258
00:16:19,440 --> 00:16:22,240
I think the art style is like
gonna be divisive. I like it.

259
00:16:22,279 --> 00:16:29,600
I love it. I think it
looks yeah, it's they that unshaded kind

260
00:16:29,639 --> 00:16:37,120
of uh right, which I think
throws some people off. I'm it's yeah,

261
00:16:37,159 --> 00:16:38,120
I think that. I think that
people mostly are down with that.

262
00:16:38,240 --> 00:16:41,840
I think it's it is the like
you said, the Dan record thing of

263
00:16:41,879 --> 00:16:45,559
the animation. People until they play
it and have their hands on it,

264
00:16:45,679 --> 00:16:48,960
are like, why is this rotoscoping
look so like smooth or whatever? And

265
00:16:48,960 --> 00:16:52,639
they do take the new grounds and
it's like, uh, that is that's

266
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part of the Prince of personal legacy. So I think that for me,

267
00:16:56,000 --> 00:16:56,960
it pops off in a way that
is very positive, right, Like,

268
00:16:57,000 --> 00:17:00,480
to me, it immediately read as, oh, this is an old like

269
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the original, like Prince of Persia's
which very much had that rotoscope looked at

270
00:17:03,519 --> 00:17:10,240
all those cinematic platformers did. Yeah. I actually I think I think that

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look is very cool too, because
then it does make it feel distinct from

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The Lost Crown, whereas the Lost
Crown is very much Ubisoft making a modern

273
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game and moren take on that formula. This, like you said, feels

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like a homage. I think there's
a space for both of them as a

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result. I think that's very cool
right. Also, I want to say

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00:17:26,759 --> 00:17:30,559
I did end up watching the Triple
I initiative thing that they did afterwards,

277
00:17:30,799 --> 00:17:34,079
wen't have the time to watch it
here on the site, but some cool

278
00:17:34,079 --> 00:17:38,400
announcements in there, like I saw
what one that people have talked about before.

279
00:17:38,440 --> 00:17:42,880
But ges Staltz demon cinders just like
a pixel or probably Metroid venue thing

280
00:17:42,960 --> 00:17:47,640
that looks cool. But the revealed
trailer for this for the Rogue Prince of

281
00:17:47,680 --> 00:17:52,119
Persia, I thought was very cool. I usually I usually don't like when

282
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there's a very like animated trailer that
often looks like it has kind of nothing

283
00:17:56,319 --> 00:17:59,480
to do with the game. But
the fact that it was in the art

284
00:17:59,519 --> 00:18:03,279
style of the and then seamlessly transitioned
into a game play that was so sick.

285
00:18:03,680 --> 00:18:10,000
Yeah, I'm I didn't know in
screenshots if I would like this art

286
00:18:10,039 --> 00:18:14,160
style, but in motion I think
it looks very nice. Yeah, I'm

287
00:18:14,240 --> 00:18:18,640
right there with you, and then
anyone else have any time for anything else?

288
00:18:18,880 --> 00:18:22,440
New Hell Divers. Yeah, I
won't dwell on this one too much.

289
00:18:22,440 --> 00:18:26,839
But we played Hell Divers, and
I played Hell Divers. Actually I

290
00:18:26,880 --> 00:18:29,440
don't know if Nikki did for the
first time, but I played for the

291
00:18:29,480 --> 00:18:33,880
first time. I literally I played
the tutorial and then I did one mission

292
00:18:33,920 --> 00:18:37,200
by myself, so like this when
we did the stream this week, that

293
00:18:37,279 --> 00:18:40,559
was the first time i'd like played
the game for real. All right,

294
00:18:40,559 --> 00:18:42,359
cool? So yeah, you can
speak to those two. Yeah, how'd

295
00:18:42,359 --> 00:18:47,559
you find it? Okay? Yeah, it was really fun. So much

296
00:18:47,599 --> 00:18:49,599
fun. Yeah, to make sure
that I was like ready for the stream

297
00:18:49,640 --> 00:18:53,079
and got over any tutorial stuff or
anything. I uh, that was my

298
00:18:53,240 --> 00:18:56,400
game night with the boys this week
was you know, we did our usual

299
00:18:56,440 --> 00:19:00,200
tech in session, but then we
just played Hell Divers too until you know

300
00:19:00,240 --> 00:19:03,799
it's time to log off, and
we did the tutorial together. We were

301
00:19:03,839 --> 00:19:07,839
just it was instantly the real quick
that that involved you having to be like

302
00:19:07,960 --> 00:19:10,319
spend some money on this game,
right, They had to like go buy

303
00:19:10,359 --> 00:19:14,319
the game. Yeah, it was
on sale right now, so it was

304
00:19:14,400 --> 00:19:17,119
even more reasonable. It was like
thirty bucks. So they were like that's

305
00:19:17,160 --> 00:19:18,920
great. Yeah, And I mentioned
one have on bought directly on Steam because

306
00:19:18,920 --> 00:19:21,440
he was like, all right,
well if we spend like an hour and

307
00:19:21,440 --> 00:19:22,920
a half, I am in the
refund window if I want to, and

308
00:19:22,960 --> 00:19:27,000
he didn't because we had such such
a fun time and that one that's very

309
00:19:27,039 --> 00:19:30,920
cool. Yeah. So starting out
though, like we were just on Discord

310
00:19:30,960 --> 00:19:36,680
call doing the tutorial and everyone's just
cracking up at the opening the tutorial where

311
00:19:36,720 --> 00:19:38,880
it's just like, oh yeah,
this is very like super Troopers or whatever,

312
00:19:40,039 --> 00:19:42,519
just very over the top like military
stuff. It's very funny. Then

313
00:19:42,519 --> 00:19:48,240
when we got in It was nice
going back to a co op shooter like

314
00:19:48,319 --> 00:19:53,519
this and just going out accomplishing missions
together and having silly moments happen. This

315
00:19:53,880 --> 00:20:00,240
happened in our stream as well here
on the site. But I I just

316
00:20:00,279 --> 00:20:03,799
saw this thing on the ground,
like is that mine? As my friend

317
00:20:03,839 --> 00:20:07,480
walks right into it and goes flying. Though those types of moments are so

318
00:20:07,680 --> 00:20:11,920
good in this game. I low
what happens. It's just like in the

319
00:20:11,960 --> 00:20:15,559
first one I brought up when like
Mike got squished by something dropping. You

320
00:20:15,599 --> 00:20:21,039
know that thatcount of stuff still happens
despite the different play style and camera angle

321
00:20:21,039 --> 00:20:23,119
and everything. All that emergence stuff
is still in there. I think it's

322
00:20:23,200 --> 00:20:27,640
just a very fun time. Yeah. I also think it like it does

323
00:20:27,759 --> 00:20:38,680
so much aesthetically. Yes, like
the parody like nationalistic jinguistic stuff that it

324
00:20:38,720 --> 00:20:45,480
does, yes, is good.
But I think it plays the presentation of

325
00:20:45,519 --> 00:20:52,440
it so seriously and so well that
like when you are on the planet and

326
00:20:52,480 --> 00:21:00,680
then they you are like actively in
combat with these things, it feels like

327
00:21:00,799 --> 00:21:04,640
atmospherically, it feels correct, it
feels good right like the The Red and

328
00:21:04,680 --> 00:21:07,200
I feel like you all have talked
about this before, but like the red

329
00:21:07,279 --> 00:21:11,519
lasers that are firing across the screen
and the fog that happens on the Automaton

330
00:21:11,559 --> 00:21:18,920
planets. It feels very different and
very uh synthetic compared to like the greens

331
00:21:19,000 --> 00:21:23,160
and the browns that take place on
like all of the bug planets and like

332
00:21:23,759 --> 00:21:29,680
there, it does feel distinct and
different, even though the thing that you

333
00:21:29,680 --> 00:21:32,720
were fundamentally doing is still holding right
trigger and pressing on the deep head.

334
00:21:32,799 --> 00:21:37,680
Sometimes it's good, like I think
it's really good. I also like this

335
00:21:37,839 --> 00:21:41,839
was the first game where I felt
like the the because I was playing on

336
00:21:41,880 --> 00:21:48,160
PS five where I felt like the
dual sense was actually doing something interesting since

337
00:21:48,400 --> 00:21:55,799
I played Astro's playroom and that was
nice to feel like justified. So I

338
00:21:55,839 --> 00:21:57,880
was playing on PC lin Xbox control
or what what does the dual sounds to

339
00:21:57,880 --> 00:22:02,440
do? Over? It's got,
it's got the it's got the trigger stuff,

340
00:22:02,480 --> 00:22:04,480
which I think is actually cool,
Like I like the adaptive trigger,

341
00:22:04,559 --> 00:22:12,160
so yeah, let's go. Yeah, I think I think most people it's

342
00:22:12,240 --> 00:22:18,079
mostly mean. Who's the hater with
my arthurritic hands? And don't sure?

343
00:22:18,599 --> 00:22:19,680
Yeah, I don't think of it, don't don't like them, I just

344
00:22:19,680 --> 00:22:22,400
don't think. I don't know,
they don't work in most games, or

345
00:22:22,400 --> 00:22:25,960
they don't. It doesn't make a
difference. That's that's the thing, Like,

346
00:22:26,000 --> 00:22:29,440
it doesn't, it doesn't. It
is turned off. I use mine

347
00:22:29,480 --> 00:22:33,240
all the time. Yeah, but
it like as you get as you empty

348
00:22:33,279 --> 00:22:37,440
the clip, the there's like lesser
resistance on the right trigger when you bottom

349
00:22:37,480 --> 00:22:41,839
out and the clip is empty.
It feels different, like not every game

350
00:22:42,079 --> 00:22:47,839
is I think built for adaptive triggers
because it is making your fingers work at

351
00:22:47,880 --> 00:22:52,480
a rate that is like someone,
no, not your hands out in Call

352
00:22:52,519 --> 00:22:56,200
of Duty, right in that case
of course, Yeah, I definitely did

353
00:22:56,200 --> 00:23:02,519
have a thing and Phase seven Rebirth
they have like a pull up mini game,

354
00:23:02,599 --> 00:23:04,960
right and they're doing the adaptive triggers, and it's it's yeah, like,

355
00:23:06,000 --> 00:23:07,720
oh, there's more resistance the more
tired you get. But like the

356
00:23:07,759 --> 00:23:14,440
hardest difficulty of that is very difficult, and it just makes it significantly easier

357
00:23:14,480 --> 00:23:18,359
to turn off the adaptive triggers for
a second seeking actually beat that mini game.

358
00:23:18,880 --> 00:23:21,759
Yeah, as a piece of technology, I think it's really sick.

359
00:23:21,839 --> 00:23:26,759
It is nuts that that is the
only thing I can like point to you

360
00:23:26,839 --> 00:23:30,960
that the PlayStation four could not do, you know, yeah, yeah,

361
00:23:30,079 --> 00:23:33,960
I think I think both these console
people are gonna have to try to figure

362
00:23:33,960 --> 00:23:40,279
out so maybe slightly more enticing features
for their next system than the kind of

363
00:23:41,799 --> 00:23:45,079
built in hints system and like yeah, that was a really big deal and

364
00:23:45,119 --> 00:23:48,480
then never talking about it again once
the console launches, like, yeah,

365
00:23:48,480 --> 00:23:52,319
they're going to figure some stuff out. Yeah, that's like when we did

366
00:23:52,319 --> 00:23:56,839
a BCR earlier in the year about
our year in preview, talking about what

367
00:23:56,880 --> 00:24:00,640
we were excited for in our thing. That's why we say that, like

368
00:24:00,119 --> 00:24:04,119
a PlayStation may have been the least
interesting because they just have a console and

369
00:24:04,160 --> 00:24:08,160
it's a good console overall, but
it is still just that console experience,

370
00:24:08,160 --> 00:24:11,000
whereas something like exactly what you know
it is, Yeah, it's what you're

371
00:24:11,000 --> 00:24:17,200
expected. The switch is interesting because
of the handheld factor. PC is always

372
00:24:17,240 --> 00:24:21,440
interesting. Xbox may move in a
different direction than what they have right now,

373
00:24:21,519 --> 00:24:25,240
and that's interesting. So you know, the console has a place,

374
00:24:25,440 --> 00:24:27,319
but it's just it's not interesting in
the way they used to be. And

375
00:24:27,359 --> 00:24:33,240
I think now everyone having access to
things like a super fast SSD and a

376
00:24:33,400 --> 00:24:37,759
you know, at least better processor, being able to do all this dec

377
00:24:37,720 --> 00:24:41,799
compression or anything. Yeah, they're
having what we've had PC for a long

378
00:24:41,839 --> 00:24:45,160
time now. I think that's great
for sure. Yeah. The consistency,

379
00:24:45,400 --> 00:24:48,799
I will say, the consistency of
playing video games on the Xbox series X

380
00:24:49,079 --> 00:24:55,000
and the PlayStation five is leads ahead
of the PlayStation four. Yes, yeah,

381
00:24:55,000 --> 00:24:57,200
I mean the playfacks four had a
laptop hard drive in it. Yeah,

382
00:24:57,240 --> 00:25:03,519
basically netbook. Yeah, it was
awful, like awful stuff. So

383
00:25:03,559 --> 00:25:08,000
like from a will the game run
reliably? You can be like, yeah,

384
00:25:08,039 --> 00:25:15,799
and it'll run pretty good, so
for sure video game. Hey Sean,

385
00:25:15,799 --> 00:25:21,119
do you see the Doori's famed Persona
slash taka leak your Madoria saying that

386
00:25:21,440 --> 00:25:26,720
Persona one and two remakes are coming. Oh maybe like step back from like

387
00:25:26,920 --> 00:25:30,759
remake remake, like some kind of
updated form of Persona one and two.

388
00:25:30,400 --> 00:25:34,279
Interesting okay, because we heard from
I think someone other than Midori, which

389
00:25:34,319 --> 00:25:37,920
is why it's like, you know, people don't take it when as much

390
00:25:37,960 --> 00:25:41,960
series as that, two and four
were like lined up. So it sounds

391
00:25:41,960 --> 00:25:45,400
like the very least two would be
the one that's considered. I bet they

392
00:25:45,400 --> 00:25:48,880
are all going to get that treatment
eventually. I mean four is absolutely going

393
00:25:48,920 --> 00:25:52,240
to happen, but one and two
is interesting because those games do not play

394
00:25:52,559 --> 00:25:56,880
much like the Persona three four five
formula. They're basically just different games.

395
00:25:56,880 --> 00:26:02,279
Like they are two Persona almost what
Tea is too Persona. They're so different.

396
00:26:02,519 --> 00:26:04,160
I mean, it is like you
have like high school students, right,

397
00:26:04,240 --> 00:26:07,440
and like that's kind of it because
it's more recruiting. It's kind of

398
00:26:07,480 --> 00:26:11,960
more of like a what I remember. It's a kind of more grid based

399
00:26:11,000 --> 00:26:15,000
placement stuff matters combat. It's real, yeah, weird and different. You

400
00:26:15,000 --> 00:26:18,920
don't have social links, you don't
have the calendar. I think that's a

401
00:26:18,960 --> 00:26:22,119
first person Dungeon Crawler is like like
all those games. It's a lot more

402
00:26:22,200 --> 00:26:26,200
like the old school set games.
You have the actual like demon negotiating and

403
00:26:26,240 --> 00:26:30,359
all that stuff too. So yeah, just impress. You guys went this

404
00:26:30,440 --> 00:26:38,279
long without talking about the colors want
to Matter I think and white video game.

405
00:26:38,559 --> 00:26:41,519
Yeah, that's the weird thing about
Persona. Like you know, it's

406
00:26:41,559 --> 00:26:45,000
kind of like Street Fighter too.
How Street Fir two is kind of the

407
00:26:45,039 --> 00:26:48,279
first blood, like no disrespect PERSDA
what to do? They are good?

408
00:26:48,599 --> 00:26:52,640
But like what I think talking about
how I really like Persona. What I

409
00:26:52,799 --> 00:26:56,000
mean is like that series that started
with PERSDA three, but I really like

410
00:26:56,319 --> 00:27:00,799
that's overwhelmingly that's where Persona, as
most of us like it started, So

411
00:27:00,839 --> 00:27:06,200
he kind of just one and two
one two deserves some sort of update though,

412
00:27:06,240 --> 00:27:08,079
just to bring it into uh,
you know, into play with everything

413
00:27:08,119 --> 00:27:11,519
else. Nicky Raising giant bomb dot
com. Hi, Yeah, Nikki Grayson,

414
00:27:11,599 --> 00:27:15,799
Giant bomb dot Com. Folks in
chat are saying that Hitler is in

415
00:27:17,039 --> 00:27:22,400
Persona likes so much. Yes,
I believe that's the Jeff Drobe's pin tweet.

416
00:27:22,400 --> 00:27:25,839
If you go to twet Hitler's my
pin tweet. Yeah, I mean

417
00:27:26,160 --> 00:27:30,640
I think the soul of Hitler is
involved. Yeah. Yeah, they bring

418
00:27:30,759 --> 00:27:33,519
up Hitler and they're sorry about it. Okay, Yeah, I don't want

419
00:27:33,519 --> 00:27:38,519
to say too much because I'm trying
to think of but yeah, there is

420
00:27:38,640 --> 00:27:44,039
just a character not named Taylor,
named something else who is just Hitler,

421
00:27:44,079 --> 00:27:48,039
and I believe he's a boss character
or something. So yokai you can capture

422
00:27:48,119 --> 00:27:51,279
him and make him fight other yokai. They know, Well, good for

423
00:27:51,319 --> 00:27:55,480
you so much about me, Jeff
just every all these things. Yeah,

424
00:27:55,759 --> 00:27:59,599
nailing it. Remember was that Persona
too when they were trying to like just

425
00:27:59,720 --> 00:28:02,880
name it series revelations in the US
for a little bit that was the first

426
00:28:02,880 --> 00:28:06,759
one. The first one was Revelations
Persona. Yeah, yeah, it was

427
00:28:07,480 --> 00:28:11,039
Persona two. And then here in
the West, Meyers saying is this was

428
00:28:11,079 --> 00:28:15,839
never the case. Over in Japan
they call it shimmagami tense Persona. That

429
00:28:15,920 --> 00:28:19,039
was specifically a thing for right,
I remember seeing that, right, Yeah,

430
00:28:19,039 --> 00:28:22,359
because this is weird because they had
like thought that we really loved s

431
00:28:22,480 --> 00:28:26,680
MT after was on PS two.
Yeah, I guess what the time,

432
00:28:26,720 --> 00:28:30,880
they did localize a good amount of
SMT games. On PS two you had

433
00:28:32,400 --> 00:28:37,519
Nocturn and the the the action based
ones in Digital Devil Saga, so like,

434
00:28:37,920 --> 00:28:40,720
I guess there were a few of
them, so they invested in that

435
00:28:40,839 --> 00:28:45,559
name. But yeah, Persona became
so much bigger than that. I'm I'm

436
00:28:45,599 --> 00:28:48,640
looking at a Reddit thread and they're
like they are kind of trying to force

437
00:28:48,680 --> 00:28:51,240
the coloring scheme onto the first two
games, Like the first one was kind

438
00:28:51,240 --> 00:28:52,279
of white and gray and the second
one was red and black, and then

439
00:28:52,319 --> 00:28:56,039
but Persona five is red and black
also, so yeah, they just want

440
00:28:56,039 --> 00:28:59,720
to do in that what is Persona
too Innocent sin? So they're two Persona

441
00:28:59,799 --> 00:29:03,079
two games, and they're basically like
Part one and Part two we only got

442
00:29:03,119 --> 00:29:07,000
part one in the US originally,
so it was messed up. It's just

443
00:29:07,039 --> 00:29:15,160
like a half Oh I see.
Yeah. Is Persona as a spin off

444
00:29:15,079 --> 00:29:22,359
as big as Extreme Makeover Home Edition
was relative to Extreme Makeover Origin? Is

445
00:29:22,480 --> 00:29:27,200
Extreme Makeover Home Edition on the mount
rushmore of spin offs of spin offs?

446
00:29:27,559 --> 00:29:30,119
Real quick? It's more mess up
than I thought. We only got part

447
00:29:30,200 --> 00:29:37,799
two we did, Okay, that's
what I Part two is two. I

448
00:29:37,839 --> 00:29:41,839
guess maybe Part one had Hitler.
Maybe that was I think that's it.

449
00:29:41,920 --> 00:29:48,160
I think that literally is it?
Yes, the mystery saw Hitler. But

450
00:29:52,519 --> 00:29:53,480
all right, I think what we're
gonna do now is we're gonna take a

451
00:29:53,519 --> 00:29:56,839
quick break. When we get back, we'll talk about our topic for this

452
00:29:56,920 --> 00:30:03,440
episode right after this twenty twenty four, it's a year on the calendar.

453
00:30:03,440 --> 00:30:07,799
But are there any more video games? Scientists still aren't sure. We're gonna

454
00:30:07,839 --> 00:30:11,200
do our best to figure it out. Nikki has their answer. No,

455
00:30:11,519 --> 00:30:15,799
no, no, more games are
over. Yeah, games are over.

456
00:30:15,119 --> 00:30:18,440
Okay, So yeah. The reason
we're doing this is, like, like

457
00:30:18,480 --> 00:30:19,720
I said, at the beginning of
the episode last week, we were like,

458
00:30:19,759 --> 00:30:22,000
hey, what are your favorite games
of the year so far? We

459
00:30:22,079 --> 00:30:26,359
all put our lists together. It's
been a stacked year so far, and

460
00:30:26,400 --> 00:30:27,920
then you do look ahead and say, okay, things are starting to slow

461
00:30:27,960 --> 00:30:32,960
down, but that doesn't mean there's
absolutely nothing. But then that backs the

462
00:30:33,039 --> 00:30:34,880
question, what is there? We're
gonna do this in a couple of tiers.

463
00:30:34,880 --> 00:30:37,960
We're gonna do our most anticipated game
that's announced and has a date,

464
00:30:38,200 --> 00:30:41,799
then a game that might come out, and then a game that is a

465
00:30:41,839 --> 00:30:45,440
long shot. There'll be some overlap. We'll kind of make it more discussion

466
00:30:45,519 --> 00:30:48,519
based, but yeah, where should
we start for the game that we're most

467
00:30:48,519 --> 00:30:51,359
excited about that definitely has a date
to anyone have one they want to throw

468
00:30:51,400 --> 00:30:56,119
out? I mean it did just
have you know that store reveal in a

469
00:30:56,160 --> 00:31:00,519
release eight come out? Star Wars
Outlaws is something that pretty imminent that I'm

470
00:31:00,559 --> 00:31:04,359
thinking about a lot right now.
Yeah, same here, and I think

471
00:31:04,400 --> 00:31:10,640
it looks pretty promising from the trailers, uh even the like that revealed trailer

472
00:31:10,640 --> 00:31:14,359
from Summer Game Fest last year wherever
it was like, this looks pretty solid.

473
00:31:14,440 --> 00:31:18,599
I'm pretty down with what Massive has
done. I thought the Division games

474
00:31:18,839 --> 00:31:22,359
are a good time. I thought
that Avatar game was really solid all things

475
00:31:22,359 --> 00:31:25,680
considered, and this looks like they
are putting a lot more effort into it,

476
00:31:26,200 --> 00:31:29,519
So I'm really hopeful. And I
like the Star Wars games that is

477
00:31:29,559 --> 00:31:32,200
about the grimy underworld, so and
this is definitely that. Yeah, we

478
00:31:32,240 --> 00:31:34,519
got enough Jedi games. Yeah that's
yeah, that's exactly what I was gonna

479
00:31:34,519 --> 00:31:41,000
say. So so much of Star
Wars is in Marvel's issue too, right,

480
00:31:41,200 --> 00:31:42,599
is like, oh, we never
saw the Lightsabers mod that I put

481
00:31:42,599 --> 00:31:48,880
in the game, that we saw
it loaded, we saw a sword.

482
00:31:48,960 --> 00:31:52,559
I will have assumed that would have
been at but no, Yeah, me

483
00:31:52,640 --> 00:31:56,920
too. We've had so many canceled
like Star Wars games that were trying to

484
00:31:56,920 --> 00:32:01,279
be some kind of underworldy more because
there was Star Wars with the numbers whatever

485
00:32:01,279 --> 00:32:08,559
that was tag Amy Headings Joy that
didn't happen, an A and a game

486
00:32:09,000 --> 00:32:14,359
that they didn't multiple size it.
There was there was another EA game that

487
00:32:14,640 --> 00:32:16,440
that I heard about that that that
has been talked about in other places,

488
00:32:16,440 --> 00:32:20,519
but it was also going to be
an underworld game. And the people I

489
00:32:20,519 --> 00:32:22,119
talked to you were like, yeah, we were going to kind of do

490
00:32:22,160 --> 00:32:25,640
this simulation of the galactic economy where
you are working as a smuggler, and

491
00:32:25,680 --> 00:32:29,200
it was going to be kind of
like sid Meers Pirates, the Star Wars

492
00:32:29,200 --> 00:32:31,359
game I always really wanted, So
I've been kind of sad ever since then

493
00:32:31,440 --> 00:32:36,400
this this looks kind of like it's
going for that vibe. Yeah, And

494
00:32:36,640 --> 00:32:38,440
it like it seems like it's approaching
these spaces in the way that I want

495
00:32:38,440 --> 00:32:40,359
them to be approached, which is
to say that, like, I have

496
00:32:40,440 --> 00:32:45,279
no interest in kind of being on
a big planet that has jackshit on it.

497
00:32:45,839 --> 00:32:50,839
I want a very I want it
to be like like shadow Box,

498
00:32:50,960 --> 00:32:54,559
ye, Like I want it to
be very detailed and intentionally designed. And

499
00:32:54,640 --> 00:32:59,119
I am okay if it is small. If you are putting me in a

500
00:32:59,160 --> 00:33:04,240
city that feels like it has lived
in and people are active in like,

501
00:33:04,279 --> 00:33:09,319
that is more engaging to me than
anything. And I hope to God that

502
00:33:09,480 --> 00:33:15,640
there are no Jedi in it.
Yeah, so it's set between Empires and

503
00:33:15,759 --> 00:33:22,880
Return of the Jedi, which is
when there would be the fewest jedire.

504
00:33:23,480 --> 00:33:27,559
That is not a promise that there
won't be on again. I mean,

505
00:33:27,640 --> 00:33:31,039
how did you guys feel when like
the trailer was like it's Jaba the Because

506
00:33:31,039 --> 00:33:35,880
even even f I should give it
a little bit, but even that I

507
00:33:35,880 --> 00:33:42,039
was a little bit of course,
I think like Java being important tracks right,

508
00:33:42,160 --> 00:33:47,759
like completely makes sense? Yes,
right, but that that and that's

509
00:33:47,759 --> 00:33:50,680
why I'm like, I'm down with
that a little bit more than I am

510
00:33:50,759 --> 00:33:53,559
like Kira from this from Solo a
Starlar story, being like, well,

511
00:33:53,599 --> 00:33:57,480
now she's in charge of that game
will bring Okay, that just that feels

512
00:33:57,480 --> 00:34:00,640
a little bit more forced, and
yet it does make an enough since because

513
00:34:00,640 --> 00:34:02,400
she's in charge of this criminal syndicate
and that is one of the things that

514
00:34:02,440 --> 00:34:07,720
you were interacting with commonly in this
game, So I get it. But

515
00:34:07,920 --> 00:34:09,960
if they kind of go above that, and it is if like Luke Skylbarker

516
00:34:10,000 --> 00:34:14,079
shows up, yeah, I'm mad, Yeah, like legitimately and actually like

517
00:34:14,119 --> 00:34:16,159
I'm mad if a lightsaber, if
I get to hold the lightsaber in this

518
00:34:16,199 --> 00:34:20,440
game, I'm actually annoyed. How
would you feel? How would you feel

519
00:34:20,440 --> 00:34:22,920
if they did a bit where like
a lightsaber shows up and they're just like,

520
00:34:22,280 --> 00:34:24,920
who who wants one of these?
Or what is that thing? Yeah?

521
00:34:25,079 --> 00:34:30,239
Right, this is stupid. This
is stupid. I have a gun

522
00:34:30,400 --> 00:34:37,519
shoot lightsabers. That'd be a good
bite if you found it. You're like,

523
00:34:37,519 --> 00:34:38,400
oh man, this is gonna be
worth so much. When I fence

524
00:34:38,440 --> 00:34:42,079
it and they're like, nobody wants
these these this is get it out.

525
00:34:42,280 --> 00:34:45,920
Yeah, that'd be cool. All
right, let's keep it moving. Then

526
00:34:45,119 --> 00:34:50,199
who's got the next game? That's
me baby. Ntua A Football twenty five

527
00:34:51,880 --> 00:34:55,480
Return to Form. It's really weird. I hadn't played a Madden game in

528
00:34:55,519 --> 00:35:00,480
a few years, and right before
the Super Bowl, I downloaded the game

529
00:35:00,639 --> 00:35:05,400
on the free trial and I did
an entire season, like a creative character

530
00:35:05,480 --> 00:35:08,079
season. Oh and I had a
blast, like I think Matt like if

531
00:35:08,320 --> 00:35:15,599
as a person who is not really
looking at Madden for a simulation situation,

532
00:35:15,719 --> 00:35:21,199
I'm looking for some time in between
or something in between, like an arcade

533
00:35:21,239 --> 00:35:23,519
experience like an NFL blitz. But
I do want a little I want more

534
00:35:23,519 --> 00:35:27,159
plays, right, Like I do
want to be able to do motion offense

535
00:35:27,199 --> 00:35:30,760
and move my guys around in that
kind of stuff. And like getting get

536
00:35:30,760 --> 00:35:34,000
out twenty five minutes, you play
a game of Madden fucking ruled like I

537
00:35:34,039 --> 00:35:37,320
thought. It felt so good.
And the thing that I really liked about

538
00:35:37,440 --> 00:35:44,960
the nt double A games in the
past is that while the the franchise mode

539
00:35:45,000 --> 00:35:49,320
stuff in the Madden games got really
boring and stale, Like I was always

540
00:35:49,360 --> 00:35:53,840
looking for, like the ability to
change the price of popcorn at my thing,

541
00:35:53,880 --> 00:35:57,480
because that's like really what I got
into when I was playing Madden O

542
00:35:57,639 --> 00:36:04,039
five in NT double because it's a
college and like you get and there's so

543
00:36:04,119 --> 00:36:08,280
many College football is so fucking weird. There's like conferences and alignment and now

544
00:36:08,400 --> 00:36:13,360
like there's a transfer portal, which
did not exist before. You're gonna like

545
00:36:13,400 --> 00:36:19,960
there's so many silly like institutional things
that I hope make their way into playing

546
00:36:19,960 --> 00:36:22,320
the game that I'm really excited to
play it in franchise mode and like pick

547
00:36:22,320 --> 00:36:28,719
a random school and move it from
either being like out of conference or like

548
00:36:28,760 --> 00:36:30,760
and move it into a conference and
like move it up with division because like

549
00:36:30,800 --> 00:36:36,000
those storylines you just can't do in
a Madden game because everyone's at the same

550
00:36:36,079 --> 00:36:40,239
level. Like, I'm really excited
about that from a from a game play

551
00:36:40,320 --> 00:36:44,880
building perspective, I'm excited about it. Do you expect those those features to

552
00:36:44,920 --> 00:36:46,400
be in here from the first line, because I'm like, I'm worried about

553
00:36:46,400 --> 00:36:50,440
it that they're like kind of like
we got the football and yet we have

554
00:36:50,519 --> 00:36:53,840
something akin to a transfer protocol.
I'm just I'm worried about the robustness of

555
00:36:53,880 --> 00:36:58,239
it. I am you're your copit, So I'm confident because it's like a

556
00:36:58,280 --> 00:37:02,119
little bit what the fuck are you
doing otherwise? Honestly, like and I

557
00:37:02,519 --> 00:37:07,199
considering it is just going to be
the Madden engine slightly tweaked a little bit,

558
00:37:07,880 --> 00:37:14,760
like if if they haven't been building
this these mechanics, I like really

559
00:37:14,760 --> 00:37:17,320
don't know what they've been working on. Yeah, that's the frustrat thing I

560
00:37:17,559 --> 00:37:21,760
hear. I hear about development is
that they don't want this to be last

561
00:37:21,800 --> 00:37:24,199
year's Maden reskinned. Yeah, they
want this kind of to stand on its

562
00:37:24,239 --> 00:37:28,760
own. I'm like, it's okay
if it's last year's Maden reskinned. As

563
00:37:28,800 --> 00:37:31,880
long as you have all the right
college football on top of it, that's

564
00:37:31,960 --> 00:37:36,840
all we really need. So focus
on that. But I guess make it

565
00:37:36,840 --> 00:37:38,599
a very good, fun to play
football game will be key as well.

566
00:37:38,679 --> 00:37:42,360
It's huge. When is that coming
out? Because I I've meant to say

567
00:37:42,360 --> 00:37:46,159
this Star Wars about August thirtieth.
When is this autu? I think also

568
00:37:46,440 --> 00:37:51,039
August. I will look it up
NCAA. That would be the right time

569
00:37:51,159 --> 00:37:54,400
for the football season twenty five.
They haven't any gameplay from that game,

570
00:37:54,440 --> 00:37:58,840
which is nuts either, right,
I think they last time I talked about

571
00:37:58,840 --> 00:38:00,400
it, I think they said they
would show it off in the next couple

572
00:38:00,480 --> 00:38:07,119
of months. Yeah, so yeah, I don't think it has an official

573
00:38:07,239 --> 00:38:09,039
date yet that they'll probably do all
of that at the same time. Then

574
00:38:09,599 --> 00:38:14,000
all right, next up, Mikey, is it gonna be an MMO year

575
00:38:14,039 --> 00:38:15,480
for you? It kind of is. I think it's gonna be a big

576
00:38:15,599 --> 00:38:17,960
MML year, which is a good
thing to have, and what might be

577
00:38:19,000 --> 00:38:22,159
a lighter year because yeah, this
summer, I gotta look that up.

578
00:38:22,519 --> 00:38:27,880
This Foul Fantasy fourteen down trail,
so the next expansionon for that, this

579
00:38:27,960 --> 00:38:31,920
one has going to kind of have
some some tropical vacation vibes to it,

580
00:38:31,920 --> 00:38:36,599
which I think is gonna be really
exciting. It's also the start of a

581
00:38:36,719 --> 00:38:40,039
new storyline, the kind of storyline
that did start with a realm reborn even

582
00:38:40,039 --> 00:38:45,440
a bit in like the original Foul
Fantasy fourteen had its big finale with the

583
00:38:45,519 --> 00:38:50,320
last expansion and Walker, So like, I think everyone's kind of spending dontro

584
00:38:50,400 --> 00:38:52,480
to start off real light and fun, but then there's gonna be stuff happening

585
00:38:52,519 --> 00:38:58,280
that's going to kind of lead us
to like another really big ten year story

586
00:38:58,400 --> 00:39:01,360
arc, and you know we have
new jobs. I think Picto Mancer looks

587
00:39:01,440 --> 00:39:07,559
really neat. It's uh like an
artist who uses the magic paintbrush to murder

588
00:39:07,639 --> 00:39:12,039
people like pick Mickey, like thick
Mickey. Yeah, we'll say that's coming

589
00:39:12,079 --> 00:39:15,880
back to So I'm looking forward to
try that out. Basic fourteen. It

590
00:39:15,880 --> 00:39:19,000
has just been so good for a
while now. Any new content of that

591
00:39:19,079 --> 00:39:22,159
I am looking forward to. But
then yeah, like later this year.

592
00:39:22,199 --> 00:39:24,800
It doesn't have an exact release date
yet, but World Warcraft The War Within

593
00:39:25,400 --> 00:39:29,320
is going to come out, and
but World of Warcraft in general, it's

594
00:39:29,400 --> 00:39:34,239
just kind of popping off real hard
right now. They added a Battle Royale

595
00:39:34,280 --> 00:39:39,719
mode that people like a classic is
happening. Yeah, sorry, correct,

596
00:39:39,719 --> 00:39:43,519
you told me this before, And
I'm meant to be like, wait,

597
00:39:43,559 --> 00:39:45,880
what would it take for me to
do to play that? Like I hoplate

598
00:39:45,920 --> 00:39:47,679
in I don't know, I don't, I don't know if you have to

599
00:39:47,679 --> 00:39:51,280
be mex level. It's it's I
need to check it out myself. Still.

600
00:39:51,480 --> 00:39:54,639
It's called Plunderstorm. It's all pirate
themed stuff. It's like a yeah,

601
00:39:54,679 --> 00:40:00,599
so it's a World Warcraft pirate themed
battle Royale. But is it still

602
00:40:00,679 --> 00:40:04,719
just World of war TV. No, I think it's different, Like I

603
00:40:04,719 --> 00:40:08,280
don't think you necessarily taken your class
ability. I don't know, I need

604
00:40:08,320 --> 00:40:13,519
to try it. But I think
people actually saying all you need is a

605
00:40:13,559 --> 00:40:15,800
sub. It doesn't even use your
real characters. That's it. It doesn't

606
00:40:15,880 --> 00:40:19,519
use your real character. So so
that's all you need is a sub and

607
00:40:19,559 --> 00:40:21,800
you can hop right into it.
Currently, maybe we need to check that

608
00:40:21,800 --> 00:40:24,000
out. Then, Yeah, that
sounds like a wild time. If that's

609
00:40:24,039 --> 00:40:29,400
the first way that I ever played
World of Warcraft, that would be ideal.

610
00:40:29,639 --> 00:40:31,320
People are like, you know,
like I like to peek in at

611
00:40:31,360 --> 00:40:35,960
the World Warcraft subreddit and you know, for the last decade it's just people

612
00:40:35,960 --> 00:40:38,039
complaining. And I was in there
the other day and people are happy,

613
00:40:38,079 --> 00:40:42,360
Like people had like the mean like
the guy hold like to like getting offered

614
00:40:42,400 --> 00:40:45,920
too much stuff. It was like
all the positive things. Hell, yeah,

615
00:40:45,000 --> 00:40:49,440
good person. Yeah, because like
there's like apparently subscriptions are at like

616
00:40:50,159 --> 00:40:53,519
a very good point maybe seven point
five million ish, which is insane.

617
00:40:54,039 --> 00:40:58,920
So with everything else that's like not
going great, maybe a blizzard, they're

618
00:40:58,960 --> 00:41:00,480
that although en erual, a lot
of things seem to be getting righty there

619
00:41:00,480 --> 00:41:04,960
because people seem very excited about the
new season of the album four, which

620
00:41:05,000 --> 00:41:07,400
is coming out in like a couple
of days. I kind of want to

621
00:41:07,480 --> 00:41:12,320
check that out. You know,
Overwatch too is still overwatched too, but

622
00:41:12,480 --> 00:41:15,440
yeah, you know, it could
also bounce back, like people in the

623
00:41:15,440 --> 00:41:20,360
reddit being happy for you, though, Like while I was like, yeah,

624
00:41:20,360 --> 00:41:22,440
I could put it off to the
side and I'll come back to it,

625
00:41:22,480 --> 00:41:24,079
were you starting to feel kind of
worn down by it as well?

626
00:41:24,440 --> 00:41:28,840
Yeah? I mean I definitely was
kind of like over it a bit because

627
00:41:28,840 --> 00:41:34,079
I had played pretty intensely for a
while, especially when when war Wards of

628
00:41:34,159 --> 00:41:36,760
drain Or came out, which is
not a good expansion. I did play

629
00:41:36,760 --> 00:41:37,840
a lot of it, and I
also played a lot of Legion, and

630
00:41:37,840 --> 00:41:40,920
I even played a good amount of
Battle for Azeroff, which is not a

631
00:41:42,119 --> 00:41:45,320
liked expansion at all. And then
after that was shadow Lands. Shadow Lands

632
00:41:45,400 --> 00:41:51,119
was the low point that was just
a bad so you had like a banger

633
00:41:51,159 --> 00:41:53,639
after banger of things kind of ruined
in your experience, right that you got

634
00:41:53,679 --> 00:41:58,039
burned out on it At that time. At least was playing Classic and that

635
00:41:58,159 --> 00:42:00,199
was fun, but like I was
playing Classic with people. It took classic

636
00:42:00,320 --> 00:42:04,760
pretty seriously. So for you,
we're all of that. I was just

637
00:42:04,800 --> 00:42:07,599
done and from Fantasy fourteen was there, and I was playing a lot of

638
00:42:07,639 --> 00:42:09,280
that, and it was just more
of my speed. But now I'm at

639
00:42:09,320 --> 00:42:14,800
a point where I almost have like
equal amounts of time devoted to both of

640
00:42:14,800 --> 00:42:16,519
those games. I could kind of
just jump back and forth between them whenever

641
00:42:16,599 --> 00:42:20,719
I want to. Uh, Sean, we don't have to go in order,

642
00:42:20,760 --> 00:42:22,360
So if you had one on this
list you want to bring up,

643
00:42:22,400 --> 00:42:24,519
feel free to go for it.
No, it's okay, Well let's just

644
00:42:24,599 --> 00:42:28,119
keep going in order. It's cool, okay, all right. Yeah.

645
00:42:28,199 --> 00:42:30,559
The next one we have here is
Indiana Jones in the Great Circle, which

646
00:42:30,639 --> 00:42:32,719
I didn't put on here, but
I feel good about it as well.

647
00:42:32,719 --> 00:42:37,239
Who dropped this one? I put
it on there. I am looking forward

648
00:42:37,239 --> 00:42:40,239
to this quite a bit. I
still like Indiana Jones. Yeah, And

649
00:42:40,280 --> 00:42:43,719
I think, honestly, I think
the great thing about doing a video game

650
00:42:43,760 --> 00:42:46,480
is that we can make kind of
the Indiana Jones adventure that you really can't

651
00:42:46,480 --> 00:42:52,400
with movies anymore for a variety of
reasons these days. So just like,

652
00:42:52,440 --> 00:42:54,960
hey, we're going to make like
a trip people, and all the people

653
00:42:54,960 --> 00:42:59,599
and Disney. Yeah, absolutely,
you got it. I don't know what

654
00:42:59,679 --> 00:43:01,559
we see so far looks good and
oh my god, you know that this

655
00:43:01,679 --> 00:43:05,920
developer, Yeah, the Machine Games
makes good video games. Yeah, they're

656
00:43:05,960 --> 00:43:09,239
just not gonna they made a bad
game here. Yeah, And I'm like

657
00:43:10,039 --> 00:43:15,360
legitimately excited to see what that like. No, that my favorite part,

658
00:43:15,719 --> 00:43:20,599
and and maybe this is a mistake
in thinking, but my favorite part about

659
00:43:20,800 --> 00:43:23,800
Wolf at the Wolf and the New
Wolf and Sign Games is that it was

660
00:43:24,119 --> 00:43:30,239
entirely unpredictable what the fuck was going
to happen next? And I was like

661
00:43:30,400 --> 00:43:35,199
strapped in amped about every single thing
that was happening because the writing was so

662
00:43:35,280 --> 00:43:39,320
good, the pacing was so strong, and it felt the stakes all kind

663
00:43:39,360 --> 00:43:45,920
of felt legitimate, and like Indiana
Jones built in has those steaks right,

664
00:43:45,280 --> 00:43:49,960
And I'm really I'm just really excited
to see what they do with this story.

665
00:43:50,880 --> 00:43:53,239
I doubt someone's gonna get beheaded and
have their head put on a different

666
00:43:53,239 --> 00:44:00,800
body in this one, but who
can say. Yeah, I'm a huge

667
00:44:00,800 --> 00:44:04,760
machine games fan, I love those
Wolfenstein games, and I love Indiana Jones,

668
00:44:04,840 --> 00:44:07,280
So yeah, that's it's taking a
lot of boxes for me. I

669
00:44:07,320 --> 00:44:10,960
am like unsure of how this game. I mean, we saw a little

670
00:44:10,960 --> 00:44:14,320
bit of it so far, and
when we do see it, it's like,

671
00:44:14,440 --> 00:44:17,760
you know what, I think this
can work. I just actually maybe

672
00:44:17,840 --> 00:44:22,239
I am worried about the first person
perspective a little bit. Well, I

673
00:44:22,320 --> 00:44:24,400
think I think they can. You
can make a good Indiana Jones game that's

674
00:44:24,400 --> 00:44:28,280
the first person. It's not that. I think it's them being a situation

675
00:44:28,320 --> 00:44:30,840
where like they want to make the
game that they're good at, and then

676
00:44:30,880 --> 00:44:34,760
they feel pressure to do those like
third person sections, which they also said

677
00:44:34,800 --> 00:44:36,920
are in the game. Because it's
like, well, you got to see

678
00:44:36,920 --> 00:44:38,800
Indiana Jones, and I'm like,
oh, if they're feeling that pressure,

679
00:44:38,800 --> 00:44:42,519
I wonder if they're just not confident
about it or something, and that's what's

680
00:44:42,559 --> 00:44:45,840
maybe betraying it to me a little
bit. So Okay, I'm glad you

681
00:44:45,880 --> 00:44:47,280
brought that up, because I thought
you were the our way around where you

682
00:44:47,320 --> 00:44:50,840
were like, shut the hell up, like first person is fine. But

683
00:44:51,679 --> 00:44:54,679
I mean I I am outwardly that
way. Internally I'm conflicted. Oh god,

684
00:44:54,719 --> 00:44:58,920
So yeah, because I'm in the
same spot where I'm looking at it's

685
00:44:58,920 --> 00:45:01,119
like, I mean, they are
good at making first person games, and

686
00:45:01,159 --> 00:45:05,119
I like you, I I love
the first person games. It's just it

687
00:45:05,239 --> 00:45:09,760
feels so unnecessary because if you're obviously, if it's what you're good at,

688
00:45:09,880 --> 00:45:13,079
that's what you expect the studio to
do. But the fact that they are

689
00:45:13,119 --> 00:45:16,599
doing the third person segments seems like, well, okay, they're they're programming

690
00:45:16,639 --> 00:45:21,239
for this, they're accounting for the
third person stuff, and if people are

691
00:45:21,280 --> 00:45:24,760
expecting a third person game at that
point, it feels to me like they're

692
00:45:24,760 --> 00:45:29,880
almost just doing it in first person
to be different. And in addition to

693
00:45:29,920 --> 00:45:31,519
the fact that they are good making
those games, that's what they're comfortable with.

694
00:45:31,760 --> 00:45:37,199
So if you're looking for a third
person video game where you can be

695
00:45:37,239 --> 00:45:40,320
Indian Entrance and I know, I
think games is Fortnite. Oh oh okay

696
00:45:43,079 --> 00:45:47,000
the game and it is very good. I don't know, I'm not I'm

697
00:45:47,000 --> 00:45:50,039
not really worried about any of that. You know what, It almost gonna

698
00:45:50,119 --> 00:45:52,719
think of Betroit Prime, right where
like, yeah, sometimes it kind of

699
00:45:52,760 --> 00:45:55,840
pulls out a little bit when you
whatever out. I think that's what's going

700
00:45:55,880 --> 00:45:59,039
to feel like, oh, you're
climbing up a ladder. They're going to

701
00:45:59,079 --> 00:46:02,880
pull out for that more fall making
you not vomit by going in third versus

702
00:46:04,079 --> 00:46:07,760
a little bit different than indies shimmying
along a ledge, which is something that

703
00:46:07,800 --> 00:46:12,440
he is in, something like Metro
Prime. Yeah. I think the spirit

704
00:46:12,559 --> 00:46:14,760
might be the same though, and
we won't know until we play it.

705
00:46:14,840 --> 00:46:16,760
Yeah, once we're playing it,
we might be like, oh, of

706
00:46:16,760 --> 00:46:20,679
course they had to go third person
here, this feels right. I would

707
00:46:20,679 --> 00:46:22,840
have made the same choice if I
was in their shoes. We'll see.

708
00:46:23,199 --> 00:46:29,639
I'm just I want that game to
feel as epic and dramatic and theatrical as

709
00:46:29,639 --> 00:46:31,880
possible, because it's how those are
the things I think of with Indiana Jones,

710
00:46:32,199 --> 00:46:35,440
And I'm just not sure until I
play it that that's how I'm gonna

711
00:46:35,440 --> 00:46:37,920
feel, right, all right.
A couple more games on our Most Anticipated

712
00:46:37,960 --> 00:46:43,239
Announced Games avowed This one. Is
this one actually coming out this year or

713
00:46:43,239 --> 00:46:46,199
we as a twenty four release date? God, I keep forgetting that twenty

714
00:46:46,519 --> 00:46:50,199
four. Now. I think if
this was, if this is like the

715
00:46:50,239 --> 00:46:52,320
one on this list that's pushed back, I think it'd be the least surprising.

716
00:46:52,960 --> 00:46:58,159
Yeah, for sure, I'm curious
about this one. This is another

717
00:46:58,159 --> 00:47:00,639
one where I really think I have
to play it, where I really know

718
00:47:00,639 --> 00:47:02,000
how I feel about it. When
I see it in video, I'm like,

719
00:47:02,119 --> 00:47:07,239
I see some elements of like the
you know, the magic hands doing

720
00:47:07,280 --> 00:47:10,440
magic stuff that looks somewhat appealing to
me. And then the characters go and

721
00:47:10,440 --> 00:47:14,320
talk to one another like they do
in Obsidian games, and I'm like,

722
00:47:14,360 --> 00:47:16,480
Okay, yeah, I hope that
system is as deep as it can be

723
00:47:16,480 --> 00:47:21,519
in other Obsidian games. But I'm
like, Okay, I think they'll probably

724
00:47:21,599 --> 00:47:23,280
nail that moment to moment. What
am I doing? Is that fun?

725
00:47:23,360 --> 00:47:27,199
Is that interesting? And do I
feel good about exploring that world? I

726
00:47:27,280 --> 00:47:29,960
really have no idea right at this
point. At this point, yeah,

727
00:47:30,119 --> 00:47:35,559
I feel pretty confident in Obsidian's ability
to to pull this one off. I

728
00:47:35,559 --> 00:47:37,519
guess part of me is is a
little curious about the scale because I,

729
00:47:38,000 --> 00:47:40,199
you know, I like the outer
worlds. I want something a little bit

730
00:47:40,239 --> 00:47:45,599
bigger than that. I really confined. Yes, yeah, yeah, Like

731
00:47:45,679 --> 00:47:49,800
I'm in a way that is like
kind of the opposite of what I was

732
00:47:49,840 --> 00:47:52,840
saying about Star Wars Outlaws, right, Like, yes, the whole thing

733
00:47:52,880 --> 00:47:57,960
about the outer worlds, that's right, Yeah, I'll think about the outer

734
00:47:58,079 --> 00:48:02,360
worlds is that it is almost as
big as I wanted it to be right,

735
00:48:02,360 --> 00:48:07,159
but it was not. It was
just to see the seams in outer

736
00:48:07,280 --> 00:48:09,400
worlds more than you want to.
How the world says that problem that a

737
00:48:09,440 --> 00:48:13,360
lot of these sci fi games have
because it's like, well, you're gonna

738
00:48:13,360 --> 00:48:15,760
go to these different planets, so
things should feel bigger. It's just like,

739
00:48:16,039 --> 00:48:20,400
here's like four smaller maps instead of
one big one, and that always

740
00:48:20,480 --> 00:48:23,840
actually feels a lot smaller than just
having the one big Skyrim style map.

741
00:48:24,159 --> 00:48:28,199
Y awid that problem together? Yeah? Yeah, if I can see the

742
00:48:28,239 --> 00:48:34,039
planet on a map, that means
you fucked up right? Yeah? I

743
00:48:34,119 --> 00:48:36,599
mean, any other thoughts about a
vowed before we move on? I think

744
00:48:37,960 --> 00:48:43,440
dual dual wanding? That's neat uh. Stellar Blade. This is the one

745
00:48:43,440 --> 00:48:47,519
that's coming up at the end of
this month. PlayStation five combat action game,

746
00:48:49,039 --> 00:48:52,639
character action game. I am.
I think I keep getting an urge

747
00:48:52,679 --> 00:48:53,920
to go back to this demo,
which apparently a lot of people are the

748
00:48:53,920 --> 00:48:59,280
demos like, has a lot of
players. Apparently. I think this game

749
00:48:59,360 --> 00:49:01,760
is going to be pretty solid and
a good time. Is everyone still feeling

750
00:49:01,760 --> 00:49:04,679
that way after playing the demo?
Or have you not played the demo?

751
00:49:04,760 --> 00:49:06,960
What's up? Oh? Yeah,
I'm Yeah, I put this on here

752
00:49:07,000 --> 00:49:10,239
because I am encouraged after the demo. It's what I was hoping the game

753
00:49:10,280 --> 00:49:15,239
would be. It's not quite a
Platinum style character action game, but is

754
00:49:15,400 --> 00:49:20,000
in the vein of a more Devil
May cryish one with you know, shades

755
00:49:20,000 --> 00:49:23,360
of Sacro and stuff like we've discussed
before. And I'm just really looking forward

756
00:49:23,360 --> 00:49:28,400
to this. One Of any game
that has like an announced announced release dates

757
00:49:28,400 --> 00:49:30,039
so far, this is the one
I'm looking forward to the most. It's

758
00:49:30,039 --> 00:49:34,039
also the one of the more recent
ones, honest list. It comes on

759
00:49:34,119 --> 00:49:37,840
in what two weeks, so I'm
going forward to getting my hands on because

760
00:49:37,920 --> 00:49:42,760
I had a great time with the
demo. I think I think the demo

761
00:49:43,159 --> 00:49:45,880
is you know, it's a vertical
slice, So maybe some people were underwhelmed

762
00:49:45,920 --> 00:49:52,239
but not realizing that in these games
the combat only gets better as you unlock

763
00:49:52,280 --> 00:49:55,199
stuff. So I'm looking forward to
the potential of what this game could end

764
00:49:55,320 --> 00:50:01,239
up being, even more so than
what we've already seen and played. Yeah,

765
00:50:01,280 --> 00:50:05,960
I think the one thing that worries
me is a me thing, not

766
00:50:06,119 --> 00:50:09,400
a game thing, where Perry windows
are something that either click with me or

767
00:50:09,440 --> 00:50:13,039
they don't, or they take a
long time to click with me sometimes,

768
00:50:13,039 --> 00:50:15,760
and it's like in some games,
it's like this just feels right. Secroo

769
00:50:15,920 --> 00:50:16,800
just felt right. I was able
to nail it, And maybe that is

770
00:50:16,840 --> 00:50:20,360
a little bit of a game thing
because here I'm like, I'm trying to

771
00:50:20,559 --> 00:50:23,039
look at the enemies, trying to
predict their movements, trying to understand their

772
00:50:23,039 --> 00:50:27,960
animations that lead into the perry window, and it's like that just doesn't feel

773
00:50:28,039 --> 00:50:30,000
quite right. It did click more
and more as I played it, so

774
00:50:30,000 --> 00:50:32,840
I'm hoping that it will fall into
place for real as I'm playing the real

775
00:50:32,880 --> 00:50:37,320
game more quickly than it did when
I was playing the demo. But other

776
00:50:37,320 --> 00:50:39,280
than that, it's like, eah, yeah, that's something, Yeah,

777
00:50:39,320 --> 00:50:44,360
go ahead. That for me differentiates
it beat and what definitively makes a character

778
00:50:44,360 --> 00:50:47,639
action game rather than souls like is
the fact that souls you tend to like

779
00:50:47,719 --> 00:50:52,679
observe the enemy moar and like look
at their movements and their followds and everything.

780
00:50:52,039 --> 00:50:55,480
Character action is more about the rhythm
and knowing like, yeah, it

781
00:50:55,559 --> 00:50:59,079
is my turn, it's still my
turn. It's almost the end of my

782
00:50:59,119 --> 00:51:01,000
turn. Get ready to then they'll
be there turned, they'll toss out,

783
00:51:01,000 --> 00:51:05,599
attack up and figure out the rhythm
of things, and that's that. That's

784
00:51:05,639 --> 00:51:10,280
here, and I'm looking forward to
checking that out. Who's excited about definitive

785
00:51:10,400 --> 00:51:17,559
edition that has? I am?
You know, hey, SO was a

786
00:51:17,599 --> 00:51:22,400
three d Oh exclusive first person shooter. It eventually got a PlayStation on one

787
00:51:22,440 --> 00:51:25,400
port, but yeah, this was
a three DO shooter. It never came

788
00:51:25,440 --> 00:51:30,800
out to PC. It is very
much a shooter from that area. You

789
00:51:30,800 --> 00:51:36,559
play as a very angry space chef. He's po'. You might say,

790
00:51:36,840 --> 00:51:38,639
it's just it's just one of those
doom likes, but it was just kind

791
00:51:38,639 --> 00:51:44,000
of silly and weird and kind of
a product of history. Ninth Time Studio

792
00:51:44,000 --> 00:51:47,239
SO has done a lot of these
first person shooter remasters, like Dark Forces,

793
00:51:47,280 --> 00:51:52,599
recently, all the Tarrock games Quake
one and two. On April Fool's

794
00:51:52,679 --> 00:51:54,400
Day they announced they're gonna do a
definitive edition of this. So then like

795
00:51:54,400 --> 00:51:57,840
the day after, like, no, we're serious, this is actually happening,

796
00:51:58,320 --> 00:52:01,800
and I'm very excited. I have
a weird fascination with the three d

797
00:52:01,880 --> 00:52:06,639
O the fact that this game is
going to be like on PC finally,

798
00:52:06,960 --> 00:52:09,639
I think that's really neat, Like
you have a jetpack this game for some

799
00:52:09,679 --> 00:52:14,480
reason, like of all the boomer
shooters that are like actual boomer shooters,

800
00:52:14,480 --> 00:52:17,199
not modern ones, this is one
of the weirder ones. I'm very excited

801
00:52:17,239 --> 00:52:22,159
to go back to it. Oh
fun, And they constantly do great jobs

802
00:52:22,159 --> 00:52:23,920
with these, with these remastering So
man, right, like one of your

803
00:52:23,960 --> 00:52:28,159
like one of you like your first
weapons is just like an infinite supply of

804
00:52:28,199 --> 00:52:30,639
like bloody butcher knives that you throw
at people, and that it's gonna be

805
00:52:30,679 --> 00:52:36,159
pastic Is this Does this mean that, like, well we might not even

806
00:52:36,280 --> 00:52:39,559
all be around by then, but
like when Sean and I are forty eight,

807
00:52:42,960 --> 00:52:46,400
we're gonna get We're gonna get like
amazing island, Like Sega's gonna make

808
00:52:46,440 --> 00:52:52,400
an amazing island. Hell, HD
re release that Night Dive is that by

809
00:52:52,519 --> 00:52:57,360
night like Night Dive is gonna make
a brand new amazing island. Hell yes,

810
00:52:58,519 --> 00:53:05,039
that's sounds like a healthscape that when
I was young. Oh sorry,

811
00:53:05,079 --> 00:53:07,679
they haven't remade any of the games
that I liked when I was nine,

812
00:53:08,400 --> 00:53:13,400
So this game doesn't have a release
date yet, but I assume it's gonna

813
00:53:13,400 --> 00:53:15,880
be sometimes this year. This isn't
something that's going to take a whole lot

814
00:53:15,920 --> 00:53:21,519
of time, Right, we missed
that. I think Indiana Jones, like

815
00:53:21,639 --> 00:53:23,760
the rumor is like December for that, So that's the only one that has

816
00:53:23,800 --> 00:53:28,599
a date that we know about or
might know about, all right, metaphor

817
00:53:28,679 --> 00:53:35,559
re Fantasio. This is the more
fantasy take on an RPG from the Persona

818
00:53:35,599 --> 00:53:38,800
team, right, Fantasy Persona.
Fantasy Persona is the well this this team

819
00:53:38,920 --> 00:53:44,719
spun off of the Persona team.
This is basically the original original issue.

820
00:53:44,760 --> 00:53:47,800
Could say Persona team going off to
do a different thing, and then there's

821
00:53:47,840 --> 00:53:52,880
a different team that's now taken on
Persona over there. Okay, cool,

822
00:53:52,039 --> 00:53:54,400
I believe, But looking at it, looking at it, it's like,

823
00:53:54,480 --> 00:53:57,840
yeah, this is something from the
proof of the people that make Persona,

824
00:53:58,320 --> 00:54:01,320
but fantasy. I always thought this
game looked really cool when we saw it

825
00:54:01,320 --> 00:54:07,280
in the was the Xbox Showcase last
E three they announced this and Reload at

826
00:54:07,320 --> 00:54:10,920
the same time, right, and
I thought it looked pretty impressive. How

827
00:54:10,920 --> 00:54:15,400
are you guys feeling about it?
As a Persona fans? Strong, I

828
00:54:15,159 --> 00:54:19,000
think it looks very good. My
one thing, and it's a small thing,

829
00:54:19,079 --> 00:54:22,400
is that I think part of what
makes Persona interesting is that they made

830
00:54:22,440 --> 00:54:27,239
a really cool RP JRPG that isn't
fantasy, like almost all of them are,

831
00:54:27,400 --> 00:54:29,840
right, so like you know,
to be like, hey, let's

832
00:54:29,880 --> 00:54:31,960
like do a different setting. Let's
just go back to fantasy. It's partly

833
00:54:32,079 --> 00:54:37,280
like okay, but whatever, though, they're going to find a ways to

834
00:54:37,280 --> 00:54:40,119
make it interesting and to make it
distinct. And I guess I'm curious to

835
00:54:40,159 --> 00:54:44,320
see, like what is different here, right, because I think we still

836
00:54:44,360 --> 00:54:46,400
have a calendar system and things like
that that might even still be social links,

837
00:54:46,480 --> 00:54:51,400
right, So it's a lot of
Persona stuff in there. I think

838
00:54:51,400 --> 00:54:54,440
it will just be Persona but in
a different style setting, which I'm actually

839
00:54:54,559 --> 00:55:00,440
kind of down for because I mean, as much as other rpg have been

840
00:55:00,559 --> 00:55:04,480
high fantasy before, have we really
had a game like Persona in a high

841
00:55:04,519 --> 00:55:09,679
fantasy setting where it is so much
about that calendar system and you know,

842
00:55:09,920 --> 00:55:13,559
uh, figure out, I'm going
to do this in the first half of

843
00:55:13,599 --> 00:55:15,920
the day, this in the second
half of the day, and then form

844
00:55:15,000 --> 00:55:19,840
this very structured social link with everyone
that feeds back into the gameplay in a

845
00:55:19,880 --> 00:55:23,039
tangible way. I know there's so
many RPGs have, you know, forming

846
00:55:23,079 --> 00:55:28,679
relationships with your traveling companions and everything. Obviously BioWare is big onto that and

847
00:55:28,679 --> 00:55:32,440
stuff like that, but I feel
like in this specific way. A couple

848
00:55:32,760 --> 00:55:37,559
couple of people pointed out three houses, I guess, but like sure,

849
00:55:37,719 --> 00:55:40,280
yeah yeah, and also three houses
is kind of just persona in some way,

850
00:55:40,320 --> 00:55:44,719
so I guess you're right about that. It's a pretty different flavor of

851
00:55:44,800 --> 00:55:49,519
fantasy, right, This is like
almost like more like Alis in Wonderland's almost

852
00:55:49,559 --> 00:55:51,840
a little bit I don't know,
that's exactly right. Yeah, that's the

853
00:55:51,920 --> 00:55:53,400
art thing I wanted to point out. It's not exactly a high fantasy.

854
00:55:53,639 --> 00:56:00,000
It is more I'm trying to think, Yeah, it's like absurd or what

855
00:56:00,840 --> 00:56:06,239
I'm not thinking the wrong Yeah,
those words of bike. But yeah,

856
00:56:06,360 --> 00:56:09,079
it's a surrealist, That's what I'm
trying to It's a bit surrealist mixed in

857
00:56:09,320 --> 00:56:13,719
with the high fantasy. Psychedelic is
not wrongly that just came up in chat.

858
00:56:13,760 --> 00:56:15,400
That's good one too, where I
think they're getting a little wild.

859
00:56:15,519 --> 00:56:22,039
I think we saw maybe a little
bit of maybe technology in there in almost

860
00:56:22,039 --> 00:56:25,559
like a magic tech type of way
in that initial trailer, which I think

861
00:56:25,639 --> 00:56:29,360
Jeff might have pulled up here.
So I think it's just going to be

862
00:56:29,400 --> 00:56:35,679
a different vibe than your typical high
fantasy just it just looks. It looks

863
00:56:35,679 --> 00:56:37,679
like it has. As someone in
Chatman I think warden Cliff mentioned it has

864
00:56:37,719 --> 00:56:40,800
the juice, the menu system,
all that stuff like these games always do.

865
00:56:40,960 --> 00:56:44,320
Oh yeah, that that's the thing
that just came up the trailer was

866
00:56:44,320 --> 00:56:46,000
what I was talking about. It
like the character has maybe a hoverbart or

867
00:56:46,039 --> 00:56:50,400
something like that, or maybe they're
just doing magic, but some yeah,

868
00:56:50,400 --> 00:56:55,199
there's an airship like something about this
mixture of a little bit of technology in

869
00:56:55,239 --> 00:57:00,159
the vein of some final fantasies or
main monster hunt type thing. I think

870
00:57:00,199 --> 00:57:04,559
that's very appealing to me, mixed
with the persona formula. I think it's

871
00:57:04,599 --> 00:57:07,920
going to be a really interesting game, and it is still nebulous. Twenty

872
00:57:07,960 --> 00:57:12,400
twenty four I think the last we
heard they did say a fall of twenty

873
00:57:12,400 --> 00:57:15,559
twenty four is the target. But
yeah, no exact date just yet,

874
00:57:15,599 --> 00:57:19,760
but it's likely coming out. I
think what's interesting is like you still obviously

875
00:57:19,840 --> 00:57:23,119
have like the things in your party, but they might not actually be personas

876
00:57:23,119 --> 00:57:28,039
this time, Like we're not like
we're not those teams. I think it

877
00:57:28,119 --> 00:57:35,800
might be people in this time,
right, So that's interesting Yeah, they've

878
00:57:35,880 --> 00:57:38,519
been working on this for a long
time, so I won't be surprised if

879
00:57:38,519 --> 00:57:44,280
this like runs deeper than we think. It's just because own ip showed up

880
00:57:44,280 --> 00:57:46,000
at Xbox, people are like,
oh that game. I was like,

881
00:57:46,039 --> 00:57:49,039
Oh, this is the thing that
you guys have known about for a long

882
00:57:49,079 --> 00:57:52,760
time. The project or re Fantasy
it was aw has in like twenty fifteen

883
00:57:52,920 --> 00:57:58,679
or something. They've been cooking and
you'll get this trailer. I'm looktting more

884
00:57:58,679 --> 00:58:04,440
excited. Very good games. I'm
pumped for this. It looks yeah,

885
00:58:04,559 --> 00:58:06,800
all right, last one on the
ones that are announced to have a date

886
00:58:06,840 --> 00:58:13,320
Pokemon Trading Card Game Pocket Talk your
shit. I'm just excited. I put

887
00:58:13,360 --> 00:58:16,440
it on slightly as a joke.
I am legitimately excited because the current Pokemon

888
00:58:16,480 --> 00:58:21,559
TCG simulator ain't great, but it's
also not very gamified. I think this

889
00:58:21,599 --> 00:58:23,519
is going to fix one of fix
both of those problems. Really, and

890
00:58:23,559 --> 00:58:27,719
while I'm just more interesting because it's
another way for me to play a TCG,

891
00:58:27,760 --> 00:58:30,559
which I'm always into. I play
different formats and stuff. I'm excited

892
00:58:30,599 --> 00:58:35,440
that I think like this is the
kind of game where y'all on the call

893
00:58:35,480 --> 00:58:39,679
with me here probably like haven't even
touched Pokemon TCG Live. But when this

894
00:58:39,719 --> 00:58:44,239
trailer came up, you know,
like we're going to call me Nicky Mike

895
00:58:44,360 --> 00:58:46,199
Jan we were, and I was
like, this is the kind of game

896
00:58:46,800 --> 00:58:54,519
you people might be into, these
people all y'all to bring to just because

897
00:58:54,519 --> 00:59:00,119
my brain's too small for ye all. Non super on the second board the

898
00:59:00,159 --> 00:59:06,400
same time. Yeah, I'm fucking
amped about this legitimately, and actually I

899
00:59:06,639 --> 00:59:08,039
love to play it. There's if
there's one thing about me is that I

900
00:59:08,039 --> 00:59:10,960
love to play a mobile card game. For two and a half months,

901
00:59:13,599 --> 00:59:15,679
and that was me with Marble Snap. It was the best two and a

902
00:59:15,719 --> 00:59:21,599
half months I've ever had on my
phone. And then I'm really excited to

903
00:59:21,599 --> 00:59:24,519
play this for also two and a
half months showing the right thing. Is

904
00:59:24,559 --> 00:59:31,119
this the four hundred dollars board game
thing? Or that is just six though

905
00:59:32,400 --> 00:59:37,639
it's called poke about trading Card game
Classic not not the thing that I just

906
00:59:37,679 --> 00:59:40,840
put into the chat that you can
have there. It's most of the words

907
00:59:40,840 --> 00:59:46,320
are the same though, it's the
thing weird game based on this? Can

908
00:59:46,400 --> 00:59:52,559
they send us this? Yeah,
I don't have Wonderfu halfway through trade?

909
00:59:53,320 --> 00:59:57,519
Yeah, I definitely want to check
this out looks. Yeah, yeah,

910
00:59:57,559 --> 01:00:00,880
because you like it's a simpler way
to play the game, so I think

911
01:00:00,920 --> 01:00:04,679
it's gonna be more accessible. I
it's gonn immersive cards. I'm sorry.

912
01:00:04,760 --> 01:00:07,800
So what the trailer said, you
know, the car is going to be

913
01:00:07,840 --> 01:00:12,679
surrounded by people playing this and he's
gonna be pure pressure. Yeah, exactly,

914
01:00:12,719 --> 01:00:15,960
I can't pressure. We'll get to
me. I'm gonna get the Pokemon

915
01:00:15,960 --> 01:00:25,679
coming about that, I didn't say, thank you, Mike, all right,

916
01:00:25,840 --> 01:00:29,880
okay, So that moves us to
our next tier, which are the

917
01:00:29,920 --> 01:00:34,679
most anticipated games that we think might
come out. This is gonna be a

918
01:00:34,719 --> 01:00:37,239
little bit of shorter list. We've
got a number of big ones in here.

919
01:00:37,280 --> 01:00:42,280
I do think we should start with
Spoon Heaven, Heaven Heaven or Hollow

920
01:00:42,360 --> 01:00:49,400
Night. Silk Song is just Spoon
Heaven in my brain now at this point,

921
01:00:49,519 --> 01:00:53,599
that's all it is. I believe. I think this keeps coming out

922
01:00:53,679 --> 01:00:57,199
this year. I think it might
even come out soon. You know,

923
01:00:57,360 --> 01:01:00,679
got those raty things. And that's
great because Hallow Night is such a fantastic

924
01:01:00,679 --> 01:01:05,000
game. I I've kind of had
to stop myself from going back to it

925
01:01:05,079 --> 01:01:08,239
because it's a very big game and
I just don't really have time to spend

926
01:01:08,239 --> 01:01:13,239
playing that right now, and not
kind of catching up with new releases at

927
01:01:13,280 --> 01:01:15,159
the moment, but the fact that
they have been cooking so long on this.

928
01:01:15,239 --> 01:01:19,039
If there's ever any thought that this
was going to be kind of like

929
01:01:19,039 --> 01:01:22,199
like the Miles Morales style like expand
alone thing, No, this is Hollow

930
01:01:22,320 --> 01:01:25,800
Night too, is my dictation now, and I'm pretty sure that is exactly

931
01:01:27,039 --> 01:01:29,239
what we're gonna get. I'm just
looking at like this trailer here. These

932
01:01:29,239 --> 01:01:34,840
games look so good and the just
watching the specific movement, like how you

933
01:01:34,880 --> 01:01:37,079
know you're the character here as a
bit of a different moveseet than from the

934
01:01:37,079 --> 01:01:42,760
first Hall of Night. You had
this very specific kind of diagonal downward slash

935
01:01:42,800 --> 01:01:45,920
thing that you can use to kind
of bounce off enemies. Oh my gosh,

936
01:01:45,159 --> 01:01:50,199
this game is looking so gorgeous.
I just like Hallow Night and I've

937
01:01:50,199 --> 01:01:52,559
missed it and I can't wait to
go back to that kind of game.

938
01:01:52,679 --> 01:02:00,199
I love flash animation. I don't
like the way this that's crazy. That's

939
01:02:00,199 --> 01:02:05,239
a crazy thing. I don't see
it. I don't know. You know,

940
01:02:05,360 --> 01:02:07,280
me and grub Well, we don't
love Hollow Night. And even we're

941
01:02:07,360 --> 01:02:10,519
like that's a crazy take. Yeah, I A. I don't think that's

942
01:02:10,639 --> 01:02:13,840
that. I do not see it
when I look at this game for sure.

943
01:02:14,519 --> 01:02:15,719
That was never my problem, and
I don't really have that much of

944
01:02:15,719 --> 01:02:21,159
a problem with it. It's just
there's no way you wouldn't like Hallow Night.

945
01:02:21,360 --> 01:02:23,119
I think I said the games that
you do like. You literally played

946
01:02:23,119 --> 01:02:25,559
Hollow Night and said I don't like
this, Mike, what more do you

947
01:02:25,679 --> 01:02:29,719
want from them? I played an
hour and I said I didn't. You

948
01:02:29,719 --> 01:02:31,679
went back to it. I know
you're old, you probably don't remember it,

949
01:02:31,679 --> 01:02:34,920
but you went back to it and
you're like, yeah, Mike,

950
01:02:35,000 --> 01:02:38,800
I'm sorry. I still don't like
it. This is you like this?

951
01:02:39,039 --> 01:02:45,719
You like the Castle, Paian,
this is just that better in some ways.

952
01:02:46,199 --> 01:02:52,519
In this distressed tone in your voice, the game of the year,

953
01:02:52,119 --> 01:02:58,840
I'm stressed. Fire Emblem, Genealogy
of the Holy World remain still fake every

954
01:03:00,119 --> 01:03:05,119
game name in my presence for almost
a calendar year now. It's not like

955
01:03:05,199 --> 01:03:08,880
it isn't real, like you're making
because the name of it, yes,

956
01:03:09,639 --> 01:03:15,719
yeah, that's just the existing name
of the game. It cannot be the

957
01:03:15,760 --> 01:03:19,920
existing name of the game game.
Anyone doesn't know. This is like I

958
01:03:20,159 --> 01:03:22,599
forget the exact numbering, but it's
like fire Emblem four or something on the

959
01:03:22,639 --> 01:03:27,800
Super or super Famy com specifically,
And we in the West didn't get fire

960
01:03:27,840 --> 01:03:31,000
Emblem at all until I believe seven
or eight on the Game Boy Advance.

961
01:03:31,039 --> 01:03:35,679
The game that we just called fire
almb was. It wasn't in the first

962
01:03:35,719 --> 01:03:37,599
one in the GBA. It was
a sequel to an existing GBA one.

963
01:03:37,639 --> 01:03:42,360
But exactly this is a game that, like you know, people talk up

964
01:03:42,400 --> 01:03:45,320
and so naturally it was set to
get a remake, And we've been hearing

965
01:03:45,440 --> 01:03:50,800
and maybe for a vrious sources that
hey, this game just exists and they're

966
01:03:50,840 --> 01:03:54,320
just sending on it. You know, is it is it mechanically interesting or

967
01:03:54,400 --> 01:03:59,000
different from them, or is it
just one that never came out? I

968
01:03:59,039 --> 01:04:01,360
mean, I think us I think
it's very similar to what those games were

969
01:04:01,480 --> 01:04:04,719
at that time, which is kind
of the bones of what you get these

970
01:04:04,800 --> 01:04:09,320
days. But in a remake I
mentioned, they'll add a lot of pressure

971
01:04:09,679 --> 01:04:15,480
nice new features, the three Houses
viae. They might rename it from Genealogy

972
01:04:15,519 --> 01:04:18,119
a Holy War, but this will
almost assuredly be Fire Emblem echoes something,

973
01:04:18,360 --> 01:04:21,800
right. I think the reason why
people liked this one specifically from like the

974
01:04:21,880 --> 01:04:28,159
sixteen bit ones is because it had
a particularly good story. I see cool.

975
01:04:28,159 --> 01:04:32,639
So hey more Fireman, and I
mean the fire them is a franchise

976
01:04:32,679 --> 01:04:36,320
they rely on consistently, Like there's
no way they're not. Also like they're

977
01:04:36,320 --> 01:04:40,360
making a new fire for sure,
but there's also no way they weren't making

978
01:04:40,400 --> 01:04:43,400
something like this another remake. They're
kind of going back and forth with these

979
01:04:43,920 --> 01:04:45,599
one after the other. Uh,
Like, hey, I like this one.

980
01:04:45,679 --> 01:04:51,079
Jurassic Parks Survival. Yeah, the
Game Game Awards where I got announced.

981
01:04:51,079 --> 01:04:55,320
I don't think so. I think
so. And so this is the

982
01:04:55,360 --> 01:05:00,360
Alien Isolation sort of like a game
that is where you play as a character

983
01:05:00,360 --> 01:05:03,119
trying to survive in Jurassic Park act
not Jurassic World. Jurassic Park where the

984
01:05:03,119 --> 01:05:09,320
dinosaurs have escaped and you power is
out the powers. That's the most part.

985
01:05:09,440 --> 01:05:15,840
It's a power restoration shut shout outs
to the ben I'm gonna be on

986
01:05:15,119 --> 01:05:17,880
the Trivia Tower in like a week
and a half. Everybody look out for

987
01:05:17,920 --> 01:05:23,199
that. But that's like just straight
up a good idea. That's it's a

988
01:05:23,280 --> 01:05:27,719
great idea. Takeing in Isolation,
put dinosaurs in there. Done, and

989
01:05:27,800 --> 01:05:30,679
I hope I hope it comes across
the finish line in a really strong way.

990
01:05:30,880 --> 01:05:33,239
I think that that trailer looks great. Uh. The aesthetics of Dress

991
01:05:33,280 --> 01:05:38,239
Park one are just so good,
from like the actual like dinosaur habitats,

992
01:05:38,519 --> 01:05:42,960
to like the weird kind of like
natural history museum meets theme park look of

993
01:05:43,000 --> 01:05:45,880
the buildings, and then like the
real like you know, like like realistic

994
01:05:45,960 --> 01:05:50,280
like infrastructure stuff that all that stuff
just hits for me. And seeing it

995
01:05:50,360 --> 01:05:56,440
in this triple A presentation, I
was immediately all about this. I think

996
01:05:56,480 --> 01:05:59,760
that this is such a fantastic idea. I hope it delivers on that.

997
01:06:00,039 --> 01:06:01,920
I think this just doesn't really have
a release date yet, so I'm not

998
01:06:01,960 --> 01:06:05,639
sure if it is this year,
but I'm willing to wait. Whatever it

999
01:06:05,679 --> 01:06:10,480
is, I'm excited. Sure.
Oh shit, and it's got the door

1000
01:06:10,519 --> 01:06:16,159
closing tech from the division, that's
right. I get Like I remember Backlar

1001
01:06:16,239 --> 01:06:18,880
being like, oh, it didn't
look good goodechno technologically, like the frame

1002
01:06:18,960 --> 01:06:23,679
rates really low in this trailer and
stuff like that. But I think that's

1003
01:06:23,760 --> 01:06:27,320
it's gonna be dark anyway. Yeah
right, yeah, you're not gonna see

1004
01:06:27,320 --> 01:06:30,280
those frames. It is. Who's
making it, I can't remember sab right.

1005
01:06:30,960 --> 01:06:34,719
Yeah, okay, so I'm hopeful. I'm very hopeful. All right,

1006
01:06:34,840 --> 01:06:39,880
what do we have next? Zenless
Zone zero? Who's the freak for

1007
01:06:39,920 --> 01:06:42,280
this one? Oh? You know
who the freak is for this one?

1008
01:06:42,880 --> 01:06:48,079
This is uh, this next game. And they have a tendency to take

1009
01:06:48,159 --> 01:06:50,639
something that some one else did and
put their own spin. You know.

1010
01:06:50,760 --> 01:06:56,840
Genshin was obviously against an Impact looked
like Breath of a Wild in many ways,

1011
01:06:56,840 --> 01:06:59,800
but it was sort of like an
open world RPG, and then home

1012
01:06:59,840 --> 01:07:04,920
k Star Rail is their take on
Persona very obviously. Zeendless Zone zero is

1013
01:07:04,960 --> 01:07:10,800
this game that is a character action
game, allegedly. I don't know.

1014
01:07:11,000 --> 01:07:14,199
I still know if this game is
real. This is wild. I follow

1015
01:07:14,280 --> 01:07:16,320
their Twitter account. It Yeah,
people have played it. It's been at

1016
01:07:16,360 --> 01:07:20,760
eventsives at packs East, and like
this game exists in some form, but

1017
01:07:20,840 --> 01:07:25,840
they keep just not giving us a
date and everything. It's very odd,

1018
01:07:25,920 --> 01:07:29,159
but I don't know. Like I
mentioned, character action games are so few

1019
01:07:29,199 --> 01:07:31,960
and far between that anytime we get
one that looks solid and died pop off

1020
01:07:32,000 --> 01:07:38,639
and you'll look at this one like
the anime like cells shaded ish style that's

1021
01:07:38,679 --> 01:07:41,639
going for another thing. It just
looks cool, and that's the sort of

1022
01:07:41,639 --> 01:07:45,320
overst over the top silliness you want
in a character action game. So I

1023
01:07:45,320 --> 01:07:47,840
think this is you want to play
as the mad girl or the big actual

1024
01:07:47,960 --> 01:07:54,079
bear person in a suit. I
think he's a wolf island. Know the

1025
01:07:54,199 --> 01:07:57,079
characters are wild, trust me.
There's an actually there's a there's a wolf,

1026
01:07:57,079 --> 01:07:59,440
but there is also an actual bear. Okay, this might be a

1027
01:08:00,119 --> 01:08:05,119
mad girl. There are three yeah, more specific. Yeah, I really

1028
01:08:05,280 --> 01:08:12,639
just I just I wish this was
just going to be a regular video game

1029
01:08:12,679 --> 01:08:18,680
though, Like like I have,
I have such a an antithetical stance on

1030
01:08:18,720 --> 01:08:23,199
the way that they monetize these video
games. Yeah, I know that I

1031
01:08:23,279 --> 01:08:27,199
can't eat. I can't even get
started on them. So like if it

1032
01:08:27,319 --> 01:08:33,159
was sixty dollars and then I didn't
have to pay anything, yeah money,

1033
01:08:33,239 --> 01:08:38,840
right, Yeah, it's not going
to be that, which is a bummer,

1034
01:08:39,039 --> 01:08:40,960
So I just don't touch it.
I'll look at it from afar.

1035
01:08:41,479 --> 01:08:45,960
I I'll read a story that's like
I bet my whole house and my kids

1036
01:08:46,119 --> 01:08:53,560
Porsche on this. Yeah, that's
the problem I there. I hate that

1037
01:08:53,560 --> 01:08:57,119
they're gotcha games because I know Mike's
the same way where it's like, oh

1038
01:08:57,159 --> 01:09:01,319
gotcha, therefore I won't play it. But I can't emphasis emphasize this enough.

1039
01:09:01,960 --> 01:09:05,079
You just never have to touch that
stuff. You never have to touch

1040
01:09:05,119 --> 01:09:08,880
that stuff, even like you have
to go out of your way a little

1041
01:09:08,880 --> 01:09:12,840
bit to see it. But I
understand people being like, but I know

1042
01:09:12,920 --> 01:09:15,840
it's there, and it's like it's
on the menu. I'm not just going

1043
01:09:15,960 --> 01:09:19,199
like necessarily that, but like,
but it's also the scum baggery I know

1044
01:09:19,319 --> 01:09:24,920
of it all is like it's not
even that like Honkai Starrail. I just

1045
01:09:24,960 --> 01:09:28,359
don't want that kind of game to
be a live service game. I want

1046
01:09:28,359 --> 01:09:30,079
that to be something where it's like, okay, I know, like where

1047
01:09:30,119 --> 01:09:34,359
the end is sure and I move
on my life. I think about that

1048
01:09:34,399 --> 01:09:41,079
person there's a Persona mobile game,
right that's very star sorry, right,

1049
01:09:41,159 --> 01:09:44,319
okay? Is that what that is? Okay? And it like would you

1050
01:09:44,319 --> 01:09:46,600
guys really want But it's like the
literal Persona game coming out, yeah you

1051
01:09:46,640 --> 01:09:53,359
know, I mean literally x yes
exactly, and that that is going to

1052
01:09:53,359 --> 01:09:56,439
be live service, right, and
it's gonna be it's gonna be like,

1053
01:09:56,439 --> 01:09:58,760
well, yeah, that's interested in
it, right, yeah. Yeah.

1054
01:09:59,039 --> 01:10:01,159
And that's the thing I have no
problem because I'm like, there's just gonna

1055
01:10:01,159 --> 01:10:03,880
be a story there that I'm gonna
play. It's a cannon persona story.

1056
01:10:04,000 --> 01:10:08,880
It's gonna play like persona. And
like, I'm sure the story is coming

1057
01:10:08,920 --> 01:10:12,279
out in chapters effectively, what's gonna
happen? Like, I don't know,

1058
01:10:13,159 --> 01:10:16,279
your heart will also harden turbo Sean, you will not be able to This

1059
01:10:16,359 --> 01:10:20,359
is hilarious. On any given week
when I'm on this show, people go

1060
01:10:20,399 --> 01:10:24,439
from being like Sean is the most
jaded person on earth, because why is

1061
01:10:24,479 --> 01:10:30,680
Sean not more shaded? It's a
swing so wildt next one. I'm excited

1062
01:10:30,680 --> 01:10:33,439
about that. I you know,
this one's a rumor for me, so

1063
01:10:33,520 --> 01:10:36,039
hey, take it with the greatest
salt. I suppose. But I hear

1064
01:10:36,079 --> 01:10:41,640
that that new Astrobot game later this
year, I really hope as well.

1065
01:10:41,920 --> 01:10:46,680
Please. I am also willing myself
to get my hopes up that it will

1066
01:10:46,720 --> 01:10:50,119
be a full, real, real
game game, which they haven't done with

1067
01:10:50,159 --> 01:10:53,840
astro so far, other than I
guess the VR game, which also I

1068
01:10:53,880 --> 01:10:57,079
think that's a caveat of its own, as far as a caveat, and

1069
01:10:57,119 --> 01:11:00,800
I don't want a caveat anyeah,
No, not at all. But Astro

1070
01:11:00,119 --> 01:11:03,880
Rules that you know they did,
you know Astro's Playroom as a launch thing

1071
01:11:03,960 --> 01:11:10,560
with the PS five and so good. It's great at the museum, it's

1072
01:11:10,560 --> 01:11:13,439
great as a fun game. It's
it's great as the speed run game where

1073
01:11:13,520 --> 01:11:16,000
I'm actually showing one of Mike Manatti's
a speed run from Mountain Run here.

1074
01:11:17,039 --> 01:11:21,359
Yes, And it's like simple where
there's not a ton of different mechanics,

1075
01:11:21,399 --> 01:11:26,640
and yet it's just so satisfying and
you feel good moving around the world,

1076
01:11:26,760 --> 01:11:29,000
so that as a three D platformer, it just nails what it meats to

1077
01:11:29,079 --> 01:11:31,079
nail, and then it gives you
a ton of fun stuff happening around you.

1078
01:11:31,199 --> 01:11:33,079
Yeah, I really like that.
Man, Mike, you were twenty

1079
01:11:33,079 --> 01:11:34,720
first in the world when you did
that one. I went by. At

1080
01:11:34,760 --> 01:11:39,640
one point, I wasn't the top
ten the best I got and then uh,

1081
01:11:39,640 --> 01:11:42,000
I think by the end of it
you you were, you were better

1082
01:11:42,039 --> 01:11:44,319
than me. You did beat me
at that point, I beat you though.

1083
01:11:44,359 --> 01:11:46,720
That was all I cared about then. But right next name Astro's Playroom,

1084
01:11:46,840 --> 01:11:54,000
Playroom, Mountain Run, better than
Jeff Grubb is the name of that's

1085
01:11:54,079 --> 01:11:58,760
very good. Uh, Metroid Prime
to remaster. God, I hope so

1086
01:11:59,000 --> 01:12:02,439
yes, that listen, why wouldn't
they do that? I just don't exactly

1087
01:12:02,640 --> 01:12:05,920
like, but there's a bunch of
stuff, but it's time is weird specifically

1088
01:12:06,000 --> 01:12:09,920
because we're wondering, well, what
is filling out this year and we're expecting

1089
01:12:09,920 --> 01:12:13,600
it to be kind of remix and
remasters. Yeah, they did one remaster.

1090
01:12:13,680 --> 01:12:16,840
They have to be considering a second
one, right for sure. I

1091
01:12:16,840 --> 01:12:20,119
think that we did consider it.
And it's like something that I've heard was

1092
01:12:20,239 --> 01:12:24,840
basically ready to go. But it's
Nintendo. They have things that they put

1093
01:12:24,880 --> 01:12:27,920
on their shelf and maybe sometimes they
don't pull them down. I actually I

1094
01:12:27,920 --> 01:12:31,680
don't know, like what is the
energy required to like pull one of these

1095
01:12:31,680 --> 01:12:33,840
projects down off the shelf and be
like, Okay, now it's ready to

1096
01:12:33,840 --> 01:12:35,399
go. And when I say shelf, that's not like, oh, we've

1097
01:12:35,560 --> 01:12:38,880
iced the project and it's not in
the works. It's like, no,

1098
01:12:38,880 --> 01:12:41,960
they finished it and they're waiting for
the right time to put it out.

1099
01:12:42,239 --> 01:12:45,760
Does it like require an effort at
that point or is it literally a switch

1100
01:12:45,800 --> 01:12:47,279
they can flip and be like now
that is out. And if it's not

1101
01:12:47,399 --> 01:12:50,279
that, maybe sometimes they were like, oh, well we've changed our mind.

1102
01:12:50,319 --> 01:12:53,560
We're going to hold onto that for
a little year or something like that.

1103
01:12:53,680 --> 01:13:00,800
Do you think that it even makes
sense for them to Well, I've

1104
01:13:00,840 --> 01:13:03,520
talked myself into it, but I'll
say it outside. I was gonna say,

1105
01:13:03,560 --> 01:13:08,640
does it make sense if because I
don't think Metrod Prime four is coming

1106
01:13:09,239 --> 01:13:12,560
this year. I think it comes
next year. So do you does it

1107
01:13:12,640 --> 01:13:15,760
make sense for them to put it
out at the end of or in the

1108
01:13:15,800 --> 01:13:19,359
summer, like drop it in the
summer, because I'm just trying to think

1109
01:13:19,399 --> 01:13:23,720
that, Like, I feel like
you launch the switch with Metrod Prime four,

1110
01:13:24,239 --> 01:13:28,600
it's the switch to you with Metrod
Prime four. But then I wouldn't

1111
01:13:28,640 --> 01:13:32,039
then put that game out in the
fall and then give it three ish months,

1112
01:13:32,079 --> 01:13:36,239
assuming like a spring release for the
switch. I think at this point

1113
01:13:36,279 --> 01:13:42,159
you just put it out whenever.
Really the first one, Yeah, just

1114
01:13:42,560 --> 01:13:45,319
like fill in a gap. That's
what's more about, is that there are

1115
01:13:45,359 --> 01:13:48,560
going to be some droughts here on
the switch. Probably you gotta plug those

1116
01:13:48,560 --> 01:13:53,760
holes. It's right, it's a
Nintendo's a whole plugging company. That's their

1117
01:13:53,800 --> 01:13:58,479
main that's they fill holes. Man, I forgot about this one Metal Gear

1118
01:13:58,600 --> 01:14:01,119
Solid Delta Snake. Yeah, what
fucked me up? Is when I looked

1119
01:14:01,159 --> 01:14:05,199
at a list preparing for this,
apparently they're saying this is twenty twenty four,

1120
01:14:05,640 --> 01:14:09,199
right, they did, right,
there was that trailer I thought where

1121
01:14:09,199 --> 01:14:12,319
it just said twenty four four.
I forgot about that. I just I

1122
01:14:12,399 --> 01:14:16,199
just have no idea what to really
expect from twenty twenty four Konami. Yeah,

1123
01:14:16,439 --> 01:14:19,720
I like, right, they have
no I have no reason to believe

1124
01:14:19,760 --> 01:14:23,239
that this video game is going to
be good. Right, Well, that's

1125
01:14:23,279 --> 01:14:29,119
the thing Hill two also this year. Jesus, yes, they that's almost

1126
01:14:29,119 --> 01:14:31,840
one of the controversy of this game
is that's going to be so much of

1127
01:14:31,960 --> 01:14:36,760
just the original game, new graphics. It's the original game, Unreal Engine

1128
01:14:36,880 --> 01:14:41,560
four, Slash five, whatever may
be. Maybe that's the move if like

1129
01:14:41,760 --> 01:14:45,920
you don't have like a really super
strong development team to like go in there

1130
01:14:45,920 --> 01:14:48,600
and try to reimagine things. Uh
sure, then just putting that layer over

1131
01:14:48,640 --> 01:14:53,399
it does make sense in some ways. But like there are certain things like

1132
01:14:53,399 --> 01:14:57,279
like the fight with with with the
end of the Sniper Guy right, like

1133
01:14:57,560 --> 01:14:59,840
as a PS two game, so
it took place this big map, but

1134
01:15:00,159 --> 01:15:02,159
is three separate loading areas for that
to work? Like, are they going

1135
01:15:02,199 --> 01:15:08,000
to be able to like change that
at least, like like there must be

1136
01:15:08,239 --> 01:15:13,159
some things there's going to change.
Where's the line going to be? I?

1137
01:15:14,479 --> 01:15:17,920
Yeah, I don't know. I
also feel like I have gross feelings

1138
01:15:17,960 --> 01:15:24,680
I think about them you doing this
game without Like I understand that Konami owns

1139
01:15:24,720 --> 01:15:30,039
smell of gear solid, but like
it feels gross that they're making this game

1140
01:15:30,119 --> 01:15:34,159
a little bit to me. I
don't know. We'll see, but Revolver

1141
01:15:34,199 --> 01:15:39,840
also does do cool spinny gun shit
in this game. That part is pretty

1142
01:15:39,840 --> 01:15:41,680
good, you know. I'm looking
at the strump like, yeah, this

1143
01:15:41,680 --> 01:15:44,800
looks good. And man, a
Snake Eater is one of the best games

1144
01:15:44,800 --> 01:15:46,680
ever, so there's no reason why
this shouldn't be good. But I still

1145
01:15:46,720 --> 01:15:51,760
am just like I am skeptical for
some reason. All right, So that

1146
01:15:51,840 --> 01:15:56,000
does it for our most anticipated games
that might come out. That leaves us

1147
01:15:56,039 --> 01:16:00,279
with a handful of games in the
long shot, and I'm good in at

1148
01:16:00,279 --> 01:16:04,800
one of them. Yeah, who
could say for me? This is Metroy

1149
01:16:04,800 --> 01:16:10,319
Prime four. Metry Prime four is
a thing for you, Thank you.

1150
01:16:10,399 --> 01:16:14,800
It is a jpeg and that's it, like we've only ever seen and that

1151
01:16:15,000 --> 01:16:19,960
was a jpeg that got rebooted and
they started development jpeg in twenty seventeen,

1152
01:16:20,079 --> 01:16:24,359
I think, and then they restarted
development. I think it was a full

1153
01:16:24,520 --> 01:16:29,319
five years ago now when they restarted
development, so that you know, that's

1154
01:16:29,359 --> 01:16:31,880
almost enough time to put out a
game. Two games, almost enough time

1155
01:16:31,920 --> 01:16:35,359
to do that, and they haven't
put out one yet. That's going to

1156
01:16:35,399 --> 01:16:40,680
be twice as big. That's my
hope. The reason I think this makes

1157
01:16:40,720 --> 01:16:43,640
sense is I think it's a game. They announced the switch game, so

1158
01:16:43,640 --> 01:16:45,199
I think part of them is like, we have to put it out as

1159
01:16:45,279 --> 01:16:48,159
a switch game can be cross gym, across gin and stuff like that,

1160
01:16:48,199 --> 01:16:54,800
and I think it's it probably is
getting pretty close to being ready, but

1161
01:16:55,000 --> 01:16:58,960
it's Nintendo, and I think the
final point there is like, hey,

1162
01:16:59,159 --> 01:17:02,119
switch to long game. I get
that Metroid does not play for them in

1163
01:17:02,159 --> 01:17:05,560
that way. I don't think that
doesn't mean it can't do like do something

1164
01:17:05,600 --> 01:17:09,560
for him, but Metroy just doesn't
sell in the way they would want it

1165
01:17:09,600 --> 01:17:13,119
to, I think. But you
know, but it's like as like a

1166
01:17:14,239 --> 01:17:17,840
one two because what because Mario came
out Zelda launched with it, right,

1167
01:17:17,880 --> 01:17:20,720
and then Mario came out a couple
of weeks later. No, it came

1168
01:17:20,720 --> 01:17:26,840
out a good deal later by the
year the end of the year, so

1169
01:17:27,840 --> 01:17:30,279
it's like six months. Yeah,
but this doesn't need to be the launch

1170
01:17:30,319 --> 01:17:33,279
game. That's going to be the
Mario game. I still think you having

1171
01:17:33,279 --> 01:17:39,279
a Metro Prime four is a very
good thing for your launch lineup. And

1172
01:17:39,359 --> 01:17:43,439
I think that takes you a lot. Yeah, you know, you know,

1173
01:17:44,479 --> 01:17:47,159
no, no, no, why
why? Why? Why is it

1174
01:17:47,199 --> 01:17:55,079
a good launch game because people like
Metroid and people like Metroid Oh my god,

1175
01:17:55,279 --> 01:17:58,159
oh just go to the game doesn't
sell more than five million copies,

1176
01:17:58,199 --> 01:18:02,279
it doesn't matter, don't more in
two million copies, Michael, it will

1177
01:18:02,319 --> 01:18:06,359
sell two million copies, and that's
good. Yeah. So I think for

1178
01:18:06,520 --> 01:18:09,920
Nintendo, the way they would look
at it is the last time they did

1179
01:18:09,920 --> 01:18:12,479
that. Now, to be fair, it was Metroy Prime Hunters. The

1180
01:18:12,600 --> 01:18:15,159
last time they did that it was
the DS, and that was a kind

1181
01:18:15,199 --> 01:18:17,680
of a little bit of a tough
launch for them where it wasn't his power

1182
01:18:17,760 --> 01:18:23,000
popular right away and Metroy didn't do
him any favors when they launched that device.

1183
01:18:23,039 --> 01:18:26,279
So I think I thought that DS
had a good launch the three D

1184
01:18:26,560 --> 01:18:30,359
had. The three D had a
disastrous launch, but I think the DS

1185
01:18:30,399 --> 01:18:32,720
had a slow start. No,
Nintendo always does. They always have light

1186
01:18:32,840 --> 01:18:36,600
launches. It's like the Switch did
not have a good launch at a good

1187
01:18:36,680 --> 01:18:41,840
launch year. There was no Metroid
launch game in the DS. It came

1188
01:18:41,840 --> 01:18:45,960
with the demo for Metro Hunters come
out there. It was a year later,

1189
01:18:45,119 --> 01:18:47,039
a year later, year later.
Jeezus, okay, so I am

1190
01:18:47,039 --> 01:18:50,680
thinking of the demo then launched.
I played that demo a lot. Yeah,

1191
01:18:50,720 --> 01:18:53,680
I played the demo so much that
it did feel like the game to

1192
01:18:53,720 --> 01:18:56,840
me. Yes, I guess My
point is like, yeah, not,

1193
01:18:57,119 --> 01:18:59,600
you know, you need launch games
that aren't just the ones that are going

1194
01:18:59,640 --> 01:19:03,039
to solve twenty million copies, right
like, otherwise they would just release Mario

1195
01:19:03,199 --> 01:19:05,920
and nothing else. You do have
to have other marquee things you have.

1196
01:19:06,039 --> 01:19:13,439
But that's historically what they do,
is my point. I mean, there

1197
01:19:13,479 --> 01:19:16,079
are other things in that launch window, like an arms or you know,

1198
01:19:16,159 --> 01:19:19,279
Mario Kart. Obviously that is a
very big deal. Well, I guess

1199
01:19:19,319 --> 01:19:24,680
what are you defined as launched?
They launch their clips or things. But

1200
01:19:24,760 --> 01:19:27,760
yeah, even literally the launch of
the system, there are other things than

1201
01:19:27,880 --> 01:19:30,279
just one big game usually. But
yeah, I'm just saying I don't say

1202
01:19:30,279 --> 01:19:33,439
there's a big marquee game, but
I don't think it's good. I don't

1203
01:19:33,439 --> 01:19:38,479
think it launches with the system because
I just don't think that makes sense for

1204
01:19:38,640 --> 01:19:42,960
how they see Metrod. But you
know, we love Metrod all, we

1205
01:19:43,079 --> 01:19:46,800
all love metroight, it's phenomenal series. Nintendo doesn't give a flying fuck about

1206
01:19:46,840 --> 01:19:51,239
Metrod at all whatsoever, and so
I think they but they know that they

1207
01:19:51,239 --> 01:19:54,960
are aware that They're like, yeah, whatever, it's this little thing,

1208
01:19:55,199 --> 01:19:58,840
and so I do think they're going
to maximize it, which is why I'm

1209
01:19:58,880 --> 01:20:01,319
like, it doesn't have it to
do anything with the switch to. And

1210
01:20:01,560 --> 01:20:04,960
obviously this is just speculation, But
when it is speculation, I think you

1211
01:20:05,000 --> 01:20:10,119
need to look at patterns, and
the pattern is that they would release this

1212
01:20:10,319 --> 01:20:13,840
on the switch one and then maybe
there's an up day later, because we

1213
01:20:13,880 --> 01:20:16,640
all know how they're handling switch games
on switch to. But we already have

1214
01:20:16,720 --> 01:20:23,319
a relatively recent example of this with
Sam's Returns three DS game in the launch

1215
01:20:23,479 --> 01:20:27,680
year of the switch I just I
don't see them changing their plans, which,

1216
01:20:27,720 --> 01:20:30,960
as we know, is what we
know right now is this is a

1217
01:20:31,000 --> 01:20:33,840
switch one game. We don't know
anything. To the contrary, I just

1218
01:20:33,880 --> 01:20:39,840
don't see them deviating and adding more
work if necessary to get run. The

1219
01:20:39,840 --> 01:20:42,760
difference there is if it's not ready. If it's not ready and it's like

1220
01:20:42,800 --> 01:20:45,199
it's going to take a full other
year of development, then I think they

1221
01:20:45,199 --> 01:20:47,560
would probably be like, okay,
let's put I mean, I know with

1222
01:20:47,680 --> 01:20:53,520
Sam's Returns that they put it on
the three DS despite the switch being right

1223
01:20:53,560 --> 01:20:56,319
there. But I think they also
learned some lessons from those games where like

1224
01:20:56,359 --> 01:21:00,399
those games, the games in that
window, and that's why I'm out about

1225
01:21:00,399 --> 01:21:04,039
the patterns. But ultimately this is
one this game Devil's Advocate. We don't

1226
01:21:04,079 --> 01:21:08,880
know how this game releases. This
game could be vapor aware, but you

1227
01:21:08,920 --> 01:21:12,319
know, just we is such a
big question mark of what the switch to

1228
01:21:12,439 --> 01:21:15,079
is going to be and how they
handle backwards compatibility. So I don't know,

1229
01:21:15,159 --> 01:21:17,199
We'll say, I guess I will
see. Metro four is kind of

1230
01:21:17,199 --> 01:21:20,640
being like the Red Steel, Right, They're gonna one have one game that's

1231
01:21:20,640 --> 01:21:24,640
like, yeah, look, also
our system is pretty or the Metroid Prime

1232
01:21:24,680 --> 01:21:28,960
three even right, because metroy Prime
three did launch and it's not pure launch.

1233
01:21:29,000 --> 01:21:33,279
It was launch window on the seven. Yeah, so liked it was

1234
01:21:33,359 --> 01:21:35,560
it was like or was it eight? Yeah, it was like a year

1235
01:21:35,720 --> 01:21:40,960
or two later it was a decent
amount later, it wasn't. From that

1236
01:21:41,079 --> 01:21:45,760
perspective though, Mike, wouldn't you
then put out I think Sean is convinced

1237
01:21:45,800 --> 01:21:50,359
me because wouldn't you even put out, uh, the Metroid Prime two remaster

1238
01:21:50,600 --> 01:21:54,960
and have that be as shiny and
glossy as possible? No, because you

1239
01:21:55,000 --> 01:21:58,760
could have put that much into the
metroc Prime. Yeah, Metro Prime three

1240
01:21:58,800 --> 01:22:01,479
are probably gonna be a little bit
less glossy Prime one. From the little

1241
01:22:01,479 --> 01:22:05,520
we've heard about that run, it's
gonna be a lot simpler than it came

1242
01:22:05,520 --> 01:22:09,079
out like a year later. It
was like August two thousand and seven.

1243
01:22:09,359 --> 01:22:13,000
Yeah, Metroprimeter. So I don't
run. I mean, honestly, it's

1244
01:22:13,039 --> 01:22:15,840
not even necessarily about it being a
launcht or not for to switch. It

1245
01:22:15,960 --> 01:22:17,159
is just but I do think it's
a switch to game. That's it.

1246
01:22:19,000 --> 01:22:24,359
Thanks, And things could just work
out that way for sure, but maybe

1247
01:22:24,520 --> 01:22:27,279
maybe still switch this year. I
listen, that was their big game this

1248
01:22:27,279 --> 01:22:29,479
holiday. I think that makes a
ton of sense. I actually think that

1249
01:22:29,640 --> 01:22:31,520
makes the most sense more than having
it be a switch to launch game,

1250
01:22:31,560 --> 01:22:36,039
which I know that's the main point
you disagree round, Yeah, all right,

1251
01:22:36,520 --> 01:22:41,119
we're crossing that one off Final Fantasy
nine remake. Do you think there's

1252
01:22:41,119 --> 01:22:45,880
a chance that comes out this year? Probably not, Probably not a long

1253
01:22:45,880 --> 01:22:50,560
shot, very charity do a Final
Fantasy this year, something that's never stopped

1254
01:22:50,640 --> 01:22:54,960
him before, and we're getting an
expanse for fourteen. Yeah, lots of

1255
01:22:54,960 --> 01:23:00,520
Final Fantasies already, but you know
there's I guess the the reason I have

1256
01:23:00,560 --> 01:23:03,880
some hope is because Yoship, when
talking about Dontreu and all the Fantasy nine

1257
01:23:03,920 --> 01:23:06,920
reps, is being like, there's
a reason for that that I can't say,

1258
01:23:08,600 --> 01:23:12,319
and I think maybe that's being overblown. The reason could just be because

1259
01:23:12,520 --> 01:23:15,760
of some plot point in that expansion, but maybe it's because the fan Fantasy

1260
01:23:15,800 --> 01:23:23,000
nine remake is much sooner than we're
expecting. Who knows? And then,

1261
01:23:23,079 --> 01:23:26,800
what does that look like to you? Final Fantasy nine remake? How ambitious

1262
01:23:27,000 --> 01:23:30,359
I think it's about. I think
it's probably more like what I am expecting

1263
01:23:30,399 --> 01:23:33,039
for say, Mettle Gear Solid Delta. I think it is more than graphical

1264
01:23:33,119 --> 01:23:36,840
update with some nice quality of life
stuff and hopefully some things expanded. One

1265
01:23:36,880 --> 01:23:41,439
of the problems with nine is that
a lot of the kind of party members'

1266
01:23:41,640 --> 01:23:44,720
plot lines get really diminished and they
don't have a whole lot to do,

1267
01:23:45,079 --> 01:23:48,119
as the last half or even third
of the game really just becomes super zedane

1268
01:23:48,159 --> 01:23:50,680
focused. So that would be nice, But I don't think it's not gonna

1269
01:23:50,720 --> 01:23:55,840
be like remake or seven remake right
where it's like a different combat engine.

1270
01:23:56,000 --> 01:23:59,600
They took like the first city of
the game, it turned that into a

1271
01:23:59,640 --> 01:24:01,600
game all its own. No,
it won't be like that. This will

1272
01:24:01,600 --> 01:24:04,399
be one. It'll be like Crisis
Core. It'll be like that Crisis Core.

1273
01:24:05,119 --> 01:24:08,479
Be more than that. It'll be
a lot more than that it was.

1274
01:24:09,000 --> 01:24:11,600
How would it be more that Christis
Carey make is just like everything all

1275
01:24:11,600 --> 01:24:15,880
the graphic assets are swapped out.
It'll be that's more like Persona three reload

1276
01:24:15,920 --> 01:24:20,560
where they actually add stuff and even
then, like, yeah, they updated

1277
01:24:20,600 --> 01:24:25,079
the graphics. Game, it's not
like they made it look like PHAs seven

1278
01:24:25,119 --> 01:24:29,439
rebirth right. They made it a
game that's gonna run the switch sus glows.

1279
01:24:29,640 --> 01:24:30,840
It was pretty close to remake.
Its pretty good. Yeah, like

1280
01:24:30,880 --> 01:24:38,039
literally uses some models and stuff.
Facy nine remake will run on Switch one.

1281
01:24:38,039 --> 01:24:41,079
How about that? Yeah, I
mean that switch to exclusive. He's

1282
01:24:41,079 --> 01:24:46,319
saying it title launch title, I've
got to you, guys are not ready

1283
01:24:46,319 --> 01:24:54,319
for the glitting. I'm gonna we
will never be able to prepare myself for

1284
01:24:54,359 --> 01:24:59,560
that. All right? And then
finally someone wrote down here Ridge Racer.

1285
01:24:59,720 --> 01:25:01,720
Yeah, I mean, I know
used to not have any hope for this,

1286
01:25:01,760 --> 01:25:04,439
But Jeff, you've been doing You've
been talking about this so much and

1287
01:25:04,520 --> 01:25:08,840
been doing so much research into what's
going on with the future of Ridge Racer.

1288
01:25:08,880 --> 01:25:11,760
Maybe you could tell us right now
if we should bump this up to

1289
01:25:12,079 --> 01:25:15,239
game that might be coming out instead
of anticipated long Shot. I think long

1290
01:25:15,239 --> 01:25:17,960
Shot is the right category four.
And that's the reason one of the reasons

1291
01:25:17,960 --> 01:25:21,760
I'm so tired. Clearly, I'm
in a parking garages meeting with sources,

1292
01:25:21,880 --> 01:25:26,680
a lot of deep throats who are
out there finding out about Ridge Racer farming.

1293
01:25:26,720 --> 01:25:29,880
Don't you worry about about that?
The Ridge Racer deep throats are very

1294
01:25:29,880 --> 01:25:32,600
informative. Listen, when I have
something to say, you will be the

1295
01:25:32,600 --> 01:25:35,680
first to know. Okay, I
appreciate that. Yeah, of course,

1296
01:25:36,800 --> 01:25:41,840
all right, anything else any games
that we forgot? Chat you want to

1297
01:25:41,840 --> 01:25:45,560
throw anything else out while we start
wrapping up. But I guess then overall,

1298
01:25:45,600 --> 01:25:47,279
like, how are y'all feeling about
the end of the year because right

1299
01:25:47,399 --> 01:25:50,159
with this list, I'm like,
that's decent. That's enough for me.

1300
01:25:50,960 --> 01:25:54,520
Yeah, it should be fine.
The first part of this year has been

1301
01:25:54,520 --> 01:26:00,479
so crazy already legitimately and actually that
like I feel like it'll whatever comes out

1302
01:26:00,479 --> 01:26:03,520
like that Eldering DLC. We didn't
even talk about that. Yeah, which

1303
01:26:05,720 --> 01:26:11,920
Vengeance. Yeah, there's still there's
still so much stuff. I think it

1304
01:26:11,960 --> 01:26:16,000
will continue to be a good year
for video games coming out but not getting

1305
01:26:16,000 --> 01:26:21,760
made, you know. Yea and
Chronicles is happening. Sure, that's creed

1306
01:26:21,800 --> 01:26:26,119
read probably this fall. I think
it's one of those financial quarter things,

1307
01:26:26,119 --> 01:26:30,159
so it might be early twenty five. Also not sure. Sure, I

1308
01:26:30,199 --> 01:26:31,600
don't know what to expect from Home
World three. I wonder they're like going

1309
01:26:31,640 --> 01:26:34,159
to come back and like it's going
to be like great or if it's like

1310
01:26:34,199 --> 01:26:38,079
a disappointment, doesn't hit like it
used to. I don't know. Yep,

1311
01:26:38,079 --> 01:26:40,880
it could go either way for me. I really don't know as well.

1312
01:26:42,880 --> 01:26:45,960
And then of course it's a dragon
Ball sparking zero. It's all anyone's

1313
01:26:46,000 --> 01:26:55,640
talking about. Time for another Mario
party, nah, probably in a world

1314
01:26:55,680 --> 01:26:58,840
where they released four of them for
the GameCube over of course of yeah,

1315
01:26:58,840 --> 01:27:00,520
but we're not in that anymore,
not in that world anymore. We're in

1316
01:27:00,560 --> 01:27:03,800
the world where they were released one
game per franchise. But then they did

1317
01:27:04,119 --> 01:27:11,039
they had the retro throwback one,
which I forgot about. Yeah, the

1318
01:27:11,079 --> 01:27:14,760
Switch is such a long lifespan that
theorecically they could, yeah, just pop

1319
01:27:14,840 --> 01:27:16,439
one of those out later in the
year. That probably won't be as good

1320
01:27:16,520 --> 01:27:21,640
as Superstars, all right, I
think with that in mind, it's time

1321
01:27:21,720 --> 01:27:27,000
to wrap this up. I can
probably hit that button. But hey,

1322
01:27:27,079 --> 01:27:30,039
any plants for the weekend? Anyone
have anything fun happening now? Yes,

1323
01:27:30,079 --> 01:27:31,479
that I had to begin the show, we ignored you. Then well,

1324
01:27:31,520 --> 01:27:39,359
I'm moving, so not fun in
the weekend. But I am moving.

1325
01:27:40,520 --> 01:27:47,880
Oh where are you moving? My
address? Can you give us your security

1326
01:27:48,800 --> 01:27:56,640
security numbers numbers here? Nine?
Eight? Yeah, No, I am

1327
01:27:56,680 --> 01:27:59,880
moving. So that's that's exciting?
Or is it because I hate moving?

1328
01:28:00,079 --> 01:28:03,680
I had owned an anything amped to
be moving dreading the move. I haven't

1329
01:28:03,720 --> 01:28:10,680
seen the totality of the things that
I own since November of twenty twenty two,

1330
01:28:11,039 --> 01:28:14,199
so like because it's just been in
a storage cube that is going to

1331
01:28:14,199 --> 01:28:16,159
get dropped off at my new place. So I'm like, I just ken't

1332
01:28:16,159 --> 01:28:19,319
p're moving to Ohio with us?
Fine, I know, I'm really yeah,

1333
01:28:19,319 --> 01:28:23,680
I'm excited to be in the path
of totality. That's gonna be sure

1334
01:28:24,439 --> 01:28:30,760
that Hello. All right, well
you all keep living in your own path

1335
01:28:30,800 --> 01:28:33,119
of totality. We're gonna get out
of here. More giant bomb stuff on

1336
01:28:33,159 --> 01:28:36,560
the website, on YouTube, we'll
have plenty of stuff next week. Look

1337
01:28:36,600 --> 01:28:40,960
out for them. Until then,
they'll everyone have a good one, take

1338
01:28:41,000 --> 01:29:04,079
care of yourself. Goodbye to Japan. The Pertectant
